// Required to include MM decomp headers without having built the repo #ifndef OBJECT_FALL2_H #define OBJECT_FALL2_H 1 extern Vtx object_fall2Vtx_000000[]; extern Gfx gOpenMouthMoonDL[]; extern u64 gOpenMouthMoonFarSideTLUT[]; extern u64 gOpenMouthMoonFaceTLUT[]; extern u64 gOpenMouthMoonEyesTex[]; extern u64 gOpenMouthMoonFarSideTex[]; extern u64 gOpenMouthMoonFaceTex[]; extern u64 gOpenMouthMoonTeethTex[]; extern u8 object_fall2_Blob_005EF4[]; extern Vtx object_fall2_Vtx_005F10[]; extern Gfx object_fall2_DL_006E00[]; extern Gfx object_fall2_DL_006EF0[]; extern Gfx object_fall2_DL_006FF8[]; extern Gfx object_fall2_DL_007100[]; extern Gfx object_fall2_DL_007208[]; extern Gfx object_fall2_DL_007310[]; extern Gfx object_fall2_DL_007418[]; extern Gfx object_fall2_DL_007520[]; extern Gfx object_fall2_DL_007628[]; extern Gfx object_fall2_DL_007730[]; extern u64 object_fall2_Tex_007838[]; extern u64 object_fall2_Tex_008038[]; extern AnimatedMatTexScrollParams object_fall2_Matanimheader_008840TexScrollParams_008838[]; extern AnimatedMaterial object_fall2_Matanimheader_008840[]; extern u8 object_fall2_Blob_008898[]; #endif