mirror of
https://github.com/Mr-Wiseguy/Zelda64Recomp.git
synced 2025-04-11 21:51:26 +02:00
Enable triple buffering in RT64 (#546)
This commit is contained in:
parent
810d0a7953
commit
7261c055a1
@ -171,6 +171,7 @@ void set_application_user_config(RT64::Application* application, const ultramode
|
||||
application->userConfig.refreshRate = to_rt64(config.rr_option);
|
||||
application->userConfig.refreshRateTarget = config.rr_manual_value;
|
||||
application->userConfig.internalColorFormat = to_rt64(config.hpfb_option);
|
||||
application->userConfig.displayBuffering = RT64::UserConfiguration::DisplayBuffering::Triple;
|
||||
}
|
||||
|
||||
ultramodern::renderer::SetupResult map_setup_result(RT64::Application::SetupResult rt64_result) {
|
||||
|
Loading…
x
Reference in New Issue
Block a user