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https://github.com/Mr-Wiseguy/Zelda64Recomp.git
synced 2024-11-07 15:15:05 +01:00
32 lines
899 B
C++
32 lines
899 B
C++
#include "recomp.h"
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#include "../portultra/ultra64.h"
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#include "../portultra/multilibultra.hpp"
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extern "C" void osPfsInitPak_recomp(uint8_t * rdram, recomp_context* ctx) {
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ctx->r2 = 1; // PFS_ERR_NOPACK
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}
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extern "C" void osPfsFreeBlocks_recomp(uint8_t * rdram, recomp_context * ctx) {
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ctx->r2 = 1; // PFS_ERR_NOPACK
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}
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extern "C" void osPfsAllocateFile_recomp(uint8_t * rdram, recomp_context * ctx) {
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ctx->r2 = 1; // PFS_ERR_NOPACK
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}
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extern "C" void osPfsDeleteFile_recomp(uint8_t * rdram, recomp_context * ctx) {
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ctx->r2 = 1; // PFS_ERR_NOPACK
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}
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extern "C" void osPfsFileState_recomp(uint8_t * rdram, recomp_context * ctx) {
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ctx->r2 = 1; // PFS_ERR_NOPACK
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}
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extern "C" void osPfsFindFile_recomp(uint8_t * rdram, recomp_context * ctx) {
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ctx->r2 = 1; // PFS_ERR_NOPACK
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}
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extern "C" void osPfsReadWriteFile_recomp(uint8_t * rdram, recomp_context * ctx) {
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ctx->r2 = 1; // PFS_ERR_NOPACK
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}
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