mirror of
https://github.com/Mr-Wiseguy/Zelda64Recomp.git
synced 2024-11-18 03:39:16 +01:00
34 lines
1.2 KiB
XML
34 lines
1.2 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>CFBundleName</key>
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<string>${MACOSX_BUNDLE_BUNDLE_NAME}</string>
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<key>CFBundleIdentifier</key>
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<string>${MACOSX_BUNDLE_GUI_IDENTIFIER}</string>
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<key>CFBundleVersion</key>
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<string>${MACOSX_BUNDLE_BUNDLE_VERSION}</string>
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<key>CFBundleShortVersionString</key>
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<string>${MACOSX_BUNDLE_SHORT_VERSION_STRING}</string>
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<key>CFBundleExecutable</key>
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<string>Zelda64Recompiled</string>
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<key>CFBundleIconFile</key>
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<string>${MACOSX_BUNDLE_ICON_FILE}</string>
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<key>LSApplicationCategoryType</key>
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<string>public.app-category.games</string>
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<key>CFBundlePackageType</key>
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<string>APPL</string>
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<key>LSMinimumSystemVersion</key>
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<string>11</string>
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<key>LSEnvironment</key>
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<dict>
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<key>MVK_CONFIG_USE_METAL_ARGUMENT_BUFFERS</key>
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<string>1</string>
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<key>MVK_CONFIG_SHOULD_MAXIMIZE_CONCURRENT_COMPILATION</key>
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<string>1</string>
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<key>MVK_CONFIG_USE_MTLHEAP</key>
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<string>1</string>
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</dict>
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</dict>
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</plist>
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