mirror of
https://github.com/Mr-Wiseguy/Zelda64Recomp.git
synced 2024-11-25 14:16:58 +01:00
Suppress enter key when alt is held to prevent stray inputs when using the fullscreen shortcut
This commit is contained in:
parent
a324b7853d
commit
9ff794f502
@ -25,6 +25,7 @@ struct ControllerState {
|
||||
|
||||
static struct {
|
||||
const Uint8* keys = nullptr;
|
||||
SDL_Keymod keymod = SDL_Keymod::KMOD_NONE;
|
||||
int numkeys = 0;
|
||||
std::atomic_int32_t mouse_wheel_pos = 0;
|
||||
std::mutex cur_controllers_mutex;
|
||||
@ -84,6 +85,17 @@ void recomp::set_cursor_visible(bool visible) {
|
||||
cursor_enabled.store(visible);
|
||||
}
|
||||
|
||||
bool should_override_keystate(SDL_Scancode key, SDL_Keymod mod) {
|
||||
// Override Enter when Alt is held.
|
||||
if (key == SDL_Scancode::SDL_SCANCODE_RETURN) {
|
||||
if (mod & SDL_Keymod::KMOD_ALT) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool sdl_event_filter(void* userdata, SDL_Event* event) {
|
||||
switch (event->type) {
|
||||
case SDL_EventType::SDL_KEYDOWN:
|
||||
@ -100,7 +112,9 @@ bool sdl_event_filter(void* userdata, SDL_Event* event) {
|
||||
set_scanned_input({(uint32_t)InputType::Keyboard, keyevent->keysym.scancode});
|
||||
}
|
||||
} else {
|
||||
queue_if_enabled(event);
|
||||
if (!should_override_keystate(keyevent->keysym.scancode, static_cast<SDL_Keymod>(keyevent->keysym.mod))) {
|
||||
queue_if_enabled(event);
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
@ -369,6 +383,7 @@ const recomp::DefaultN64Mappings recomp::default_n64_controller_mappings = {
|
||||
|
||||
void recomp::poll_inputs() {
|
||||
InputState.keys = SDL_GetKeyboardState(&InputState.numkeys);
|
||||
InputState.keymod = SDL_GetModState();
|
||||
|
||||
{
|
||||
std::lock_guard lock{ InputState.cur_controllers_mutex };
|
||||
@ -487,6 +502,9 @@ float recomp::get_input_analog(const recomp::InputField& field) {
|
||||
switch ((InputType)field.input_type) {
|
||||
case InputType::Keyboard:
|
||||
if (InputState.keys && field.input_id >= 0 && field.input_id < InputState.numkeys) {
|
||||
if (should_override_keystate(static_cast<SDL_Scancode>(field.input_id), InputState.keymod)) {
|
||||
return 0.0f;
|
||||
}
|
||||
return InputState.keys[field.input_id] ? 1.0f : 0.0f;
|
||||
}
|
||||
return 0.0f;
|
||||
@ -514,6 +532,9 @@ bool recomp::get_input_digital(const recomp::InputField& field) {
|
||||
switch ((InputType)field.input_type) {
|
||||
case InputType::Keyboard:
|
||||
if (InputState.keys && field.input_id >= 0 && field.input_id < InputState.numkeys) {
|
||||
if (should_override_keystate(static_cast<SDL_Scancode>(field.input_id), InputState.keymod)) {
|
||||
return false;
|
||||
}
|
||||
return InputState.keys[field.input_id] != 0;
|
||||
}
|
||||
return false;
|
||||
|
Loading…
Reference in New Issue
Block a user