mirror of
https://github.com/Mr-Wiseguy/Zelda64Recomp.git
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23eb6b7eea
* 64 bit framebuffer for rt64 * Remove mention of motion blur cap from readme * Add graphics.json option to control high precision framebuffers, disable clamping alpha for accumulation blur when using high precision FBs * Increase dither noise strength at higher resolutions to make it more noticeable --------- Co-authored-by: Mr-Wiseguy <mrwiseguyromhacking@gmail.com> |
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concurrentqueue | ||
freetype-windows-binaries@d6fb49d11a | ||
GamepadMotionHelpers | ||
lunasvg@610b8bf514 | ||
mm-decomp@5607eec18b | ||
RmlUi@a893ea6386 | ||
rt64@64b9e166f7 | ||
sse2neon@42c704755d | ||
FindFreetype.cmake |