mirror of
https://github.com/Mr-Wiseguy/Zelda64Recomp.git
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4076591be1
- gfx description highlighting - general config description highlighting - '<i>' tag renders color-warning, and tag 4K res with '<i>'
131 lines
7.2 KiB
Plaintext
131 lines
7.2 KiB
Plaintext
<template name="config-menu__general">
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<head>
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</head>
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<body>
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<form class="config__form" id="conf-general__form">
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<div class="config__hz-wrapper" id="conf-general__hz-wrapper">
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<!-- Options -->
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<div class="config__wrapper" data-event-mouseout="set_cur_config_index(-1)" id="conf-general__wrapper">
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<!-- targeting mode -->
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<div class="config-option" data-event-mouseover="set_cur_config_index(0)" id="conf-general__Targeting-Mode">
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<label class="config-option__title">Targeting Mode</label>
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<div class="config-option__list">
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<input
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type="radio"
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data-event-blur="set_cur_config_index(-1)"
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data-event-focus="set_cur_config_index(0)"
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name="targeting_mode"
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data-checked="targeting_mode"
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value="Switch"
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id="tm_switch"
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style="nav-up: #tab_general; nav-down: #rumble_strength_input"
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/>
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<label class="config-option__tab-label" for="tm_switch">Switch</label>
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<input
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type="radio"
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data-event-blur="set_cur_config_index(-1)"
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data-event-focus="set_cur_config_index(0)"
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name="targeting_mode"
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data-checked="targeting_mode"
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value="Hold"
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id="tm_hold"
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style="nav-up: #tab_general; nav-down: #rumble_strength_input"
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/>
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<label class="config-option__tab-label" for="tm_hold">Hold</label>
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</div>
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</div>
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<!-- rumble strength -->
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<div class="config-option" data-event-mouseover="set_cur_config_index(1)">
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<label class="config-option__title">Rumble Strength</label>
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<div class="config-option__range-wrapper config-option__list">
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<label class="config-option__range-label">{{rumble_strength}}%</label>
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<input
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class="nav-vert"
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data-event-blur="set_cur_config_index(-1)"
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data-event-focus="set_cur_config_index(1)"
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id="rumble_strength_input"
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type="range"
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min="0"
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max="100"
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style="flex: 1; margin: 0dp;"
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data-value="rumble_strength"
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/>
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</div>
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</div>
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<!-- gyro sensitivity -->
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<div class="config-option" data-event-mouseover="set_cur_config_index(2)">
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<label class="config-option__title">Gyro Sensitivity</label>
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<div class="config-option__range-wrapper config-option__list">
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<label class="config-option__range-label">{{gyro_sensitivity}}%</label>
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<input
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class="nav-vert"
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data-event-blur="set_cur_config_index(-1)"
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data-event-focus="set_cur_config_index(2)"
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id="gyro_sensitivity_input"
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type="range"
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min="0"
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max="100"
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style="flex: 1; margin: 0dp;"
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data-value="gyro_sensitivity"
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/>
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</div>
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</div>
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<!-- targeting mode -->
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<div class="config-option" data-event-mouseover="set_cur_config_index(3)" id="conf-general__Background-Input">
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<label class="config-option__title">Background Input</label>
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<div class="config-option__list">
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<input
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type="radio"
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data-event-blur="set_cur_config_index(-1)"
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data-event-focus="set_cur_config_index(3)"
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name="background_input_mode"
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data-checked="background_input_mode"
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value="On"
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id="bg_input_enabled"
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style="nav-up: #gyro_sensitivity_input"
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/>
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<label class="config-option__tab-label" for="bg_input_enabled">On</label>
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<input
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type="radio"
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data-event-blur="set_cur_config_index(-1)"
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data-event-focus="set_cur_config_index(3)"
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name="background_input_mode"
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data-checked="background_input_mode"
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value="Off"
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id="bg_input_disabled"
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style="nav-up: #gyro_sensitivity_input"
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/>
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<label class="config-option__tab-label" for="bg_input_disabled">Off</label>
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</div>
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</div>
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</div>
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<!-- Descriptions -->
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<div class="config__wrapper">
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<p data-if="cur_config_index == 0">
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Controls how targeting enemies and objects works. <b>Switch</b> will start or stop targeting each time the target button is pressed. <b>Hold</b> will start when the target button is pressed and stop when the button is released.
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</p>
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<p data-if="cur_config_index == 1">
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Controls the strength of rumble when using a controller that supports it. <b>Setting this to zero will disable rumble.</b>
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</p>
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<p data-if="cur_config_index == 2">
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Controls the sensitivity of gyro aiming when using items in first person for controllers that support it. <b>Setting this to zero will disable gyro.</b>
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<br />
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<br />
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<b>Note: To recalibrate controller gyro, set the controller down on a still, flat surface for 5 seconds.</b>
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</p>
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<p data-if="cur_config_index == 3">
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Allows the game to read controller input when out of focus.
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<br/>
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<b>This setting does not affect keyboard input.</b>
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</p>
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</div>
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</div>
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</form>
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</body>
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</template>
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