mirror of
https://github.com/Mr-Wiseguy/Zelda64Recomp.git
synced 2024-12-24 12:01:47 +01:00
18 lines
510 B
C
18 lines
510 B
C
#ifndef __PLAY_PATCHES_H__
|
|
#define __PLAY_PATCHES_H__
|
|
|
|
#include "patches.h"
|
|
#include "patch_helpers.h"
|
|
|
|
void debug_play_update(PlayState* play);
|
|
void camera_pre_play_update(PlayState* play);
|
|
void camera_post_play_update(PlayState* play);
|
|
void analog_cam_pre_play_update(PlayState* play);
|
|
void analog_cam_post_play_update(PlayState* play);
|
|
void matrix_play_update(PlayState* play);
|
|
void autosave_post_play_update(PlayState* play);
|
|
|
|
DECLARE_FUNC(void, recomp_set_reset_button_visibility, u8 visibility);
|
|
|
|
#endif
|