mirror of
https://github.com/Mr-Wiseguy/Zelda64Recomp.git
synced 2024-11-22 12:59:14 +01:00
Switched letterbox rects to ortho tris so they could be interpolated,
updated RT64 to fix projection matching issue
This commit is contained in:
parent
6ce38f5325
commit
ea61c2bc73
2
lib/rt64
2
lib/rt64
@ -1 +1 @@
|
||||
Subproject commit 9279a38b1457f3955c167c7ac5f1bb805a39bae9
|
||||
Subproject commit 3ae6485d70e9899587b2afdb7551b9256f6427be
|
@ -6,6 +6,8 @@
|
||||
#define CIRCLE_OVERLAY_TRANSFORM_PROJECTION_ID 0x12U
|
||||
#define TEXTBOX_TRANSFORM_ID 0x13U
|
||||
#define TEXTBOX_TRANSFORM_PROJECTION_ID 0x14U
|
||||
#define LETTERBOX_TRANSFORM_ID 0x15U
|
||||
#define LETTERBOX_TRANSFORM_PROJECTION_ID 0x16U
|
||||
|
||||
#define SKYBOX_TRANSFORM_ID_START 0x100U
|
||||
|
||||
|
@ -874,3 +874,174 @@ void Message_DrawTextBox(PlayState* play, Gfx** gfxP) {
|
||||
|
||||
*gfxP = gfx++;
|
||||
}
|
||||
|
||||
void View_SetScissor(Gfx** gfx, s32 ulx, s32 uly, s32 lrx, s32 lry);
|
||||
|
||||
// @recomp Patched to not actually letterbox the scissor. The letterbox effect will be achieved by drawing an overlay on top instead, which
|
||||
// will get interpolated unlike a scissor.
|
||||
void View_ApplyLetterbox(View* view) {
|
||||
s32 letterboxY;
|
||||
s32 letterboxX;
|
||||
s32 pad1;
|
||||
s32 ulx;
|
||||
s32 uly;
|
||||
s32 lrx;
|
||||
s32 lry;
|
||||
|
||||
OPEN_DISPS(view->gfxCtx);
|
||||
|
||||
// @recomp Disable letterboxing for the scissor.
|
||||
letterboxY = 0; // ShrinkWindow_Letterbox_GetSize();
|
||||
|
||||
letterboxX = -1; // The following is optimized to varX = 0 but affects codegen
|
||||
|
||||
if (letterboxX < 0) {
|
||||
letterboxX = 0;
|
||||
}
|
||||
if (letterboxX > (SCREEN_WIDTH / 2)) {
|
||||
letterboxX = SCREEN_WIDTH / 2;
|
||||
}
|
||||
|
||||
if (letterboxY < 0) {
|
||||
letterboxY = 0;
|
||||
} else if (letterboxY > (SCREEN_HEIGHT / 2)) {
|
||||
letterboxY = SCREEN_HEIGHT / 2;
|
||||
}
|
||||
|
||||
ulx = view->viewport.leftX + letterboxX;
|
||||
uly = view->viewport.topY + letterboxY;
|
||||
lrx = view->viewport.rightX - letterboxX;
|
||||
lry = view->viewport.bottomY - letterboxY;
|
||||
|
||||
gDPPipeSync(POLY_OPA_DISP++);
|
||||
{
|
||||
s32 pad2;
|
||||
Gfx* polyOpa;
|
||||
|
||||
polyOpa = POLY_OPA_DISP;
|
||||
View_SetScissor(&polyOpa, ulx, uly, lrx, lry);
|
||||
POLY_OPA_DISP = polyOpa;
|
||||
}
|
||||
|
||||
gDPPipeSync(POLY_XLU_DISP++);
|
||||
{
|
||||
Gfx* polyXlu;
|
||||
s32 pad3;
|
||||
|
||||
polyXlu = POLY_XLU_DISP;
|
||||
View_SetScissor(&polyXlu, ulx, uly, lrx, lry);
|
||||
POLY_XLU_DISP = polyXlu;
|
||||
}
|
||||
|
||||
CLOSE_DISPS(view->gfxCtx);
|
||||
}
|
||||
|
||||
typedef struct {
|
||||
/* 0x0 */ s8 letterboxTarget;
|
||||
/* 0x1 */ s8 letterboxSize;
|
||||
/* 0x2 */ s8 pillarboxTarget;
|
||||
/* 0x3 */ s8 pillarboxSize;
|
||||
} ShrinkWindow; // size = 0x4
|
||||
|
||||
extern ShrinkWindow* sShrinkWindowPtr;
|
||||
|
||||
// @recomp Replace the rects used to letterbox with ortho tris so they can be interpolated.
|
||||
void ShrinkWindow_Draw(GraphicsContext* gfxCtx) {
|
||||
Gfx* gfx;
|
||||
s8 letterboxSize = sShrinkWindowPtr->letterboxSize;
|
||||
s8 pillarboxSize = sShrinkWindowPtr->pillarboxSize;
|
||||
|
||||
// @recomp Always draw the letterbox tris so that they the matrices can still be interpolated on the first frame they appear.
|
||||
// Avoid drawing it at a specific point in the pausing process.
|
||||
if (R_PAUSE_BG_PRERENDER_STATE != PAUSE_BG_PRERENDER_PROCESS) { //letterboxSize > 0) {
|
||||
OPEN_DISPS(gfxCtx);
|
||||
|
||||
gfx = OVERLAY_DISP;
|
||||
|
||||
// @recomp Push the old RDP/RSP params.
|
||||
gEXPushProjectionMatrix(gfx++);
|
||||
gEXPushGeometryMode(gfx++);
|
||||
gEXPushOtherMode(gfx++);
|
||||
gEXPushCombineMode(gfx++);
|
||||
|
||||
// @recomp Set up the new RSP/RDP params.
|
||||
gDPSetCycleType(gfx++, G_CYC_1CYCLE);
|
||||
gDPSetRenderMode(gfx++, G_RM_OPA_SURF, G_RM_OPA_SURF2);
|
||||
gDPSetCombineLERP(gfx++, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1);
|
||||
gSPLoadGeometryMode(gfx++, 0);
|
||||
|
||||
// @recomp Set up the letterbox matrix groups.
|
||||
gEXMatrixGroupSimple(gfx++, TEXTBOX_TRANSFORM_PROJECTION_ID, G_EX_PUSH, G_MTX_PROJECTION,
|
||||
G_EX_COMPONENT_INTERPOLATE, G_EX_COMPONENT_INTERPOLATE, G_EX_COMPONENT_INTERPOLATE, G_EX_COMPONENT_INTERPOLATE, G_EX_COMPONENT_INTERPOLATE, G_EX_ORDER_LINEAR, G_EX_EDIT_NONE);
|
||||
gEXMatrixGroupSimple(gfx++, TEXTBOX_TRANSFORM_ID, G_EX_PUSH, G_MTX_MODELVIEW,
|
||||
G_EX_COMPONENT_INTERPOLATE, G_EX_COMPONENT_INTERPOLATE, G_EX_COMPONENT_INTERPOLATE, G_EX_COMPONENT_INTERPOLATE, G_EX_COMPONENT_INTERPOLATE, G_EX_ORDER_LINEAR, G_EX_EDIT_NONE);
|
||||
|
||||
// @recomp Allocate and build the matrices.
|
||||
Mtx* ortho_matrix = GRAPH_ALLOC(gfxCtx, sizeof(Mtx));
|
||||
Mtx* letterbox_matrix_top = GRAPH_ALLOC(gfxCtx, sizeof(Mtx));
|
||||
Mtx* letterbox_matrix_bottom = GRAPH_ALLOC(gfxCtx, sizeof(Mtx));
|
||||
|
||||
guOrtho(ortho_matrix, -SCREEN_WIDTH / 2, SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2, -SCREEN_HEIGHT / 2, -1.0f, 1.0f, 1.0f);
|
||||
Mtx_SetTranslateScaleMtx(letterbox_matrix_top, 1.0f, 1.0f, 1.0f, 0.0f, -SCREEN_HEIGHT / 2 + letterboxSize, 0.0f);
|
||||
Mtx_SetTranslateScaleMtx(letterbox_matrix_bottom, 1.0f, -1.0f, 1.0f, 0.0f, SCREEN_HEIGHT / 2 - letterboxSize, 0.0f);
|
||||
gSPMatrix(gfx++, ortho_matrix, G_MTX_PROJECTION | G_MTX_NOPUSH | G_MTX_LOAD);
|
||||
|
||||
// @recomp Static variable holding the letterbox vertices. The origin is at the edge to make calculating the translation matrix easy.
|
||||
static Vtx letterbox_verts[4] = {
|
||||
{{{-32000, -120, 0}, 0, {0, 0}, {0, 0, 0, 0xFF}}},
|
||||
{{{ 32000, -120, 0}, 0, {0, 0}, {0, 0, 0, 0xFF}}},
|
||||
{{{-32000, 0, 0}, 0, {0, 0}, {0, 0, 0, 0xFF}}},
|
||||
{{{ 32000, 0, 0}, 0, {0, 0}, {0, 0, 0, 0xFF}}},
|
||||
};
|
||||
|
||||
// @recomp Draw the top letterbox element.
|
||||
gSPMatrix(gfx++, letterbox_matrix_top, G_MTX_MODELVIEW | G_MTX_PUSH | G_MTX_LOAD);
|
||||
gSPVertex(gfx++, letterbox_verts, 4, 0);
|
||||
gSP2Triangles(gfx++, 0, 1, 3, 0x0, 0, 3, 2, 0x0);
|
||||
|
||||
// @recomp Draw the bottom letterbox element.
|
||||
gSPMatrix(gfx++, letterbox_matrix_bottom, G_MTX_MODELVIEW | G_MTX_NOPUSH | G_MTX_LOAD);
|
||||
gSPVertex(gfx++, letterbox_verts, 4, 0);
|
||||
gSP2Triangles(gfx++, 0, 3, 1, 0x0, 0, 2, 3, 0x0);
|
||||
|
||||
// @recomp Restore the old RDP/RSP params.
|
||||
gEXPopProjectionMatrix(gfx++);
|
||||
gEXPopGeometryMode(gfx++);
|
||||
gEXPopOtherMode(gfx++);
|
||||
gEXPopCombineMode(gfx++);
|
||||
gSPPopMatrix(gfx++, G_MTX_MODELVIEW);
|
||||
gEXPopMatrixGroup(gfx++, G_MTX_MODELVIEW);
|
||||
gEXPopMatrixGroup(gfx++, G_MTX_PROJECTION);
|
||||
|
||||
OVERLAY_DISP = gfx++;
|
||||
|
||||
CLOSE_DISPS(gfxCtx);
|
||||
}
|
||||
|
||||
if (pillarboxSize > 0) {
|
||||
OPEN_DISPS(gfxCtx);
|
||||
|
||||
gfx = OVERLAY_DISP;
|
||||
|
||||
gDPPipeSync(gfx++);
|
||||
gDPSetCycleType(gfx++, G_CYC_FILL);
|
||||
gDPSetRenderMode(gfx++, G_RM_NOOP, G_RM_NOOP2);
|
||||
gDPSetFillColor(gfx++, (GPACK_RGBA5551(0, 0, 0, 1) << 16) | GPACK_RGBA5551(0, 0, 0, 1));
|
||||
|
||||
gDPFillRectangle(gfx++, 0, 0, pillarboxSize - 1, gScreenHeight - 1);
|
||||
gDPFillRectangle(gfx++, gScreenWidth - pillarboxSize, 0, gScreenWidth - 1, gScreenHeight - 1);
|
||||
|
||||
gDPPipeSync(gfx++);
|
||||
gDPSetCycleType(gfx++, G_CYC_1CYCLE);
|
||||
gDPSetRenderMode(gfx++, G_RM_XLU_SURF, G_RM_XLU_SURF2);
|
||||
gDPSetPrimColor(gfx++, 0, 0, 0, 0, 0, 0);
|
||||
|
||||
gDPFillRectangle(gfx++, pillarboxSize, 0, pillarboxSize + 2, gScreenHeight);
|
||||
gDPFillRectangle(gfx++, gScreenWidth - pillarboxSize - 2, 0, gScreenWidth - pillarboxSize, gScreenHeight);
|
||||
|
||||
gDPPipeSync(gfx++);
|
||||
OVERLAY_DISP = gfx++;
|
||||
|
||||
CLOSE_DISPS(gfxCtx);
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user