mirror of
https://github.com/Mr-Wiseguy/Zelda64Recomp.git
synced 2024-11-09 15:55:06 +01:00
84 lines
2.1 KiB
C
84 lines
2.1 KiB
C
#if 0
|
|
|
|
#include <stdio.h>
|
|
#include <stdlib.h>
|
|
#include "ultra64.h"
|
|
|
|
#define THREAD_STACK_SIZE 0x1000
|
|
|
|
u8 idle_stack[THREAD_STACK_SIZE] ALIGNED(16);
|
|
u8 main_stack[THREAD_STACK_SIZE] ALIGNED(16);
|
|
u8 thread3_stack[THREAD_STACK_SIZE] ALIGNED(16);
|
|
u8 thread4_stack[THREAD_STACK_SIZE] ALIGNED(16);
|
|
|
|
OSThread idle_thread;
|
|
OSThread main_thread;
|
|
OSThread thread3;
|
|
OSThread thread4;
|
|
|
|
OSMesgQueue queue;
|
|
OSMesg buf[1];
|
|
|
|
void thread3_func(UNUSED void *arg) {
|
|
OSMesg val;
|
|
printf("Thread3 recv\n");
|
|
fflush(stdout);
|
|
osRecvMesg(&queue, &val, OS_MESG_BLOCK);
|
|
printf("Thread3 complete: %d\n", (int)(intptr_t)val);
|
|
fflush(stdout);
|
|
}
|
|
|
|
void thread4_func(void *arg) {
|
|
printf("Thread4 send %d\n", (int)(intptr_t)arg);
|
|
fflush(stdout);
|
|
osSendMesg(&queue, arg, OS_MESG_BLOCK);
|
|
printf("Thread4 complete\n");
|
|
fflush(stdout);
|
|
}
|
|
|
|
void main_thread_func(UNUSED void* arg) {
|
|
osCreateMesgQueue(&queue, buf, sizeof(buf) / sizeof(buf[0]));
|
|
|
|
printf("main thread creating thread 3\n");
|
|
osCreateThread(&thread3, 3, thread3_func, NULL, &thread3_stack[THREAD_STACK_SIZE], 14);
|
|
printf("main thread starting thread 3\n");
|
|
osStartThread(&thread3);
|
|
|
|
printf("main thread creating thread 4\n");
|
|
osCreateThread(&thread4, 4, thread4_func, (void*)10, &thread4_stack[THREAD_STACK_SIZE], 13);
|
|
printf("main thread starting thread 4\n");
|
|
osStartThread(&thread4);
|
|
|
|
while (1) {
|
|
printf("main thread doin stuff\n");
|
|
sleep(1);
|
|
}
|
|
}
|
|
|
|
void idle_thread_func(UNUSED void* arg) {
|
|
printf("idle thread\n");
|
|
printf("creating main thread\n");
|
|
osCreateThread(&main_thread, 2, main_thread_func, NULL, &main_stack[THREAD_STACK_SIZE], 11);
|
|
printf("starting main thread\n");
|
|
osStartThread(&main_thread);
|
|
|
|
// Set this thread's priority to 0, making it the idle thread
|
|
osSetThreadPri(NULL, 0);
|
|
|
|
// idle
|
|
while (1) {
|
|
printf("idle thread doin stuff\n");
|
|
sleep(1);
|
|
}
|
|
}
|
|
|
|
void bootproc(void) {
|
|
osInitialize();
|
|
|
|
osCreateThread(&idle_thread, 1, idle_thread_func, NULL, &idle_stack[THREAD_STACK_SIZE], 127);
|
|
printf("Starting idle thread\n");
|
|
osStartThread(&idle_thread);
|
|
}
|
|
|
|
#endif
|