Zelda64Recomp/portultra/ultrainit.cpp

16 lines
406 B
C++

#include "ultra64.h"
#include "multilibultra.hpp"
void Multilibultra::preinit(uint8_t* rdram, uint8_t* rom) {
Multilibultra::set_main_thread();
Multilibultra::init_events(rdram, rom);
Multilibultra::init_timers(rdram);
Multilibultra::init_audio();
Multilibultra::save_init();
}
extern "C" void osInitialize() {
Multilibultra::init_scheduler();
Multilibultra::native_init();
}