mirror of
https://github.com/Mr-Wiseguy/Zelda64Recomp.git
synced 2024-11-17 19:39:14 +01:00
64 lines
732 B
Plaintext
64 lines
732 B
Plaintext
# VSCode file settings
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.vscode/settings.json
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.vscode/c_cpp_properties.json
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.vscode/launch.json
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# Input elf and rom files
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*.elf
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*.z64
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# Output C files
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RecompiledFuncs/
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RecompiledPatches/
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# Linux build output
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build/
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*.o
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# Windows build output
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*.exe
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*.dll
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*.lib
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*.pdb
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# User-specific files
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*.rsuser
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*.suo
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*.user
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*.userosscache
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*.sln.docstates
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# Build results
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[Dd]ebug/
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[Dd]ebugPublic/
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[Rr]elease/
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[Rr]eleases/
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x64/
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x86/
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[Ww][Ii][Nn]32/
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[Aa][Rr][Mm]/
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[Aa][Rr][Mm]64/
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bld/
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[Bb]in/
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[Oo]bj/
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[Ll]og/
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[Ll]ogs/
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out/
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# Visual Studio 2015/2017 cache/options directory
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.vs/
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vcpkg_installed/
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# Runtime files
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imgui.ini
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rt64.log
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node_modules/
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# Recompiler Linux binary
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N64Recomp
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.DS_Store
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# Controller mappings file
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gamecontrollerdb.txt
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