From 68486458542128790c54e1e8af5c4b3a7bb3efa1 Mon Sep 17 00:00:00 2001 From: Mr-Wiseguy Date: Thu, 4 Apr 2024 02:11:48 -0400 Subject: [PATCH] Fixed pause menu buttons not interpolating, skipped cursor interpolation when it moves, fixed pause menu panels popping in on widescreen --- patches/patches.h | 3 + patches/syms.ld | 9 + patches/transform_ids.h | 3 +- patches/ui_transform_tagging.c | 852 ++++++++++++++++++++++++++++++++- 4 files changed, 859 insertions(+), 8 deletions(-) diff --git a/patches/patches.h b/patches/patches.h index 2ac4219..f339196 100644 --- a/patches/patches.h +++ b/patches/patches.h @@ -34,6 +34,9 @@ #define gEXMatrixGroupDecomposedVerts(cmd, id, push, proj, edit) \ gEXMatrixGroupDecomposed(cmd, id, push, proj, G_EX_COMPONENT_INTERPOLATE, G_EX_COMPONENT_INTERPOLATE, G_EX_COMPONENT_INTERPOLATE, G_EX_COMPONENT_INTERPOLATE, G_EX_COMPONENT_INTERPOLATE, G_EX_COMPONENT_INTERPOLATE, G_EX_COMPONENT_INTERPOLATE, G_EX_ORDER_LINEAR, edit) +#define gEXMatrixGroupDecomposedVertsOrderAuto(cmd, id, push, proj, edit) \ + gEXMatrixGroupDecomposed(cmd, id, push, proj, G_EX_COMPONENT_INTERPOLATE, G_EX_COMPONENT_INTERPOLATE, G_EX_COMPONENT_INTERPOLATE, G_EX_COMPONENT_INTERPOLATE, G_EX_COMPONENT_INTERPOLATE, G_EX_COMPONENT_INTERPOLATE, G_EX_COMPONENT_INTERPOLATE, G_EX_ORDER_AUTO, edit) + int recomp_printf(const char* fmt, ...); float recomp_powf(float, float); diff --git a/patches/syms.ld b/patches/syms.ld index b1e22c1..33652e0 100644 --- a/patches/syms.ld +++ b/patches/syms.ld @@ -1,5 +1,13 @@ __start = 0x80000000; +/* Manual symbol overrides to work around recompiler ambiguity issue (TODO fix this) */ +_ovl_daytelopSegmentOvlEnd = 0x0; +_ovl_kaleido_scopeSegmentTextStart = 0x0; +_ovl_kaleido_scopeSegmentStart = 0x0; +_ovl_daytelopSegmentBssStart = 0x0; +_ovl_daytelopSegmentEnd = 0x0; +_ovl_daytelopSegmentBssEnd = 0x0; + /* Static symbols that aren't in the elf */ sSceneEntranceTable = 0x801C5720; D_808DE5B0 = 0x808DE5B0; @@ -31,3 +39,4 @@ bzero_recomp = 0x8F00005C; osFlashWriteArray_recomp = 0x8F000060; osFlashWriteBuffer_recomp = 0x8F000064; osWritebackDCache_recomp = 0x8F000068; +recomp_get_pending_set_time = 0x8F00006C; diff --git a/patches/transform_ids.h b/patches/transform_ids.h index 75bd433..f3ec826 100644 --- a/patches/transform_ids.h +++ b/patches/transform_ids.h @@ -8,6 +8,8 @@ #define TEXTBOX_TRANSFORM_PROJECTION_ID 0x14U #define LETTERBOX_TRANSFORM_ID 0x15U #define LETTERBOX_TRANSFORM_PROJECTION_ID 0x16U +#define PAUSE_CURSOR_TRANSFORM_ID 0x17U +#define PAUSE_INFO_PANEL_TRANSFORM_ID 0x18U #define SKYBOX_TRANSFORM_ID_START 0x100U @@ -19,7 +21,6 @@ #define BOWSTRING_TRANSFORM_ID 0x400U #define HOOKSHOT_RETICLE_TRANSFORM_ID 0x401U -#define PAUSE_CURSOR_TRANSFORM_ID_START 0x500U #define GOHT_ROCKS_TRANSFORM_ID_START 0x600U // Count: 0x200 #define SPECIAL_EFFECTS_TRANSFORM_ID_START 0x800U diff --git a/patches/ui_transform_tagging.c b/patches/ui_transform_tagging.c index e4e47da..5fde5f0 100644 --- a/patches/ui_transform_tagging.c +++ b/patches/ui_transform_tagging.c @@ -2,6 +2,16 @@ #include "transform_ids.h" #include "overlays/kaleido_scope/ovl_kaleido_scope/z_kaleido_scope.h" +void KaleidoScope_DrawCursor(PlayState* play); +void KaleidoScope_DrawGameOver(PlayState* play); +void KaleidoScope_DrawInfoPanel(PlayState* play); +void KaleidoScope_DrawOwlWarpInfoPanel(PlayState* play); +void KaleidoScope_DrawOwlWarpMapPage(PlayState* play); +void KaleidoScope_DrawPages(PlayState* play, GraphicsContext* gfxCtx); +Gfx* KaleidoScope_DrawPageSections(Gfx* gfx, Vtx* vertices, TexturePtr* textures); +void KaleidoScope_SetVertices(PlayState* play, GraphicsContext* gfxCtx); +void KaleidoScope_UpdateCursorSize(PlayState* play); + extern s16 sCursorPrimR; extern s16 sCursorPrimG; extern s16 sCursorPrimB; @@ -12,6 +22,37 @@ extern f32 sCursorCirclesX[4]; extern f32 sCursorCirclesY[4]; extern u64 gPauseMenuCursorTex[]; +extern s16 sInDungeonScene; +extern s16 sPauseCursorLeftX; +extern s16 sPauseCursorRightX; +extern s16 D_8082B920; +extern s16 sPauseZRCursorColorTimerInits[]; +extern TexturePtr D_8082B998[]; +extern TexturePtr D_8082B9A8[]; + +extern Gfx gItemNamePanelDL[]; +extern Gfx gZButtonIconDL[]; +extern Gfx gRButtonIconDL[]; +extern Gfx gAButtonIconDL[]; +extern Gfx gCButtonIconsDL[]; +extern u64 gPauseToDecideENGTex[]; +extern u64 gPauseToEquipENGTex[]; +extern u64 gPauseToViewNotebookENGTex[]; +extern u64 gPauseToPlayMelodyENGTex[]; + +s16 sCursorPrimColorTarget[][3] = { + { 255, 255, 255 }, { 255, 255, 255 }, { 255, 255, 0 }, { 255, 255, 0 }, { 100, 150, 255 }, { 100, 255, 255 }, +}; + +s16 sCursorEnvColorTarget[][3] = { + { 0, 0, 0 }, { 170, 170, 170 }, { 0, 0, 0 }, { 255, 160, 0 }, { 0, 0, 100 }, { 0, 150, 255 }, +}; + +extern f32 sPauseMenuVerticalOffset; +extern TexturePtr sItemPageBgTextures[]; +extern TexturePtr sMapPageBgTextures[]; +extern TexturePtr sQuestPageBgTextures[]; +extern TexturePtr sMaskPageBgTextures[]; s16 kaleido_s16(s16* addr) { return *(s16*)KaleidoManager_GetRamAddr(addr); @@ -21,6 +62,89 @@ f32 kaleido_f32(f32* addr) { return *(f32*)KaleidoManager_GetRamAddr(addr); } +// @recomp Patched to set pageIndex to a dummy value when KaleidoScope_SetVertices is called to make it +// allocate vertices for all pages at all times. This is simpler than patching KaleidoScope_SetVertices directly. +void KaleidoScope_Draw(PlayState* play) { + s32 pad; + PauseContext* pauseCtx = &play->pauseCtx; + InterfaceContext* interfaceCtx = &play->interfaceCtx; + + OPEN_DISPS(play->state.gfxCtx); + + gSPSegment(POLY_OPA_DISP++, 0x02, interfaceCtx->parameterSegment); + gSPSegment(POLY_OPA_DISP++, 0x08, pauseCtx->iconItemSegment); + gSPSegment(POLY_OPA_DISP++, 0x09, pauseCtx->iconItem24Segment); + gSPSegment(POLY_OPA_DISP++, 0x0A, pauseCtx->nameSegment); + gSPSegment(POLY_OPA_DISP++, 0x0C, pauseCtx->iconItemAltSegment); + gSPSegment(POLY_OPA_DISP++, 0x0D, pauseCtx->iconItemLangSegment); + gSPSegment(POLY_OPA_DISP++, 0x0B, pauseCtx->iconItemVtxSegment); + + if (pauseCtx->debugEditor == DEBUG_EDITOR_NONE) { + KaleidoScope_SetView(pauseCtx, pauseCtx->eye.x, pauseCtx->eye.y, pauseCtx->eye.z); + Gfx_SetupDL42_Opa(play->state.gfxCtx); + + if (!IS_PAUSE_STATE_OWL_WARP) { + // Draw Default or Game Over Menus + // @recomp Record the current pageIndex, then change it to a dummy value for the KaleidoScope_SetVertices. + u16 saved_page_index = pauseCtx->pageIndex; + pauseCtx->pageIndex = (u16)-1; + KaleidoScope_SetVertices(play, play->state.gfxCtx); + // @recomp Restore the old pageIndex value. + pauseCtx->pageIndex = saved_page_index; + KaleidoScope_DrawPages(play, play->state.gfxCtx); + + Gfx_SetupDL42_Opa(play->state.gfxCtx); + gDPSetCombineLERP(POLY_OPA_DISP++, PRIMITIVE, ENVIRONMENT, TEXEL0, ENVIRONMENT, TEXEL0, 0, PRIMITIVE, 0, + PRIMITIVE, ENVIRONMENT, TEXEL0, ENVIRONMENT, TEXEL0, 0, PRIMITIVE, 0); + + KaleidoScope_SetView(pauseCtx, 0.0f, 0.0f, 64.0f); + + if (!IS_PAUSE_STATE_GAMEOVER) { + KaleidoScope_DrawInfoPanel(play); + } + + KaleidoScope_UpdateCursorSize(play); + + if (pauseCtx->state == PAUSE_STATE_MAIN) { + KaleidoScope_DrawCursor(play); + } + + if ((pauseCtx->state >= PAUSE_STATE_GAMEOVER_3) && (pauseCtx->state <= PAUSE_STATE_GAMEOVER_10) && + (play->gameOverCtx.state != GAMEOVER_INACTIVE)) { + KaleidoScope_DrawGameOver(play); + } + } else { + // Draw Owl Warp Menu + // @recomp Record the current pageIndex, then change it to a dummy value for the KaleidoScope_SetVertices. + u16 saved_page_index = pauseCtx->pageIndex; + pauseCtx->pageIndex = (u16)-1; + KaleidoScope_SetVertices(play, play->state.gfxCtx); + // @recomp Restore the old pageIndex value. + pauseCtx->pageIndex = saved_page_index; + KaleidoScope_DrawPages(play, play->state.gfxCtx); + KaleidoScope_DrawOwlWarpMapPage(play); + + Gfx_SetupDL42_Opa(play->state.gfxCtx); + gDPSetCombineLERP(POLY_OPA_DISP++, PRIMITIVE, ENVIRONMENT, TEXEL0, ENVIRONMENT, TEXEL0, 0, PRIMITIVE, 0, + PRIMITIVE, ENVIRONMENT, TEXEL0, ENVIRONMENT, TEXEL0, 0, PRIMITIVE, 0); + + KaleidoScope_SetView(pauseCtx, 0.0f, 0.0f, 64.0f); + KaleidoScope_DrawOwlWarpInfoPanel(play); + KaleidoScope_UpdateCursorSize(play); + + if (pauseCtx->state == PAUSE_STATE_OWL_WARP_SELECT) { + KaleidoScope_DrawCursor(play); + } + } + } + + if ((pauseCtx->debugEditor == DEBUG_EDITOR_INVENTORY_INIT) || (pauseCtx->debugEditor == DEBUG_EDITOR_INVENTORY)) { + KaleidoScope_DrawInventoryEditor(play); + } + + CLOSE_DISPS(play->state.gfxCtx); +} + void KaleidoScope_DrawCursor(PlayState* play) { PauseContext* pauseCtx = &play->pauseCtx; s16 i; @@ -32,6 +156,10 @@ void KaleidoScope_DrawCursor(PlayState* play) { ((pauseCtx->pageIndex == PAUSE_QUEST) && ((pauseCtx->mainState <= PAUSE_MAIN_STATE_SONG_PLAYBACK) || (pauseCtx->mainState == PAUSE_MAIN_STATE_SONG_PROMPT) || (pauseCtx->mainState == PAUSE_MAIN_STATE_IDLE_CURSOR_ON_SONG)))) { + // @recomp Track the previously drawn cursor position. + static f32 prev_cursor_x = 0.0f; + static f32 prev_cursor_y = 0.0f; + gDPPipeSync(POLY_OPA_DISP++); gDPSetCombineLERP(POLY_OPA_DISP++, PRIMITIVE, ENVIRONMENT, TEXEL0, ENVIRONMENT, TEXEL0, 0, PRIMITIVE, 0, PRIMITIVE, ENVIRONMENT, TEXEL0, ENVIRONMENT, TEXEL0, 0, PRIMITIVE, 0); @@ -43,14 +171,19 @@ void KaleidoScope_DrawCursor(PlayState* play) { Matrix_Translate(pauseCtx->cursorX, pauseCtx->cursorY, -50.0f, MTXMODE_NEW); Matrix_Scale(1.0f, 1.0f, 1.0f, MTXMODE_APPLY); + // @recomp Tag the current pause cursor matrices. Skip interpolation if the cursor moved. + if (pauseCtx->cursorX == prev_cursor_x && pauseCtx->cursorY == prev_cursor_y) { + gEXMatrixGroupDecomposedVerts(POLY_OPA_DISP++, PAUSE_CURSOR_TRANSFORM_ID, G_EX_PUSH, G_MTX_MODELVIEW, G_EX_EDIT_ALLOW); + } + else { + gEXMatrixGroupDecomposedSkipAll(POLY_OPA_DISP++, PAUSE_CURSOR_TRANSFORM_ID, G_EX_PUSH, G_MTX_MODELVIEW, G_EX_EDIT_ALLOW); + } + for (i = 0; i < 4; i++) { Matrix_Push(); // @recomp manual relocations, TODO remove when recompiler can handle this. Matrix_Translate(kaleido_f32(&sCursorCirclesX[i]), kaleido_f32(&sCursorCirclesY[i]), -50.0f, MTXMODE_APPLY); - // @recomp Tag the current pause cursor segment. - gEXMatrixGroupDecomposedVerts(POLY_OPA_DISP++, PAUSE_CURSOR_TRANSFORM_ID_START + i, G_EX_PUSH, G_MTX_MODELVIEW, G_EX_EDIT_ALLOW); - gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(play->state.gfxCtx), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); gDPPipeSync(POLY_OPA_DISP++); gDPLoadTextureBlock(POLY_OPA_DISP++, gPauseMenuCursorTex, G_IM_FMT_IA, G_IM_SIZ_8b, 16, 16, 0, @@ -59,15 +192,720 @@ void KaleidoScope_DrawCursor(PlayState* play) { gSPVertex(POLY_OPA_DISP++, &pauseCtx->cursorVtx[0], 4, 0); gSP1Quadrangle(POLY_OPA_DISP++, 0, 2, 3, 1, 0); - // @recomp Pop the pause cursor segment's transform id. - gEXPopMatrixGroup(POLY_OPA_DISP++, G_MTX_MODELVIEW); - Matrix_Pop(); } + // @recomp Pop the pause cursor's transform id. + gEXPopMatrixGroup(POLY_OPA_DISP++, G_MTX_MODELVIEW); + gDPPipeSync(POLY_OPA_DISP++); gDPSetEnvColor(POLY_OPA_DISP++, 0, 0, 0, 255); + + // @recomp Update the tracked cursor position. + prev_cursor_x = pauseCtx->cursorX; + prev_cursor_y = pauseCtx->cursorY; } CLOSE_DISPS(play->state.gfxCtx); -} \ No newline at end of file +} + +/** + * infoPanelVtx + * + * infoPanelVtx[0] name panel left texture + * infoPanelVtx[4] name panel right texture + * infoPanelVtx[8] Z Button icon + * infoPanelVtx[12] R Button icon + * infoPanelVtx[16] A button icon (or name segment) + * infoPanelVtx[20] pause-to-decide texture + * infoPanelVtx[24] (unused) oot remnant of Gold Skulltula Icon Texture + */ + +// @recomp Patched to tag the matrix for interpolating the vertices of the Z button, R button, and name panel. +void KaleidoScope_DrawInfoPanel(PlayState* play) { + static s16 sPauseZRCursorColorTargets[][4] = { + { 180, 210, 255, 220 }, + { 100, 100, 150, 220 }, + }; + static s16 sPauseZRCursorColorTimer = 20; + static s16 sPauseZRCursorColorIndex = 0; + static s16 sPauseZRCursorRed; + static s16 sPauseZRCursorGreen; + static s16 sPauseZRCursorBlue; + static s16 sPauseZRCursorAlpha; + PauseContext* pauseCtx = &play->pauseCtx; + s16 stepR; + s16 stepG; + s16 stepB; + s16 stepA; + s16 y; + s16 i; + s16 j; + + // @recomp Manual relocations, TODO remove when done automatically by the recompiler. + s16* sPauseZRCursorColorTimerInits_reloc = KaleidoManager_GetRamAddr(&sPauseZRCursorColorTimerInits); + TexturePtr* D_8082B998_reloc = KaleidoManager_GetRamAddr(&D_8082B998); + TexturePtr* D_8082B9A8_reloc = KaleidoManager_GetRamAddr(&D_8082B9A8); + + OPEN_DISPS(play->state.gfxCtx); + + stepR = + ABS_ALT(sPauseZRCursorRed - sPauseZRCursorColorTargets[sPauseZRCursorColorIndex][0]) / sPauseZRCursorColorTimer; + stepG = ABS_ALT(sPauseZRCursorGreen - sPauseZRCursorColorTargets[sPauseZRCursorColorIndex][1]) / + sPauseZRCursorColorTimer; + stepB = ABS_ALT(sPauseZRCursorBlue - sPauseZRCursorColorTargets[sPauseZRCursorColorIndex][2]) / + sPauseZRCursorColorTimer; + stepA = ABS_ALT(sPauseZRCursorAlpha - sPauseZRCursorColorTargets[sPauseZRCursorColorIndex][3]) / + sPauseZRCursorColorTimer; + + if (sPauseZRCursorRed >= sPauseZRCursorColorTargets[sPauseZRCursorColorIndex][0]) { + sPauseZRCursorRed -= stepR; + } else { + sPauseZRCursorRed += stepR; + } + + if (sPauseZRCursorGreen >= sPauseZRCursorColorTargets[sPauseZRCursorColorIndex][1]) { + sPauseZRCursorGreen -= stepG; + } else { + sPauseZRCursorGreen += stepG; + } + + if (sPauseZRCursorBlue >= sPauseZRCursorColorTargets[sPauseZRCursorColorIndex][2]) { + sPauseZRCursorBlue -= stepB; + } else { + sPauseZRCursorBlue += stepB; + } + + if (sPauseZRCursorAlpha >= sPauseZRCursorColorTargets[sPauseZRCursorColorIndex][3]) { + sPauseZRCursorAlpha -= stepA; + } else { + sPauseZRCursorAlpha += stepA; + } + + sPauseZRCursorColorTimer--; + if (sPauseZRCursorColorTimer == 0) { + sPauseZRCursorRed = sPauseZRCursorColorTargets[sPauseZRCursorColorIndex][0]; + sPauseZRCursorGreen = sPauseZRCursorColorTargets[sPauseZRCursorColorIndex][1]; + sPauseZRCursorBlue = sPauseZRCursorColorTargets[sPauseZRCursorColorIndex][2]; + sPauseZRCursorAlpha = sPauseZRCursorColorTargets[sPauseZRCursorColorIndex][3]; + sPauseZRCursorColorTimer = sPauseZRCursorColorTimerInits_reloc[0]; + sPauseZRCursorColorIndex ^= 1; + } + + y = pauseCtx->infoPanelOffsetY - 76; + for (j = 0, i = 0; i < 7; i++, j += 4) { + pauseCtx->infoPanelVtx[j + 0].v.ob[0] = pauseCtx->infoPanelVtx[j + 2].v.ob[0] = -72; + + pauseCtx->infoPanelVtx[j + 1].v.ob[0] = pauseCtx->infoPanelVtx[j + 3].v.ob[0] = 0; + + pauseCtx->infoPanelVtx[j + 0].v.ob[1] = pauseCtx->infoPanelVtx[j + 1].v.ob[1] = y; + + pauseCtx->infoPanelVtx[j + 2].v.ob[1] = pauseCtx->infoPanelVtx[j + 3].v.ob[1] = y - 24; + + pauseCtx->infoPanelVtx[j + 0].v.ob[2] = pauseCtx->infoPanelVtx[j + 1].v.ob[2] = + pauseCtx->infoPanelVtx[j + 2].v.ob[2] = pauseCtx->infoPanelVtx[j + 3].v.ob[2] = 0; + + pauseCtx->infoPanelVtx[j + 0].v.flag = pauseCtx->infoPanelVtx[j + 1].v.flag = + pauseCtx->infoPanelVtx[j + 2].v.flag = pauseCtx->infoPanelVtx[j + 3].v.flag = 0; + + pauseCtx->infoPanelVtx[j + 0].v.tc[0] = pauseCtx->infoPanelVtx[j + 0].v.tc[1] = + pauseCtx->infoPanelVtx[j + 1].v.tc[1] = pauseCtx->infoPanelVtx[j + 2].v.tc[0] = 0; + + pauseCtx->infoPanelVtx[j + 1].v.tc[0] = pauseCtx->infoPanelVtx[j + 3].v.tc[0] = 72 * (1 << 5); + + pauseCtx->infoPanelVtx[j + 2].v.tc[1] = pauseCtx->infoPanelVtx[j + 3].v.tc[1] = 24 * (1 << 5); + + pauseCtx->infoPanelVtx[j + 0].v.cn[0] = pauseCtx->infoPanelVtx[j + 2].v.cn[0] = + pauseCtx->infoPanelVtx[j + 0].v.cn[1] = pauseCtx->infoPanelVtx[j + 2].v.cn[1] = + pauseCtx->infoPanelVtx[j + 0].v.cn[2] = pauseCtx->infoPanelVtx[j + 2].v.cn[2] = + pauseCtx->infoPanelVtx[j + 1].v.cn[0] = pauseCtx->infoPanelVtx[j + 3].v.cn[0] = + pauseCtx->infoPanelVtx[j + 1].v.cn[1] = pauseCtx->infoPanelVtx[j + 3].v.cn[1] = + pauseCtx->infoPanelVtx[j + 1].v.cn[2] = pauseCtx->infoPanelVtx[j + 3].v.cn[2] = 200; + + pauseCtx->infoPanelVtx[j + 0].v.cn[3] = pauseCtx->infoPanelVtx[j + 2].v.cn[3] = + pauseCtx->infoPanelVtx[j + 1].v.cn[3] = pauseCtx->infoPanelVtx[j + 3].v.cn[3] = pauseCtx->alpha; + } + + pauseCtx->infoPanelVtx[4].v.ob[0] = pauseCtx->infoPanelVtx[6].v.ob[0] = pauseCtx->infoPanelVtx[0].v.ob[0] + 72; + + pauseCtx->infoPanelVtx[5].v.ob[0] = pauseCtx->infoPanelVtx[7].v.ob[0] = pauseCtx->infoPanelVtx[4].v.ob[0] + 72; + + if ((pauseCtx->cursorSpecialPos == PAUSE_CURSOR_PAGE_LEFT) && (pauseCtx->mainState == PAUSE_MAIN_STATE_IDLE)) { + pauseCtx->infoPanelVtx[8].v.ob[0] = pauseCtx->infoPanelVtx[10].v.ob[0] = kaleido_s16(&sPauseCursorLeftX); + + pauseCtx->infoPanelVtx[9].v.ob[0] = pauseCtx->infoPanelVtx[11].v.ob[0] = pauseCtx->infoPanelVtx[8].v.ob[0] + 24; + + pauseCtx->infoPanelVtx[8].v.ob[1] = pauseCtx->infoPanelVtx[9].v.ob[1] = kaleido_s16(&D_8082B920); + + pauseCtx->infoPanelVtx[10].v.ob[1] = pauseCtx->infoPanelVtx[11].v.ob[1] = + pauseCtx->infoPanelVtx[8].v.ob[1] - 32; + } else { + pauseCtx->infoPanelVtx[8].v.ob[0] = pauseCtx->infoPanelVtx[10].v.ob[0] = kaleido_s16(&sPauseCursorLeftX) + 3; + + pauseCtx->infoPanelVtx[9].v.ob[0] = pauseCtx->infoPanelVtx[11].v.ob[0] = pauseCtx->infoPanelVtx[8].v.ob[0] + 18; + + pauseCtx->infoPanelVtx[8].v.ob[1] = pauseCtx->infoPanelVtx[9].v.ob[1] = kaleido_s16(&D_8082B920) - 3; + + pauseCtx->infoPanelVtx[10].v.ob[1] = pauseCtx->infoPanelVtx[11].v.ob[1] = + pauseCtx->infoPanelVtx[8].v.ob[1] - 26; + } + + if ((pauseCtx->cursorSpecialPos == PAUSE_CURSOR_PAGE_RIGHT) && (pauseCtx->mainState == PAUSE_MAIN_STATE_IDLE)) { + pauseCtx->infoPanelVtx[12].v.ob[0] = pauseCtx->infoPanelVtx[14].v.ob[0] = kaleido_s16(&sPauseCursorRightX); + + pauseCtx->infoPanelVtx[13].v.ob[0] = pauseCtx->infoPanelVtx[15].v.ob[0] = + pauseCtx->infoPanelVtx[12].v.ob[0] + 24; + + pauseCtx->infoPanelVtx[12].v.ob[1] = pauseCtx->infoPanelVtx[13].v.ob[1] = kaleido_s16(&D_8082B920); + + pauseCtx->infoPanelVtx[14].v.ob[1] = pauseCtx->infoPanelVtx[15].v.ob[1] = + pauseCtx->infoPanelVtx[12].v.ob[1] - 32; + } else { + pauseCtx->infoPanelVtx[12].v.ob[0] = pauseCtx->infoPanelVtx[14].v.ob[0] = kaleido_s16(&sPauseCursorRightX) + 3; + + pauseCtx->infoPanelVtx[13].v.ob[0] = pauseCtx->infoPanelVtx[15].v.ob[0] = + pauseCtx->infoPanelVtx[12].v.ob[0] + 18; + + pauseCtx->infoPanelVtx[12].v.ob[1] = pauseCtx->infoPanelVtx[13].v.ob[1] = kaleido_s16(&D_8082B920) - 3; + + pauseCtx->infoPanelVtx[14].v.ob[1] = pauseCtx->infoPanelVtx[15].v.ob[1] = + pauseCtx->infoPanelVtx[12].v.ob[1] - 26; + } + + pauseCtx->infoPanelVtx[9].v.tc[0] = pauseCtx->infoPanelVtx[11].v.tc[0] = pauseCtx->infoPanelVtx[13].v.tc[0] = + pauseCtx->infoPanelVtx[15].v.tc[0] = 24 * (1 << 5); + + pauseCtx->infoPanelVtx[10].v.tc[1] = pauseCtx->infoPanelVtx[11].v.tc[1] = pauseCtx->infoPanelVtx[14].v.tc[1] = + pauseCtx->infoPanelVtx[15].v.tc[1] = 32 * (1 << 5); + + gDPSetCombineMode(POLY_OPA_DISP++, G_CC_MODULATEIA_PRIM, G_CC_MODULATEIA_PRIM); + + Matrix_Translate(0.0f, 0.0f, -144.0f, MTXMODE_NEW); + Matrix_Scale(1.0f, 1.0f, 1.0f, MTXMODE_APPLY); + + // @recomp Tag the matrix used for the for vertex interpolation. + gEXMatrixGroupDecomposedVerts(POLY_OPA_DISP++, PAUSE_INFO_PANEL_TRANSFORM_ID, G_EX_PUSH, G_MTX_MODELVIEW, G_EX_EDIT_NONE); + gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(play->state.gfxCtx), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); + + gDPSetPrimColor(POLY_OPA_DISP++, 0, 0, 150, 140, 90, 255); + gSPVertex(POLY_OPA_DISP++, &pauseCtx->infoPanelVtx[0], 16, 0); + + // @recomp Pop the matrix tag. + gEXPopMatrixGroup(POLY_OPA_DISP++, G_MTX_MODELVIEW); + // @recomp Multiply in an identity matrix to be able to split this into two matrix groups. + gSPMatrix(POLY_OPA_DISP++, &gIdentityMtx, G_MTX_MODELVIEW | G_MTX_NOPUSH | G_MTX_MUL); + + gSPDisplayList(POLY_OPA_DISP++, gItemNamePanelDL); + + if ((pauseCtx->cursorSpecialPos == PAUSE_CURSOR_PAGE_LEFT) && + (!pauseCtx->mainState || (pauseCtx->mainState == PAUSE_MAIN_STATE_UNK))) { + gDPSetPrimColor(POLY_OPA_DISP++, 0, 0, 150, 140, 90, sPauseZRCursorAlpha); + } + + gSPDisplayList(POLY_OPA_DISP++, gZButtonIconDL); + + if ((pauseCtx->cursorSpecialPos == PAUSE_CURSOR_PAGE_RIGHT) && + (!pauseCtx->mainState || (pauseCtx->mainState == PAUSE_MAIN_STATE_UNK))) { + gDPSetPrimColor(POLY_OPA_DISP++, 0, 0, 150, 140, 90, sPauseZRCursorAlpha); + } + + gSPDisplayList(POLY_OPA_DISP++, gRButtonIconDL); + + if (pauseCtx->cursorSpecialPos != 0) { + j = (pauseCtx->cursorSpecialPos * 4) - 32; + pauseCtx->cursorVtx[0].v.ob[0] = pauseCtx->infoPanelVtx[j].v.ob[0]; + pauseCtx->cursorVtx[0].v.ob[1] = pauseCtx->infoPanelVtx[j].v.ob[1]; + } + + y = pauseCtx->infoPanelOffsetY - 80; + pauseCtx->infoPanelVtx[16].v.ob[1] = pauseCtx->infoPanelVtx[17].v.ob[1] = y; + + pauseCtx->infoPanelVtx[18].v.ob[1] = pauseCtx->infoPanelVtx[19].v.ob[1] = pauseCtx->infoPanelVtx[16].v.ob[1] - 16; + + pauseCtx->infoPanelVtx[18].v.tc[1] = pauseCtx->infoPanelVtx[19].v.tc[1] = 16 * (1 << 5); + + gDPPipeSync(POLY_OPA_DISP++); + gDPSetCombineLERP(POLY_OPA_DISP++, PRIMITIVE, ENVIRONMENT, TEXEL0, ENVIRONMENT, TEXEL0, 0, PRIMITIVE, 0, PRIMITIVE, + ENVIRONMENT, TEXEL0, ENVIRONMENT, TEXEL0, 0, PRIMITIVE, 0); + gDPSetEnvColor(POLY_OPA_DISP++, 20, 30, 40, 0); + + if (pauseCtx->itemDescriptionOn || + ((pauseCtx->state == PAUSE_STATE_MAIN) && (pauseCtx->namedItem != PAUSE_ITEM_NONE) && + (pauseCtx->nameDisplayTimer < 40) && + (!pauseCtx->mainState || (pauseCtx->mainState == PAUSE_MAIN_STATE_SONG_PLAYBACK) || + (pauseCtx->mainState == PAUSE_MAIN_STATE_UNK) || + ((pauseCtx->mainState >= PAUSE_MAIN_STATE_SONG_PROMPT_INIT) && + (pauseCtx->mainState <= PAUSE_MAIN_STATE_SONG_PROMPT_UNUSED)) || + (pauseCtx->mainState == PAUSE_MAIN_STATE_IDLE_CURSOR_ON_SONG)) && + (pauseCtx->cursorSpecialPos == 0))) { + if (!pauseCtx->mainState || (pauseCtx->mainState == PAUSE_MAIN_STATE_SONG_PLAYBACK) || + (pauseCtx->mainState == PAUSE_MAIN_STATE_UNK) || + ((pauseCtx->mainState >= PAUSE_MAIN_STATE_SONG_PROMPT_INIT) && + (pauseCtx->mainState <= PAUSE_MAIN_STATE_SONG_PROMPT_UNUSED)) || + (pauseCtx->mainState == PAUSE_MAIN_STATE_IDLE_CURSOR_ON_SONG)) { + + pauseCtx->infoPanelVtx[16].v.ob[0] = pauseCtx->infoPanelVtx[18].v.ob[0] = -63; + + pauseCtx->infoPanelVtx[17].v.ob[0] = pauseCtx->infoPanelVtx[19].v.ob[0] = + pauseCtx->infoPanelVtx[16].v.ob[0] + 128; + + pauseCtx->infoPanelVtx[17].v.tc[0] = pauseCtx->infoPanelVtx[19].v.tc[0] = 128 * (1 << 5); + + gSPVertex(POLY_OPA_DISP++, &pauseCtx->infoPanelVtx[16], 4, 0); + + if (pauseCtx->nameColorSet == PAUSE_NAME_COLOR_SET_GREY) { + gDPSetPrimColor(POLY_OPA_DISP++, 0, 0, 70, 70, 70, 255); + } else { + gDPSetPrimColor(POLY_OPA_DISP++, 0, 0, 255, 255, 255, 255); + } + + POLY_OPA_DISP = Gfx_DrawTexQuad4b(POLY_OPA_DISP, pauseCtx->nameSegment, G_IM_FMT_IA, 128, 16, 0); + } + } else if ((pauseCtx->mainState <= PAUSE_MAIN_STATE_SONG_PLAYBACK) || + (pauseCtx->mainState == PAUSE_MAIN_STATE_SONG_PROMPT_UNUSED) || + (pauseCtx->mainState == PAUSE_MAIN_STATE_IDLE_CURSOR_ON_SONG) || + (pauseCtx->mainState == PAUSE_MAIN_STATE_UNK)) { + pauseCtx->infoPanelVtx[20].v.ob[1] = pauseCtx->infoPanelVtx[21].v.ob[1] = y; + + pauseCtx->infoPanelVtx[22].v.ob[1] = pauseCtx->infoPanelVtx[23].v.ob[1] = + pauseCtx->infoPanelVtx[20].v.ob[1] - 16; + + pauseCtx->infoPanelVtx[22].v.tc[1] = pauseCtx->infoPanelVtx[23].v.tc[1] = 16 * (1 << 5); + + gSPVertex(POLY_OPA_DISP++, &pauseCtx->infoPanelVtx[16], 8, 0); + + if (pauseCtx->state == PAUSE_STATE_SAVEPROMPT) { + pauseCtx->infoPanelVtx[16].v.ob[0] = pauseCtx->infoPanelVtx[18].v.ob[0] = -33; + + pauseCtx->infoPanelVtx[17].v.ob[0] = pauseCtx->infoPanelVtx[19].v.ob[0] = + pauseCtx->infoPanelVtx[16].v.ob[0] + 24; + + pauseCtx->infoPanelVtx[20].v.ob[0] = pauseCtx->infoPanelVtx[22].v.ob[0] = + pauseCtx->infoPanelVtx[16].v.ob[0] + 0x10; + + pauseCtx->infoPanelVtx[21].v.ob[0] = pauseCtx->infoPanelVtx[23].v.ob[0] = + pauseCtx->infoPanelVtx[20].v.ob[0] + 0x30; + + pauseCtx->infoPanelVtx[17].v.tc[0] = pauseCtx->infoPanelVtx[19].v.tc[0] = 24 * (1 << 5); + + pauseCtx->infoPanelVtx[21].v.tc[0] = pauseCtx->infoPanelVtx[23].v.tc[0] = 48 * (1 << 5); + + gSPDisplayList(POLY_OPA_DISP++, gAButtonIconDL); + gDPPipeSync(POLY_OPA_DISP++); + gDPSetPrimColor(POLY_OPA_DISP++, 0, 0, 255, 255, 255, 255); + + //! @bug: Incorrect dimensions. Should be 64x16 + POLY_OPA_DISP = Gfx_DrawTexQuad4b(POLY_OPA_DISP, gPauseToDecideENGTex, G_IM_FMT_IA, 48, 16, 4); + + } else if (pauseCtx->cursorSpecialPos != 0) { + if ((pauseCtx->state == PAUSE_STATE_MAIN) && (pauseCtx->mainState == PAUSE_MAIN_STATE_IDLE)) { + + pauseCtx->infoPanelVtx[16].v.ob[0] = pauseCtx->infoPanelVtx[18].v.ob[0] = -63; + + pauseCtx->infoPanelVtx[17].v.ob[0] = pauseCtx->infoPanelVtx[19].v.ob[0] = + pauseCtx->infoPanelVtx[16].v.ob[0] + 128; + + pauseCtx->infoPanelVtx[17].v.tc[0] = pauseCtx->infoPanelVtx[19].v.tc[0] = 128 * (1 << 5); + + gDPPipeSync(POLY_OPA_DISP++); + gDPSetPrimColor(POLY_OPA_DISP++, 0, 0, 255, 200, 0, 255); + + if (pauseCtx->cursorSpecialPos == PAUSE_CURSOR_PAGE_LEFT) { + POLY_OPA_DISP = + Gfx_DrawTexQuad4b(POLY_OPA_DISP, D_8082B998_reloc[pauseCtx->pageIndex], G_IM_FMT_IA, 128, 16, 0); + } else { + POLY_OPA_DISP = + Gfx_DrawTexQuad4b(POLY_OPA_DISP, D_8082B9A8_reloc[pauseCtx->pageIndex], G_IM_FMT_IA, 128, 16, 0); + } + } + } else if ((!pauseCtx->pageIndex || (pauseCtx->pageIndex == PAUSE_MASK)) && + (pauseCtx->namedItem != PAUSE_ITEM_NONE)) { + pauseCtx->infoPanelVtx[16].v.ob[0] = pauseCtx->infoPanelVtx[18].v.ob[0] = -49; + + pauseCtx->infoPanelVtx[17].v.ob[0] = pauseCtx->infoPanelVtx[19].v.ob[0] = + pauseCtx->infoPanelVtx[16].v.ob[0] + 48; + + pauseCtx->infoPanelVtx[20].v.ob[0] = pauseCtx->infoPanelVtx[22].v.ob[0] = + pauseCtx->infoPanelVtx[16].v.ob[0] + 47; + + pauseCtx->infoPanelVtx[21].v.ob[0] = pauseCtx->infoPanelVtx[23].v.ob[0] = + pauseCtx->infoPanelVtx[20].v.ob[0] + 64; + + pauseCtx->infoPanelVtx[17].v.tc[0] = pauseCtx->infoPanelVtx[19].v.tc[0] = 48 * (1 << 5); + + pauseCtx->infoPanelVtx[21].v.tc[0] = pauseCtx->infoPanelVtx[23].v.tc[0] = 64 * (1 << 5); + + gSPDisplayList(POLY_OPA_DISP++, gCButtonIconsDL); + + gDPPipeSync(POLY_OPA_DISP++); + gDPSetPrimColor(POLY_OPA_DISP++, 0, 0, 255, 255, 255, 255); + + POLY_OPA_DISP = Gfx_DrawTexQuad4b(POLY_OPA_DISP, gPauseToEquipENGTex, G_IM_FMT_IA, 64, 16, 4); + } else if ((pauseCtx->pageIndex == PAUSE_MAP) && kaleido_s16(&sInDungeonScene)) { + // No code in this case + } else if ((pauseCtx->pageIndex == PAUSE_QUEST) && + (pauseCtx->cursorSlot[PAUSE_QUEST] == QUEST_BOMBERS_NOTEBOOK)) { + if (pauseCtx->namedItem != PAUSE_ITEM_NONE) { + // The cursor is on the bombers notebook + pauseCtx->infoPanelVtx[16].v.ob[0] = pauseCtx->infoPanelVtx[18].v.ob[0] = -58; + + pauseCtx->infoPanelVtx[17].v.ob[0] = pauseCtx->infoPanelVtx[19].v.ob[0] = + pauseCtx->infoPanelVtx[16].v.ob[0] + 24; + + pauseCtx->infoPanelVtx[20].v.ob[0] = pauseCtx->infoPanelVtx[22].v.ob[0] = + pauseCtx->infoPanelVtx[16].v.ob[0] + 0x14; + + pauseCtx->infoPanelVtx[21].v.ob[0] = pauseCtx->infoPanelVtx[23].v.ob[0] = + pauseCtx->infoPanelVtx[20].v.ob[0] + 0x60; + + pauseCtx->infoPanelVtx[17].v.tc[0] = pauseCtx->infoPanelVtx[19].v.tc[0] = 24 * (1 << 5); + + pauseCtx->infoPanelVtx[21].v.tc[0] = pauseCtx->infoPanelVtx[23].v.tc[0] = 96 * (1 << 5); + + gSPDisplayList(POLY_OPA_DISP++, gAButtonIconDL); + + gDPPipeSync(POLY_OPA_DISP++); + gDPSetPrimColor(POLY_OPA_DISP++, 0, 0, 255, 255, 255, 255); + + POLY_OPA_DISP = Gfx_DrawTexQuad4b(POLY_OPA_DISP, gPauseToViewNotebookENGTex, G_IM_FMT_IA, 96, 16, 4); + } + } else if ((pauseCtx->pageIndex == PAUSE_QUEST) && (pauseCtx->cursorSlot[PAUSE_QUEST] >= QUEST_SONG_SONATA) && + (pauseCtx->cursorSlot[PAUSE_QUEST] <= QUEST_SONG_SUN) && (pauseCtx->namedItem != PAUSE_ITEM_NONE)) { + // The cursor is on a learned song + pauseCtx->infoPanelVtx[16].v.ob[0] = pauseCtx->infoPanelVtx[18].v.ob[0] = -55; + + pauseCtx->infoPanelVtx[17].v.ob[0] = pauseCtx->infoPanelVtx[19].v.ob[0] = + pauseCtx->infoPanelVtx[16].v.ob[0] + 24; + + pauseCtx->infoPanelVtx[20].v.ob[0] = pauseCtx->infoPanelVtx[22].v.ob[0] = + pauseCtx->infoPanelVtx[16].v.ob[0] + 20; + + pauseCtx->infoPanelVtx[21].v.ob[0] = pauseCtx->infoPanelVtx[23].v.ob[0] = + pauseCtx->infoPanelVtx[20].v.ob[0] + 96; + + pauseCtx->infoPanelVtx[17].v.tc[0] = pauseCtx->infoPanelVtx[19].v.tc[0] = 24 * (1 << 5); + + pauseCtx->infoPanelVtx[21].v.tc[0] = pauseCtx->infoPanelVtx[23].v.tc[0] = 96 * (1 << 5); + + gSPDisplayList(POLY_OPA_DISP++, gAButtonIconDL); + + gDPPipeSync(POLY_OPA_DISP++); + gDPSetPrimColor(POLY_OPA_DISP++, 0, 0, 255, 255, 255, 255); + + POLY_OPA_DISP = Gfx_DrawTexQuad4b(POLY_OPA_DISP, gPauseToPlayMelodyENGTex, G_IM_FMT_IA, 96, 16, 4); + } + } + + CLOSE_DISPS(play->state.gfxCtx); +} + +// @recomp Patched to draw always all 4 pages and tag their matrices. +void KaleidoScope_DrawPages(PlayState* play, GraphicsContext* gfxCtx) { + static s16 sCursorColorTimer = 10; + static s16 sCursorColorTargetIndex = 0; + PauseContext* pauseCtx = &play->pauseCtx; + s16 stepR; + s16 stepG; + s16 stepB; + + // @recomp Manual relocation, TODO remove when recompiler handles it automatically. + TexturePtr* sItemPageBgTextures_reloc = KaleidoManager_GetRamAddr(&sItemPageBgTextures); + TexturePtr* sMapPageBgTextures_reloc = KaleidoManager_GetRamAddr(&sMapPageBgTextures); + TexturePtr* sQuestPageBgTextures_reloc = KaleidoManager_GetRamAddr(&sQuestPageBgTextures); + TexturePtr* sMaskPageBgTextures_reloc = KaleidoManager_GetRamAddr(&sMaskPageBgTextures); + s16* sCursorPrimR_reloc = KaleidoManager_GetRamAddr(&sCursorPrimR); + s16* sCursorPrimG_reloc = KaleidoManager_GetRamAddr(&sCursorPrimG); + s16* sCursorPrimB_reloc = KaleidoManager_GetRamAddr(&sCursorPrimB); + s16* sCursorEnvR_reloc = KaleidoManager_GetRamAddr(&sCursorEnvR); + s16* sCursorEnvG_reloc = KaleidoManager_GetRamAddr(&sCursorEnvG); + s16* sCursorEnvB_reloc = KaleidoManager_GetRamAddr(&sCursorEnvB); + + OPEN_DISPS(gfxCtx); + + if (!IS_PAUSE_STATE_GAMEOVER) { + if (pauseCtx->state != PAUSE_STATE_SAVEPROMPT) { + + stepR = + ABS_ALT(*sCursorPrimR_reloc - sCursorPrimColorTarget[pauseCtx->cursorColorSet + sCursorColorTargetIndex][0]) / + sCursorColorTimer; + stepG = + ABS_ALT(*sCursorPrimG_reloc - sCursorPrimColorTarget[pauseCtx->cursorColorSet + sCursorColorTargetIndex][1]) / + sCursorColorTimer; + stepB = + ABS_ALT(*sCursorPrimB_reloc - sCursorPrimColorTarget[pauseCtx->cursorColorSet + sCursorColorTargetIndex][2]) / + sCursorColorTimer; + + if (*sCursorPrimR_reloc >= sCursorPrimColorTarget[pauseCtx->cursorColorSet + sCursorColorTargetIndex][0]) { + *sCursorPrimR_reloc -= stepR; + } else { + *sCursorPrimR_reloc += stepR; + } + + if (*sCursorPrimG_reloc >= sCursorPrimColorTarget[pauseCtx->cursorColorSet + sCursorColorTargetIndex][1]) { + *sCursorPrimG_reloc -= stepG; + } else { + *sCursorPrimG_reloc += stepG; + } + + if (*sCursorPrimB_reloc >= sCursorPrimColorTarget[pauseCtx->cursorColorSet + sCursorColorTargetIndex][2]) { + *sCursorPrimB_reloc -= stepB; + } else { + *sCursorPrimB_reloc += stepB; + } + + stepR = + ABS_ALT(*sCursorEnvR_reloc - sCursorEnvColorTarget[pauseCtx->cursorColorSet + sCursorColorTargetIndex][0]) / + sCursorColorTimer; + stepG = + ABS_ALT(*sCursorEnvG_reloc - sCursorEnvColorTarget[pauseCtx->cursorColorSet + sCursorColorTargetIndex][1]) / + sCursorColorTimer; + stepB = + ABS_ALT(*sCursorEnvB_reloc - sCursorEnvColorTarget[pauseCtx->cursorColorSet + sCursorColorTargetIndex][2]) / + sCursorColorTimer; + + if (*sCursorEnvR_reloc >= sCursorEnvColorTarget[pauseCtx->cursorColorSet + sCursorColorTargetIndex][0]) { + *sCursorEnvR_reloc -= stepR; + } else { + *sCursorEnvR_reloc += stepR; + } + + if (*sCursorEnvG_reloc >= sCursorEnvColorTarget[pauseCtx->cursorColorSet + sCursorColorTargetIndex][1]) { + *sCursorEnvG_reloc -= stepG; + } else { + *sCursorEnvG_reloc += stepG; + } + + if (*sCursorEnvB_reloc >= sCursorEnvColorTarget[pauseCtx->cursorColorSet + sCursorColorTargetIndex][2]) { + *sCursorEnvB_reloc -= stepB; + } else { + *sCursorEnvB_reloc += stepB; + } + + sCursorColorTimer--; + if (sCursorColorTimer == 0) { + *sCursorPrimR_reloc = sCursorPrimColorTarget[pauseCtx->cursorColorSet + sCursorColorTargetIndex][0]; + *sCursorPrimG_reloc = sCursorPrimColorTarget[pauseCtx->cursorColorSet + sCursorColorTargetIndex][1]; + *sCursorPrimB_reloc = sCursorPrimColorTarget[pauseCtx->cursorColorSet + sCursorColorTargetIndex][2]; + *sCursorEnvR_reloc = sCursorEnvColorTarget[pauseCtx->cursorColorSet + sCursorColorTargetIndex][0]; + *sCursorEnvG_reloc = sCursorEnvColorTarget[pauseCtx->cursorColorSet + sCursorColorTargetIndex][1]; + *sCursorEnvB_reloc = sCursorEnvColorTarget[pauseCtx->cursorColorSet + sCursorColorTargetIndex][2]; + sCursorColorTargetIndex ^= 1; + sCursorColorTimer = 10; + } + } + + // @recomp Draw this page even when it's opposite the active one. + if ((pauseCtx->pageIndex != PAUSE_ITEM)) { + gDPPipeSync(POLY_OPA_DISP++); + + gDPSetCombineLERP(POLY_OPA_DISP++, TEXEL0, 0, PRIMITIVE, 0, TEXEL0, 0, SHADE, 0, TEXEL0, 0, PRIMITIVE, 0, + TEXEL0, 0, SHADE, 0); + + gDPSetPrimColor(POLY_OPA_DISP++, 0, 0, 180, 180, 120, 255); + + Matrix_RotateYF(0.0f, MTXMODE_NEW); + Matrix_Translate(0.0f, kaleido_f32(&sPauseMenuVerticalOffset) / 100.0f, -93.0f, MTXMODE_APPLY); + Matrix_Scale(0.78f, 0.78f, 0.78f, MTXMODE_APPLY); + Matrix_RotateXFApply(-pauseCtx->itemPageRoll / 100.0f); + + gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(gfxCtx), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); + + POLY_OPA_DISP = KaleidoScope_DrawPageSections(POLY_OPA_DISP, pauseCtx->itemPageVtx, sItemPageBgTextures_reloc); + + KaleidoScope_DrawItemSelect(play); + } + + // @recomp Draw this page even when it's opposite the active one. + if ((pauseCtx->pageIndex != PAUSE_MAP)) { + gDPPipeSync(POLY_OPA_DISP++); + + gDPSetCombineLERP(POLY_OPA_DISP++, TEXEL0, 0, PRIMITIVE, 0, TEXEL0, 0, SHADE, 0, TEXEL0, 0, PRIMITIVE, 0, + TEXEL0, 0, SHADE, 0); + + gDPSetPrimColor(POLY_OPA_DISP++, 0, 0, 180, 180, 120, 255); + + Matrix_RotateYF(-1.57f, MTXMODE_NEW); + Matrix_Translate(0.0f, kaleido_f32(&sPauseMenuVerticalOffset) / 100.0f, -93.0f, MTXMODE_APPLY); + Matrix_Scale(0.78f, 0.78f, 0.78f, MTXMODE_APPLY); + Matrix_RotateXFApply(-pauseCtx->mapPageRoll / 100.0f); + + gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(gfxCtx), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); + + POLY_OPA_DISP = KaleidoScope_DrawPageSections(POLY_OPA_DISP, pauseCtx->mapPageVtx, sMapPageBgTextures_reloc); + + if (kaleido_s16(&sInDungeonScene)) { + KaleidoScope_DrawDungeonMap(play); + Gfx_SetupDL42_Opa(gfxCtx); + gDPSetCombineMode(POLY_OPA_DISP++, G_CC_MODULATEIA_PRIM, G_CC_MODULATEIA_PRIM); + func_801091F0(play); + } else { + KaleidoScope_DrawWorldMap(play); + } + } + + // @recomp Draw this page even when it's opposite the active one. + if ((pauseCtx->pageIndex != PAUSE_QUEST)) { + gDPPipeSync(POLY_OPA_DISP++); + + gDPSetTextureFilter(POLY_OPA_DISP++, G_TF_BILERP); + + gDPSetCombineLERP(POLY_OPA_DISP++, TEXEL0, 0, PRIMITIVE, 0, TEXEL0, 0, SHADE, 0, TEXEL0, 0, PRIMITIVE, 0, + TEXEL0, 0, SHADE, 0); + + gDPSetPrimColor(POLY_OPA_DISP++, 0, 0, 180, 180, 120, 255); + + Matrix_RotateYF(-3.14f, MTXMODE_NEW); + Matrix_Translate(0.0f, kaleido_f32(&sPauseMenuVerticalOffset) / 100.0f, -93.0f, MTXMODE_APPLY); + Matrix_Scale(0.78f, 0.78f, 0.78f, MTXMODE_APPLY); + Matrix_RotateXFApply(-pauseCtx->questPageRoll / 100.0f); + + gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(gfxCtx), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); + + POLY_OPA_DISP = KaleidoScope_DrawPageSections(POLY_OPA_DISP, pauseCtx->questPageVtx, sQuestPageBgTextures_reloc); + + KaleidoScope_DrawQuestStatus(play); + } + + // @recomp Draw this page even when it's opposite the active one. + if ((pauseCtx->pageIndex != PAUSE_MASK)) { + gDPPipeSync(POLY_OPA_DISP++); + + gDPSetTextureFilter(POLY_OPA_DISP++, G_TF_BILERP); + + gDPSetCombineLERP(POLY_OPA_DISP++, TEXEL0, 0, PRIMITIVE, 0, TEXEL0, 0, SHADE, 0, TEXEL0, 0, PRIMITIVE, 0, + TEXEL0, 0, SHADE, 0); + + gDPSetPrimColor(POLY_OPA_DISP++, 0, 0, 180, 180, 120, 255); + + Matrix_RotateYF(1.57f, MTXMODE_NEW); + Matrix_Translate(0.0f, kaleido_f32(&sPauseMenuVerticalOffset) / 100.0f, -93.0f, MTXMODE_APPLY); + Matrix_Scale(0.78f, 0.78f, 0.78f, MTXMODE_APPLY); + Matrix_RotateXFApply(-pauseCtx->maskPageRoll / 100.0f); + + gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(gfxCtx), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); + + POLY_OPA_DISP = KaleidoScope_DrawPageSections(POLY_OPA_DISP, pauseCtx->maskPageVtx, sMaskPageBgTextures_reloc); + + KaleidoScope_DrawMaskSelect(play); + } + + switch (pauseCtx->pageIndex) { + case PAUSE_ITEM: + if (pauseCtx->mainState <= PAUSE_MAIN_STATE_EQUIP_MASK) { + gDPPipeSync(POLY_OPA_DISP++); + + gDPSetCombineLERP(POLY_OPA_DISP++, TEXEL0, 0, PRIMITIVE, 0, TEXEL0, 0, SHADE, 0, TEXEL0, 0, + PRIMITIVE, 0, TEXEL0, 0, SHADE, 0); + + gDPSetPrimColor(POLY_OPA_DISP++, 0, 0, 180, 180, 120, 255); + + Matrix_RotateYF(0.0f, MTXMODE_NEW); + Matrix_Translate(0.0f, kaleido_f32(&sPauseMenuVerticalOffset) / 100.0f, -93.0f, MTXMODE_APPLY); + Matrix_Scale(0.78f, 0.78f, 0.78f, MTXMODE_APPLY); + Matrix_RotateXFApply(-pauseCtx->itemPageRoll / 100.0f); + + gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(gfxCtx), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); + + POLY_OPA_DISP = + KaleidoScope_DrawPageSections(POLY_OPA_DISP, pauseCtx->itemPageVtx, sItemPageBgTextures_reloc); + + KaleidoScope_DrawItemSelect(play); + } + break; + + case PAUSE_MAP: + gDPPipeSync(POLY_OPA_DISP++); + + gDPSetCombineLERP(POLY_OPA_DISP++, TEXEL0, 0, PRIMITIVE, 0, TEXEL0, 0, SHADE, 0, TEXEL0, 0, PRIMITIVE, + 0, TEXEL0, 0, SHADE, 0); + + gDPSetPrimColor(POLY_OPA_DISP++, 0, 0, 180, 180, 120, 255); + + Matrix_RotateYF(-1.57f, MTXMODE_NEW); + Matrix_Translate(0.0f, kaleido_f32(&sPauseMenuVerticalOffset) / 100.0f, -93.0f, MTXMODE_APPLY); + Matrix_Scale(0.78f, 0.78f, 0.78f, MTXMODE_APPLY); + Matrix_RotateXFApply(-pauseCtx->mapPageRoll / 100.0f); + + gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(gfxCtx), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); + + POLY_OPA_DISP = KaleidoScope_DrawPageSections(POLY_OPA_DISP, pauseCtx->mapPageVtx, sMapPageBgTextures_reloc); + + if (kaleido_s16(&sInDungeonScene)) { + KaleidoScope_DrawDungeonMap(play); + Gfx_SetupDL42_Opa(gfxCtx); + + gDPSetCombineMode(POLY_OPA_DISP++, G_CC_MODULATEIA_PRIM, G_CC_MODULATEIA_PRIM); + + func_801091F0(play); + } else { + Matrix_RotateYF(R_PAUSE_WORLD_MAP_YAW / 1000.0f, MTXMODE_NEW); + + if ((pauseCtx->state == PAUSE_STATE_OPENING_3) || (pauseCtx->state == PAUSE_STATE_OWL_WARP_3) || + (pauseCtx->state >= PAUSE_STATE_OWL_WARP_6) || + ((pauseCtx->state == PAUSE_STATE_SAVEPROMPT) && + ((pauseCtx->savePromptState == PAUSE_SAVEPROMPT_STATE_3) || + (pauseCtx->savePromptState == PAUSE_SAVEPROMPT_STATE_7)))) { + Matrix_Translate(0.0f, (R_PAUSE_WORLD_MAP_Y_OFFSET - 8000) / 100.0f, + R_PAUSE_WORLD_MAP_DEPTH / 100.0f, MTXMODE_APPLY); + } else { + Matrix_Translate(0.0f, R_PAUSE_WORLD_MAP_Y_OFFSET / 100.0f, R_PAUSE_WORLD_MAP_DEPTH / 100.0f, + MTXMODE_APPLY); + } + + Matrix_Scale(1.0f, 1.0f, 1.0f, MTXMODE_APPLY); + Matrix_RotateXFApply(-pauseCtx->mapPageRoll / 100.0f); + + gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(gfxCtx), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); + + KaleidoScope_DrawWorldMap(play); + } + break; + + case PAUSE_QUEST: + gDPPipeSync(POLY_OPA_DISP++); + + gDPSetCombineLERP(POLY_OPA_DISP++, TEXEL0, 0, PRIMITIVE, 0, TEXEL0, 0, SHADE, 0, TEXEL0, 0, PRIMITIVE, + 0, TEXEL0, 0, SHADE, 0); + + gDPSetPrimColor(POLY_OPA_DISP++, 0, 0, 180, 180, 120, 255); + + gDPSetTextureFilter(POLY_OPA_DISP++, G_TF_BILERP); + + Matrix_RotateYF(-3.14f, MTXMODE_NEW); + Matrix_Translate(0.0f, sPauseMenuVerticalOffset / 100.0f, -93.0f, MTXMODE_APPLY); + Matrix_Scale(0.78f, 0.78f, 0.78f, MTXMODE_APPLY); + Matrix_RotateXFApply(-pauseCtx->questPageRoll / 100.0f); + + gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(gfxCtx), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); + + POLY_OPA_DISP = + KaleidoScope_DrawPageSections(POLY_OPA_DISP, pauseCtx->questPageVtx, sQuestPageBgTextures_reloc); + + KaleidoScope_DrawQuestStatus(play); + break; + + case PAUSE_MASK: + gDPPipeSync(POLY_OPA_DISP++); + + gDPSetCombineLERP(POLY_OPA_DISP++, TEXEL0, 0, PRIMITIVE, 0, TEXEL0, 0, SHADE, 0, TEXEL0, 0, PRIMITIVE, + 0, TEXEL0, 0, SHADE, 0); + + gDPSetPrimColor(POLY_OPA_DISP++, 0, 0, 180, 180, 120, 255); + + Matrix_RotateYF(1.57f, MTXMODE_NEW); + Matrix_Translate(0.0f, sPauseMenuVerticalOffset / 100.0f, -93.0f, MTXMODE_APPLY); + Matrix_Scale(0.78f, 0.78f, 0.78f, MTXMODE_APPLY); + Matrix_RotateXFApply(-pauseCtx->maskPageRoll / 100.0f); + + gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(gfxCtx), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); + + POLY_OPA_DISP = + KaleidoScope_DrawPageSections(POLY_OPA_DISP, pauseCtx->maskPageVtx, sMaskPageBgTextures_reloc); + + KaleidoScope_DrawMaskSelect(play); + break; + } + } + + CLOSE_DISPS(gfxCtx); +}