include(BundleUtilities) # Xcode generator puts the build type in the build directory set(BUILD_PREFIX "") if (CMAKE_GENERATOR STREQUAL "Xcode") set(BUILD_PREFIX "${CMAKE_BUILD_TYPE}/") endif() # Use generator expressions to get the absolute path to the bundle and frameworks set(APPS "${BUILD_PREFIX}Zelda64Recompiled.app/Contents/MacOS/Zelda64Recompiled") set(DIRS "${BUILD_PREFIX}Zelda64Recompiled.app/Contents/Frameworks") # The fixup_bundle command needs an absolute path file(REAL_PATH ${APPS} APPS) file(REAL_PATH ${DIRS} DIRS) fixup_bundle("${APPS}" "" "${DIRS}")