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Zelda64Recomp
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Zelda64Recomp
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Mr-Wiseguy
8188aee2c1
Removed use of std::exit and changed recomp runtime to exit normally, added helpers for getting recompiled args and returning values, added example of patch code calling native code
2023-11-12 14:47:38 -05:00
..
disable_warnings.h
Initial commit that can build a static library from recompiled functions
2023-02-19 03:28:39 -05:00
recomp_helpers.h
Removed use of std::exit and changed recomp runtime to exit normally, added helpers for getting recompiled args and returning values, added example of patch code calling native code
2023-11-12 14:47:38 -05:00
recomp_ui.h
Removed use of std::exit and changed recomp runtime to exit normally, added helpers for getting recompiled args and returning values, added example of patch code calling native code
2023-11-12 14:47:38 -05:00
recomp.h
More WIP linux work, upgraded libultra to include changes from BT recomp
2023-10-23 15:32:30 -04:00
rsp_vu_impl.h
Added function patching, began reorganizing UI code, added native file dialog library
2023-11-11 17:42:07 -05:00
rsp_vu.h
Initial compile on linux
2023-10-23 15:03:16 -04:00
rsp.h
More WIP linux work, upgraded libultra to include changes from BT recomp
2023-10-23 15:32:30 -04:00
rt64_layer.h
Removed use of std::exit and changed recomp runtime to exit normally, added helpers for getting recompiled args and returning values, added example of patch code calling native code
2023-11-12 14:47:38 -05:00
sections.h
Added recomp runtime library and portultra, MM initial boot
2023-02-19 22:27:35 -05:00