mirror of
https://github.com/Mr-Wiseguy/Zelda64Recomp.git
synced 2024-11-22 04:59:14 +01:00
139 lines
5.2 KiB
C
139 lines
5.2 KiB
C
#include "patches.h"
|
|
/*
|
|
// Infinite magic
|
|
s32 Magic_Consume(PlayState* play, s16 magicToConsume, s16 type) {
|
|
InterfaceContext* interfaceCtx = &play->interfaceCtx;
|
|
|
|
magicToConsume = 0;
|
|
|
|
// // Magic is not acquired yet
|
|
// if (!gSaveContext.save.saveInfo.playerData.isMagicAcquired) {
|
|
// return false;
|
|
// }
|
|
|
|
// Not enough magic available to consume
|
|
if ((gSaveContext.save.saveInfo.playerData.magic - magicToConsume) < 0) {
|
|
if (gSaveContext.magicCapacity != 0) {
|
|
Audio_PlaySfx(NA_SE_SY_ERROR);
|
|
}
|
|
return false;
|
|
}
|
|
|
|
switch (type) {
|
|
case MAGIC_CONSUME_NOW:
|
|
case MAGIC_CONSUME_NOW_ALT:
|
|
// Drain magic immediately e.g. Deku Bubble
|
|
if ((gSaveContext.magicState == MAGIC_STATE_IDLE) ||
|
|
(gSaveContext.magicState == MAGIC_STATE_CONSUME_LENS)) {
|
|
if (gSaveContext.magicState == MAGIC_STATE_CONSUME_LENS) {
|
|
play->actorCtx.lensActive = false;
|
|
}
|
|
if (CHECK_WEEKEVENTREG(WEEKEVENTREG_DRANK_CHATEAU_ROMANI)) {
|
|
magicToConsume = 0;
|
|
}
|
|
gSaveContext.magicToConsume = magicToConsume;
|
|
gSaveContext.magicState = MAGIC_STATE_CONSUME_SETUP;
|
|
return true;
|
|
} else {
|
|
Audio_PlaySfx(NA_SE_SY_ERROR);
|
|
return false;
|
|
}
|
|
|
|
case MAGIC_CONSUME_WAIT_NO_PREVIEW:
|
|
// Sets consume target but waits to consume.
|
|
// No yellow magic to preview target consumption.
|
|
if ((gSaveContext.magicState == MAGIC_STATE_IDLE) ||
|
|
(gSaveContext.magicState == MAGIC_STATE_CONSUME_LENS)) {
|
|
if (gSaveContext.magicState == MAGIC_STATE_CONSUME_LENS) {
|
|
play->actorCtx.lensActive = false;
|
|
}
|
|
if (CHECK_WEEKEVENTREG(WEEKEVENTREG_DRANK_CHATEAU_ROMANI)) {
|
|
magicToConsume = 0;
|
|
}
|
|
gSaveContext.magicToConsume = magicToConsume;
|
|
gSaveContext.magicState = MAGIC_STATE_METER_FLASH_3;
|
|
return true;
|
|
} else {
|
|
Audio_PlaySfx(NA_SE_SY_ERROR);
|
|
return false;
|
|
}
|
|
|
|
case MAGIC_CONSUME_LENS:
|
|
if (gSaveContext.magicState == MAGIC_STATE_IDLE) {
|
|
if (gSaveContext.save.saveInfo.playerData.magic != 0) {
|
|
interfaceCtx->magicConsumptionTimer = 80;
|
|
gSaveContext.magicState = MAGIC_STATE_CONSUME_LENS;
|
|
return true;
|
|
} else {
|
|
return false;
|
|
}
|
|
} else if (gSaveContext.magicState == MAGIC_STATE_CONSUME_LENS) {
|
|
return true;
|
|
} else {
|
|
return false;
|
|
}
|
|
|
|
case MAGIC_CONSUME_WAIT_PREVIEW:
|
|
// Sets consume target but waits to consume.
|
|
// Preview consumption with a yellow bar. e.g. Spin Attack
|
|
if ((gSaveContext.magicState == MAGIC_STATE_IDLE) ||
|
|
(gSaveContext.magicState == MAGIC_STATE_CONSUME_LENS)) {
|
|
if (gSaveContext.magicState == MAGIC_STATE_CONSUME_LENS) {
|
|
play->actorCtx.lensActive = false;
|
|
}
|
|
gSaveContext.magicToConsume = magicToConsume;
|
|
gSaveContext.magicState = MAGIC_STATE_METER_FLASH_2;
|
|
return true;
|
|
} else {
|
|
Audio_PlaySfx(NA_SE_SY_ERROR);
|
|
return false;
|
|
}
|
|
|
|
case MAGIC_CONSUME_GORON_ZORA:
|
|
// Goron spiked rolling or Zora electric barrier
|
|
if (gSaveContext.save.saveInfo.playerData.magic != 0) {
|
|
interfaceCtx->magicConsumptionTimer = 10;
|
|
gSaveContext.magicState = MAGIC_STATE_CONSUME_GORON_ZORA_SETUP;
|
|
return true;
|
|
} else {
|
|
return false;
|
|
}
|
|
|
|
case MAGIC_CONSUME_GIANTS_MASK:
|
|
// Wearing Giant's Mask
|
|
if (gSaveContext.magicState == MAGIC_STATE_IDLE) {
|
|
if (gSaveContext.save.saveInfo.playerData.magic != 0) {
|
|
interfaceCtx->magicConsumptionTimer = R_MAGIC_CONSUME_TIMER_GIANTS_MASK;
|
|
gSaveContext.magicState = MAGIC_STATE_CONSUME_GIANTS_MASK;
|
|
return true;
|
|
} else {
|
|
return false;
|
|
}
|
|
}
|
|
if (gSaveContext.magicState == MAGIC_STATE_CONSUME_GIANTS_MASK) {
|
|
return true;
|
|
} else {
|
|
return false;
|
|
}
|
|
|
|
case MAGIC_CONSUME_DEITY_BEAM:
|
|
// Consumes magic immediately
|
|
if ((gSaveContext.magicState == MAGIC_STATE_IDLE) ||
|
|
(gSaveContext.magicState == MAGIC_STATE_CONSUME_LENS)) {
|
|
if (gSaveContext.magicState == MAGIC_STATE_CONSUME_LENS) {
|
|
play->actorCtx.lensActive = false;
|
|
}
|
|
if (CHECK_WEEKEVENTREG(WEEKEVENTREG_DRANK_CHATEAU_ROMANI)) {
|
|
magicToConsume = 0;
|
|
}
|
|
gSaveContext.save.saveInfo.playerData.magic -= magicToConsume;
|
|
return true;
|
|
} else {
|
|
Audio_PlaySfx(NA_SE_SY_ERROR);
|
|
return false;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
*/ |