mirror of
https://github.com/Mr-Wiseguy/Zelda64Recomp.git
synced 2024-11-16 19:09:15 +01:00
add toggle for double SoT
This commit is contained in:
parent
2d0ce9f68d
commit
a6e69066b2
@ -92,7 +92,7 @@
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/>
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</div>
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</div>
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<!-- joystick deadzone -->
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<div class="config-option" data-event-mouseover="set_cur_config_index(4)">
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<label class="config-option__title">Joystick Deadzone</label>
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@ -171,7 +171,7 @@
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<label class="config-option__tab-label" for="autosave_disabled">Off</label>
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</div>
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</div>
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<!-- camera inversion -->
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<div class="config-option" data-event-mouseover="set_cur_config_index(7)">
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<label class="config-option__title">Aiming Camera Mode</label>
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@ -225,7 +225,7 @@
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<label class="config-option__tab-label" for="camera_inversion_both">Invert Both</label>
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</div>
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</div>
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<!-- analog camera -->
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<div class="config-option" data-event-mouseover="set_cur_config_index(8)">
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<label class="config-option__title">Analog Camera</label>
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@ -255,7 +255,7 @@
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<label class="config-option__tab-label" for="analog_cam_disabled">Off</label>
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</div>
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</div>
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<!-- analog camera inversion -->
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<div class="config-option" data-event-mouseover="set_cur_config_index(9)">
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<label class="config-option__title">Analog Camera Mode</label>
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@ -268,7 +268,7 @@
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data-checked="analog_camera_invert_mode"
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value="InvertNone"
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id="analog_camera_inversion_none"
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style="nav-up: #analog_cam_enabled;"
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style="nav-up: #analog_cam_enabled; nav-down: #dsot_enabled"
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/>
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<label class="config-option__tab-label" for="analog_camera_inversion_none">None</label>
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@ -280,7 +280,7 @@
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data-checked="analog_camera_invert_mode"
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value="InvertX"
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id="analog_camera_inversion_x"
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style="nav-up: #analog_cam_disabled;"
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style="nav-up: #analog_cam_disabled; nav-down: #dsot_disabled"
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/>
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<label class="config-option__tab-label" for="analog_camera_inversion_x">Invert X</label>
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@ -292,7 +292,7 @@
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data-checked="analog_camera_invert_mode"
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value="InvertY"
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id="analog_camera_inversion_y"
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style="nav-up: #analog_cam_disabled;"
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style="nav-up: #analog_cam_disabled; nav-down: #dsot_disabled"
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/>
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<label class="config-option__tab-label" for="analog_camera_inversion_y">Invert Y</label>
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@ -304,16 +304,45 @@
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data-checked="analog_camera_invert_mode"
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value="InvertBoth"
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id="analog_camera_inversion_both"
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style="nav-up: #analog_cam_disabled;"
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style="nav-up: #analog_cam_disabled; nav-down: #dsot_disabled"
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/>
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<label class="config-option__tab-label" for="analog_camera_inversion_both">Invert Both</label>
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</div>
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</div>
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<!-- better double song of time -->
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<div class="config-option" data-event-mouseover="set_cur_config_index(10)">
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<label class="config-option__title">Better Double Song of Time</label>
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<div class="config-option__list">
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<input
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type="radio"
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data-event-blur="set_cur_config_index(-1)"
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data-event-focus="set_cur_config_index(10)"
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name="dsot_mode"
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data-checked="dsot_mode"
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value="On"
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id="dsot_enabled"
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style="nav-up: #analog_camera_inversion_none"
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/>
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<label class="config-option__tab-label" for="dsot_enabled">On</label>
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<input
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type="radio"
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data-event-blur="set_cur_config_index(-1)"
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data-event-focus="set_cur_config_index(10)"
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name="dsot_mode"
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data-checked="dsot_mode"
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value="Off"
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id="dsot_disabled"
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style="nav-up: #analog_camera_inversion_x"
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/>
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<label class="config-option__tab-label" for="dsot_disabled">Off</label>
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</div>
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</div>
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</div>
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<!-- Descriptions -->
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<div class="config__wrapper">
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<p data-if="cur_config_index == 0">
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Controls how targeting enemies and objects works. <b>Switch</b> will start or stop targeting each time the target button is pressed. <b>Hold</b> will start when the target button is pressed and stop when the button is released.
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Controls how targeting enemies and objects works. <b>Switch</b> will start or stop targeting each time the target button is pressed. <b>Hold</b> will start when the target button is pressed and stop when the button is released.
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</p>
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<p data-if="cur_config_index == 1">
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Controls the strength of rumble when using a controller that supports it. <b>Setting this to zero will disable rumble.</b>
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@ -362,6 +391,12 @@
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<p data-if="cur_config_index == 9">
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Inverts the camera controls for the analog camera if it's enabled. <b>None</b> is the default.
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</p>
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<p data-if="cur_config_index == 10">
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Enables hour selection for Double Song of Time.
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<br/>
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<br/>
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To select an hour move the left analog stick in horizontal axis.
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</p>
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</div>
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</div>
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</form>
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@ -12,16 +12,16 @@ namespace zelda64 {
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// TODO: Move loading configs to the runtime once we have a way to allow per-project customization.
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void load_config();
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void save_config();
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void reset_input_bindings();
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void reset_cont_input_bindings();
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void reset_kb_input_bindings();
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std::filesystem::path get_app_folder_path();
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bool get_debug_mode_enabled();
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void set_debug_mode_enabled(bool enabled);
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enum class AutosaveMode {
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On,
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Off,
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@ -79,6 +79,17 @@ namespace zelda64 {
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{zelda64::AnalogCamMode::Off, "Off"}
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});
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enum class DsotMode {
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On,
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Off,
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OptionCount
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};
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NLOHMANN_JSON_SERIALIZE_ENUM(zelda64::DsotMode, {
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{zelda64::DsotMode::On, "On"},
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{zelda64::DsotMode::Off, "Off"}
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});
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AutosaveMode get_autosave_mode();
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void set_autosave_mode(AutosaveMode mode);
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@ -86,6 +97,9 @@ namespace zelda64 {
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void set_analog_cam_mode(AnalogCamMode mode);
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void open_quit_game_prompt();
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DsotMode get_dsot_mode();
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void set_dsot_mode(DsotMode mode);
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};
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#endif
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@ -3,6 +3,16 @@
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void dsot_load_day_number_texture(PlayState* play, s32 day);
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void dsot_actor_fixes(PlayState* play);
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bool dsot_on;
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void dsot_determine_enabled(void) {
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dsot_on = recomp_dsot_enabled();
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}
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bool dsot_enabled(void) {
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return dsot_on;
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}
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u8 choiceHour;
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void dsot_init_hour_selection(PlayState* play) {
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@ -338,8 +338,8 @@ void EnTest6_DoubleSoTCutscene(EnTest6* this, PlayState* play) {
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SEQCMD_STOP_SEQUENCE(SEQ_PLAYER_FANFARE, 20);
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}
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// @recomp Advance hour as Double SoT ends.
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if (this->timer == 15) {
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// @recomp Replace DSoT functionality if the option for it is enabled.
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if (dsot_enabled() && this->timer == 15) {
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dsot_advance_hour(play);
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}
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@ -586,7 +586,18 @@ void EnTest6_SharedSoTCutscene(EnTest6* this, PlayState* play) {
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return;
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case SOTCS_CUEID_DOUBLE_END:
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// @recomp Disable scene reset after Double SoT ends.
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// @recomp Replace DSoT functionality if the option for it is enabled.
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if (!dsot_enabled() && (CURRENT_TIME > CLOCK_TIME(12, 0))) {
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Play_SetRespawnData(&play->state, RESPAWN_MODE_RETURN, ((void)0, gSaveContext.save.entrance),
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player->unk_3CE, PLAYER_PARAMS(0xFF, PLAYER_INITMODE_B), &player->unk_3C0,
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player->unk_3CC);
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this->drawType = SOTCS_DRAW_TYPE_NONE;
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play->transitionTrigger = TRANS_TRIGGER_START;
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play->nextEntrance = gSaveContext.respawn[RESPAWN_MODE_RETURN].entrance;
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play->transitionType = TRANS_TYPE_FADE_BLACK;
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gSaveContext.respawnFlag = 2;
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play->msgCtx.ocarinaMode = OCARINA_MODE_END;
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}
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return;
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}
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}
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@ -452,23 +452,43 @@ void Message_Update(PlayState* play) {
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}
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} else if ((msgCtx->textboxEndType == TEXTBOX_ENDTYPE_10) &&
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(play->msgCtx.ocarinaMode == OCARINA_MODE_PROCESS_DOUBLE_TIME)) {
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// @recomp
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dsot_handle_hour_selection(play);
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// @recomp Replace DSoT functionality if the option for it is enabled.
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if (dsot_enabled()) {
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// @recomp
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dsot_handle_hour_selection(play);
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if (Message_ShouldAdvance(play)) {
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if (msgCtx->choiceIndex == 0) {
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Audio_PlaySfx_MessageDecide();
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if (Message_ShouldAdvance(play)) {
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if (msgCtx->choiceIndex == 0) {
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Audio_PlaySfx_MessageDecide();
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play->msgCtx.ocarinaMode = OCARINA_MODE_APPLY_DOUBLE_SOT;
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gSaveContext.timerStates[TIMER_ID_MOON_CRASH] = TIMER_STATE_OFF;
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} else {
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Audio_PlaySfx_MessageCancel();
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play->msgCtx.ocarinaMode = OCARINA_MODE_END;
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play->msgCtx.ocarinaMode = OCARINA_MODE_APPLY_DOUBLE_SOT;
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gSaveContext.timerStates[TIMER_ID_MOON_CRASH] = TIMER_STATE_OFF;
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} else {
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Audio_PlaySfx_MessageCancel();
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play->msgCtx.ocarinaMode = OCARINA_MODE_END;
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// @recomp
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dsot_cancel_hour_selection(play);
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// @recomp
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dsot_cancel_hour_selection(play);
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}
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Message_CloseTextbox(play);
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}
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} else {
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if (Message_ShouldAdvance(play)) {
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if (msgCtx->choiceIndex == 0) {
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Audio_PlaySfx_MessageDecide();
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if (gSaveContext.save.isNight != 0) {
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gSaveContext.save.time = CLOCK_TIME(6, 0);
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} else {
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gSaveContext.save.time = CLOCK_TIME(18, 0);
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}
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play->msgCtx.ocarinaMode = OCARINA_MODE_APPLY_DOUBLE_SOT;
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gSaveContext.timerStates[TIMER_ID_MOON_CRASH] = TIMER_STATE_OFF;
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} else {
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Audio_PlaySfx_MessageCancel();
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play->msgCtx.ocarinaMode = OCARINA_MODE_END;
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}
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Message_CloseTextbox(play);
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}
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Message_CloseTextbox(play);
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}
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} else if ((msgCtx->textboxEndType != TEXTBOX_ENDTYPE_10) ||
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(pauseCtx->state != PAUSE_STATE_OWL_WARP_CONFIRM)) {
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@ -659,49 +679,66 @@ void Message_Update(PlayState* play) {
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play->msgCtx.ocarinaMode = OCARINA_MODE_PROCESS_RESTRICTED_SONG;
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}
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} else if (sLastPlayedSong == OCARINA_SONG_DOUBLE_TIME) {
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// @recomp Patch Song of Double Time.
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if (interfaceCtx->restrictions.songOfDoubleTime == 0) {
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if ((CURRENT_DAY != 3) || (CURRENT_TIME < CLOCK_TIME(5, 0)) || (CURRENT_TIME >= CLOCK_TIME(6, 0))) {
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Message_StartTextbox(play, D_801D0464[0], NULL);
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// @recomp
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dsot_determine_enabled();
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// @recomp Replace message text.
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char *buf = play->msgCtx.font.msgBuf.schar;
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buf[25] = ' ';
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buf[26] = 1;
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buf[27] = 'S';
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buf[28] = 'e';
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buf[29] = 'l';
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buf[30] = 'e';
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buf[31] = 'c';
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buf[32] = 't';
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buf[33] = 'e';
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buf[34] = 'd';
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buf[35] = ' ';
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buf[36] = 'H';
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buf[37] = 'o';
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buf[38] = 'u';
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buf[39] = 'r';
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buf[40] = 0;
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buf[41] = '?';
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buf[42] = 17;
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buf[43] = 17;
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buf[44] = 2;
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buf[45] = -62;
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buf[46] = 'Y';
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buf[47] = 'e';
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buf[48] = 's';
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buf[49] = 17;
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buf[50] = 'N';
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buf[51] = 'o';
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buf[52] = -65;
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// @recomp Replace DSoT functionality if the option for it is enabled.
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if (dsot_enabled()) {
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if ((CURRENT_DAY != 3) || (CURRENT_TIME < CLOCK_TIME(5, 0)) || (CURRENT_TIME >= CLOCK_TIME(6, 0))) {
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Message_StartTextbox(play, D_801D0464[0], NULL);
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play->msgCtx.ocarinaMode = OCARINA_MODE_PROCESS_DOUBLE_TIME;
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// @recomp Replace message text.
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char *buf = play->msgCtx.font.msgBuf.schar;
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buf[25] = ' ';
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buf[26] = 1;
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buf[27] = 'S';
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buf[28] = 'e';
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buf[29] = 'l';
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buf[30] = 'e';
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buf[31] = 'c';
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buf[32] = 't';
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buf[33] = 'e';
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buf[34] = 'd';
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buf[35] = ' ';
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buf[36] = 'H';
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buf[37] = 'o';
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buf[38] = 'u';
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buf[39] = 'r';
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buf[40] = 0;
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buf[41] = '?';
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buf[42] = 17;
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buf[43] = 17;
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buf[44] = 2;
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buf[45] = -62;
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buf[46] = 'Y';
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buf[47] = 'e';
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buf[48] = 's';
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buf[49] = 17;
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buf[50] = 'N';
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buf[51] = 'o';
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buf[52] = -65;
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// @recomp
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dsot_init_hour_selection(play);
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play->msgCtx.ocarinaMode = OCARINA_MODE_PROCESS_DOUBLE_TIME;
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// @recomp
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dsot_init_hour_selection(play);
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} else {
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Message_StartTextbox(play, 0x1B94, NULL);
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play->msgCtx.ocarinaMode = OCARINA_MODE_END;
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}
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} else {
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Message_StartTextbox(play, 0x1B94, NULL);
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play->msgCtx.ocarinaMode = OCARINA_MODE_END;
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if ((CURRENT_DAY != 3) || (gSaveContext.save.isNight == 0)) {
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if (gSaveContext.save.isNight) {
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Message_StartTextbox(play, D_801D0464[CURRENT_DAY - 1], NULL);
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} else {
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Message_StartTextbox(play, D_801D045C[CURRENT_DAY - 1], NULL);
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}
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play->msgCtx.ocarinaMode = OCARINA_MODE_PROCESS_DOUBLE_TIME;
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} else {
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Message_StartTextbox(play, 0x1B94, NULL);
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play->msgCtx.ocarinaMode = OCARINA_MODE_END;
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}
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}
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} else {
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sLastPlayedSong = 0xFF;
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@ -11,5 +11,6 @@ DECLARE_FUNC(void, recomp_handle_quicksave_actions_main, OSMesgQueue* enter_mq,
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DECLARE_FUNC(u16, recomp_get_pending_warp);
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DECLARE_FUNC(u32, recomp_get_pending_set_time);
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DECLARE_FUNC(s32, recomp_autosave_enabled);
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DECLARE_FUNC(s32, recomp_dsot_enabled);
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#endif
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@ -108,6 +108,8 @@ void draw_autosave_icon(PlayState* play);
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void recomp_crash(const char* err);
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void dsot_determine_enabled(void);
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bool dsot_enabled(void);
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void dsot_init_hour_selection(PlayState* play);
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void dsot_handle_hour_selection(PlayState* play);
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void dsot_cancel_hour_selection(PlayState* play);
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@ -47,7 +47,7 @@ osContStartReadData_recomp = 0x8F000070;
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osContGetReadData_recomp = 0x8F000074;
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osContStartQuery_recomp = 0x8F000078;
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osContGetQuery_recomp = 0x8F00007C;
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recomp_get_mouse_deltas = 0x8F000080;
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recomp_get_mouse_deltas = 0x8F000080;
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bcmp_recomp = 0x8F000084;
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osGetTime_recomp = 0x8F000088;
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recomp_autosave_enabled = 0x8F00008C;
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@ -60,3 +60,4 @@ recomp_get_inverted_axes = 0x8F0000A4;
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recomp_high_precision_fb_enabled = 0x8F0000A8;
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recomp_get_resolution_scale = 0x8F0000AC;
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recomp_get_analog_inverted_axes = 0x8F0000B0;
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recomp_dsot_enabled = 0x8F0000B4;
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@ -990,8 +990,8 @@ void Message_DrawTextBox(PlayState* play, Gfx** gfxP) {
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gSPPopMatrix(gfx++, G_MTX_MODELVIEW);
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}
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// @recomp Draw clock for Double SoT.
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if (play->msgCtx.ocarinaMode == OCARINA_MODE_PROCESS_DOUBLE_TIME) {
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// @recomp Replace DSoT functionality if the option for it is enabled.
|
||||
if (dsot_enabled() && (play->msgCtx.ocarinaMode == OCARINA_MODE_PROCESS_DOUBLE_TIME)) {
|
||||
dsot_draw_clock(play);
|
||||
}
|
||||
|
||||
|
@ -72,7 +72,7 @@ T from_or_default(const json& j, const std::string& key, T default_value) {
|
||||
else {
|
||||
ret = default_value;
|
||||
}
|
||||
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
@ -130,7 +130,7 @@ namespace recomp {
|
||||
}
|
||||
|
||||
std::filesystem::path zelda64::get_app_folder_path() {
|
||||
// directly check for portable.txt (windows and native linux binary)
|
||||
// directly check for portable.txt (windows and native linux binary)
|
||||
if (std::filesystem::exists("portable.txt")) {
|
||||
return std::filesystem::current_path();
|
||||
}
|
||||
@ -207,7 +207,7 @@ bool save_json_with_backups(const std::filesystem::path& path, const nlohmann::j
|
||||
return recomp::finalize_output_file_with_backup(path);
|
||||
}
|
||||
|
||||
bool save_general_config(const std::filesystem::path& path) {
|
||||
bool save_general_config(const std::filesystem::path& path) {
|
||||
nlohmann::json config_json{};
|
||||
|
||||
zelda64::to_json(config_json["targeting_mode"], zelda64::get_targeting_mode());
|
||||
@ -221,7 +221,8 @@ bool save_general_config(const std::filesystem::path& path) {
|
||||
config_json["analog_cam_mode"] = zelda64::get_analog_cam_mode();
|
||||
config_json["analog_camera_invert_mode"] = zelda64::get_analog_camera_invert_mode();
|
||||
config_json["debug_mode"] = zelda64::get_debug_mode_enabled();
|
||||
|
||||
config_json["dsot_mode"] = zelda64::get_dsot_mode();
|
||||
|
||||
return save_json_with_backups(path, config_json);
|
||||
}
|
||||
|
||||
@ -237,6 +238,7 @@ void set_general_settings_from_json(const nlohmann::json& config_json) {
|
||||
zelda64::set_analog_cam_mode(from_or_default(config_json, "analog_cam_mode", zelda64::AnalogCamMode::Off));
|
||||
zelda64::set_analog_camera_invert_mode(from_or_default(config_json, "analog_camera_invert_mode", zelda64::CameraInvertMode::InvertNone));
|
||||
zelda64::set_debug_mode_enabled(from_or_default(config_json, "debug_mode", false));
|
||||
zelda64::set_dsot_mode(from_or_default(config_json, "dsot_mode", zelda64::DsotMode::On));
|
||||
}
|
||||
|
||||
bool load_general_config(const std::filesystem::path& path) {
|
||||
@ -423,7 +425,7 @@ bool save_sound_config(const std::filesystem::path& path) {
|
||||
config_json["main_volume"] = zelda64::get_main_volume();
|
||||
config_json["bgm_volume"] = zelda64::get_bgm_volume();
|
||||
config_json["low_health_beeps"] = zelda64::get_low_health_beeps_enabled();
|
||||
|
||||
|
||||
return save_json_with_backups(path, config_json);
|
||||
}
|
||||
|
||||
@ -485,7 +487,7 @@ void zelda64::save_config() {
|
||||
}
|
||||
|
||||
std::filesystem::create_directories(recomp_dir);
|
||||
|
||||
|
||||
// TODO error handling for failing to save config files.
|
||||
|
||||
save_general_config(recomp_dir / general_filename);
|
||||
|
@ -95,6 +95,10 @@ extern "C" void recomp_autosave_enabled(uint8_t* rdram, recomp_context* ctx) {
|
||||
_return(ctx, static_cast<s32>(zelda64::get_autosave_mode() == zelda64::AutosaveMode::On));
|
||||
}
|
||||
|
||||
extern "C" void recomp_dsot_enabled(uint8_t* rdram, recomp_context* ctx) {
|
||||
_return(ctx, static_cast<s32>(zelda64::get_dsot_mode() == zelda64::DsotMode::On));
|
||||
}
|
||||
|
||||
extern "C" void recomp_load_overlays(uint8_t * rdram, recomp_context * ctx) {
|
||||
u32 rom = _arg<0, u32>(rdram, ctx);
|
||||
PTR(void) ram = _arg<1, PTR(void)>(rdram, ctx);
|
||||
|
@ -281,6 +281,7 @@ struct ControlOptionsContext {
|
||||
zelda64::CameraInvertMode camera_invert_mode;
|
||||
zelda64::AnalogCamMode analog_cam_mode;
|
||||
zelda64::CameraInvertMode analog_camera_invert_mode;
|
||||
zelda64::DsotMode dsot_mode;
|
||||
};
|
||||
|
||||
ControlOptionsContext control_options_context;
|
||||
@ -401,6 +402,17 @@ void zelda64::set_analog_camera_invert_mode(zelda64::CameraInvertMode mode) {
|
||||
}
|
||||
}
|
||||
|
||||
zelda64::DsotMode zelda64::get_dsot_mode() {
|
||||
return control_options_context.dsot_mode;
|
||||
}
|
||||
|
||||
void zelda64::set_dsot_mode(zelda64::DsotMode mode) {
|
||||
control_options_context.dsot_mode = mode;
|
||||
if (general_model_handle) {
|
||||
general_model_handle.DirtyVariable("dsot_mode");
|
||||
}
|
||||
}
|
||||
|
||||
struct SoundOptionsContext {
|
||||
std::atomic<int> main_volume; // Option to control the volume of all sound
|
||||
std::atomic<int> bgm_volume;
|
||||
@ -461,7 +473,7 @@ struct DebugContext {
|
||||
Rml::DataModelHandle model_handle;
|
||||
std::vector<std::string> area_names;
|
||||
std::vector<std::string> scene_names;
|
||||
std::vector<std::string> entrance_names;
|
||||
std::vector<std::string> entrance_names;
|
||||
int area_index = 0;
|
||||
int scene_index = 0;
|
||||
int entrance_index = 0;
|
||||
@ -482,7 +494,7 @@ struct DebugContext {
|
||||
for (const auto& scene : zelda64::game_warps[area_index].scenes) {
|
||||
scene_names.emplace_back(scene.name);
|
||||
}
|
||||
|
||||
|
||||
entrance_names = zelda64::game_warps[area_index].scenes[scene_index].entrances;
|
||||
}
|
||||
};
|
||||
@ -557,7 +569,7 @@ public:
|
||||
controls_model_handle.DirtyVariable("input_device_is_keyboard");
|
||||
controls_model_handle.DirtyVariable("inputs");
|
||||
});
|
||||
|
||||
|
||||
recompui::register_event(listener, "area_index_changed",
|
||||
[](const std::string& param, Rml::Event& event) {
|
||||
debug_context.area_index = event.GetParameter<int>("value", 0);
|
||||
@ -569,7 +581,7 @@ public:
|
||||
debug_context.model_handle.DirtyVariable("scene_names");
|
||||
debug_context.model_handle.DirtyVariable("entrance_names");
|
||||
});
|
||||
|
||||
|
||||
recompui::register_event(listener, "scene_index_changed",
|
||||
[](const std::string& param, Rml::Event& event) {
|
||||
debug_context.scene_index = event.GetParameter<int>("value", 0);
|
||||
@ -684,7 +696,7 @@ public:
|
||||
}
|
||||
out = "";
|
||||
});
|
||||
|
||||
|
||||
constructor.BindFunc("gfx_help__apply", [](Rml::Variant& out) {
|
||||
if (cont_active) {
|
||||
out = PF_GAMEPAD_X " " PF_GAMEPAD_START;
|
||||
@ -892,7 +904,7 @@ public:
|
||||
}
|
||||
|
||||
bind_config_list_events(constructor);
|
||||
|
||||
|
||||
constructor.Bind("rumble_strength", &control_options_context.rumble_strength);
|
||||
constructor.Bind("gyro_sensitivity", &control_options_context.gyro_sensitivity);
|
||||
constructor.Bind("mouse_sensitivity", &control_options_context.mouse_sensitivity);
|
||||
@ -903,10 +915,11 @@ public:
|
||||
bind_option(constructor, "camera_invert_mode", &control_options_context.camera_invert_mode);
|
||||
bind_option(constructor, "analog_cam_mode", &control_options_context.analog_cam_mode);
|
||||
bind_option(constructor, "analog_camera_invert_mode", &control_options_context.analog_camera_invert_mode);
|
||||
bind_option(constructor, "dsot_mode", &control_options_context.dsot_mode);
|
||||
|
||||
general_model_handle = constructor.GetModelHandle();
|
||||
}
|
||||
|
||||
|
||||
void make_sound_options_bindings(Rml::Context* context) {
|
||||
Rml::DataModelConstructor constructor = context->CreateDataModel("sound_options_model");
|
||||
if (!constructor) {
|
||||
@ -914,7 +927,7 @@ public:
|
||||
}
|
||||
|
||||
bind_config_list_events(constructor);
|
||||
|
||||
|
||||
sound_options_model_handle = constructor.GetModelHandle();
|
||||
|
||||
bind_atomic(constructor, sound_options_model_handle, "main_volume", &sound_options_context.main_volume);
|
||||
@ -932,10 +945,10 @@ public:
|
||||
|
||||
// Bind the debug mode enabled flag.
|
||||
constructor.Bind("debug_enabled", &debug_context.debug_enabled);
|
||||
|
||||
|
||||
// Register the array type for string vectors.
|
||||
constructor.RegisterArray<std::vector<std::string>>();
|
||||
|
||||
|
||||
// Bind the warp parameter indices
|
||||
constructor.Bind("area_index", &debug_context.area_index);
|
||||
constructor.Bind("scene_index", &debug_context.scene_index);
|
||||
@ -1004,7 +1017,7 @@ void recompui::update_supported_options() {
|
||||
msaa4x_supported = zelda64::renderer::RT64MaxMSAA() >= RT64::UserConfiguration::Antialiasing::MSAA4X;
|
||||
msaa8x_supported = zelda64::renderer::RT64MaxMSAA() >= RT64::UserConfiguration::Antialiasing::MSAA8X;
|
||||
sample_positions_supported = zelda64::renderer::RT64SamplePositionsSupported();
|
||||
|
||||
|
||||
new_options = ultramodern::renderer::get_graphics_config();
|
||||
|
||||
graphics_model_handle.DirtyAllVariables();
|
||||
|
Loading…
Reference in New Issue
Block a user