mirror of
https://github.com/Mr-Wiseguy/Zelda64Recomp.git
synced 2024-11-18 03:39:16 +01:00
41 lines
1.1 KiB
C++
41 lines
1.1 KiB
C++
#ifndef __RECOMP_GAME__
|
|
#define __RECOMP_GAME__
|
|
|
|
#include <vector>
|
|
#include <filesystem>
|
|
|
|
#include "recomp.h"
|
|
#include "../ultramodern/ultramodern.hpp"
|
|
#include "rt64_layer.h"
|
|
|
|
namespace recomp {
|
|
enum class Game {
|
|
OoT,
|
|
MM,
|
|
None,
|
|
Quit
|
|
};
|
|
enum class RomValidationError {
|
|
Good,
|
|
FailedToOpen,
|
|
NotARom,
|
|
IncorrectRom,
|
|
NotYet,
|
|
IncorrectVersion,
|
|
OtherError
|
|
};
|
|
void check_all_stored_roms();
|
|
bool load_stored_rom(Game game);
|
|
RomValidationError select_rom(const std::filesystem::path& rom_path, Game game);
|
|
bool is_rom_valid(Game game);
|
|
bool is_rom_loaded();
|
|
void set_rom_contents(std::vector<uint8_t>&& new_rom);
|
|
void do_rom_read(uint8_t* rdram, gpr ram_address, uint32_t physical_addr, size_t num_bytes);
|
|
void do_rom_pio(uint8_t* rdram, gpr ram_address, uint32_t physical_addr);
|
|
void start(ultramodern::WindowHandle window_handle, const ultramodern::audio_callbacks_t& audio_callbacks, const ultramodern::input_callbacks_t& input_callbacks, const ultramodern::gfx_callbacks_t& gfx_callbacks);
|
|
void start_game(Game game);
|
|
void message_box(const char* message);
|
|
}
|
|
|
|
#endif
|