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https://github.com/Mr-Wiseguy/Zelda64Recomp.git
synced 2024-09-05 11:57:34 +02:00
update extAspectRatio for RT64 change + option rename
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@ -240,7 +240,7 @@
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id="hr_original"
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style="nav-up: #msaa_none; nav-down: #apply_button"
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/>
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<label class="config-option__tab-label" for="hr_original">None</label>
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<label class="config-option__tab-label" for="hr_original">Original</label>
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<input type="radio"
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data-event-blur="set_current_gfx_description(-1)"
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data-event-focus="set_current_gfx_description(6)"
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@ -260,14 +260,14 @@ void RT64UpdateConfig(RT64::Application* application, const ultramodern::Graphic
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switch (new_config.hr_option) {
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default:
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case ultramodern::HUDRatioMode::Original:
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application->userConfig.extAspectPercentage = 0.0f;
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application->userConfig.extAspectRatio = RT64::UserConfiguration::AspectRatio::Original;
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break;
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case ultramodern::HUDRatioMode::Clamp16x9:
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// TODO: Not this lol!!!
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application->userConfig.extAspectPercentage = 0.5f;
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application->userConfig.extAspectRatio = RT64::UserConfiguration::AspectRatio::Manual;
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application->userConfig.extAspectTarget = 16.0/9.0;
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break;
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case ultramodern::HUDRatioMode::Full:
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application->userConfig.extAspectPercentage = 1.0f;
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application->userConfig.extAspectRatio = RT64::UserConfiguration::AspectRatio::Expand;
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break;
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}
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