mirror of
https://github.com/Mr-Wiseguy/Zelda64Recomp.git
synced 2025-04-07 05:56:53 +02:00
Split config sub menu into separate context and fix configure button, prevent infinite loop when looking for autofocus element
This commit is contained in:
parent
fabd02d700
commit
df976293eb
@ -96,7 +96,6 @@
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<svg src="icons/X.svg" />
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</button>
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</div>
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<recomp-config-sub-menu id="config_sub_menu" />
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</div>
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<div
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class="centered-page__controls"
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70
assets/config_sub_menu.rml
Normal file
70
assets/config_sub_menu.rml
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@ -0,0 +1,70 @@
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<rml>
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<head>
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<link type="text/rcss" href="rml.rcss"/>
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<link type="text/rcss" href="recomp.rcss"/>
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<title>Inventory</title>
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<style>
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body
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{
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width: 100%;
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height: 100%;
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}
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/* Hide the window icon. */
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div#title_bar div#icon
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{
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display: none;
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}
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.flex-grid {
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display: flex;
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}
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.col {
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flex: 1;
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text-align: center;
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}
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</style>
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</head>
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<body class="window">
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<!-- <handle move_target="#document"> -->
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<div id="window" class="rmlui-window" style="display:flex; flex-flow: column; background-color:rgba(0,0,0,0)" onkeydown="config_keydown">
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<div class="centered-page" onclick="close_config_menu_backdrop">
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<div class="centered-page__modal">
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<div class="config__icon-buttons">
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<button
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class="icon-button"
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onclick="open_quit_game_prompt"
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id="config__quit-game-button"
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>
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<svg src="icons/Quit.svg" />
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</button>
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<button
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class="icon-button"
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onclick="close_config_menu"
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id="config__close-menu-button"
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>
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<svg src="icons/X.svg" />
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</button>
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</div>
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<recomp-config-sub-menu id="config_sub_menu" />
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</div>
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<div
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class="centered-page__controls"
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data-model="nav_help_model"
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>
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<label>
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<span>Navigate</span>
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<span class="prompt-font-sm">{{nav_help__navigate}}</span>
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</label>
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<label>
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<span>Accept</span>
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<span class="prompt-font-sm">{{nav_help__accept}}</span>
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</label>
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<label>
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<span>Exit</span>
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<span class="prompt-font-sm">{{nav_help__exit}}</span>
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</label>
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</div>
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</div>
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</div>
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</body>
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</rml>
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@ -54,6 +54,7 @@ namespace recompui {
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ContextId get_launcher_context_id();
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ContextId get_config_context_id();
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ContextId get_config_sub_menu_context_id();
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ContextId get_close_prompt_context_id();
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enum class ButtonVariant {
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@ -95,6 +96,7 @@ namespace recompui {
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void set_render_hooks();
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Rml::ElementPtr create_custom_element(Rml::Element* parent, std::string tag);
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Rml::ElementDocument* load_document(const std::filesystem::path& path);
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}
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#endif
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@ -153,13 +153,13 @@ recompui::ContextId create_context_impl(Rml::ElementDocument* document) {
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return ret;
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}
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recompui::ContextId recompui::create_context(Rml::Context* rml_context, const std::filesystem::path& path) {
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recompui::ContextId recompui::create_context(const std::filesystem::path& path) {
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ContextId new_context = create_context_impl(nullptr);
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auto workingdir = std::filesystem::current_path();
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new_context.open();
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Rml::ElementDocument* doc = rml_context->LoadDocument(path.string());
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Rml::ElementDocument* doc = recompui::load_document(path.string());
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opened_context->document = doc;
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opened_context->root_element.base = doc;
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new_context.close();
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@ -4,6 +4,7 @@
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#include <memory>
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#include <utility>
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#include <filesystem>
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#include <functional>
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#include "RmlUi/Core.h"
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@ -48,7 +49,7 @@ namespace recompui {
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bool takes_input() { return true; }
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};
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ContextId create_context(Rml::Context*, const std::filesystem::path& path);
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ContextId create_context(const std::filesystem::path& path);
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ContextId create_context(Rml::ElementDocument* document);
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void destroy_context(ContextId id);
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ContextId get_current_context();
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@ -19,6 +19,7 @@ namespace recompui {
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set_font_weight(700);
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set_cursor(Cursor::Pointer);
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set_color(Color{ 204, 204, 204, 255 });
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set_tab_index(TabIndex::Auto);
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hover_style.set_color(Color{ 242, 242, 242, 255 });
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const uint8_t border_opacity = 204;
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@ -7,7 +7,7 @@
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namespace recompui {
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class Element : public Style, public Rml::EventListener {
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friend ContextId create_context(Rml::Context* rml_context, const std::filesystem::path& path);
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friend ContextId create_context(const std::filesystem::path& path);
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private:
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Rml::Element *base = nullptr;
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Rml::ElementPtr base_owning = {};
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@ -85,6 +85,18 @@ namespace recompui {
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}
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}
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static Rml::Style::TabIndex to_rml(TabIndex tab_index) {
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switch (tab_index) {
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case TabIndex::None:
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return Rml::Style::TabIndex::None;
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case TabIndex::Auto:
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return Rml::Style::TabIndex::Auto;
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default:
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assert(false && "Unknown tab index.");
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return Rml::Style::TabIndex::None;
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}
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}
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void Style::set_property(Rml::PropertyId property_id, const Rml::Property &property, Animation) {
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property_map[property_id] = property;
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}
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@ -459,4 +471,8 @@ namespace recompui {
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set_property(Rml::PropertyId::Drag, to_rml(drag), Animation());
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}
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void Style::set_tab_index(TabIndex tab_index) {
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set_property(Rml::PropertyId::TabIndex, to_rml(tab_index), Animation());
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}
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} // namespace recompui
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@ -83,6 +83,7 @@ namespace recompui {
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void set_row_gap(float size, Unit unit = Unit::Dp, Animation animation = Animation());
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void set_column_gap(float size, Unit unit = Unit::Dp, Animation animation = Animation());
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void set_drag(Drag drag);
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void set_tab_index(TabIndex focus);
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virtual bool is_element() { return false; }
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ResourceId get_resource_id() { return resource_id; }
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};
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@ -197,6 +197,11 @@ namespace recompui {
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Clone
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};
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enum class TabIndex {
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None,
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Auto
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};
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struct Animation {
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AnimationType type = AnimationType::None;
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float duration = 0.0f;
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@ -131,7 +131,15 @@ void recomp::config_menu_set_cont_or_kb(bool cont_interacted) {
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void close_config_menu_impl() {
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zelda64::save_config();
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recompui::hide_context(recompui::get_config_context_id());
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recompui::ContextId config_context = recompui::get_config_context_id();
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recompui::ContextId sub_menu_context = recompui::get_config_sub_menu_context_id();
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if (recompui::is_context_open(sub_menu_context)) {
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recompui::hide_context(sub_menu_context);
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}
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else {
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recompui::hide_context(config_context);
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}
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if (!ultramodern::is_game_started()) {
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recompui::show_context(recompui::get_launcher_context_id(), "");
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@ -434,7 +442,8 @@ public:
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}
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Rml::ElementDocument* load_document(Rml::Context* context) override {
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config_context = recompui::create_context(context, "assets/config_menu.rml");
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(void)context;
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config_context = recompui::create_context("assets/config_menu.rml");
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Rml::ElementDocument* ret = config_context.get_document();
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return ret;
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}
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@ -1,6 +1,9 @@
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#include "ui_config_sub_menu.h"
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#include <cassert>
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#include <string_view>
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#include "recomp_ui.h"
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namespace recompui {
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@ -91,9 +94,12 @@ ConfigOptionRadio::ConfigOptionRadio(const std::vector<std::string> &options, El
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// ConfigSubMenu
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void ConfigSubMenu::back_button_pressed() {
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if (quit_sub_menu_callback != nullptr) {
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quit_sub_menu_callback();
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}
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// Hide the config sub menu and show the config menu.
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ContextId config_context = recompui::get_config_context_id();
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ContextId sub_menu_context = recompui::get_config_sub_menu_context_id();
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recompui::hide_context(sub_menu_context);
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recompui::show_context(config_context, "");
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}
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void ConfigSubMenu::option_hovered(ConfigOptionElement *option, bool active) {
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@ -113,6 +119,8 @@ void ConfigSubMenu::option_hovered(ConfigOptionElement *option, bool active) {
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}
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ConfigSubMenu::ConfigSubMenu(Element *parent) : Element(parent) {
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using namespace std::string_view_literals;
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set_display(Display::Flex);
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set_flex(1, 1, 100.0f, Unit::Percent);
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set_flex_direction(FlexDirection::Column);
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@ -148,10 +156,6 @@ ConfigSubMenu::~ConfigSubMenu() {
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void ConfigSubMenu::enter(std::string_view title) {
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title_label->set_text(title);
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if (enter_sub_menu_callback != nullptr) {
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enter_sub_menu_callback();
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}
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}
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void ConfigSubMenu::clear_options() {
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@ -182,18 +186,10 @@ void ConfigSubMenu::add_radio_option(std::string_view name, std::string_view des
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add_option(option_radio, name, description);
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}
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void ConfigSubMenu::set_enter_sub_menu_callback(std::function<void()> callback) {
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enter_sub_menu_callback = callback;
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}
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void ConfigSubMenu::set_quit_sub_menu_callback(std::function<void()> callback) {
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quit_sub_menu_callback = callback;
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}
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// ElementConfigSubMenu
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ElementConfigSubMenu::ElementConfigSubMenu(const Rml::String &tag) : Rml::Element(tag) {
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SetProperty(Rml::PropertyId::Display, Rml::Style::Display::None);
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SetProperty(Rml::PropertyId::Display, Rml::Style::Display::Flex);
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SetProperty("width", "100%");
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SetProperty("height", "100%");
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@ -210,14 +206,6 @@ void ElementConfigSubMenu::set_display(bool display) {
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SetProperty(Rml::PropertyId::Display, display ? Rml::Style::Display::Block : Rml::Style::Display::None);
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}
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void ElementConfigSubMenu::set_enter_sub_menu_callback(std::function<void()> callback) {
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config_sub_menu->set_enter_sub_menu_callback(callback);
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}
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void ElementConfigSubMenu::set_quit_sub_menu_callback(std::function<void()> callback) {
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config_sub_menu->set_quit_sub_menu_callback(callback);
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}
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ConfigSubMenu *ElementConfigSubMenu::get_config_sub_menu_element() const {
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return config_sub_menu;
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}
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@ -66,8 +66,6 @@ private:
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Label *description_label = nullptr;
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Container *config_container = nullptr;
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ScrollContainer *config_scroll_container = nullptr;
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std::function<void()> enter_sub_menu_callback = nullptr;
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std::function<void()> quit_sub_menu_callback = nullptr;
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std::vector<ConfigOptionElement *> config_option_elements;
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std::unordered_set<ConfigOptionElement *> hover_option_elements;
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@ -83,8 +81,6 @@ public:
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void add_slider_option(std::string_view name, std::string_view description, double min, double max, double step, bool percent);
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void add_text_option(std::string_view name, std::string_view description);
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void add_radio_option(std::string_view name, std::string_view description, const std::vector<std::string> &options);
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void set_enter_sub_menu_callback(std::function<void()> callback);
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void set_quit_sub_menu_callback(std::function<void()> callback);
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};
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class ElementConfigSubMenu : public Rml::Element {
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@ -92,8 +88,6 @@ public:
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ElementConfigSubMenu(const Rml::String &tag);
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virtual ~ElementConfigSubMenu();
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void set_display(bool display);
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void set_enter_sub_menu_callback(std::function<void()> callback);
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void set_quit_sub_menu_callback(std::function<void()> callback);
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ConfigSubMenu *get_config_sub_menu_element() const;
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private:
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ConfigSubMenu *config_sub_menu;
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@ -67,7 +67,8 @@ public:
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}
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Rml::ElementDocument* load_document(Rml::Context* context) override {
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launcher_context = recompui::create_context(context, "assets/launcher.rml");
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(void)context;
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launcher_context = recompui::create_context("assets/launcher.rml");
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Rml::ElementDocument* ret = launcher_context.get_document();
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return ret;
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}
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@ -1,4 +1,5 @@
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#include "ui_mod_menu.h"
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#include "recomp_ui.h"
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#include "librecomp/mods.hpp"
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@ -80,10 +81,6 @@ void ModMenu::set_active_mod(int32_t mod_index) {
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}
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}
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void ModMenu::set_config_sub_menu(ConfigSubMenu *config_sub_menu) {
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ext_config_sub_menu = config_sub_menu;
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}
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void ModMenu::refresh_mods() {
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recomp::mods::scan_mods();
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mod_details = recomp::mods::get_mod_details(game_mod_id);
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@ -96,25 +93,38 @@ void ModMenu::mod_toggled(bool enabled) {
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}
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}
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// TODO remove this once this is migrated to the new system.
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ContextId sub_menu_context;
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ContextId get_config_sub_menu_context_id() {
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return sub_menu_context;
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}
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void ModMenu::mod_configure_requested() {
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if (active_mod_index >= 0) {
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ext_config_sub_menu->clear_options();
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// Record the context that was open when this function was called and close it.
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ContextId prev_context = recompui::get_current_context();
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prev_context.close();
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// Open the sub menu context and set up the element.
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sub_menu_context.open();
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config_sub_menu->clear_options();
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const recomp::mods::ConfigSchema &config_schema = recomp::mods::get_mod_config_schema(mod_details[active_mod_index].mod_id);
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for (const recomp::mods::ConfigOption &option : config_schema.options) {
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switch (option.type) {
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case recomp::mods::ConfigOptionType::Enum: {
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const recomp::mods::ConfigOptionEnum &option_enum = std::get<recomp::mods::ConfigOptionEnum>(option.variant);
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ext_config_sub_menu->add_radio_option(option.name, option.description, option_enum.options);
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config_sub_menu->add_radio_option(option.name, option.description, option_enum.options);
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break;
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}
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case recomp::mods::ConfigOptionType::Number: {
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const recomp::mods::ConfigOptionNumber &option_number = std::get<recomp::mods::ConfigOptionNumber>(option.variant);
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ext_config_sub_menu->add_slider_option(option.name, option.description, option_number.min, option_number.max, option_number.step, option_number.percent);
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config_sub_menu->add_slider_option(option.name, option.description, option_number.min, option_number.max, option_number.step, option_number.percent);
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break;
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}
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case recomp::mods::ConfigOptionType::String: {
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ext_config_sub_menu->add_text_option(option.name, option.description);
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config_sub_menu->add_text_option(option.name, option.description);
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break;
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}
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default:
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@ -123,7 +133,15 @@ void ModMenu::mod_configure_requested() {
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}
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}
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ext_config_sub_menu->enter(mod_details[active_mod_index].mod_id);
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config_sub_menu->enter(mod_details[active_mod_index].mod_id);
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sub_menu_context.close();
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// Reopen the context that was open when this function was called.
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prev_context.open();
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// Hide the config menu and show the sub menu.
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recompui::hide_context(recompui::get_config_context_id());
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recompui::show_context(sub_menu_context, "");
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}
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}
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@ -194,6 +212,18 @@ ModMenu::ModMenu(Element *parent) : Element(parent) {
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} // this
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refresh_mods();
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context.close();
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sub_menu_context = recompui::create_context("assets/config_sub_menu.rml");
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sub_menu_context.open();
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Rml::ElementDocument* sub_menu_doc = sub_menu_context.get_document();
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Rml::Element* config_sub_menu_generic = sub_menu_doc->GetElementById("config_sub_menu");
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ElementConfigSubMenu* config_sub_menu_element = rmlui_dynamic_cast<ElementConfigSubMenu*>(config_sub_menu_generic);
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config_sub_menu = config_sub_menu_element->get_config_sub_menu_element();
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sub_menu_context.close();
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context.open();
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}
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ModMenu::~ModMenu() {
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@ -214,8 +244,4 @@ ElementModMenu::~ElementModMenu() {
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}
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void ElementModMenu::set_config_sub_menu(ConfigSubMenu *config_sub_menu) {
|
||||
mod_menu->set_config_sub_menu(config_sub_menu);
|
||||
}
|
||||
|
||||
} // namespace recompui
|
||||
|
@ -30,7 +30,6 @@ public:
|
||||
ModMenu(Element *parent);
|
||||
virtual ~ModMenu();
|
||||
void set_active_mod(int32_t mod_index);
|
||||
void set_config_sub_menu(ConfigSubMenu *config_sub_menu);
|
||||
private:
|
||||
void refresh_mods();
|
||||
void mod_toggled(bool enabled);
|
||||
@ -43,18 +42,18 @@ private:
|
||||
ModDetailsPanel *mod_details_panel = nullptr;
|
||||
Container *footer_container = nullptr;
|
||||
Button *refresh_button = nullptr;
|
||||
ConfigSubMenu *ext_config_sub_menu = nullptr;
|
||||
int32_t active_mod_index = -1;
|
||||
std::vector<ModEntry *> mod_entries;
|
||||
std::vector<recomp::mods::ModDetails> mod_details{};
|
||||
std::string game_mod_id;
|
||||
|
||||
ConfigSubMenu *config_sub_menu;
|
||||
};
|
||||
|
||||
class ElementModMenu : public Rml::Element {
|
||||
public:
|
||||
ElementModMenu(const Rml::String& tag);
|
||||
virtual ~ElementModMenu();
|
||||
void set_config_sub_menu(ConfigSubMenu *config_sub_menu);
|
||||
private:
|
||||
ModMenu *mod_menu;
|
||||
};
|
||||
|
@ -124,12 +124,24 @@ void recompui::register_event(UiEventListenerInstancer& listener, const std::str
|
||||
|
||||
Rml::Element* find_autofocus_element(Rml::Element* start) {
|
||||
Rml::Element* cur_element = start;
|
||||
Rml::Element* first_found = nullptr;
|
||||
|
||||
while (cur_element) {
|
||||
if (cur_element->HasAttribute("autofocus")) {
|
||||
break;
|
||||
}
|
||||
cur_element = RecompRml::FindNextTabElement(cur_element, true);
|
||||
// Track the first element that was found to know when we've wrapped around.
|
||||
if (!first_found) {
|
||||
first_found = cur_element;
|
||||
}
|
||||
// Stop searching if we found the first element again.
|
||||
else {
|
||||
if (cur_element == first_found) {
|
||||
// Return the first tab element as there was nothing marked with autofocus.
|
||||
return first_found;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return cur_element;
|
||||
@ -151,7 +163,6 @@ public:
|
||||
bool mouse_is_active_initialized = false;
|
||||
bool mouse_is_active = false;
|
||||
bool cont_is_active = false;
|
||||
bool submenu_is_active = false;
|
||||
bool await_stick_return_x = false;
|
||||
bool await_stick_return_y = false;
|
||||
int last_active_mouse_position[2] = {0, 0};
|
||||
@ -219,7 +230,9 @@ public:
|
||||
Rml::LoadFontFace(directory + face.filename, face.fallback_face);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void load_documents() {
|
||||
launcher_menu_controller->load_document(context);
|
||||
config_menu_controller->load_document(context);
|
||||
}
|
||||
@ -280,7 +293,7 @@ public:
|
||||
}
|
||||
|
||||
if (cont_is_active || non_mouse_interacted) {
|
||||
if (non_mouse_interacted && !submenu_is_active) {
|
||||
if (non_mouse_interacted) {
|
||||
auto focusedEl = current_document->GetFocusLeafNode();
|
||||
if (focusedEl == nullptr || RecompRml::CanFocusElement(focusedEl) != RecompRml::CanFocus::Yes) {
|
||||
Rml::Element* element = find_autofocus_element(current_document);
|
||||
@ -336,6 +349,13 @@ public:
|
||||
.takes_input = takes_input
|
||||
});
|
||||
|
||||
// auto& on_show = context.on_show;
|
||||
// if (on_show) {
|
||||
// context.open();
|
||||
// on_show();
|
||||
// context.close();
|
||||
// }
|
||||
|
||||
document->PullToFront();
|
||||
document->Show();
|
||||
}
|
||||
@ -404,6 +424,7 @@ void init_hook(RT64::RenderInterface* interface, RT64::RenderDevice* device) {
|
||||
std::locale::global(std::locale::classic());
|
||||
#endif
|
||||
ui_state = std::make_unique<UIState>(window, interface, device);
|
||||
ui_state->load_documents();
|
||||
}
|
||||
|
||||
moodycamel::ConcurrentQueue<SDL_Event> ui_event_queue{};
|
||||
@ -524,7 +545,7 @@ void draw_hook(RT64::RenderCommandList* command_list, RT64::RenderFramebuffer* s
|
||||
bool cont_interacted = false;
|
||||
bool kb_interacted = false;
|
||||
|
||||
bool config_was_open = recompui::is_context_open(recompui::get_config_context_id());
|
||||
bool config_was_open = recompui::is_context_open(recompui::get_config_context_id()) || recompui::is_context_open(recompui::get_config_sub_menu_context_id());
|
||||
|
||||
while (recompui::try_deque_event(cur_event)) {
|
||||
bool context_taking_input = recompui::is_context_taking_input();
|
||||
@ -743,3 +764,9 @@ bool recompui::is_any_context_open() {
|
||||
return ui_state->is_any_context_open();
|
||||
}
|
||||
|
||||
Rml::ElementDocument* recompui::load_document(const std::filesystem::path& path) {
|
||||
std::lock_guard lock{ui_state_mutex};
|
||||
|
||||
return ui_state->context->LoadDocument(path.string());
|
||||
}
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user