Added special defaults for steam deck and embedded linux icon png into binary

This commit is contained in:
Mr-Wiseguy 2024-04-26 22:41:41 -04:00
parent 3537a22ccd
commit a6f94f9e2e
3 changed files with 52 additions and 11 deletions

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@ -216,12 +216,20 @@ endif()
if (LINUX)
find_package(X11 REQUIRED)
# Generate icon_bytes.c from the app icon PNG.
add_custom_command(OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/icon_bytes.c ${CMAKE_CURRENT_BINARY_DIR}/icon_bytes.h
COMMAND file_to_c ${CMAKE_SOURCE_DIR}/icons/512.png icon_bytes ${CMAKE_CURRENT_BINARY_DIR}/icon_bytes.c ${CMAKE_CURRENT_BINARY_DIR}/icon_bytes.h
DEPENDS ${CMAKE_SOURCE_DIR}/icons/512.png
)
target_include_directories(Zelda64Recompiled PRIVATE ${CMAKE_CURRENT_BINARY_DIR})
target_sources(Zelda64Recompiled PRIVATE ${CMAKE_CURRENT_BINARY_DIR}/icon_bytes.c)
message(STATUS "X11_FOUND = ${X11_FOUND}")
message(STATUS "X11_Xrandr_FOUND = ${X11_Xrandr_FOUND}")
message(STATUS "X11_INCLUDE_DIR = ${X11_INCLUDE_DIR}")
message(STATUS "X11_LIBRARIES = ${X11_LIBRARIES}")
include_directories(${X11_INCLUDE_DIR} ${X11_Xrandr_INCLUDE_PATH})
target_include_directories(Zelda64Recompiled PRIVATE ${X11_INCLUDE_DIR} ${X11_Xrandr_INCLUDE_PATH})
target_link_libraries(Zelda64Recompiled PRIVATE ${X11_LIBRARIES} ${X11_Xrandr_LIB})
find_package(Freetype REQUIRED)

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@ -19,7 +19,6 @@ constexpr std::u8string_view controls_filename = u8"controls.json";
constexpr std::u8string_view sound_filename = u8"sound.json";
constexpr auto res_default = ultramodern::Resolution::Auto;
constexpr auto wm_default = ultramodern::WindowMode::Windowed;
constexpr auto hr_default = ultramodern::HUDRatioMode::Clamp16x9;
constexpr auto api_default = ultramodern::GraphicsApi::Auto;
constexpr auto ar_default = RT64::UserConfiguration::AspectRatio::Expand;
@ -29,6 +28,36 @@ constexpr int ds_default = 1;
constexpr int rr_manual_default = 60;
constexpr bool developer_mode_default = false;
static bool is_steam_deck = false;
ultramodern::WindowMode wm_default() {
return is_steam_deck ? ultramodern::WindowMode::Fullscreen : ultramodern::WindowMode::Windowed;
}
#ifdef __gnu_linux__
void detect_steam_deck() {
// Check if the board vendor is Valve.
std::ifstream board_vendor_file("/sys/devices/virtual/dmi/id/board_vendor");
std::string line;
if (std::getline(board_vendor_file, line).good() && line == "Valve") {
is_steam_deck = true;
return;
}
// Check if the SteamDeck variable is set to 1.
const char* steam_deck_env = getenv("SteamDeck");
if (steam_deck_env != nullptr && std::string{steam_deck_env} == "1") {
is_steam_deck = true;
return;
}
is_steam_deck = false;
return;
}
#else
void detect_steam_deck() { is_steam_deck = false; }
#endif
template <typename T>
T from_or_default(const json& j, const std::string& key, T default_value) {
T ret;
@ -71,7 +100,7 @@ namespace ultramodern {
void from_json(const json& j, GraphicsConfig& config) {
config.res_option = from_or_default(j, "res_option", res_default);
config.wm_option = from_or_default(j, "wm_option", wm_default);
config.wm_option = from_or_default(j, "wm_option", wm_default());
config.hr_option = from_or_default(j, "hr_option", hr_default);
config.api_option = from_or_default(j, "api_option", api_default);
config.ds_option = from_or_default(j, "ds_option", ds_default);
@ -145,7 +174,7 @@ void load_general_config(const std::filesystem::path& path) {
recomp::set_background_input_mode(from_or_default(config_json, "background_input_mode", recomp::BackgroundInputMode::On));
recomp::set_rumble_strength(from_or_default(config_json, "rumble_strength", 25));
recomp::set_gyro_sensitivity(from_or_default(config_json, "gyro_sensitivity", 50));
recomp::set_mouse_sensitivity(from_or_default(config_json, "mouse_sensitivity", 0));
recomp::set_mouse_sensitivity(from_or_default(config_json, "mouse_sensitivity", is_steam_deck ? 50 : 0));
recomp::set_debug_mode_enabled(from_or_default(config_json, "debug_mode", false));
}
@ -204,7 +233,7 @@ void recomp::reset_kb_input_bindings() {
void reset_graphics_options() {
ultramodern::GraphicsConfig new_config{};
new_config.res_option = res_default;
new_config.wm_option = wm_default;
new_config.wm_option = wm_default();
new_config.hr_option = hr_default;
new_config.ds_option = ds_default;
new_config.ar_option = ar_default;
@ -329,6 +358,8 @@ void load_sound_config(const std::filesystem::path& path) {
}
void recomp::load_config() {
detect_steam_deck();
std::filesystem::path recomp_dir = recomp::get_app_folder_path();
std::filesystem::path general_path = recomp_dir / general_filename;
std::filesystem::path graphics_path = recomp_dir / graphics_filename;

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@ -58,12 +58,14 @@ ultramodern::gfx_callbacks_t::gfx_data_t create_gfx() {
return {};
}
#if defined(__linux__)
#if defined(__gnu_linux__)
#include "icon_bytes.h"
bool SetImageAsIcon(const char* filename, SDL_Window* window)
{
// Read data
int width, height, bytesPerPixel;
void* data = stbi_load(filename, &width, &height, &bytesPerPixel, 4);
void* data = stbi_load_from_memory(reinterpret_cast<const uint8_t*>(icon_bytes), sizeof(icon_bytes), &width, &height, &bytesPerPixel, 4);
// Calculate pitch
int pitch;
@ -85,14 +87,14 @@ bool SetImageAsIcon(const char* filename, SDL_Window* window)
Amask = 0x000000FF;
#endif
SDL_Surface* surface;
if (data != NULL) {
SDL_Surface* surface = nullptr;
if (data != nullptr) {
surface = SDL_CreateRGBSurfaceFrom(data, width, height, 32, pitch, Rmask, Gmask,
Bmask, Amask);
}
if (surface == NULL) {
if (data != NULL) {
if (surface == nullptr) {
if (data != nullptr) {
stbi_image_free(data);
}
return false;