#include "patches.h" #include "sys_flashrom.h" #include "PR/os_internal_flash.h" #include "fault.h" extern OSMesgQueue sFlashromMesgQueue; s32 SysFlashrom_IsInit(void); void Sleep_Msec(u32 ms); // @recomp Patched to not wait a hardcoded amount of time for the save to complete. void Sram_UpdateWriteToFlashDefault(SramContext* sramCtx) { if (sramCtx->status == 2) { if (SysFlashrom_IsBusy() != 0) { // if task running if (SysFlashrom_AwaitResult() == 0) { // wait for task done // task success sramCtx->status = 4; } else { // task failure sramCtx->status = 4; } } } else if (sramCtx->status == 4) { // @recomp Patched to check status instead of using a hardcoded wait. sramCtx->status = 0; } } // @recomp Patched to not wait a hardcoded amount of time for the save to complete. void Sram_UpdateWriteToFlashOwlSave(SramContext* sramCtx) { if (sramCtx->status == 7) { if (SysFlashrom_IsBusy() != 0) { // Is task running if (SysFlashrom_AwaitResult() == 0) { // Wait for task done SysFlashrom_WriteDataAsync(sramCtx->saveBuf, sramCtx->curPage + 0x80, sramCtx->numPages); sramCtx->status = 8; } else { SysFlashrom_WriteDataAsync(sramCtx->saveBuf, sramCtx->curPage + 0x80, sramCtx->numPages); sramCtx->status = 8; } } } else if (sramCtx->status == 8) { if (SysFlashrom_IsBusy() != 0) { // Is task running if (SysFlashrom_AwaitResult() == 0) { // Wait for task done sramCtx->status = 4; } else { sramCtx->status = 4; } } } else if (sramCtx->status == 4) { // @recomp Patched to check status instead of using a hardcoded wait. sramCtx->status = 0; bzero(sramCtx->saveBuf, SAVE_BUFFER_SIZE); gSaveContext.save.isOwlSave = false; gSaveContext.save.saveInfo.checksum = 0; // flash read to buffer then copy to save context SysFlashrom_ReadData(sramCtx->saveBuf, sramCtx->curPage, sramCtx->numPages); Lib_MemCpy(&gSaveContext, sramCtx->saveBuf, offsetof(SaveContext, fileNum)); } }