mirror of
https://github.com/Mr-Wiseguy/Zelda64Recomp.git
synced 2024-11-06 06:45:05 +01:00
51 lines
1.8 KiB
C++
51 lines
1.8 KiB
C++
#ifndef __ZELDA_RENDER_H__
|
|
#define __ZELDA_RENDER_H__
|
|
|
|
#include <unordered_set>
|
|
#include <filesystem>
|
|
|
|
#include "common/rt64_user_configuration.h"
|
|
#include "ultramodern/renderer_context.hpp"
|
|
#include "librecomp/mods.hpp"
|
|
|
|
namespace RT64 {
|
|
struct Application;
|
|
}
|
|
|
|
namespace zelda64 {
|
|
namespace renderer {
|
|
class RT64Context : public ultramodern::renderer::RendererContext {
|
|
public:
|
|
~RT64Context() override;
|
|
RT64Context(uint8_t *rdram, ultramodern::renderer::WindowHandle window_handle, bool developer_mode);
|
|
|
|
bool valid() override { return static_cast<bool>(app); }
|
|
|
|
bool update_config(const ultramodern::renderer::GraphicsConfig &old_config, const ultramodern::renderer::GraphicsConfig &new_config) override;
|
|
|
|
void enable_instant_present() override;
|
|
void send_dl(const OSTask *task) override;
|
|
void update_screen(uint32_t vi_origin) override;
|
|
void shutdown() override;
|
|
uint32_t get_display_framerate() const override;
|
|
float get_resolution_scale() const override;
|
|
void load_shader_cache(std::span<const char> cache_binary) override;
|
|
|
|
protected:
|
|
std::unique_ptr<RT64::Application> app;
|
|
std::unordered_set<std::filesystem::path> enabled_texture_packs;
|
|
};
|
|
|
|
std::unique_ptr<ultramodern::renderer::RendererContext> create_render_context(uint8_t *rdram, ultramodern::renderer::WindowHandle window_handle, bool developer_mode);
|
|
|
|
RT64::UserConfiguration::Antialiasing RT64MaxMSAA();
|
|
bool RT64SamplePositionsSupported();
|
|
bool RT64HighPrecisionFBEnabled();
|
|
|
|
void enable_texture_pack(const recomp::mods::ModHandle& mod);
|
|
void disable_texture_pack(const recomp::mods::ModHandle& mod);
|
|
}
|
|
}
|
|
|
|
#endif
|