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https://github.com/Mr-Wiseguy/Zelda64Recomp.git
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3c34fa63c1
* Added analog cam and camera inversion options to menu, initial implementation of analog cam * Automatically suppress inputs on the right stick while analog cam is active * Return to automatic camera mode when pressing target * Add aiming inversion options * Add analog camera inversion options
15 lines
411 B
C
15 lines
411 B
C
#ifndef __PLAY_PATCHES_H__
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#define __PLAY_PATCHES_H__
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#include "patches.h"
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void debug_play_update(PlayState* play);
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void camera_pre_play_update(PlayState* play);
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void camera_post_play_update(PlayState* play);
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void analog_cam_pre_play_update(PlayState* play);
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void analog_cam_post_play_update(PlayState* play);
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void matrix_play_update(PlayState* play);
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void autosave_post_play_update(PlayState* play);
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#endif
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