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https://github.com/Mr-Wiseguy/Zelda64Recomp.git
synced 2025-02-03 14:22:30 +01:00
Add a state for when no mods are installed.
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@ -459,7 +459,10 @@ void ModMenu::create_mod_list() {
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mod_entry_middles.resize(mod_entry_buttons.size());
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if (!mod_details.empty()) {
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bool mods_available = !mod_details.empty();
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body_container->set_display(mods_available ? Display::Flex : Display::None);
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body_empty_container->set_display(mods_available ? Display::None : Display::Flex);
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if (mods_available) {
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mod_selected(0);
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}
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}
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@ -499,6 +502,14 @@ ModMenu::ModMenu(Element *parent) : Element(parent) {
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mod_details_panel->set_mod_configure_pressed_callback(std::bind(&ModMenu::mod_configure_requested, this));
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} // body_container
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body_empty_container = context.create_element<Container>(this, FlexDirection::Column, JustifyContent::SpaceBetween);
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body_empty_container->set_flex(1.0f, 1.0f, 100.0f);
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body_empty_container->set_display(Display::None);
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{
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context.create_element<Element>(body_empty_container);
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context.create_element<Label>(body_empty_container, "You have no mods. Go get some!", LabelStyle::Large);
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context.create_element<Element>(body_empty_container);
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} // body_empty_container
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footer_container = context.create_element<Container>(this, FlexDirection::Row, JustifyContent::SpaceBetween);
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footer_container->set_width(100.0f, recompui::Unit::Percent);
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@ -81,6 +81,7 @@ private:
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Container *list_container = nullptr;
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ScrollContainer *list_scroll_container = nullptr;
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ModDetailsPanel *mod_details_panel = nullptr;
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Container *body_empty_container = nullptr;
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Container *footer_container = nullptr;
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Button *refresh_button = nullptr;
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Button *mods_folder_button = nullptr;
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