mirror of
https://github.com/Mr-Wiseguy/Zelda64Recomp.git
synced 2025-03-12 23:06:37 +01:00
Implement label and textinput in mod UI API
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parent
0c78154c2d
commit
83f2507a7e
@ -179,6 +179,7 @@ set (SOURCES
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${CMAKE_SOURCE_DIR}/src/ui/elements/ui_radio.cpp
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${CMAKE_SOURCE_DIR}/src/ui/elements/ui_scroll_container.cpp
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${CMAKE_SOURCE_DIR}/src/ui/elements/ui_slider.cpp
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${CMAKE_SOURCE_DIR}/src/ui/elements/ui_span.cpp
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${CMAKE_SOURCE_DIR}/src/ui/elements/ui_style.cpp
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${CMAKE_SOURCE_DIR}/src/ui/elements/ui_text_input.cpp
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${CMAKE_SOURCE_DIR}/src/ui/elements/ui_toggle.cpp
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@ -179,7 +179,7 @@ RECOMP_PATCH void Play_Init(GameState* thisx) {
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if (CHECK_EVENTINF(EVENTINF_TRIGGER_DAYTELOP)) {
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CLEAR_EVENTINF(EVENTINF_TRIGGER_DAYTELOP);
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STOP_GAMESTATE(&this->state);
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// Use non-relocatable reference to DayTelop_Init instead.
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// @recomp Use non-relocatable reference to DayTelop_Init instead.
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SET_NEXT_GAMESTATE(&this->state, DayTelop_Init_NORELOCATE, sizeof(DayTelopState));
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return;
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}
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@ -195,7 +195,7 @@ RECOMP_PATCH void Play_Init(GameState* thisx) {
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if (gSaveContext.save.entrance == -1) {
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gSaveContext.save.entrance = 0;
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STOP_GAMESTATE(&this->state);
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// Use non-relocatable reference to TitleSetup_Init instead.
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// @recomp Use non-relocatable reference to TitleSetup_Init instead.
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SET_NEXT_GAMESTATE(&this->state, TitleSetup_Init_NORELOCATE, sizeof(TitleSetupState));
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return;
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}
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@ -247,9 +247,18 @@ bool Element::is_enabled() const {
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}
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void Element::set_text(std::string_view text) {
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// TODO escape this
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base->SetInnerRML(std::string(text));
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}
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std::string Element::get_input_text() {
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return base->GetAttribute("value", std::string{});
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}
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void Element::set_input_text(std::string_view val) {
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base->SetAttribute("value", std::string{ val });
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}
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void Element::set_src(std::string_view src) {
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base->SetAttribute("src", std::string(src));
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}
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@ -317,8 +326,8 @@ void Element::queue_update() {
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cur_context.queue_element_update(resource_id);
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}
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void Element::register_callback(PTR(void) callback, PTR(void) userdata) {
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callbacks.emplace_back(UICallback{.callback = callback, .userdata = userdata});
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void Element::register_callback(ContextId context, PTR(void) callback, PTR(void) userdata) {
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callbacks.emplace_back(UICallback{.context = context, .callback = callback, .userdata = userdata});
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}
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}
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@ -10,6 +10,7 @@
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namespace recompui {
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struct UICallback {
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ContextId context;
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PTR(void) callback;
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PTR(void) userdata;
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};
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@ -63,6 +64,8 @@ public:
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void set_enabled(bool enabled);
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bool is_enabled() const;
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void set_text(std::string_view text);
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std::string get_input_text();
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void set_input_text(std::string_view text);
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void set_src(std::string_view src);
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void set_style_enabled(std::string_view style_name, bool enabled);
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bool is_element() override { return true; }
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@ -73,7 +76,7 @@ public:
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float get_client_width();
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float get_client_height();
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void queue_update();
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void register_callback(PTR(void) callback, PTR(void) userdata);
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void register_callback(ContextId context, PTR(void) callback, PTR(void) userdata);
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};
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void queue_ui_callback(recompui::ResourceId resource, const Event& e, const UICallback& callback);
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15
src/ui/elements/ui_span.cpp
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15
src/ui/elements/ui_span.cpp
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@ -0,0 +1,15 @@
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#include "ui_span.h"
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#include <cassert>
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namespace recompui {
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Span::Span(Element *parent) : Element(parent, 0, "span") {
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set_font_style(FontStyle::Normal);
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}
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Span::Span(Element *parent, const std::string &text) : Span(parent) {
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set_text(text);
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}
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};
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14
src/ui/elements/ui_span.h
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14
src/ui/elements/ui_span.h
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@ -0,0 +1,14 @@
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#pragma once
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#include "ui_element.h"
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#include "ui_label.h"
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namespace recompui {
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class Span : public Element {
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public:
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Span(Element *parent);
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Span(Element *parent, const std::string &text);
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};
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} // namespace recompui
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@ -12,6 +12,7 @@
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#include "elements/ui_radio.h"
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#include "elements/ui_scroll_container.h"
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#include "elements/ui_slider.h"
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#include "elements/ui_span.h"
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#include "elements/ui_style.h"
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#include "elements/ui_text_input.h"
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#include "elements/ui_toggle.h"
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@ -19,6 +20,7 @@
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#include "librecomp/overlays.hpp"
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#include "librecomp/helpers.hpp"
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#include "librecomp/addresses.hpp"
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#include "ultramodern/error_handling.hpp"
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using namespace recompui;
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@ -32,26 +34,6 @@ ContextId get_context(uint8_t* rdram, recomp_context* ctx) {
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return ContextId{ .slot_id = context_id };
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}
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template <int arg_index>
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std::string arg_string(uint8_t* rdram, recomp_context* ctx) {
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PTR(char) str = _arg<arg_index, PTR(char)>(rdram, ctx);
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// Get the length of the byteswapped string.
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size_t len = 0;
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while (MEM_B(str, len) != 0x00) {
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len++;
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}
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std::string ret{};
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ret.reserve(len + 1);
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for (size_t i = 0; i < len; i++) {
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ret += (char)MEM_B(str, i);
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}
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return ret;
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}
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template <int arg_index>
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ResourceId arg_resource_id(uint8_t* rdram, recomp_context* ctx) {
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uint32_t slot_id = _arg<arg_index, uint32_t>(rdram, ctx);
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@ -106,6 +88,17 @@ void return_resource(recomp_context* ctx, ResourceId resource) {
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_return<uint32_t>(ctx, resource.slot_id);
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}
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void return_string(uint8_t* rdram, recomp_context* ctx, const std::string& ret) {
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gpr addr = (reinterpret_cast<uint8_t*>(recomp::alloc(rdram, ret.size() + 1)) - rdram) + 0xFFFFFFFF80000000ULL;
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for (size_t i = 0; i < ret.size(); i++) {
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MEM_B(i, addr) = ret[i];
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}
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MEM_B(ret.size(), addr) = '\x00';
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_return<PTR(char)>(ctx, addr);
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}
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// Contexts
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void recompui_create_context(uint8_t* rdram, recomp_context* ctx) {
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(void)rdram;
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@ -161,10 +154,37 @@ void recompui_create_element(uint8_t* rdram, recomp_context* ctx) {
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return_resource(ctx, ret->get_resource_id());
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}
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void recompui_create_label(uint8_t* rdram, recomp_context* ctx) {
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ContextId ui_context = get_context(rdram, ctx);
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Element* parent = arg_element<1>(rdram, ctx, ui_context);
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std::string text = _arg_string<2>(rdram, ctx);
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uint32_t style = _arg<3, uint32_t>(rdram, ctx);
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Element* ret = ui_context.create_element<Label>(parent, text, static_cast<LabelStyle>(style));
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return_resource(ctx, ret->get_resource_id());
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}
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void recompui_create_span(uint8_t* rdram, recomp_context* ctx) {
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ContextId ui_context = get_context(rdram, ctx);
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Element* parent = arg_element<1>(rdram, ctx, ui_context);
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std::string text = _arg_string<2>(rdram, ctx);
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Element* ret = ui_context.create_element<Span>(parent, text);
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return_resource(ctx, ret->get_resource_id());
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}
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void recompui_create_textinput(uint8_t* rdram, recomp_context* ctx) {
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ContextId ui_context = get_context(rdram, ctx);
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Element* parent = arg_element<1>(rdram, ctx, ui_context);
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Element* ret = ui_context.create_element<TextInput>(parent);
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return_resource(ctx, ret->get_resource_id());
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}
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void recompui_create_button(uint8_t* rdram, recomp_context* ctx) {
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ContextId ui_context = get_context(rdram, ctx);
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Element* parent = arg_element<1>(rdram, ctx, ui_context);
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std::string text = arg_string<2>(rdram, ctx);
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std::string text = _arg_string<2>(rdram, ctx);
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uint32_t style = _arg<3, uint32_t>(rdram, ctx);
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Button* ret = ui_context.create_element<Button>(parent, text, static_cast<ButtonStyle>(style));
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@ -697,7 +717,45 @@ void recompui_set_tab_index(uint8_t* rdram, recomp_context* ctx) {
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resource->set_tab_index(static_cast<TabIndex>(tab_index));
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}
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// Getters
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void recompui_get_input_text(uint8_t* rdram, recomp_context* ctx) {
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Style* resource = arg_style<0>(rdram, ctx);
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if (!resource->is_element()) {
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recompui::message_box("Fatal error in mod - attempted to get text of non-element");
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assert(false);
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ultramodern::error_handling::quick_exit(__FILE__, __LINE__, __FUNCTION__);
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}
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Element* element = static_cast<Element*>(resource);
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std::string ret = element->get_input_text();
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return_string(rdram, ctx, ret);
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}
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// Setters
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void recompui_set_input_text(uint8_t* rdram, recomp_context* ctx) {
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Style* resource = arg_style<0>(rdram, ctx);
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if (!resource->is_element()) {
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recompui::message_box("Fatal error in mod - attempted to set text of non-element");
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assert(false);
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ultramodern::error_handling::quick_exit(__FILE__, __LINE__, __FUNCTION__);
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}
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Element* element = static_cast<Element*>(resource);
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element->set_input_text(_arg_string<1>(rdram, ctx));
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}
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// Callbacks
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void recompui_register_callback(uint8_t* rdram, recomp_context* ctx) {
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ContextId ui_context = recompui::get_current_context();
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if (ui_context == ContextId::null()) {
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recompui::message_box("Fatal error in mod - attempted to register callback with no active context");
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assert(false);
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ultramodern::error_handling::quick_exit(__FILE__, __LINE__, __FUNCTION__);
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}
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Style* resource = arg_style<0>(rdram, ctx);
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if (!resource->is_element()) {
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@ -710,7 +768,7 @@ void recompui_register_callback(uint8_t* rdram, recomp_context* ctx) {
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PTR(void) callback = _arg<1, PTR(void)>(rdram, ctx);
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PTR(void) userdata = _arg<2, PTR(void)>(rdram, ctx);
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element->register_callback(callback, userdata);
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element->register_callback(ui_context, callback, userdata);
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}
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#define REGISTER_FUNC(name) recomp::overlays::register_base_export(#name, name)
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@ -724,6 +782,9 @@ void recompui::register_ui_exports() {
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REGISTER_FUNC(recompui_hide_context);
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REGISTER_FUNC(recompui_create_style);
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REGISTER_FUNC(recompui_create_element);
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REGISTER_FUNC(recompui_create_label);
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// REGISTER_FUNC(recompui_create_span);
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REGISTER_FUNC(recompui_create_textinput);
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REGISTER_FUNC(recompui_create_button);
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REGISTER_FUNC(recompui_set_position);
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REGISTER_FUNC(recompui_set_left);
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@ -794,5 +855,7 @@ void recompui::register_ui_exports() {
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REGISTER_FUNC(recompui_set_column_gap);
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REGISTER_FUNC(recompui_set_drag);
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REGISTER_FUNC(recompui_set_tab_index);
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REGISTER_FUNC(recompui_get_input_text);
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REGISTER_FUNC(recompui_set_input_text);
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REGISTER_FUNC(recompui_register_callback);
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}
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@ -106,11 +106,15 @@ extern "C" void recomp_run_ui_callbacks(uint8_t* rdram, recomp_context* ctx) {
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while (queued_callbacks.try_dequeue(cur_callback)) {
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if (convert_event(cur_callback.event, *event_data)) {
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recompui::ContextId cur_context = cur_callback.callback.context;
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cur_context.open();
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ctx->r4 = static_cast<int32_t>(cur_callback.resource.slot_id);
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ctx->r5 = stack_frame;
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ctx->r6 = cur_callback.callback.userdata;
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LOOKUP_FUNC(cur_callback.callback.callback)(rdram, ctx);
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cur_context.close();
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}
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}
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