mirror of
https://github.com/Mr-Wiseguy/Zelda64Recomp.git
synced 2024-11-29 16:14:17 +01:00
48 lines
1.3 KiB
C++
48 lines
1.3 KiB
C++
#include "recomp_ui.h"
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#include "../../ultramodern/ultramodern.hpp"
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#include "RmlUi/Core.h"
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class LauncherMenu : public recomp::MenuController {
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public:
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LauncherMenu() {
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}
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~LauncherMenu() override {
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}
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Rml::ElementDocument* load_document(Rml::Context* context) override {
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return context->LoadDocument("assets/launcher.rml");
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}
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void register_events(recomp::UiEventListenerInstancer& listener) override {
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recomp::register_event(listener, "start_game",
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[](const std::string& param, Rml::Event& event) {
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ultramodern::start_game(0);
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recomp::set_current_menu(recomp::Menu::None);
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}
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);
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recomp::register_event(listener, "open_controls",
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[](const std::string& param, Rml::Event& event) {
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recomp::set_current_menu(recomp::Menu::Config);
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recomp::set_config_submenu(recomp::ConfigSubmenu::Controls);
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}
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);
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recomp::register_event(listener, "open_settings",
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[](const std::string& param, Rml::Event& event) {
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recomp::set_current_menu(recomp::Menu::Config);
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}
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);
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recomp::register_event(listener, "exit_game",
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[](const std::string& param, Rml::Event& event) {
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ultramodern::quit();
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}
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);
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}
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void make_bindings(Rml::Context* context) override {
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}
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};
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std::unique_ptr<recomp::MenuController> recomp::create_launcher_menu() {
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return std::make_unique<LauncherMenu>();
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}
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