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update promptfont.h
This commit is contained in:
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@ -1,82 +1,872 @@
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#ifndef PROMPTFONT_H
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#define PROMPTFONT_H
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#define PF_KEYBOARD_LEFT "\u23F4"
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#define PF_KEYBOARD_UP "\u23F5"
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#define PF_KEYBOARD_RIGHT "\u23F6"
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#define PF_KEYBOARD_DOWN "\u23F7"
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#define PF_KEYBOARD_WASD "\u2423"
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#define PF_KEYBOARD_ARROWS "\u2424"
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#define PF_KEYBOARD_IJKL "\u2425"
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#define PF_KEYBOARD_FN "\u2426"
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#define PF_KEYBOARD_CONTROL "\u2427"
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#define PF_KEYBOARD_ALT "\u2428"
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#define PF_KEYBOARD_SHIFT "\u2429"
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#define PF_KEYBOARD_SUPER "\u242A"
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#define PF_KEYBOARD_TAB "\u242B"
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#define PF_KEYBOARD_CAPS "\u242C"
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#define PF_KEYBOARD_BACKSPACE "\u242D"
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#define PF_KEYBOARD_ENTER "\u242E"
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#define PF_KEYBOARD_ESCAPE "\u242F"
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#define PF_KEYBOARD_PRINT_SCREEN "\u2430"
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#define PF_KEYBOARD_SCROLL_LOCK "\u2431"
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#define PF_KEYBOARD_PAUSE "\u2432"
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#define PF_KEYBOARD_NUM_LOCK "\u2433"
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#define PF_KEYBOARD_INSERT "\u2434"
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#define PF_KEYBOARD_HOME "\u2435"
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#define PF_KEYBOARD_PAGE_UP "\u2436"
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#define PF_KEYBOARD_DELETE "\u2437"
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#define PF_KEYBOARD_END "\u2438"
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#define PF_KEYBOARD_PAGE_DOWN "\u2439"
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#define PF_KEYBOARD_SPACE "\u243A"
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#define PF_KEYBOARD_F1 "\u2460"
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#define PF_KEYBOARD_F2 "\u2461"
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#define PF_KEYBOARD_F3 "\u2462"
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#define PF_KEYBOARD_F4 "\u2463"
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#define PF_KEYBOARD_F5 "\u2464"
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#define PF_KEYBOARD_F6 "\u2465"
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#define PF_KEYBOARD_F7 "\u2466"
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#define PF_KEYBOARD_F8 "\u2467"
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#define PF_KEYBOARD_F9 "\u2468"
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#define PF_KEYBOARD_F10 "\u2469"
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#define PF_KEYBOARD_F11 "\u246A"
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#define PF_KEYBOARD_F12 "\u246B"
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#define PF_KEYBOARD_KEY "\u248F"
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#define PF_KEYBOARD_0 "\uFF10"
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#define PF_KEYBOARD_1 "\uFF11"
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#define PF_KEYBOARD_2 "\uFF12"
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#define PF_KEYBOARD_3 "\uFF13"
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#define PF_KEYBOARD_4 "\uFF14"
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#define PF_KEYBOARD_5 "\uFF15"
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#define PF_KEYBOARD_6 "\uFF16"
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#define PF_KEYBOARD_7 "\uFF17"
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#define PF_KEYBOARD_8 "\uFF18"
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#define PF_KEYBOARD_9 "\uFF19"
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#define PF_KEYBOARD_A "\uFF21"
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#define PF_KEYBOARD_B "\uFF22"
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#define PF_KEYBOARD_C "\uFF23"
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#define PF_KEYBOARD_D "\uFF24"
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#define PF_KEYBOARD_E "\uFF25"
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#define PF_KEYBOARD_F "\uFF26"
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#define PF_KEYBOARD_G "\uFF27"
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#define PF_KEYBOARD_H "\uFF28"
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#define PF_KEYBOARD_I "\uFF29"
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#define PF_KEYBOARD_J "\uFF2A"
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#define PF_KEYBOARD_K "\uFF2B"
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#define PF_KEYBOARD_L "\uFF2C"
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#define PF_KEYBOARD_M "\uFF2D"
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#define PF_KEYBOARD_N "\uFF2E"
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#define PF_KEYBOARD_O "\uFF2F"
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#define PF_KEYBOARD_P "\uFF30"
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#define PF_KEYBOARD_Q "\uFF31"
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#define PF_KEYBOARD_R "\uFF32"
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#define PF_KEYBOARD_S "\uFF33"
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#define PF_KEYBOARD_T "\uFF34"
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#define PF_KEYBOARD_U "\uFF35"
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#define PF_KEYBOARD_V "\uFF36"
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#define PF_KEYBOARD_W "\uFF37"
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#define PF_KEYBOARD_X "\uFF38"
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#define PF_KEYBOARD_Y "\uFF39"
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#define PF_KEYBOARD_Z "\uFF3A"
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// PromptFont by Yukari "Shinmera" Hafner, accessible at https://shinmera.com/promptfont
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#ifndef __PROMPTFONT_H__
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#define __PROMPTFONT_H__
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#define PF_ASCII_BANG "!"
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#define PF_ASCII_BANG_INT 0x00021
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#define PF_ASCII_DOUBLEQUOTE "\""
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#define PF_ASCII_DOUBLEQUOTE_INT 0x00022
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#define PF_ASCII_HASH "#"
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#define PF_ASCII_HASH_INT 0x00023
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#define PF_ASCII_DOLLAR "$"
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#define PF_ASCII_DOLLAR_INT 0x00024
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#define PF_ASCII_PERCENT "%"
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#define PF_ASCII_PERCENT_INT 0x00025
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#define PF_ASCII_AMPERSAND "&"
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#define PF_ASCII_AMPERSAND_INT 0x00026
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#define PF_ASCII_QUOTE "'"
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#define PF_ASCII_QUOTE_INT 0x00027
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#define PF_ASCII_OPEN_PAREN "("
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#define PF_ASCII_OPEN_PAREN_INT 0x00028
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#define PF_ASCII_CLOSE_PAREN ")"
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#define PF_ASCII_CLOSE_PAREN_INT 0x00029
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#define PF_ASCII_STAR "*"
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#define PF_ASCII_STAR_INT 0x0002A
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#define PF_ASCII_PLUS "+"
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#define PF_ASCII_PLUS_INT 0x0002B
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#define PF_ASCII_COMMA ","
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#define PF_ASCII_COMMA_INT 0x0002C
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#define PF_ASCII_DASH "-"
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#define PF_ASCII_DASH_INT 0x0002D
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#define PF_ASCII_PERIOD "."
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#define PF_ASCII_PERIOD_INT 0x0002E
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#define PF_ASCII_SLASH "/"
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#define PF_ASCII_SLASH_INT 0x0002F
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#define PF_ASCII_0 "0"
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#define PF_ASCII_0_INT 0x00030
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#define PF_ASCII_1 "1"
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#define PF_ASCII_1_INT 0x00031
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#define PF_ASCII_2 "2"
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#define PF_ASCII_2_INT 0x00032
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#define PF_ASCII_3 "3"
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#define PF_ASCII_3_INT 0x00033
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#define PF_ASCII_4 "4"
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#define PF_ASCII_4_INT 0x00034
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#define PF_ASCII_5 "5"
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#define PF_ASCII_5_INT 0x00035
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#define PF_ASCII_6 "6"
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#define PF_ASCII_6_INT 0x00036
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#define PF_ASCII_7 "7"
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#define PF_ASCII_7_INT 0x00037
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#define PF_ASCII_8 "8"
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#define PF_ASCII_8_INT 0x00038
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#define PF_ASCII_9 "9"
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#define PF_ASCII_9_INT 0x00039
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#define PF_ASCII_COLON ":"
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#define PF_ASCII_COLON_INT 0x0003A
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#define PF_ASCII_SEMICOLON ";"
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#define PF_ASCII_SEMICOLON_INT 0x0003B
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#define PF_ASCII_OPEN_CARET "<"
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#define PF_ASCII_OPEN_CARET_INT 0x0003C
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#define PF_ASCII_EQUALS "="
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#define PF_ASCII_EQUALS_INT 0x0003D
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#define PF_ASCII_CLOSE_CARET ">"
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#define PF_ASCII_CLOSE_CARET_INT 0x0003E
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#define PF_ASCII_QUESTION "?"
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#define PF_ASCII_QUESTION_INT 0x0003F
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#define PF_ASCII_AT "@"
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#define PF_ASCII_AT_INT 0x00040
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#define PF_ASCII_UPPER_A "A"
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#define PF_ASCII_UPPER_A_INT 0x00041
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#define PF_ASCII_UPPER_B "B"
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#define PF_ASCII_UPPER_B_INT 0x00042
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#define PF_ASCII_UPPER_C "C"
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#define PF_ASCII_UPPER_C_INT 0x00043
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#define PF_ASCII_UPPER_D "D"
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#define PF_ASCII_UPPER_D_INT 0x00044
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#define PF_ASCII_UPPER_E "E"
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#define PF_ASCII_UPPER_E_INT 0x00045
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#define PF_ASCII_UPPER_F "F"
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#define PF_ASCII_UPPER_F_INT 0x00046
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#define PF_ASCII_UPPER_G "G"
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#define PF_ASCII_UPPER_G_INT 0x00047
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#define PF_ASCII_UPPER_H "H"
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#define PF_ASCII_UPPER_H_INT 0x00048
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#define PF_ASCII_UPPER_I "I"
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#define PF_ASCII_UPPER_I_INT 0x00049
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#define PF_ASCII_UPPER_J "J"
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#define PF_ASCII_UPPER_J_INT 0x0004A
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#define PF_ASCII_UPPER_K "K"
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#define PF_ASCII_UPPER_K_INT 0x0004B
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#define PF_ASCII_UPPER_L "L"
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#define PF_ASCII_UPPER_L_INT 0x0004C
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#define PF_ASCII_UPPER_M "M"
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#define PF_ASCII_UPPER_M_INT 0x0004D
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#define PF_ASCII_UPPER_N "N"
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#define PF_ASCII_UPPER_N_INT 0x0004E
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#define PF_ASCII_UPPER_O "O"
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#define PF_ASCII_UPPER_O_INT 0x0004F
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#define PF_ASCII_UPPER_P "P"
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#define PF_ASCII_UPPER_P_INT 0x00050
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#define PF_ASCII_UPPER_Q "Q"
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#define PF_ASCII_UPPER_Q_INT 0x00051
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#define PF_ASCII_UPPER_R "R"
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#define PF_ASCII_UPPER_R_INT 0x00052
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#define PF_ASCII_UPPER_S "S"
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#define PF_ASCII_UPPER_S_INT 0x00053
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#define PF_ASCII_UPPER_T "T"
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#define PF_ASCII_UPPER_T_INT 0x00054
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#define PF_ASCII_UPPER_U "U"
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#define PF_ASCII_UPPER_U_INT 0x00055
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#define PF_ASCII_UPPER_V "V"
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#define PF_ASCII_UPPER_V_INT 0x00056
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#define PF_ASCII_UPPER_W "W"
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#define PF_ASCII_UPPER_W_INT 0x00057
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#define PF_ASCII_UPPER_X "X"
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#define PF_ASCII_UPPER_X_INT 0x00058
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#define PF_ASCII_UPPER_Y "Y"
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#define PF_ASCII_UPPER_Y_INT 0x00059
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#define PF_ASCII_UPPER_Z "Z"
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#define PF_ASCII_UPPER_Z_INT 0x0005A
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#define PF_ASCII_OPEN_BRACKET "["
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#define PF_ASCII_OPEN_BRACKET_INT 0x0005B
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#define PF_ASCII_BACKSLASH "\\"
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#define PF_ASCII_BACKSLASH_INT 0x0005C
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#define PF_ASCII_CLOSE_BRACKET "]"
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#define PF_ASCII_CLOSE_BRACKET_INT 0x0005D
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#define PF_ASCII_CARET "^"
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#define PF_ASCII_CARET_INT 0x0005E
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#define PF_ASCII_UNDERSCORE "_"
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#define PF_ASCII_UNDERSCORE_INT 0x0005F
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#define PF_ASCII_BACKTICK "`"
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#define PF_ASCII_BACKTICK_INT 0x00060
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#define PF_ASCII_LOWER_A "a"
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#define PF_ASCII_LOWER_A_INT 0x00061
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#define PF_ASCII_LOWER_B "b"
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#define PF_ASCII_LOWER_B_INT 0x00062
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#define PF_ASCII_LOWER_C "c"
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#define PF_ASCII_LOWER_C_INT 0x00063
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#define PF_ASCII_LOWER_D "d"
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#define PF_ASCII_LOWER_D_INT 0x00064
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#define PF_ASCII_LOWER_E "e"
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#define PF_ASCII_LOWER_E_INT 0x00065
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#define PF_ASCII_LOWER_F "f"
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#define PF_ASCII_LOWER_F_INT 0x00066
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#define PF_ASCII_LOWER_G "g"
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#define PF_ASCII_LOWER_G_INT 0x00067
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#define PF_ASCII_LOWER_H "h"
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#define PF_ASCII_LOWER_H_INT 0x00068
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#define PF_ASCII_LOWER_I "i"
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#define PF_ASCII_LOWER_I_INT 0x00069
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#define PF_ASCII_LOWER_J "j"
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#define PF_ASCII_LOWER_J_INT 0x0006A
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#define PF_ASCII_LOWER_K "k"
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#define PF_ASCII_LOWER_K_INT 0x0006B
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#define PF_ASCII_LOWER_L "l"
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#define PF_ASCII_LOWER_L_INT 0x0006C
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#define PF_ASCII_LOWER_M "m"
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#define PF_ASCII_LOWER_M_INT 0x0006D
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#define PF_ASCII_LOWER_N "n"
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#define PF_ASCII_LOWER_N_INT 0x0006E
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#define PF_ASCII_LOWER_O "o"
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#define PF_ASCII_LOWER_O_INT 0x0006F
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#define PF_ASCII_LOWER_P "p"
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#define PF_ASCII_LOWER_P_INT 0x00070
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#define PF_ASCII_LOWER_Q "q"
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#define PF_ASCII_LOWER_Q_INT 0x00071
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#define PF_ASCII_LOWER_R "r"
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#define PF_ASCII_LOWER_R_INT 0x00072
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#define PF_ASCII_LOWER_S "s"
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#define PF_ASCII_LOWER_S_INT 0x00073
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#define PF_ASCII_LOWER_T "t"
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#define PF_ASCII_LOWER_T_INT 0x00074
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#define PF_ASCII_LOWER_U "u"
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#define PF_ASCII_LOWER_U_INT 0x00075
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#define PF_ASCII_LOWER_V "v"
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#define PF_ASCII_LOWER_V_INT 0x00076
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#define PF_ASCII_LOWER_W "w"
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#define PF_ASCII_LOWER_W_INT 0x00077
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#define PF_ASCII_LOWER_X "x"
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#define PF_ASCII_LOWER_X_INT 0x00078
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#define PF_ASCII_LOWER_Y "y"
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#define PF_ASCII_LOWER_Y_INT 0x00079
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#define PF_ASCII_LOWER_Z "z"
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#define PF_ASCII_LOWER_Z_INT 0x0007A
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#define PF_ASCII_OPEN_BRACE "{"
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#define PF_ASCII_OPEN_BRACE_INT 0x0007B
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#define PF_ASCII_BAR "|"
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#define PF_ASCII_BAR_INT 0x0007C
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#define PF_ASCII_CLOSE_BRACE "}"
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#define PF_ASCII_CLOSE_BRACE_INT 0x0007D
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#define PF_ASCII_TILDE "~"
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#define PF_ASCII_TILDE_INT 0x0007E
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#define PF_ICON_EXCHANGE "↔"
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#define PF_ICON_EXCHANGE_INT 0x02194
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#define PF_ICON_REVERSE "↕"
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#define PF_ICON_REVERSE_INT 0x02195
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#define PF_XBOX_LEFT_TRIGGER "↖"
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#define PF_XBOX_LEFT_TRIGGER_INT 0x02196
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#define PF_XBOX_RIGHT_TRIGGER "↗"
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#define PF_XBOX_RIGHT_TRIGGER_INT 0x02197
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#define PF_XBOX_LEFT_SHOULDER "↘"
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#define PF_XBOX_LEFT_SHOULDER_INT 0x02198
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#define PF_XBOX_RIGHT_SHOULDER "↙"
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#define PF_XBOX_RIGHT_SHOULDER_INT 0x02199
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#define PF_NINTENDO_LEFT_TRIGGER "↚"
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#define PF_NINTENDO_LEFT_TRIGGER_INT 0x0219A
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#define PF_NINTENDO_RIGHT_TRIGGER "↛"
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#define PF_NINTENDO_RIGHT_TRIGGER_INT 0x0219B
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#define PF_NINTENDO_LEFT_SHOULDER "↜"
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#define PF_NINTENDO_LEFT_SHOULDER_INT 0x0219C
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#define PF_NINTENDO_RIGHT_SHOULDER "↝"
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#define PF_NINTENDO_RIGHT_SHOULDER_INT 0x0219D
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#define PF_DPAD_LEFT "↞"
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#define PF_DPAD_LEFT_INT 0x0219E
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#define PF_DPAD_UP "↟"
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#define PF_DPAD_UP_INT 0x0219F
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#define PF_DPAD_RIGHT "↠"
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#define PF_DPAD_RIGHT_INT 0x021A0
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#define PF_DPAD_DOWN "↡"
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#define PF_DPAD_DOWN_INT 0x021A1
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#define PF_DPAD_LEFT_RIGHT "↢"
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#define PF_DPAD_LEFT_RIGHT_INT 0x021A2
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#define PF_DPAD_UP_DOWN "↣"
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#define PF_DPAD_UP_DOWN_INT 0x021A3
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#define PF_GAMEPAD_X "↤"
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#define PF_GAMEPAD_X_INT 0x021A4
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#define PF_GAMEPAD_Y "↥"
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#define PF_GAMEPAD_Y_INT 0x021A5
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#define PF_GAMEPAD_B "↦"
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#define PF_GAMEPAD_B_INT 0x021A6
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#define PF_GAMEPAD_A "↧"
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#define PF_GAMEPAD_A_INT 0x021A7
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#define PF_ANALOG_L_CLOCKWISE "↩"
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#define PF_ANALOG_L_CLOCKWISE_INT 0x021A9
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#define PF_ANALOG_L_COUNTER "↪"
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#define PF_ANALOG_L_COUNTER_INT 0x021AA
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#define PF_ANALOG_R_CLOCKWISE "↫"
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#define PF_ANALOG_R_CLOCKWISE_INT 0x021AB
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#define PF_ANALOG_R_COUNTER "↬"
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#define PF_ANALOG_R_COUNTER_INT 0x021AC
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#define PF_ANALOG_LR_BLOCKWISE "↭"
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#define PF_ANALOG_LR_BLOCKWISE_INT 0x021AD
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#define PF_ANALOG_LR_COUNTER "↮"
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#define PF_ANALOG_LR_COUNTER_INT 0x021AE
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#define PF_SONY_LEFT_SHOULDER "↰"
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#define PF_SONY_LEFT_SHOULDER_INT 0x021B0
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#define PF_SONY_RIGHT_SHOULDER "↱"
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#define PF_SONY_RIGHT_SHOULDER_INT 0x021B1
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#define PF_SONY_LEFT_TRIGGER "↲"
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#define PF_SONY_LEFT_TRIGGER_INT 0x021B2
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#define PF_SONY_RIGHT_TRIGGER "↳"
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#define PF_SONY_RIGHT_TRIGGER_INT 0x021B3
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#define PF_DPAD_LEFT_DOWN "↴"
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#define PF_DPAD_LEFT_DOWN_INT 0x021B4
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#define PF_GAMEPAD_UP_RIGHT "↵"
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#define PF_GAMEPAD_UP_RIGHT_INT 0x021B5
|
||||
#define PF_ANALOG_CLOCKWISE "↶"
|
||||
#define PF_ANALOG_CLOCKWISE_INT 0x021B6
|
||||
#define PF_ANALOG_COUNTER "↷"
|
||||
#define PF_ANALOG_COUNTER_INT 0x021B7
|
||||
#define PF_ANALOG_CLICK "↹"
|
||||
#define PF_ANALOG_CLICK_INT 0x021B9
|
||||
#define PF_ANALOG_L_CLICK "↺"
|
||||
#define PF_ANALOG_L_CLICK_INT 0x021BA
|
||||
#define PF_ANALOG_R_CLICK "↻"
|
||||
#define PF_ANALOG_R_CLICK_INT 0x021BB
|
||||
#define PF_ANALOG_L_LEFT "↼"
|
||||
#define PF_ANALOG_L_LEFT_INT 0x021BC
|
||||
#define PF_ANALOG_R_LEFT "↽"
|
||||
#define PF_ANALOG_R_LEFT_INT 0x021BD
|
||||
#define PF_ANALOG_L_UP "↾"
|
||||
#define PF_ANALOG_L_UP_INT 0x021BE
|
||||
#define PF_ANALOG_R_UP "↿"
|
||||
#define PF_ANALOG_R_UP_INT 0x021BF
|
||||
#define PF_ANALOG_L_RIGHT "⇀"
|
||||
#define PF_ANALOG_L_RIGHT_INT 0x021C0
|
||||
#define PF_ANALOG_R_RIGHT "⇁"
|
||||
#define PF_ANALOG_R_RIGHT_INT 0x021C1
|
||||
#define PF_ANALOG_L_DOWN "⇂"
|
||||
#define PF_ANALOG_L_DOWN_INT 0x021C2
|
||||
#define PF_ANALOG_R_DOWN "⇃"
|
||||
#define PF_ANALOG_R_DOWN_INT 0x021C3
|
||||
#define PF_ANALOG_L_LEFT_RIGHT "⇄"
|
||||
#define PF_ANALOG_L_LEFT_RIGHT_INT 0x021C4
|
||||
#define PF_ANALOG_L_UP_DOWN "⇅"
|
||||
#define PF_ANALOG_L_UP_DOWN_INT 0x021C5
|
||||
#define PF_ANALOG_R_LEFT_RIGHT "⇆"
|
||||
#define PF_ANALOG_R_LEFT_RIGHT_INT 0x021C6
|
||||
#define PF_ANALOG_LEFT "⇇"
|
||||
#define PF_ANALOG_LEFT_INT 0x021C7
|
||||
#define PF_ANALOG_UP "⇈"
|
||||
#define PF_ANALOG_UP_INT 0x021C8
|
||||
#define PF_ANALOG_RIGHT "⇉"
|
||||
#define PF_ANALOG_RIGHT_INT 0x021C9
|
||||
#define PF_ANALOG_DOWN "⇊"
|
||||
#define PF_ANALOG_DOWN_INT 0x021CA
|
||||
#define PF_ANALOG_L "⇋"
|
||||
#define PF_ANALOG_L_INT 0x021CB
|
||||
#define PF_ANALOG_R "⇌"
|
||||
#define PF_ANALOG_R_INT 0x021CC
|
||||
#define PF_DPAD "⇎"
|
||||
#define PF_DPAD_INT 0x021CE
|
||||
#define PF_XBOX_X "⇐"
|
||||
#define PF_XBOX_X_INT 0x021D0
|
||||
#define PF_XBOX_Y "⇑"
|
||||
#define PF_XBOX_Y_INT 0x021D1
|
||||
#define PF_XBOX_B "⇒"
|
||||
#define PF_XBOX_B_INT 0x021D2
|
||||
#define PF_XBOX_A "⇓"
|
||||
#define PF_XBOX_A_INT 0x021D3
|
||||
#define PF_ANALOG_LEFT_RIGHT "⇔"
|
||||
#define PF_ANALOG_LEFT_RIGHT_INT 0x021D4
|
||||
#define PF_ANALOG_UP_DOWN "⇕"
|
||||
#define PF_ANALOG_UP_DOWN_INT 0x021D5
|
||||
#define PF_ANALOG_UP_LEFT "⇖"
|
||||
#define PF_ANALOG_UP_LEFT_INT 0x021D6
|
||||
#define PF_ANALOG_UP_RIGHT "⇗"
|
||||
#define PF_ANALOG_UP_RIGHT_INT 0x021D7
|
||||
#define PF_ANALOG_DOWN_RIGHT "⇘"
|
||||
#define PF_ANALOG_DOWN_RIGHT_INT 0x021D8
|
||||
#define PF_ANALOG_DOWN_LEFT "⇙"
|
||||
#define PF_ANALOG_DOWN_LEFT_INT 0x021D9
|
||||
#define PF_ANALOG_L_TOUCH "⇚"
|
||||
#define PF_ANALOG_L_TOUCH_INT 0x021DA
|
||||
#define PF_ANALOG_R_TOUCH "⇛"
|
||||
#define PF_ANALOG_R_TOUCH_INT 0x021DB
|
||||
#define PF_XBOX_LEFT_TRIGGER_PULL "⇜"
|
||||
#define PF_XBOX_LEFT_TRIGGER_PULL_INT 0x021DC
|
||||
#define PF_XBOX_RIGHT_TRIGGER_PULL "⇝"
|
||||
#define PF_XBOX_RIGHT_TRIGGER_PULL_INT 0x021DD
|
||||
#define PF_DPAD_RIGHT_DOWN "⇞"
|
||||
#define PF_DPAD_RIGHT_DOWN_INT 0x021DE
|
||||
#define PF_DUPAD_LEFT_UP "⇟"
|
||||
#define PF_DUPAD_LEFT_UP_INT 0x021DF
|
||||
#define PF_SONY_X "⇠"
|
||||
#define PF_SONY_X_INT 0x021E0
|
||||
#define PF_SONY_Y "⇡"
|
||||
#define PF_SONY_Y_INT 0x021E1
|
||||
#define PF_SONY_B "⇢"
|
||||
#define PF_SONY_B_INT 0x021E2
|
||||
#define PF_SONY_A "⇣"
|
||||
#define PF_SONY_A_INT 0x021E3
|
||||
#define PF_STEAM_MENU "⇤"
|
||||
#define PF_STEAM_MENU_INT 0x021E4
|
||||
#define PF_STEAM_OPTIONS "⇥"
|
||||
#define PF_STEAM_OPTIONS_INT 0x021E5
|
||||
#define PF_SONY_SHARE "⇦"
|
||||
#define PF_SONY_SHARE_INT 0x021E6
|
||||
#define PF_SONY_TOUCHPAD "⇧"
|
||||
#define PF_SONY_TOUCHPAD_INT 0x021E7
|
||||
#define PF_SONY_OPTIONS "⇨"
|
||||
#define PF_SONY_OPTIONS_INT 0x021E8
|
||||
#define PF_NINTENDO_BUTTON_Z "⇩"
|
||||
#define PF_NINTENDO_BUTTON_Z_INT 0x021E9
|
||||
#define PF_NINTENDO_TRIGGER_Z "⇪"
|
||||
#define PF_NINTENDO_TRIGGER_Z_INT 0x021EA
|
||||
#define PF_NINTENDO_C "⇫"
|
||||
#define PF_NINTENDO_C_INT 0x021EB
|
||||
#define PF_NINTENDO_Z "⇬"
|
||||
#define PF_NINTENDO_Z_INT 0x021EC
|
||||
#define PF_NINTENDO_1 "⇭"
|
||||
#define PF_NINTENDO_1_INT 0x021ED
|
||||
#define PF_NINTENDO_2 "⇮"
|
||||
#define PF_NINTENDO_2_INT 0x021EE
|
||||
#define PF_ANALOG_L_ANY "⇱"
|
||||
#define PF_ANALOG_L_ANY_INT 0x021F1
|
||||
#define PF_ANALOG_R_ANY "⇲"
|
||||
#define PF_ANALOG_R_ANY_INT 0x021F2
|
||||
#define PF_ANALOG_ANY "⇳"
|
||||
#define PF_ANALOG_ANY_INT 0x021F3
|
||||
#define PF_ANALOG_R_UP_DOWN "⇵"
|
||||
#define PF_ANALOG_R_UP_DOWN_INT 0x021F5
|
||||
#define PF_GAMEPAD_SELECT "⇷"
|
||||
#define PF_GAMEPAD_SELECT_INT 0x021F7
|
||||
#define PF_GAMEPAD_START "⇸"
|
||||
#define PF_GAMEPAD_START_INT 0x021F8
|
||||
#define PF_GAMEPAD_HOME "⇹"
|
||||
#define PF_GAMEPAD_HOME_INT 0x021F9
|
||||
#define PF_XBOX_VIEW "⇺"
|
||||
#define PF_XBOX_VIEW_INT 0x021FA
|
||||
#define PF_XBOX_MENU "⇻"
|
||||
#define PF_XBOX_MENU_INT 0x021FB
|
||||
#define PF_NINTENDO_MINUS "⇽"
|
||||
#define PF_NINTENDO_MINUS_INT 0x021FD
|
||||
#define PF_NINTENDO_PLUS "⇾"
|
||||
#define PF_NINTENDO_PLUS_INT 0x021FE
|
||||
#define PF_NINTENDO_DPAD_LEFT "⇿"
|
||||
#define PF_NINTENDO_DPAD_LEFT_INT 0x021FF
|
||||
#define PF_NINTENDO_DPAD_UP "∀"
|
||||
#define PF_NINTENDO_DPAD_UP_INT 0x02200
|
||||
#define PF_NINTENDO_DPAD_RIGHT "∁"
|
||||
#define PF_NINTENDO_DPAD_RIGHT_INT 0x02201
|
||||
#define PF_NINTENDO_DPAD_DOWN "∂"
|
||||
#define PF_NINTENDO_DPAD_DOWN_INT 0x02202
|
||||
#define PF_NINTENDO_JOYCON_SL "∃"
|
||||
#define PF_NINTENDO_JOYCON_SL_INT 0x02203
|
||||
#define PF_NINTENDO_JOYCON_SR "∄"
|
||||
#define PF_NINTENDO_JOYCON_SR_INT 0x02204
|
||||
#define PF_LEGION_SETTINGS "∅"
|
||||
#define PF_LEGION_SETTINGS_INT 0x02205
|
||||
#define PF_SONY_DUALSENSE_SHARE "∆"
|
||||
#define PF_SONY_DUALSENSE_SHARE_INT 0x02206
|
||||
#define PF_SONY_DUALSENSE_TOUCHPAD "∇"
|
||||
#define PF_SONY_DUALSENSE_TOUCHPAD_INT 0x02207
|
||||
#define PF_SONY_DUALSENSE_OPTIONS "∈"
|
||||
#define PF_SONY_DUALSENSE_OPTIONS_INT 0x02208
|
||||
#define PF_AYANEO_LC "∉"
|
||||
#define PF_AYANEO_LC_INT 0x02209
|
||||
#define PF_AYANEO_RC "∊"
|
||||
#define PF_AYANEO_RC_INT 0x0220A
|
||||
#define PF_AYANEO_WAVE "∋"
|
||||
#define PF_AYANEO_WAVE_INT 0x0220B
|
||||
#define PF_AYANEO_HOME "∌"
|
||||
#define PF_AYANEO_HOME_INT 0x0220C
|
||||
#define PF_AYANEO_LCC "∍"
|
||||
#define PF_AYANEO_LCC_INT 0x0220D
|
||||
#define PF_GPD_C1 "∎"
|
||||
#define PF_GPD_C1_INT 0x0220E
|
||||
#define PF_GPD_C2 "∏"
|
||||
#define PF_GPD_C2_INT 0x0220F
|
||||
#define PF_ONEXPLAYER_KEYBOARD "∐"
|
||||
#define PF_ONEXPLAYER_KEYBOARD_INT 0x02210
|
||||
#define PF_ONEXPLAYER_TURBO "∑"
|
||||
#define PF_ONEXPLAYER_TURBO_INT 0x02211
|
||||
#define PF_GAMEPAD_M1 "−"
|
||||
#define PF_GAMEPAD_M1_INT 0x02212
|
||||
#define PF_GAMEPAD_M2 "∓"
|
||||
#define PF_GAMEPAD_M2_INT 0x02213
|
||||
#define PF_GAMEPAD_M3 "∔"
|
||||
#define PF_GAMEPAD_M3_INT 0x02214
|
||||
#define PF_GAMEPAD_Y1 "∕"
|
||||
#define PF_GAMEPAD_Y1_INT 0x02215
|
||||
#define PF_GAMEPAD_Y2 "∖"
|
||||
#define PF_GAMEPAD_Y2_INT 0x02216
|
||||
#define PF_GAMEPAD_Y3 "∗"
|
||||
#define PF_GAMEPAD_Y3_INT 0x02217
|
||||
#define PF_ONEXPLAYER_FUNCTION "∘"
|
||||
#define PF_ONEXPLAYER_FUNCTION_INT 0x02218
|
||||
#define PF_ONEXPLAYER_HOME "∙"
|
||||
#define PF_ONEXPLAYER_HOME_INT 0x02219
|
||||
#define PF_TRACKPAD_L_ANY "≤"
|
||||
#define PF_TRACKPAD_L_ANY_INT 0x02264
|
||||
#define PF_TRACKPAD_R_ANY "≥"
|
||||
#define PF_TRACKPAD_R_ANY_INT 0x02265
|
||||
#define PF_TRACKPAD_L_CLICK "≦"
|
||||
#define PF_TRACKPAD_L_CLICK_INT 0x02266
|
||||
#define PF_TRACKPAD_R_CLICK "≧"
|
||||
#define PF_TRACKPAD_R_CLICK_INT 0x02267
|
||||
#define PF_TRACKPAD_L_TOUCH "≨"
|
||||
#define PF_TRACKPAD_L_TOUCH_INT 0x02268
|
||||
#define PF_TRACKPAD_R_TOUCH "≩"
|
||||
#define PF_TRACKPAD_R_TOUCH_INT 0x02269
|
||||
#define PF_TRACKPAD_L_LEFT "≮"
|
||||
#define PF_TRACKPAD_L_LEFT_INT 0x0226E
|
||||
#define PF_TRACKPAD_R_LEFT "≯"
|
||||
#define PF_TRACKPAD_R_LEFT_INT 0x0226F
|
||||
#define PF_TRACKPAD_L_UP "≰"
|
||||
#define PF_TRACKPAD_L_UP_INT 0x02270
|
||||
#define PF_TRACKPAD_R_UP "≱"
|
||||
#define PF_TRACKPAD_R_UP_INT 0x02271
|
||||
#define PF_TRACKPAD_L_RIGHT "≲"
|
||||
#define PF_TRACKPAD_L_RIGHT_INT 0x02272
|
||||
#define PF_TRACKPAD_R_RIGHT "≳"
|
||||
#define PF_TRACKPAD_R_RIGHT_INT 0x02273
|
||||
#define PF_TRACKPAD_L_DOWN "≴"
|
||||
#define PF_TRACKPAD_L_DOWN_INT 0x02274
|
||||
#define PF_TRACKPAD_R_DOWN "≵"
|
||||
#define PF_TRACKPAD_R_DOWN_INT 0x02275
|
||||
#define PF_GAMEPAD_L4 "≶"
|
||||
#define PF_GAMEPAD_L4_INT 0x02276
|
||||
#define PF_GAMEPAD_R4 "≷"
|
||||
#define PF_GAMEPAD_R4_INT 0x02277
|
||||
#define PF_GAMEPAD_L5 "≸"
|
||||
#define PF_GAMEPAD_L5_INT 0x02278
|
||||
#define PF_GAMEPAD_R5 "≹"
|
||||
#define PF_GAMEPAD_R5_INT 0x02279
|
||||
#define PF_XBOX_DPAD_LEFT "≺"
|
||||
#define PF_XBOX_DPAD_LEFT_INT 0x0227A
|
||||
#define PF_XBOX_DPAD_UP "≻"
|
||||
#define PF_XBOX_DPAD_UP_INT 0x0227B
|
||||
#define PF_XBOX_DPAD_RIGHT "≼"
|
||||
#define PF_XBOX_DPAD_RIGHT_INT 0x0227C
|
||||
#define PF_XBOX_DPAD_DOWN "≽"
|
||||
#define PF_XBOX_DPAD_DOWN_INT 0x0227D
|
||||
#define PF_XBOX_DEPAD_LEFT_RIGHT "≾"
|
||||
#define PF_XBOX_DEPAD_LEFT_RIGHT_INT 0x0227E
|
||||
#define PF_XBOX_DPAD_UP_DOWN "≿"
|
||||
#define PF_XBOX_DPAD_UP_DOWN_INT 0x0227F
|
||||
#define PF_XBOX_DPAD_LEFT_UP "⊀"
|
||||
#define PF_XBOX_DPAD_LEFT_UP_INT 0x02280
|
||||
#define PF_XBOX_DPAD_RIGHT_UP "⊁"
|
||||
#define PF_XBOX_DPAD_RIGHT_UP_INT 0x02281
|
||||
#define PF_XBOX_DPAD_LEFT_DOWN "⊂"
|
||||
#define PF_XBOX_DPAD_LEFT_DOWN_INT 0x02282
|
||||
#define PF_XBOX_DPAD_RIGHT_DOWN "⊃"
|
||||
#define PF_XBOX_DPAD_RIGHT_DOWN_INT 0x02283
|
||||
#define PF_XBOX_DPAD "⊄"
|
||||
#define PF_XBOX_DPAD_INT 0x02284
|
||||
#define PF_ICON_PIN "⌖"
|
||||
#define PF_ICON_PIN_INT 0x02316
|
||||
#define PF_ANDROID_TABS "⏍"
|
||||
#define PF_ANDROID_TABS_INT 0x023CD
|
||||
#define PF_ANDROID_BACK "⏎"
|
||||
#define PF_ANDROID_BACK_INT 0x023CE
|
||||
#define PF_ANDROID_HOME "⏏"
|
||||
#define PF_ANDROID_HOME_INT 0x023CF
|
||||
#define PF_ANDROID_HORIZONTAL_DOTS "⏐"
|
||||
#define PF_ANDROID_HORIZONTAL_DOTS_INT 0x023D0
|
||||
#define PF_ANDROID_VERTICAL_DOTS "⏑"
|
||||
#define PF_ANDROID_VERTICAL_DOTS_INT 0x023D1
|
||||
#define PF_ANDROID_HAMBURGER_MENU "⏒"
|
||||
#define PF_ANDROID_HAMBURGER_MENU_INT 0x023D2
|
||||
#define PF_KEYBOARD_LEFT "⏴"
|
||||
#define PF_KEYBOARD_LEFT_INT 0x023F4
|
||||
#define PF_KEYBOARD_UP "⏵"
|
||||
#define PF_KEYBOARD_UP_INT 0x023F5
|
||||
#define PF_KEYBOARD_RIGHT "⏶"
|
||||
#define PF_KEYBOARD_RIGHT_INT 0x023F6
|
||||
#define PF_KEYBOARD_DOWN "⏷"
|
||||
#define PF_KEYBOARD_DOWN_INT 0x023F7
|
||||
#define PF_KEYBOARD_WASD "␣"
|
||||
#define PF_KEYBOARD_WASD_INT 0x02423
|
||||
#define PF_KEYBOARD_ARROWS ""
|
||||
#define PF_KEYBOARD_ARROWS_INT 0x02424
|
||||
#define PF_KEYBOARD_IJKL "␥"
|
||||
#define PF_KEYBOARD_IJKL_INT 0x02425
|
||||
#define PF_KEYBOARD_FN "␦"
|
||||
#define PF_KEYBOARD_FN_INT 0x02426
|
||||
#define PF_KEYBOARD_CONTROL ""
|
||||
#define PF_KEYBOARD_CONTROL_INT 0x02427
|
||||
#define PF_KEYBOARD_ALT ""
|
||||
#define PF_KEYBOARD_ALT_INT 0x02428
|
||||
#define PF_KEYBOARD_SHIFT ""
|
||||
#define PF_KEYBOARD_SHIFT_INT 0x02429
|
||||
#define PF_KEYBOARD_SUPER ""
|
||||
#define PF_KEYBOARD_SUPER_INT 0x0242A
|
||||
#define PF_KEYBOARD_TAB ""
|
||||
#define PF_KEYBOARD_TAB_INT 0x0242B
|
||||
#define PF_KEYBOARD_CAPS ""
|
||||
#define PF_KEYBOARD_CAPS_INT 0x0242C
|
||||
#define PF_KEYBOARD_BACKSPACE ""
|
||||
#define PF_KEYBOARD_BACKSPACE_INT 0x0242D
|
||||
#define PF_KEYBOARD_ENTER ""
|
||||
#define PF_KEYBOARD_ENTER_INT 0x0242E
|
||||
#define PF_KEYBOARD_ESCAPE ""
|
||||
#define PF_KEYBOARD_ESCAPE_INT 0x0242F
|
||||
#define PF_KEYBOARD_PRINT_SCREEN ""
|
||||
#define PF_KEYBOARD_PRINT_SCREEN_INT 0x02430
|
||||
#define PF_KEYBOARD_SCROLL_LOCK ""
|
||||
#define PF_KEYBOARD_SCROLL_LOCK_INT 0x02431
|
||||
#define PF_KEYBOARD_PAUSE ""
|
||||
#define PF_KEYBOARD_PAUSE_INT 0x02432
|
||||
#define PF_KEYBOARD_NUM_LOCK ""
|
||||
#define PF_KEYBOARD_NUM_LOCK_INT 0x02433
|
||||
#define PF_KEYBOARD_INSERT ""
|
||||
#define PF_KEYBOARD_INSERT_INT 0x02434
|
||||
#define PF_KEYBOARD_HOME ""
|
||||
#define PF_KEYBOARD_HOME_INT 0x02435
|
||||
#define PF_KEYBOARD_PAGE_UP ""
|
||||
#define PF_KEYBOARD_PAGE_UP_INT 0x02436
|
||||
#define PF_KEYBOARD_DELETE ""
|
||||
#define PF_KEYBOARD_DELETE_INT 0x02437
|
||||
#define PF_KEYBOARD_END ""
|
||||
#define PF_KEYBOARD_END_INT 0x02438
|
||||
#define PF_KEYBOARD_PAGE_DOWN ""
|
||||
#define PF_KEYBOARD_PAGE_DOWN_INT 0x02439
|
||||
#define PF_KEYBOARD_SPACE ""
|
||||
#define PF_KEYBOARD_SPACE_INT 0x0243A
|
||||
#define PF_DEVICE_GAMEPAD ""
|
||||
#define PF_DEVICE_GAMEPAD_INT 0x0243C
|
||||
#define PF_DEVICE_KEYBOARD ""
|
||||
#define PF_DEVICE_KEYBOARD_INT 0x0243D
|
||||
#define PF_DEVICE_MOUSE ""
|
||||
#define PF_DEVICE_MOUSE_INT 0x0243E
|
||||
#define PF_DEVICE_MOUSE_KEYBOARD ""
|
||||
#define PF_DEVICE_MOUSE_KEYBOARD_INT 0x0243F
|
||||
#define PF_KEYBOARD_F1 "①"
|
||||
#define PF_KEYBOARD_F1_INT 0x02460
|
||||
#define PF_KEYBOARD_F2 "②"
|
||||
#define PF_KEYBOARD_F2_INT 0x02461
|
||||
#define PF_KEYBOARD_F3 "③"
|
||||
#define PF_KEYBOARD_F3_INT 0x02462
|
||||
#define PF_KEYBOARD_F4 "④"
|
||||
#define PF_KEYBOARD_F4_INT 0x02463
|
||||
#define PF_KEYBOARD_F5 "⑤"
|
||||
#define PF_KEYBOARD_F5_INT 0x02464
|
||||
#define PF_KEYBOARD_F6 "⑥"
|
||||
#define PF_KEYBOARD_F6_INT 0x02465
|
||||
#define PF_KEYBOARD_F7 "⑦"
|
||||
#define PF_KEYBOARD_F7_INT 0x02466
|
||||
#define PF_KEYBOARD_F8 "⑧"
|
||||
#define PF_KEYBOARD_F8_INT 0x02467
|
||||
#define PF_KEYBOARD_F9 "⑨"
|
||||
#define PF_KEYBOARD_F9_INT 0x02468
|
||||
#define PF_KEYBOARD_F10 "⑩"
|
||||
#define PF_KEYBOARD_F10_INT 0x02469
|
||||
#define PF_KEYBOARD_F11 "⑪"
|
||||
#define PF_KEYBOARD_F11_INT 0x0246A
|
||||
#define PF_KEYBOARD_F12 "⑫"
|
||||
#define PF_KEYBOARD_F12_INT 0x0246B
|
||||
#define PF_KEYBOARD_KEY "⒏"
|
||||
#define PF_KEYBOARD_KEY_INT 0x0248F
|
||||
#define PF_ICON_1 "⓵"
|
||||
#define PF_ICON_1_INT 0x024F5
|
||||
#define PF_ICON_2 "⓶"
|
||||
#define PF_ICON_2_INT 0x024F6
|
||||
#define PF_ICON_3 "⓷"
|
||||
#define PF_ICON_3_INT 0x024F7
|
||||
#define PF_ICON_4 "⓸"
|
||||
#define PF_ICON_4_INT 0x024F8
|
||||
#define PF_ICON_5 "⓹"
|
||||
#define PF_ICON_5_INT 0x024F9
|
||||
#define PF_ICON_6 "⓺"
|
||||
#define PF_ICON_6_INT 0x024FA
|
||||
#define PF_ICON_7 "⓻"
|
||||
#define PF_ICON_7_INT 0x024FB
|
||||
#define PF_ICON_8 "⓼"
|
||||
#define PF_ICON_8_INT 0x024FC
|
||||
#define PF_ICON_9 "⓽"
|
||||
#define PF_ICON_9_INT 0x024FD
|
||||
#define PF_ICON_0 "⓿"
|
||||
#define PF_ICON_0_INT 0x024FF
|
||||
#define PF_ICON_STAR "★"
|
||||
#define PF_ICON_STAR_INT 0x02605
|
||||
#define PF_ICON_SKULL "☠"
|
||||
#define PF_ICON_SKULL_INT 0x02620
|
||||
#define PF_ICON_FROWN "☹"
|
||||
#define PF_ICON_FROWN_INT 0x02639
|
||||
#define PF_ICON_SMILE "☺"
|
||||
#define PF_ICON_SMILE_INT 0x0263A
|
||||
#define PF_ICON_EMPTY_HEART "♡"
|
||||
#define PF_ICON_EMPTY_HEART_INT 0x02661
|
||||
#define PF_ICON_FULL_HEART "♥"
|
||||
#define PF_ICON_FULL_HEART_INT 0x02665
|
||||
#define PF_ICON_D4 "♳"
|
||||
#define PF_ICON_D4_INT 0x02673
|
||||
#define PF_ICON_D6 "♴"
|
||||
#define PF_ICON_D6_INT 0x02674
|
||||
#define PF_ICON_D8 "♵"
|
||||
#define PF_ICON_D8_INT 0x02675
|
||||
#define PF_ICON_D10 "♶"
|
||||
#define PF_ICON_D10_INT 0x02676
|
||||
#define PF_ICON_D12 "♷"
|
||||
#define PF_ICON_D12_INT 0x02677
|
||||
#define PF_ICON_D20 "♸"
|
||||
#define PF_ICON_D20_INT 0x02678
|
||||
#define PF_ICON_D6_1 "⚀"
|
||||
#define PF_ICON_D6_1_INT 0x02680
|
||||
#define PF_ICON_D6_2 "⚁"
|
||||
#define PF_ICON_D6_2_INT 0x02681
|
||||
#define PF_ICON_D6_3 "⚂"
|
||||
#define PF_ICON_D6_3_INT 0x02682
|
||||
#define PF_ICON_D6_4 "⚃"
|
||||
#define PF_ICON_D6_4_INT 0x02683
|
||||
#define PF_ICON_D6_5 "⚄"
|
||||
#define PF_ICON_D6_5_INT 0x02684
|
||||
#define PF_ICON_D6_6 "⚅"
|
||||
#define PF_ICON_D6_6_INT 0x02685
|
||||
#define PF_ICON_FLAG "⚑"
|
||||
#define PF_ICON_FLAG_INT 0x02691
|
||||
#define PF_ICON_GEARS "⚙"
|
||||
#define PF_ICON_GEARS_INT 0x02699
|
||||
#define PF_ICON_CROSS "✗"
|
||||
#define PF_ICON_CROSS_INT 0x02717
|
||||
#define PF_ICON_QUESTION "❓"
|
||||
#define PF_ICON_QUESTION_INT 0x02753
|
||||
#define PF_ICON_BANG "❗"
|
||||
#define PF_ICON_BANG_INT 0x02757
|
||||
#define PF_MOUSE_1 "➊"
|
||||
#define PF_MOUSE_1_INT 0x0278A
|
||||
#define PF_MOUSE_2 "➋"
|
||||
#define PF_MOUSE_2_INT 0x0278B
|
||||
#define PF_MOUSE_3 "➌"
|
||||
#define PF_MOUSE_3_INT 0x0278C
|
||||
#define PF_MOUSE_4 "➍"
|
||||
#define PF_MOUSE_4_INT 0x0278D
|
||||
#define PF_MOUSE_5 "➎"
|
||||
#define PF_MOUSE_5_INT 0x0278E
|
||||
#define PF_MOUSE_6 "➏"
|
||||
#define PF_MOUSE_6_INT 0x0278F
|
||||
#define PF_MOUSE_7 "➐"
|
||||
#define PF_MOUSE_7_INT 0x02790
|
||||
#define PF_MOUSE_8 "➑"
|
||||
#define PF_MOUSE_8_INT 0x02791
|
||||
#define PF_MOUSE_SCROLL_UP "⟰"
|
||||
#define PF_MOUSE_SCROLL_UP_INT 0x027F0
|
||||
#define PF_MOUSE_SCROLL_DOWN "⟱"
|
||||
#define PF_MOUSE_SCROLL_DOWN_INT 0x027F1
|
||||
#define PF_MOUSE_LEFT "⟵"
|
||||
#define PF_MOUSE_LEFT_INT 0x027F5
|
||||
#define PF_MOUSE_RIGHT "⟶"
|
||||
#define PF_MOUSE_RIGHT_INT 0x027F6
|
||||
#define PF_MOUSE_MIDDLE "⟷"
|
||||
#define PF_MOUSE_MIDDLE_INT 0x027F7
|
||||
#define PF_MOUSE_LEFT_RIGHT "⟺"
|
||||
#define PF_MOUSE_LEFT_RIGHT_INT 0x027FA
|
||||
#define PF_MOUSE_UP_DOWN "⟻"
|
||||
#define PF_MOUSE_UP_DOWN_INT 0x027FB
|
||||
#define PF_MOUSE_ANY "⟼"
|
||||
#define PF_MOUSE_ANY_INT 0x027FC
|
||||
#define PF_ICON_BOX "⬛"
|
||||
#define PF_ICON_BOX_INT 0x02B1B
|
||||
#define PF_ICON_PLAYSTATION ""
|
||||
#define PF_ICON_PLAYSTATION_INT 0x0E000
|
||||
#define PF_ICON_XBOX ""
|
||||
#define PF_ICON_XBOX_INT 0x0E001
|
||||
#define PF_ICON_NINTENDO_SWITCH ""
|
||||
#define PF_ICON_NINTENDO_SWITCH_INT 0x0E002
|
||||
#define PF_ICON_AYANEO ""
|
||||
#define PF_ICON_AYANEO_INT 0x0E003
|
||||
#define PF_ICON_LENOVO_LEGION ""
|
||||
#define PF_ICON_LENOVO_LEGION_INT 0x0E004
|
||||
#define PF_ROG_ALLY_ARMOURY ""
|
||||
#define PF_ROG_ALLY_ARMOURY_INT 0x0E005
|
||||
#define PF_ROG_ALLY_COMMAND ""
|
||||
#define PF_ROG_ALLY_COMMAND_INT 0x0E006
|
||||
#define PF_ICON_MAC ""
|
||||
#define PF_ICON_MAC_INT 0x0E007
|
||||
#define PF_ICON_WINDOWS ""
|
||||
#define PF_ICON_WINDOWS_INT 0x0E008
|
||||
#define PF_ICON_LINUX ""
|
||||
#define PF_ICON_LINUX_INT 0x0E009
|
||||
#define PF_ICON_BSD ""
|
||||
#define PF_ICON_BSD_INT 0x0E00A
|
||||
#define PF_ICON_STEAM ""
|
||||
#define PF_ICON_STEAM_INT 0x0E00B
|
||||
#define PF_ICON_ITCH_IO ""
|
||||
#define PF_ICON_ITCH_IO_INT 0x0E00C
|
||||
#define PF_ICON_HUMBLE ""
|
||||
#define PF_ICON_HUMBLE_INT 0x0E00D
|
||||
#define PF_ICON_EPIC_GAME_STORE ""
|
||||
#define PF_ICON_EPIC_GAME_STORE_INT 0x0E00E
|
||||
#define PF_ICON_GOOD_OLD_GAMES ""
|
||||
#define PF_ICON_GOOD_OLD_GAMES_INT 0x0E00F
|
||||
#define PF_MSI_CLAW_CENTER ""
|
||||
#define PF_MSI_CLAW_CENTER_INT 0x0E010
|
||||
#define PF_MSI_CLAW_QUICK ""
|
||||
#define PF_MSI_CLAW_QUICK_INT 0x0E011
|
||||
#define PF_KEYBOARD_0 "0"
|
||||
#define PF_KEYBOARD_0_INT 0x0FF10
|
||||
#define PF_KEYBOARD_1 "1"
|
||||
#define PF_KEYBOARD_1_INT 0x0FF11
|
||||
#define PF_KEYBOARD_2 "2"
|
||||
#define PF_KEYBOARD_2_INT 0x0FF12
|
||||
#define PF_KEYBOARD_3 "3"
|
||||
#define PF_KEYBOARD_3_INT 0x0FF13
|
||||
#define PF_KEYBOARD_4 "4"
|
||||
#define PF_KEYBOARD_4_INT 0x0FF14
|
||||
#define PF_KEYBOARD_5 "5"
|
||||
#define PF_KEYBOARD_5_INT 0x0FF15
|
||||
#define PF_KEYBOARD_6 "6"
|
||||
#define PF_KEYBOARD_6_INT 0x0FF16
|
||||
#define PF_KEYBOARD_7 "7"
|
||||
#define PF_KEYBOARD_7_INT 0x0FF17
|
||||
#define PF_KEYBOARD_8 "8"
|
||||
#define PF_KEYBOARD_8_INT 0x0FF18
|
||||
#define PF_KEYBOARD_9 "9"
|
||||
#define PF_KEYBOARD_9_INT 0x0FF19
|
||||
#define PF_KEYBOARD_A "A"
|
||||
#define PF_KEYBOARD_A_INT 0x0FF21
|
||||
#define PF_KEYBOARD_B "B"
|
||||
#define PF_KEYBOARD_B_INT 0x0FF22
|
||||
#define PF_KEYBOARD_C "C"
|
||||
#define PF_KEYBOARD_C_INT 0x0FF23
|
||||
#define PF_KEYBOARD_D "D"
|
||||
#define PF_KEYBOARD_D_INT 0x0FF24
|
||||
#define PF_KEYBOARD_E "E"
|
||||
#define PF_KEYBOARD_E_INT 0x0FF25
|
||||
#define PF_KEYBOARD_F "F"
|
||||
#define PF_KEYBOARD_F_INT 0x0FF26
|
||||
#define PF_KEYBOARD_G "G"
|
||||
#define PF_KEYBOARD_G_INT 0x0FF27
|
||||
#define PF_KEYBOARD_H "H"
|
||||
#define PF_KEYBOARD_H_INT 0x0FF28
|
||||
#define PF_KEYBOARD_I "I"
|
||||
#define PF_KEYBOARD_I_INT 0x0FF29
|
||||
#define PF_KEYBOARD_J "J"
|
||||
#define PF_KEYBOARD_J_INT 0x0FF2A
|
||||
#define PF_KEYBOARD_K "K"
|
||||
#define PF_KEYBOARD_K_INT 0x0FF2B
|
||||
#define PF_KEYBOARD_L "L"
|
||||
#define PF_KEYBOARD_L_INT 0x0FF2C
|
||||
#define PF_KEYBOARD_M "M"
|
||||
#define PF_KEYBOARD_M_INT 0x0FF2D
|
||||
#define PF_KEYBOARD_N "N"
|
||||
#define PF_KEYBOARD_N_INT 0x0FF2E
|
||||
#define PF_KEYBOARD_O "O"
|
||||
#define PF_KEYBOARD_O_INT 0x0FF2F
|
||||
#define PF_KEYBOARD_P "P"
|
||||
#define PF_KEYBOARD_P_INT 0x0FF30
|
||||
#define PF_KEYBOARD_Q "Q"
|
||||
#define PF_KEYBOARD_Q_INT 0x0FF31
|
||||
#define PF_KEYBOARD_R "R"
|
||||
#define PF_KEYBOARD_R_INT 0x0FF32
|
||||
#define PF_KEYBOARD_S "S"
|
||||
#define PF_KEYBOARD_S_INT 0x0FF33
|
||||
#define PF_KEYBOARD_T "T"
|
||||
#define PF_KEYBOARD_T_INT 0x0FF34
|
||||
#define PF_KEYBOARD_U "U"
|
||||
#define PF_KEYBOARD_U_INT 0x0FF35
|
||||
#define PF_KEYBOARD_V "V"
|
||||
#define PF_KEYBOARD_V_INT 0x0FF36
|
||||
#define PF_KEYBOARD_W "W"
|
||||
#define PF_KEYBOARD_W_INT 0x0FF37
|
||||
#define PF_KEYBOARD_X "X"
|
||||
#define PF_KEYBOARD_X_INT 0x0FF38
|
||||
#define PF_KEYBOARD_Y "Y"
|
||||
#define PF_KEYBOARD_Y_INT 0x0FF39
|
||||
#define PF_KEYBOARD_Z "Z"
|
||||
#define PF_KEYBOARD_Z_INT 0x0FF3A
|
||||
#define PF_ICON_HEADPHONES "🎧"
|
||||
#define PF_ICON_HEADPHONES_INT 0x1F3A7
|
||||
#define PF_ICON_MUSIC "🎶"
|
||||
#define PF_ICON_MUSIC_INT 0x1F3B6
|
||||
#define PF_ICON_FISH "🐟"
|
||||
#define PF_ICON_FISH_INT 0x1F41F
|
||||
#define PF_DEVICE_DANCE_PAD "💃"
|
||||
#define PF_DEVICE_DANCE_PAD_INT 0x1F483
|
||||
#define PF_ICON_LAPTOP "💻"
|
||||
#define PF_ICON_LAPTOP_INT 0x1F4BB
|
||||
#define PF_ICON_DISKETTE "💾"
|
||||
#define PF_ICON_DISKETTE_INT 0x1F4BE
|
||||
#define PF_ICON_WRITE "📝"
|
||||
#define PF_ICON_WRITE_INT 0x1F4DD
|
||||
#define PF_DEVICE_PHONE "📱"
|
||||
#define PF_DEVICE_PHONE_INT 0x1F4F1
|
||||
#define PF_ICON_CAMERA "📷"
|
||||
#define PF_ICON_CAMERA_INT 0x1F4F7
|
||||
#define PF_ICON_SPEAKER "🔈"
|
||||
#define PF_ICON_SPEAKER_INT 0x1F508
|
||||
#define PF_DEVICE_LIGHT_GUN "🔫"
|
||||
#define PF_DEVICE_LIGHT_GUN_INT 0x1F52B
|
||||
#define PF_ICON_NOISE "🕬"
|
||||
#define PF_ICON_NOISE_INT 0x1F56C
|
||||
#define PF_DEVICE_STEERING_WHEEL "🕸"
|
||||
#define PF_DEVICE_STEERING_WHEEL_INT 0x1F578
|
||||
#define PF_DEVICE_JOY_STICK "🕹"
|
||||
#define PF_DEVICE_JOY_STICK_INT 0x1F579
|
||||
#define PF_DEVICE_VR_HEADSET "🕻"
|
||||
#define PF_DEVICE_VR_HEADSET_INT 0x1F57B
|
||||
#define PF_DEVICE_VR_CONTROLLER "🕼"
|
||||
#define PF_DEVICE_VR_CONTROLLER_INT 0x1F57C
|
||||
#define PF_DEVICE_FLIGHT_STICK "🕽"
|
||||
#define PF_DEVICE_FLIGHT_STICK_INT 0x1F57D
|
||||
#define PF_ICON_PROCESSOR "🖥"
|
||||
#define PF_ICON_PROCESSOR_INT 0x1F5A5
|
||||
#define PF_ICON_INTERNET "🖧"
|
||||
#define PF_ICON_INTERNET_INT 0x1F5A7
|
||||
#define PF_ICON_GRAPHICS_CARD "🖨"
|
||||
#define PF_ICON_GRAPHICS_CARD_INT 0x1F5A8
|
||||
#define PF_ICON_MEMORY "🖪"
|
||||
#define PF_ICON_MEMORY_INT 0x1F5AA
|
||||
#define PF_ICON_USB_STICK "🖫"
|
||||
#define PF_ICON_USB_STICK_INT 0x1F5AB
|
||||
#define PF_ICON_DATABASE "🖬"
|
||||
#define PF_ICON_DATABASE_INT 0x1F5AC
|
||||
#define PF_ICON_HARD_DISK "🖴"
|
||||
#define PF_ICON_HARD_DISK_INT 0x1F5B4
|
||||
#define PF_ICON_SCREEN "🖵"
|
||||
#define PF_ICON_SCREEN_INT 0x1F5B5
|
||||
#define PF_ICON_TEXT_ENTRY "🖹"
|
||||
#define PF_ICON_TEXT_ENTRY_INT 0x1F5B9
|
||||
#define PF_ICON_SPEAK "🗣"
|
||||
#define PF_ICON_SPEAK_INT 0x1F5E3
|
||||
#define PF_ICON_LANGUAGE "🗩"
|
||||
#define PF_ICON_LANGUAGE_INT 0x1F5E9
|
||||
#define PF_ICON_EXIT "🚪"
|
||||
#define PF_ICON_EXIT_INT 0x1F6AA
|
||||
#define PF_ICON_INFORMATION "🛈"
|
||||
#define PF_ICON_INFORMATION_INT 0x1F6C8
|
||||
#define PF_ICON_SHOPPING_CART "🛒"
|
||||
#define PF_ICON_SHOPPING_CART_INT 0x1F6D2
|
||||
#endif
|
||||
|
Loading…
Reference in New Issue
Block a user