Zelda64Recomp/assets/config_menu/controls.rml

360 lines
25 KiB
Plaintext

<template name="config-menu__controls">
<head>
</head>
<body>
<form class="config__form" data-attr-cur-input="cur_input_row" data-attr-cur-binding-slot="active_binding_slot">
<div class="config__header">
<div class="config__header-left">
<button
class="toggle"
id="cont_kb_toggle"
data-class-toggle--checked="input_device_is_keyboard"
onclick="toggle_input_device"
style="nav-down: #input_row_button_0_0; nav-up: #tab_controls"
>
<div class="toggle__border" />
<div class="toggle__floater" />
<div class="toggle__icons">
<div class="toggle__icon toggle__icon--left"><div>␼</div></div>
<div class="toggle__icon toggle__icon--right"><div>␽</div></div>
</div>
</button>
</div>
<div>
<button
class="button button--warning"
style="nav-down:#input_row_button_0_0"
data-event-click="reset_input_bindings_to_defaults"
>
<div class="button__label">Reset to defaults</div>
</button>
</div>
</div>
<div class="config__wrapper input-config">
<div class="input-config__horizontal-split">
<div class="input-config__mappings" data-event-mouseout="set_input_row_focus(-1)">
<div class="input-config__mappings-scroll">
<div class="input-config__mappings-wrapper">
<div
class="control-option"
data-attr-id="'input_row_' + i"
data-for="input_bindings, i : inputs.array"
data-event-mouseover="set_input_row_focus(i)"
data-class-control-option--active="get_input_enum_name(i)==cur_input_row"
data-if="!input_device_is_keyboard || (get_input_enum_name(i) != 'TOGGLE_MENU' && get_input_enum_name(i) != 'ACCEPT_MENU' && get_input_enum_name(i) != 'APPLY_MENU')"
>
<label
class="control-option__label"
>{{get_input_name(i)}}</label>
<div class="control-option__bindings">
<button
data-attr-id="'input_row_button_' + i + '_' + j"
data-event-blur="set_input_row_focus(-1)"
data-event-focus="set_input_row_focus(i)"
data-for="cur_binding, j : input_bindings"
data-event-click="set_input_binding(i,j)"
class="prompt-font control-option__binding"
data-attr-bind-slot="j"
data-attr-style="i == 0 ? 'nav-up:#cont_kb_toggle' : 'nav-up:auto'"
>
<div class="control-option__binding-recording">
<div class="control-option__binding-circle" />
<div class="control-option__binding-edge">
<svg class="control-option__binding-edge-svg" src="icons/RecordBorder.svg" />
</div>
</div>
<div class="control-option__binding-icon">{{cur_binding}}</div>
</button>
</div>
<button
data-if="get_input_enum_name(i) != 'TOGGLE_MENU' && get_input_enum_name(i) != 'ACCEPT_MENU'"
data-event-blur="set_input_row_focus(-1)"
data-event-focus="set_input_row_focus(i)"
data-event-click="clear_input_bindings(i)"
class="icon-button icon-button--danger"
data-attr-style="i == 0 ? 'nav-up:#cont_kb_toggle' : 'nav-up:auto'"
>
<svg src="icons/Trash.svg" />
</button>
<button
data-if="get_input_enum_name(i) == 'TOGGLE_MENU' || get_input_enum_name(i) == 'ACCEPT_MENU'"
data-event-blur="set_input_row_focus(-1)"
data-event-focus="set_input_row_focus(i)"
data-event-click="reset_single_input_binding_to_default(i)"
class="icon-button icon-button--danger"
data-attr-style="i == 0 ? 'nav-up:#cont_kb_toggle' : 'nav-up:auto'"
>
<svg src="icons/Reset.svg" />
</button>
</div>
</div>
</div>
</div>
<div class="input-config__visual-wrapper">
<div class="input-config__visual-aspect">
<div class="input-config__visual">
<!-- stick only -->
<div class="input-config__visual-stick-wrapper">
<div
class="input-viz input-config__visual-stick"
visual-input="X_AXIS_NEG X_AXIS_POS Y_AXIS_NEG Y_AXIS_POS"
>
<div class="input-viz__stick-split input-viz__stick-split--vertical">
<div class="input-viz input-viz__mappings" visual-input="Y_AXIS_POS">
<svg class="input-viz__dpad-arrow input-viz__dpad-arrow--up" src="icons/VizMap/DPadArrow.svg" />
<div
class="input-config__visual-mapping"
data-for="cur_binding, i : inputs.Y_AXIS_POS"
>
<div>{{cur_binding}}</div>
</div>
</div>
<div class="input-viz__dpad-divider" />
<div class="input-viz input-viz__mappings" visual-input="Y_AXIS_NEG">
<svg class="input-viz__dpad-arrow input-viz__dpad-arrow--down" src="icons/VizMap/DPadArrow.svg" />
<div
class="input-config__visual-mapping"
data-for="cur_binding, i : inputs.Y_AXIS_NEG"
>
<div>{{cur_binding}}</div>
</div>
</div>
</div>
<div class="input-viz__stick-split input-viz__stick-split--horizontal">
<div class="input-viz input-viz__mappings" visual-input="X_AXIS_NEG">
<svg class="input-viz__dpad-arrow input-viz__dpad-arrow--left" src="icons/VizMap/DPadArrow.svg" />
<div
class="input-config__visual-mapping"
data-for="cur_binding, i : inputs.X_AXIS_NEG"
>
<div>{{cur_binding}}</div>
</div>
</div>
<div class="input-viz__dpad-divider" />
<div class="input-viz input-viz__mappings" visual-input="X_AXIS_POS">
<svg class="input-viz__dpad-arrow input-viz__dpad-arrow--right" src="icons/VizMap/DPadArrow.svg" />
<div
class="input-config__visual-mapping"
data-for="cur_binding, i : inputs.X_AXIS_POS"
>
<div>{{cur_binding}}</div>
</div>
</div>
</div>
</div>
</div>
<!-- top half -->
<div class="input-config__visual-half">
<div class="input-config__visual-quarter-left">
<div
class="input-viz input-viz__dpad"
visual-input="DPAD_UP DPAD_DOWN DPAD_LEFT DPAD_RIGHT"
>
<svg src="icons/VizMap/DPad.svg" />
<div class="input-viz__dpad-split input-viz__dpad-split--vertical">
<div class="input-viz input-viz__mappings" visual-input="DPAD_UP">
<svg class="input-viz__dpad-arrow input-viz__dpad-arrow--up" src="icons/VizMap/DPadArrow.svg" />
<div
class="input-config__visual-mapping"
data-for="cur_binding, i : inputs.DPAD_UP"
>
<div>{{cur_binding}}</div>
</div>
</div>
<div class="input-viz__dpad-divider" />
<div class="input-viz input-viz__mappings" visual-input="DPAD_DOWN">
<svg class="input-viz__dpad-arrow input-viz__dpad-arrow--down" src="icons/VizMap/DPadArrow.svg" />
<div
class="input-config__visual-mapping"
data-for="cur_binding, i : inputs.DPAD_DOWN"
>
<div>{{cur_binding}}</div>
</div>
</div>
</div>
<div class="input-viz__dpad-split input-viz__dpad-split--horizontal">
<div class="input-viz input-viz__mappings" visual-input="DPAD_LEFT">
<svg class="input-viz__dpad-arrow input-viz__dpad-arrow--left" src="icons/VizMap/DPadArrow.svg" />
<div
class="input-config__visual-mapping"
data-for="cur_binding, i : inputs.DPAD_LEFT"
>
<div>{{cur_binding}}</div>
</div>
</div>
<div class="input-viz__dpad-divider" />
<div class="input-viz input-viz__mappings" visual-input="DPAD_RIGHT">
<svg class="input-viz__dpad-arrow input-viz__dpad-arrow--right" src="icons/VizMap/DPadArrow.svg" />
<div
class="input-config__visual-mapping"
data-for="cur_binding, i : inputs.DPAD_RIGHT"
>
<div>{{cur_binding}}</div>
</div>
</div>
</div>
</div>
</div>
<div class="input-config__visual-quarter-right">
<div class="input-config__main-buttons">
<div
class="input-viz input-viz__button input-viz__button--sm input-viz__button--Start"
visual-input="START"
>
<svg src="icons/VizMap/ButtonSmall.svg" />
<div class="input-viz__mappings">
<div
class="input-config__visual-mapping"
data-for="cur_binding, i : inputs.START"
>
<div>{{cur_binding}}</div>
</div>
</div>
</div>
<div
class="input-viz input-viz__button input-viz__button--lg input-viz__button--B"
visual-input="B"
>
<svg src="icons/VizMap/ButtonLarge.svg" />
<div class="input-viz__mappings">
<div
class="input-config__visual-mapping"
data-for="cur_binding, i : inputs.B"
>
<div>{{cur_binding}}</div>
</div>
</div>
</div>
<div
class="input-viz input-viz__button input-viz__button--lg input-viz__button--A"
visual-input="A"
>
<svg src="icons/VizMap/ButtonLarge.svg" />
<div class="input-viz__mappings">
<div
class="input-config__visual-mapping"
data-for="cur_binding, i : inputs.A"
>
<div>{{cur_binding}}</div>
</div>
</div>
</div>
</div>
<div class="input-config__c-buttons">
<div class="input-config__c-buttons-lr">
<div
class="input-viz input-viz__button input-viz__button--md input-viz__button--C"
visual-input="C_LEFT"
>
<svg src="icons/VizMap/ButtonMedium.svg" />
<div class="input-viz__mappings">
<div
class="input-config__visual-mapping"
data-for="cur_binding, i : inputs.C_LEFT"
>
<div>{{cur_binding}}</div>
</div>
</div>
</div>
<div
class="input-viz input-viz__button input-viz__button--md input-viz__button--C"
visual-input="C_RIGHT"
>
<svg src="icons/VizMap/ButtonMedium.svg" />
<div class="input-viz__mappings">
<div
class="input-config__visual-mapping"
data-for="cur_binding, i : inputs.C_RIGHT"
>
<div>{{cur_binding}}</div>
</div>
</div>
</div>
</div>
<div class="input-config__c-buttons-du">
<div
class="input-viz input-viz__button input-viz__button--md input-viz__button--C"
visual-input="C_DOWN"
>
<svg src="icons/VizMap/ButtonMedium.svg" />
<div class="input-viz__mappings">
<div
class="input-config__visual-mapping"
data-for="cur_binding, i : inputs.C_DOWN"
>
<div>{{cur_binding}}</div>
</div>
</div>
</div>
<div
class="input-viz input-viz__button input-viz__button--sm input-viz__button--C"
visual-input="C_UP"
>
<svg src="icons/VizMap/ButtonMedium.svg" />
<div class="input-viz__mappings">
<div
class="input-config__visual-mapping"
data-for="cur_binding, i : inputs.C_UP"
>
<div>{{cur_binding}}</div>
</div>
</div>
</div>
</div>
</div>
</div>
</div>
<!-- bottom half -->
<div class="input-config__visual-half input-config__visual-half--bottom">
<div
class="input-viz input-viz__Z"
visual-input="Z"
>
<svg src="icons/VizMap/Target.svg" />
<div class="input-viz__mappings">
<div
class="input-config__visual-mapping"
data-for="cur_binding, i : inputs.Z"
>
<div>{{cur_binding}}</div>
</div>
</div>
</div>
<div
class="input-viz input-viz__R"
visual-input="R"
>
<svg src="icons/VizMap/Shield.svg" />
<div class="input-viz__mappings">
<div
class="input-config__visual-mapping"
data-for="cur_binding, i : inputs.R"
>
<div>{{cur_binding}}</div>
</div>
</div>
</div>
<div
class="input-viz input-viz__L"
visual-input="L"
>
<svg src="icons/VizMap/Map.svg" />
<div class="input-viz__mappings">
<div
class="input-config__visual-mapping"
data-for="cur_binding, i : inputs.L"
>
<div>{{cur_binding}}</div>
</div>
</div>
</div>
</div>
</div>
</div>
</div>
</div>
</div>
</form>
</body>
</template>