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https://github.com/Mr-Wiseguy/Zelda64Recomp.git
synced 2024-11-26 06:34:20 +01:00
Update SDL2 and change CMakeLists to use FetchContent with a github release for SDL2 instead of using RT64's
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@ -6,6 +6,11 @@ set(CMAKE_CXX_STANDARD_REQUIRED ON)
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set(CMAKE_CXX_EXTENSIONS OFF)
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# set(CMAKE_CXX_VISIBILITY_PRESET hidden)
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# Avoid warning about DOWNLOAD_EXTRACT_TIMESTAMP in CMake 3.24:
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if (CMAKE_VERSION VERSION_GREATER_EQUAL "3.24.0")
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cmake_policy(SET CMP0135 NEW)
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endif()
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if(UNIX AND NOT APPLE)
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set(LINUX TRUE)
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endif()
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@ -152,7 +157,6 @@ target_include_directories(MMRecomp PRIVATE
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${CMAKE_SOURCE_DIR}/lib/RmlUi/Include
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${CMAKE_SOURCE_DIR}/lib/RmlUi/Backends
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${CMAKE_SOURCE_DIR}/lib/RT64-HLE/src/contrib
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${CMAKE_SOURCE_DIR}/lib/RT64-HLE/src/contrib/mupen64plus-win32-deps/SDL2-2.26.3/include
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${CMAKE_SOURCE_DIR}/lib/RT64-HLE/src/contrib/hlslpp/include
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${CMAKE_SOURCE_DIR}/lib/RT64-HLE/src/contrib/dxc/inc
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${CMAKE_SOURCE_DIR}/lib/RT64-HLE/src
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@ -168,9 +172,30 @@ target_compile_options(MMRecomp PRIVATE
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-fms-extensions
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)
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target_link_directories(MMRecomp PRIVATE
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${CMAKE_SOURCE_DIR}/lib/RT64-HLE/src/contrib/mupen64plus-win32-deps/SDL2-2.26.3/lib/x64
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)
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if (WIN32)
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include(FetchContent)
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# Fetch SDL2 on windows
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FetchContent_Declare(
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sdl2
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URL https://github.com/libsdl-org/SDL/releases/download/release-2.28.5/SDL2-devel-2.28.5-VC.zip
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URL_HASH MD5=d8173db078e54040c666f411c5a6afff
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)
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FetchContent_MakeAvailable(sdl2)
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target_include_directories(MMRecomp PRIVATE
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${sdl2_SOURCE_DIR}/include
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)
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target_link_directories(MMRecomp PRIVATE
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${sdl2_SOURCE_DIR}/lib/x64
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)
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# Copy SDL2 DLL to output folder as post build step
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if (WIN32)
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add_custom_command(TARGET MMRecomp POST_BUILD
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COMMAND ${CMAKE_COMMAND} -E copy_if_different
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"${sdl2_SOURCE_DIR}/lib/x64/SDL2.dll"
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$<TARGET_FILE_DIR:MMRecomp>)
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endif()
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endif()
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target_link_libraries(MMRecomp PRIVATE
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PatchesLib
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