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https://github.com/Mr-Wiseguy/Zelda64Recomp.git
synced 2024-11-22 04:59:14 +01:00
Added special defaults for steam deck and embedded linux icon png into binary
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@ -215,13 +215,21 @@ endif()
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if (LINUX)
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find_package(X11 REQUIRED)
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# Generate icon_bytes.c from the app icon PNG.
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add_custom_command(OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/icon_bytes.c ${CMAKE_CURRENT_BINARY_DIR}/icon_bytes.h
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COMMAND file_to_c ${CMAKE_SOURCE_DIR}/icons/512.png icon_bytes ${CMAKE_CURRENT_BINARY_DIR}/icon_bytes.c ${CMAKE_CURRENT_BINARY_DIR}/icon_bytes.h
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DEPENDS ${CMAKE_SOURCE_DIR}/icons/512.png
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)
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target_include_directories(Zelda64Recompiled PRIVATE ${CMAKE_CURRENT_BINARY_DIR})
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target_sources(Zelda64Recompiled PRIVATE ${CMAKE_CURRENT_BINARY_DIR}/icon_bytes.c)
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message(STATUS "X11_FOUND = ${X11_FOUND}")
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message(STATUS "X11_Xrandr_FOUND = ${X11_Xrandr_FOUND}")
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message(STATUS "X11_INCLUDE_DIR = ${X11_INCLUDE_DIR}")
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message(STATUS "X11_LIBRARIES = ${X11_LIBRARIES}")
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include_directories(${X11_INCLUDE_DIR} ${X11_Xrandr_INCLUDE_PATH})
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target_include_directories(Zelda64Recompiled PRIVATE ${X11_INCLUDE_DIR} ${X11_Xrandr_INCLUDE_PATH})
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target_link_libraries(Zelda64Recompiled PRIVATE ${X11_LIBRARIES} ${X11_Xrandr_LIB})
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find_package(Freetype REQUIRED)
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@ -19,7 +19,6 @@ constexpr std::u8string_view controls_filename = u8"controls.json";
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constexpr std::u8string_view sound_filename = u8"sound.json";
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constexpr auto res_default = ultramodern::Resolution::Auto;
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constexpr auto wm_default = ultramodern::WindowMode::Windowed;
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constexpr auto hr_default = ultramodern::HUDRatioMode::Clamp16x9;
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constexpr auto api_default = ultramodern::GraphicsApi::Auto;
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constexpr auto ar_default = RT64::UserConfiguration::AspectRatio::Expand;
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@ -29,6 +28,36 @@ constexpr int ds_default = 1;
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constexpr int rr_manual_default = 60;
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constexpr bool developer_mode_default = false;
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static bool is_steam_deck = false;
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ultramodern::WindowMode wm_default() {
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return is_steam_deck ? ultramodern::WindowMode::Fullscreen : ultramodern::WindowMode::Windowed;
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}
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#ifdef __gnu_linux__
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void detect_steam_deck() {
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// Check if the board vendor is Valve.
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std::ifstream board_vendor_file("/sys/devices/virtual/dmi/id/board_vendor");
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std::string line;
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if (std::getline(board_vendor_file, line).good() && line == "Valve") {
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is_steam_deck = true;
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return;
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}
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// Check if the SteamDeck variable is set to 1.
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const char* steam_deck_env = getenv("SteamDeck");
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if (steam_deck_env != nullptr && std::string{steam_deck_env} == "1") {
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is_steam_deck = true;
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return;
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}
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is_steam_deck = false;
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return;
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}
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#else
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void detect_steam_deck() { is_steam_deck = false; }
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#endif
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template <typename T>
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T from_or_default(const json& j, const std::string& key, T default_value) {
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T ret;
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@ -71,7 +100,7 @@ namespace ultramodern {
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void from_json(const json& j, GraphicsConfig& config) {
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config.res_option = from_or_default(j, "res_option", res_default);
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config.wm_option = from_or_default(j, "wm_option", wm_default);
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config.wm_option = from_or_default(j, "wm_option", wm_default());
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config.hr_option = from_or_default(j, "hr_option", hr_default);
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config.api_option = from_or_default(j, "api_option", api_default);
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config.ds_option = from_or_default(j, "ds_option", ds_default);
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@ -145,7 +174,7 @@ void load_general_config(const std::filesystem::path& path) {
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recomp::set_background_input_mode(from_or_default(config_json, "background_input_mode", recomp::BackgroundInputMode::On));
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recomp::set_rumble_strength(from_or_default(config_json, "rumble_strength", 25));
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recomp::set_gyro_sensitivity(from_or_default(config_json, "gyro_sensitivity", 50));
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recomp::set_mouse_sensitivity(from_or_default(config_json, "mouse_sensitivity", 0));
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recomp::set_mouse_sensitivity(from_or_default(config_json, "mouse_sensitivity", is_steam_deck ? 50 : 0));
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recomp::set_debug_mode_enabled(from_or_default(config_json, "debug_mode", false));
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}
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@ -204,7 +233,7 @@ void recomp::reset_kb_input_bindings() {
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void reset_graphics_options() {
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ultramodern::GraphicsConfig new_config{};
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new_config.res_option = res_default;
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new_config.wm_option = wm_default;
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new_config.wm_option = wm_default();
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new_config.hr_option = hr_default;
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new_config.ds_option = ds_default;
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new_config.ar_option = ar_default;
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@ -329,6 +358,8 @@ void load_sound_config(const std::filesystem::path& path) {
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}
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void recomp::load_config() {
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detect_steam_deck();
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std::filesystem::path recomp_dir = recomp::get_app_folder_path();
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std::filesystem::path general_path = recomp_dir / general_filename;
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std::filesystem::path graphics_path = recomp_dir / graphics_filename;
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@ -58,12 +58,14 @@ ultramodern::gfx_callbacks_t::gfx_data_t create_gfx() {
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return {};
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}
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#if defined(__linux__)
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#if defined(__gnu_linux__)
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#include "icon_bytes.h"
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bool SetImageAsIcon(const char* filename, SDL_Window* window)
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{
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// Read data
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int width, height, bytesPerPixel;
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void* data = stbi_load(filename, &width, &height, &bytesPerPixel, 4);
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void* data = stbi_load_from_memory(reinterpret_cast<const uint8_t*>(icon_bytes), sizeof(icon_bytes), &width, &height, &bytesPerPixel, 4);
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// Calculate pitch
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int pitch;
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@ -85,14 +87,14 @@ bool SetImageAsIcon(const char* filename, SDL_Window* window)
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Amask = 0x000000FF;
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#endif
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SDL_Surface* surface;
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if (data != NULL) {
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SDL_Surface* surface = nullptr;
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if (data != nullptr) {
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surface = SDL_CreateRGBSurfaceFrom(data, width, height, 32, pitch, Rmask, Gmask,
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Bmask, Amask);
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}
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if (surface == NULL) {
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if (data != NULL) {
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if (surface == nullptr) {
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if (data != nullptr) {
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stbi_image_free(data);
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}
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return false;
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