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https://github.com/Mr-Wiseguy/Zelda64Recomp.git
synced 2024-11-22 12:59:14 +01:00
Implemented VI register tracking
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@ -193,8 +193,8 @@ int sdl_event_filter(void* userdata, SDL_Event* event) {
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button = new_button;
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stick_x = 127 * (key_states[SDL_Scancode::SDL_SCANCODE_D] - key_states[SDL_Scancode::SDL_SCANCODE_A]);
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stick_y = 127 * (key_states[SDL_Scancode::SDL_SCANCODE_W] - key_states[SDL_Scancode::SDL_SCANCODE_S]);
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stick_x = 85 * (key_states[SDL_Scancode::SDL_SCANCODE_D] - key_states[SDL_Scancode::SDL_SCANCODE_A]);
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stick_y = 85 * (key_states[SDL_Scancode::SDL_SCANCODE_W] - key_states[SDL_Scancode::SDL_SCANCODE_S]);
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}
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break;
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case SDL_EventType::SDL_QUIT:
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@ -304,9 +304,46 @@ void event_thread_func(uint8_t* rdram, uint8_t* rom, std::atomic_flag* events_th
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}
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}
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extern unsigned int VI_STATUS_REG;
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extern unsigned int VI_ORIGIN_REG;
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extern unsigned int VI_WIDTH_REG;
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extern unsigned int VI_INTR_REG;
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extern unsigned int VI_V_CURRENT_LINE_REG;
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extern unsigned int VI_TIMING_REG;
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extern unsigned int VI_V_SYNC_REG;
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extern unsigned int VI_H_SYNC_REG;
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extern unsigned int VI_LEAP_REG;
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extern unsigned int VI_H_START_REG;
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extern unsigned int VI_V_START_REG;
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extern unsigned int VI_V_BURST_REG;
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extern unsigned int VI_X_SCALE_REG;
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extern unsigned int VI_Y_SCALE_REG;
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uint32_t vi_origin_offset = 320 * sizeof(uint16_t);
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extern "C" void osViSwapBuffer(RDRAM_ARG PTR(void) frameBufPtr) {
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events_context.vi.next_buffer = frameBufPtr;
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events_context.action_queue.enqueue(SwapBuffersAction{ osVirtualToPhysical(frameBufPtr) + 640 });
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events_context.action_queue.enqueue(SwapBuffersAction{ osVirtualToPhysical(frameBufPtr) + vi_origin_offset });
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}
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extern "C" void osViSetMode(RDRAM_ARG PTR(OSViMode) mode_) {
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OSViMode* mode = TO_PTR(OSViMode, mode_);
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VI_STATUS_REG = mode->comRegs.ctrl;
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VI_WIDTH_REG = mode->comRegs.width;
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// burst
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VI_V_SYNC_REG = mode->comRegs.vSync;
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VI_H_SYNC_REG = mode->comRegs.hSync;
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VI_LEAP_REG = mode->comRegs.leap;
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VI_H_START_REG = mode->comRegs.hStart;
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VI_X_SCALE_REG = mode->comRegs.xScale;
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VI_V_CURRENT_LINE_REG = mode->comRegs.vCurrent;
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// TODO swap these every VI to account for fields changing
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vi_origin_offset = mode->fldRegs[0].origin;
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VI_Y_SCALE_REG = mode->fldRegs[0].yScale;
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VI_V_START_REG = mode->fldRegs[0].vStart;
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VI_V_BURST_REG = mode->fldRegs[0].vBurst;
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VI_INTR_REG = mode->fldRegs[0].vIntr;
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}
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extern "C" PTR(void) osViGetNextFramebuffer() {
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@ -176,6 +176,33 @@ struct OSPiHandle {
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u32 transferInfo[18]; /* for disk only */
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};
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typedef struct {
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u32 ctrl;
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u32 width;
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u32 burst;
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u32 vSync;
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u32 hSync;
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u32 leap;
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u32 hStart;
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u32 xScale;
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u32 vCurrent;
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} OSViCommonRegs;
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typedef struct {
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u32 origin;
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u32 yScale;
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u32 vStart;
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u32 vBurst;
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u32 vIntr;
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} OSViFieldRegs;
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typedef struct {
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u8 padding[3];
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u8 type;
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OSViCommonRegs comRegs;
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OSViFieldRegs fldRegs[2];
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} OSViMode;
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///////////////
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// Functions //
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///////////////
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@ -207,6 +234,7 @@ s32 osRecvMesg(RDRAM_ARG PTR(OSMesgQueue), PTR(OSMesg), s32);
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void osSetEventMesg(RDRAM_ARG OSEvent, PTR(OSMesgQueue), OSMesg);
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void osViSetEvent(RDRAM_ARG PTR(OSMesgQueue), OSMesg, u32);
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void osViSwapBuffer(RDRAM_ARG PTR(void) frameBufPtr);
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void osViSetMode(RDRAM_ARG PTR(OSViMode));
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PTR(void) osViGetNextFramebuffer();
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PTR(void) osViGetCurrentFramebuffer();
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u32 osGetCount();
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@ -34,5 +34,5 @@ extern "C" void osViSwapBuffer_recomp(uint8_t* rdram, recomp_context* ctx) {
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}
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extern "C" void osViSetMode_recomp(uint8_t* rdram, recomp_context* ctx) {
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;
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osViSetMode(rdram, (int32_t)ctx->r4);
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}
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