#include #include "../portultra/ultra64.h" #include "../portultra/multilibultra.hpp" #include "recomp.h" extern "C" void osInitialize_recomp(uint8_t * rdram, recomp_context * ctx) { osInitialize(); } extern "C" void __osInitialize_common_recomp(uint8_t * rdram, recomp_context * ctx) { osInitialize(); } extern "C" void osCreateThread_recomp(uint8_t* rdram, recomp_context* ctx) { osCreateThread(rdram, (int32_t)ctx->r4, (OSId)ctx->r5, (int32_t)ctx->r6, (int32_t)ctx->r7, (int32_t)MEM_W(0x10, ctx->r29), (OSPri)MEM_W(0x14, ctx->r29)); } extern "C" void osStartThread_recomp(uint8_t* rdram, recomp_context* ctx) { osStartThread(rdram, (int32_t)ctx->r4); } extern "C" void osStopThread_recomp(uint8_t * rdram, recomp_context * ctx) { osStopThread(rdram, (int32_t)ctx->r4); } extern "C" void osDestroyThread_recomp(uint8_t * rdram, recomp_context * ctx) { osDestroyThread(rdram, (int32_t)ctx->r4); } extern "C" void osSetThreadPri_recomp(uint8_t* rdram, recomp_context* ctx) { osSetThreadPri(rdram, (int32_t)ctx->r4, (OSPri)ctx->r5); } extern "C" void osGetThreadPri_recomp(uint8_t * rdram, recomp_context * ctx) { ctx->r2 = osGetThreadPri(rdram, (int32_t)ctx->r4); } extern "C" void osGetThreadId_recomp(uint8_t * rdram, recomp_context * ctx) { ctx->r2 = osGetThreadId(rdram, (int32_t)ctx->r4); } extern "C" void osCreateMesgQueue_recomp(uint8_t* rdram, recomp_context* ctx) { osCreateMesgQueue(rdram, (int32_t)ctx->r4, (int32_t)ctx->r5, (s32)ctx->r6); } extern "C" void osRecvMesg_recomp(uint8_t* rdram, recomp_context* ctx) { ctx->r2 = osRecvMesg(rdram, (int32_t)ctx->r4, (int32_t)ctx->r5, (s32)ctx->r6); } extern "C" void osSendMesg_recomp(uint8_t* rdram, recomp_context* ctx) { ctx->r2 = osSendMesg(rdram, (int32_t)ctx->r4, (OSMesg)ctx->r5, (s32)ctx->r6); } extern "C" void osJamMesg_recomp(uint8_t* rdram, recomp_context* ctx) { ctx->r2 = osJamMesg(rdram, (int32_t)ctx->r4, (OSMesg)ctx->r5, (s32)ctx->r6); } extern "C" void osSetEventMesg_recomp(uint8_t* rdram, recomp_context* ctx) { osSetEventMesg(rdram, (OSEvent)ctx->r4, (int32_t)ctx->r5, (OSMesg)ctx->r6); } extern "C" void osViSetEvent_recomp(uint8_t * rdram, recomp_context * ctx) { osViSetEvent(rdram, (int32_t)ctx->r4, (OSMesg)ctx->r5, (u32)ctx->r6); } extern "C" void osGetCount_recomp(uint8_t * rdram, recomp_context * ctx) { ctx->r2 = osGetCount(); } extern "C" void osGetTime_recomp(uint8_t * rdram, recomp_context * ctx) { uint64_t total_count = osGetTime(); ctx->r2 = (int32_t)(total_count >> 32); ctx->r3 = (int32_t)(total_count >> 0); } extern "C" void osSetTimer_recomp(uint8_t * rdram, recomp_context * ctx) { uint64_t countdown = ((uint64_t)(ctx->r6) << 32) | ((ctx->r7) & 0xFFFFFFFFu); uint64_t interval = load_doubleword(rdram, ctx->r29, 0x10); ctx->r2 = osSetTimer(rdram, (int32_t)ctx->r4, countdown, interval, (int32_t)MEM_W(0x18, ctx->r29), (OSMesg)MEM_W(0x1C, ctx->r29)); } extern "C" void osStopTimer_recomp(uint8_t * rdram, recomp_context * ctx) { ctx->r2 = osStopTimer(rdram, (int32_t)ctx->r4); } extern "C" void osVirtualToPhysical_recomp(uint8_t * rdram, recomp_context * ctx) { ctx->r2 = osVirtualToPhysical((int32_t)ctx->r2); } extern "C" void osInvalDCache_recomp(uint8_t * rdram, recomp_context * ctx) { ; } extern "C" void osInvalICache_recomp(uint8_t * rdram, recomp_context * ctx) { ; } extern "C" void osWritebackDCache_recomp(uint8_t * rdram, recomp_context * ctx) { ; } extern "C" void osWritebackDCacheAll_recomp(uint8_t * rdram, recomp_context * ctx) { ; } extern "C" void osSetIntMask_recomp(uint8_t * rdram, recomp_context * ctx) { ; } extern "C" void __osDisableInt_recomp(uint8_t * rdram, recomp_context * ctx) { ; } extern "C" void __osRestoreInt_recomp(uint8_t * rdram, recomp_context * ctx) { ; } extern "C" void __osSetFpcCsr_recomp(uint8_t * rdram, recomp_context * ctx) { ctx->r2 = 0; } // For the Mario Party games (not working) //extern "C" void longjmp_recomp(uint8_t * rdram, recomp_context * ctx) { // RecompJmpBuf* buf = TO_PTR(RecompJmpBuf, ctx->r4); // // // Check if this is a buffer that was set up with setjmp // if (buf->magic == SETJMP_MAGIC) { // // If so, longjmp to it // // Setjmp/longjmp does not work across threads, so verify that this buffer was made by this thread // assert(buf->owner == Multilibultra::this_thread()); // longjmp(buf->storage->buffer, ctx->r5); // } else { // // Otherwise, check if it was one built manually by the game with $ra pointing to a function // gpr sp = MEM_W(0, ctx->r4); // gpr ra = MEM_W(4, ctx->r4); // ctx->r29 = sp; // recomp_func_t* target = LOOKUP_FUNC(ra); // if (target == nullptr) { // fprintf(stderr, "Failed to find function for manual longjmp\n"); // std::quick_exit(EXIT_FAILURE); // } // target(rdram, ctx); // // // TODO kill this thread if the target function returns // assert(false); // } //} // //#undef setjmp_recomp //extern "C" void setjmp_recomp(uint8_t * rdram, recomp_context * ctx) { // fprintf(stderr, "Program called setjmp_recomp\n"); // std::quick_exit(EXIT_FAILURE); //} // //extern "C" int32_t osGetThreadEx(void) { // return Multilibultra::this_thread(); //}