Zelda64Recomp/patches/syms.ld

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__start = 0x80000000;
/* Dummy addresses that get recompiled into function calls */
recomp_get_item_inputs = 0x81000000;
recomp_puts = 0x81000004;
recomp_get_camera_inputs = 0x81000008;
recomp_exit = 0x8100000C;