Merged the SDL and Qt frontends together into a single unified executable

This commit is contained in:
OpenSauce04 2024-11-09 20:23:49 +00:00
parent f939b981a0
commit c399783266
49 changed files with 501 additions and 734 deletions

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@ -93,6 +93,17 @@ option(ENABLE_LTO "Enable link time optimization" ${DEFAULT_ENABLE_LTO})
option(CITRA_USE_PRECOMPILED_HEADERS "Use precompiled headers" ON)
option(CITRA_WARNINGS_AS_ERRORS "Enable warnings as errors" ON)
# Pass the following values to C++ land
if (ENABLE_QT)
add_definitions(-DENABLE_QT)
endif()
if (ENABLE_QT_TRANSLATION)
add_definitions(-DENABLE_QT_TRANSLATION)
endif()
if (ENABLE_SDL2_FRONTEND)
add_definitions(-DENABLE_SDL2_FRONTEND)
endif()
include(CitraHandleSystemLibs)
if (CITRA_USE_PRECOMPILED_HEADERS)
@ -429,24 +440,18 @@ endif()
add_subdirectory(src)
add_subdirectory(dist/installer)
# Set citra-qt project or citra project as default StartUp Project in Visual Studio depending on whether QT is enabled or not
if(ENABLE_QT)
set_property(DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} PROPERTY VS_STARTUP_PROJECT citra-qt)
else()
set_property(DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} PROPERTY VS_STARTUP_PROJECT citra)
endif()
set_property(DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} PROPERTY VS_STARTUP_PROJECT citra)
# Create target for outputting distributable bundles.
# Not supported for mobile platforms as distributables are built differently.
if (NOT ANDROID AND NOT IOS)
include(BundleTarget)
if (ENABLE_SDL2_FRONTEND)
bundle_target(citra)
endif()
if (ENABLE_QT)
bundle_target(citra-qt)
qt_bundle_target(citra_meta)
elseif (ENABLE_SDL2_FRONTEND)
bundle_target(citra_meta)
endif()
if (ENABLE_DEDICATED_ROOM)
bundle_target(citra-room)
endif()

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@ -308,21 +308,16 @@ else()
# Adds a target to the bundle target, packing in required libraries.
# If in_place is true, the bundling will be done in-place as part of the specified target.
function(bundle_target_internal target_name in_place)
function(bundle_target_internal target_name in_place bundle_qt)
# Create base bundle target if it does not exist.
if (NOT in_place AND NOT TARGET bundle)
create_base_bundle_target()
endif()
set(bundle_executable_path "$<TARGET_FILE:${target_name}>")
if (target_name MATCHES ".*qt")
set(bundle_qt ON)
if (APPLE)
# For Qt targets on Apple, expect an app bundle.
set(bundle_executable_path "$<TARGET_BUNDLE_DIR:${target_name}>")
endif()
else()
set(bundle_qt OFF)
if (bundle_qt AND APPLE)
# For Qt targets on Apple, expect an app bundle.
set(bundle_executable_path "$<TARGET_BUNDLE_DIR:${target_name}>")
endif()
# Build a list of library search paths from prefix paths.
@ -364,11 +359,21 @@ else()
# Adds a target to the bundle target, packing in required libraries.
function(bundle_target target_name)
bundle_target_internal("${target_name}" OFF)
bundle_target_internal("${target_name}" OFF OFF)
endfunction()
# Same as bundle_target, but also bundles Qt libraries
function(qt_bundle_target target_name)
bundle_target_internal("${target_name}" OFF ON)
endfunction()
# Bundles the target in-place, packing in required libraries.
function(bundle_target_in_place target_name)
bundle_target_internal("${target_name}" ON)
bundle_target_internal("${target_name}" ON OFF)
endfunction()
# Same as bundle_target_in_place, but also bundles Qt libraries
function(qt_bundle_target_in_place target_name)
bundle_target_internal("${target_name}" ON ON)
endfunction()
endif()

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@ -180,14 +180,18 @@ if (ENABLE_TESTS)
add_subdirectory(tests)
endif()
if (ENABLE_SDL2 AND ENABLE_SDL2_FRONTEND)
add_subdirectory(citra)
if (ENABLE_SDL2_FRONTEND)
add_subdirectory(citra_sdl)
endif()
if (ENABLE_QT)
add_subdirectory(citra_qt)
endif()
if (ENABLE_QT OR ENABLE_SDL2_FRONTEND)
add_subdirectory(citra_meta)
endif()
if (ENABLE_DEDICATED_ROOM)
add_subdirectory(citra_room)
endif()

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@ -1,59 +0,0 @@
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${PROJECT_SOURCE_DIR}/CMakeModules)
add_executable(citra
citra.cpp
citra.rc
config.cpp
config.h
default_ini.h
emu_window/emu_window_sdl2.cpp
emu_window/emu_window_sdl2.h
precompiled_headers.h
resource.h
)
if (ENABLE_SOFTWARE_RENDERER)
target_sources(citra PRIVATE
emu_window/emu_window_sdl2_sw.cpp
emu_window/emu_window_sdl2_sw.h
)
endif()
if (ENABLE_OPENGL)
target_sources(citra PRIVATE
emu_window/emu_window_sdl2_gl.cpp
emu_window/emu_window_sdl2_gl.h
)
endif()
if (ENABLE_VULKAN)
target_sources(citra PRIVATE
emu_window/emu_window_sdl2_vk.cpp
emu_window/emu_window_sdl2_vk.h
)
endif()
create_target_directory_groups(citra)
target_link_libraries(citra PRIVATE citra_common citra_core input_common network)
target_link_libraries(citra PRIVATE inih)
if (MSVC)
target_link_libraries(citra PRIVATE getopt)
endif()
target_link_libraries(citra PRIVATE ${PLATFORM_LIBRARIES} SDL2::SDL2 Threads::Threads)
if (ENABLE_OPENGL)
target_link_libraries(citra PRIVATE glad)
endif()
if(UNIX AND NOT APPLE)
install(TARGETS citra RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}/bin")
endif()
if (CITRA_USE_PRECOMPILED_HEADERS)
target_precompile_headers(citra PRIVATE precompiled_headers.h)
endif()
# Bundle in-place on MSVC so dependencies can be resolved by builds.
if (MSVC)
include(BundleTarget)
bundle_target_in_place(citra)
endif()

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@ -1,17 +0,0 @@
#include "winresrc.h"
/////////////////////////////////////////////////////////////////////////////
//
// Icon
//
// Icon with lowest ID value placed first to ensure application icon
// remains consistent on all systems.
CITRA_ICON ICON "../../dist/citra.ico"
/////////////////////////////////////////////////////////////////////////////
//
// RT_MANIFEST
//
0 RT_MANIFEST "../../dist/citra.manifest"

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@ -0,0 +1,79 @@
add_executable(citra_meta
citra.rc
main.cpp
)
set_target_properties(citra_meta PROPERTIES OUTPUT_NAME "citra")
if (APPLE)
set(DIST_DIR "../../dist/apple")
set(APPLE_RESOURCES
"${DIST_DIR}/citra.icns"
"${DIST_DIR}/LaunchScreen.storyboard"
"${DIST_DIR}/launch_logo.png"
)
target_sources(citra_meta PRIVATE ${APPLE_RESOURCES})
# Define app bundle metadata.
include(GenerateBuildInfo)
set_target_properties(citra_meta PROPERTIES
MACOSX_BUNDLE TRUE
MACOSX_BUNDLE_INFO_PLIST "${DIST_DIR}/Info.plist.in"
MACOSX_BUNDLE_BUNDLE_NAME "Citra"
MACOSX_BUNDLE_GUI_IDENTIFIER "com.citra-emu.citra"
MACOSX_BUNDLE_BUNDLE_VERSION "${BUILD_VERSION}"
MACOSX_BUNDLE_SHORT_VERSION_STRING "${BUILD_FULLNAME}"
MACOSX_BUNDLE_LONG_VERSION_STRING "${BUILD_FULLNAME}"
MACOSX_BUNDLE_ICON_FILE "citra.icns"
RESOURCE "${APPLE_RESOURCES}"
)
if (IOS)
set_target_properties(citra_meta PROPERTIES
# Have Xcode copy and sign MoltenVK into app bundle.
XCODE_EMBED_FRAMEWORKS "${MOLTENVK_LIBRARY}"
XCODE_EMBED_FRAMEWORKS_CODE_SIGN_ON_COPY YES
XCODE_ATTRIBUTE_LD_RUNPATH_SEARCH_PATHS "@executable_path/Frameworks"
# Support iPhone and iPad.
XCODE_ATTRIBUTE_TARGETED_DEVICE_FAMILY "1,2"
)
endif()
endif()
target_link_libraries(citra_meta PRIVATE fmt)
if (ENABLE_SDL2_FRONTEND)
target_link_libraries(citra_meta PRIVATE citra_sdl)
endif()
if (ENABLE_QT)
target_link_libraries(citra_meta PRIVATE citra_qt)
target_link_libraries(citra_meta PRIVATE Boost::boost Qt6::Widgets)
endif()
if (ENABLE_QT AND UNIX AND NOT APPLE)
target_link_libraries(citra_meta PRIVATE Qt6::DBus gamemode)
endif()
if (ENABLE_QT AND USE_DISCORD_PRESENCE)
target_link_libraries(citra_meta PRIVATE discord-rpc)
endif()
if(WIN32)
# compile as a win32 gui application instead of a console application
if(MSVC)
set_target_properties(citra_meta PROPERTIES LINK_FLAGS_RELEASE "/SUBSYSTEM:WINDOWS")
elseif(MINGW)
set_target_properties(citra_meta PROPERTIES LINK_FLAGS_RELEASE "-mwindows")
endif()
endif()
# Bundle in-place on MSVC so dependencies can be resolved by builds.
if (ENABLE_QT AND MSVC)
include(BundleTarget)
qt_bundle_target_in_place(citra_meta)
endif()
if(UNIX AND NOT APPLE)
install(TARGETS citra_meta RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}/bin")
endif()

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@ -0,0 +1,29 @@
// Copyright Citra Emulator Project / Lime3DS Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <string>
namespace Common {
constexpr char help_string[] =
"Usage: {} [options] <file path>\n"
"-d, --dump-video [path] Dump video recording of emulator playback to the given file path\n"
"-f, --fullscreen Start in fullscreen mode\n"
"-g, --gdbport [port] Enable gdb stub on the given port\n"
"-h, --help Display this help and exit\n"
"-i, --install [path] Install a CIA file at the given path\n"
"-p, --movie-play [path] Play a TAS movie located at the given path\n"
"-r, --movie-record [path] Record a TAS movie to the given file path\n"
"-a, --movie-record-author [author] Set the author for the recorded TAS movie (to be used "
"alongside --movie-record)\n"
"-n, --no-gui Use the lightweight SDL frontend instead of the usual Qt "
"frontend\n"
"-m, --multiplayer [nick:password@address:port] Nickname, password, address and port for "
"multiplayer\n"
"-v, --version Output version information and exit\n"
"-w, --windowed Start in windowed mode";
}

45
src/citra_meta/main.cpp Normal file
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@ -0,0 +1,45 @@
// Copyright Citra Emulator Project / Lime3DS Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <iostream>
#ifdef ENABLE_QT
#include "citra_qt/citra_qt.h"
#endif
#ifdef ENABLE_SDL2_FRONTEND
#include "citra_sdl/citra_sdl.h"
#endif
#ifdef _WIN32
extern "C" {
// tells Nvidia drivers to use the dedicated GPU by default on laptops with switchable graphics
__declspec(dllexport) unsigned long NvOptimusEnablement = 0x00000001;
}
#endif
int main(int argc, char* argv[]) {
#if ENABLE_QT
bool no_gui = false;
for (int i = 1; i < argc; i++) {
if (strcmp(argv[i], "--no-gui") == 0 || strcmp(argv[i], "-n") == 0) {
no_gui = true;
}
}
if (!no_gui) {
LaunchQtFrontend(argc, argv);
return 0;
}
#endif
#if ENABLE_SDL2_FRONTEND
LaunchSdlFrontend(argc, argv);
#else
std::cout << "Cannot use SDL frontend as it was excluded at compile time. Exiting."
<< std::endl;
return -1;
#endif
return 0;
}

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@ -7,7 +7,7 @@ if (POLICY CMP0071)
cmake_policy(SET CMP0071 NEW)
endif()
add_executable(citra-qt
add_library(citra_qt STATIC EXCLUDE_FROM_ALL
aboutdialog.cpp
aboutdialog.h
aboutdialog.ui
@ -27,10 +27,8 @@ add_executable(citra-qt
camera/qt_camera_base.h
camera/qt_multimedia_camera.cpp
camera/qt_multimedia_camera.h
citra-qt.rc
compatdb.cpp
compatdb.h
compatdb.ui
citra_qt.cpp
citra_qt.h
configuration/config.cpp
configuration/config.h
configuration/configure.ui
@ -142,8 +140,6 @@ add_executable(citra-qt
loading_screen.cpp
loading_screen.h
loading_screen.ui
main.cpp
main.h
main.ui
movie/movie_play_dialog.cpp
movie/movie_play_dialog.h
@ -201,12 +197,12 @@ file(GLOB_RECURSE ICONS ${PROJECT_SOURCE_DIR}/dist/icons/*)
file(GLOB_RECURSE THEMES ${PROJECT_SOURCE_DIR}/dist/qt_themes/*)
if (ENABLE_QT_UPDATER)
target_sources(citra-qt PRIVATE
target_sources(citra_qt PRIVATE
updater/updater.cpp
updater/updater.h
updater/updater_p.h
)
target_compile_definitions(citra-qt PUBLIC ENABLE_QT_UPDATER)
target_compile_definitions(citra_qt PUBLIC ENABLE_QT_UPDATER)
endif()
if (ENABLE_QT_TRANSLATION)
@ -215,13 +211,13 @@ if (ENABLE_QT_TRANSLATION)
# Update source TS file if enabled
if (GENERATE_QT_TRANSLATION)
get_target_property(QT_SRCS citra-qt SOURCES)
get_target_property(QT_INCLUDES citra-qt INCLUDE_DIRECTORIES)
qt_add_lupdate(citra-qt TS_FILES ${CITRA_QT_LANGUAGES}/en.ts
get_target_property(QT_SRCS citra_qt SOURCES)
get_target_property(QT_INCLUDES citra_qt INCLUDE_DIRECTORIES)
qt_add_lupdate(citra_qt TS_FILES ${CITRA_QT_LANGUAGES}/en.ts
SOURCES ${QT_SRCS} ${UIS}
INCLUDE_DIRECTORIES ${QT_INCLUDES}
NO_GLOBAL_TARGET)
add_custom_target(translation ALL DEPENDS citra-qt_lupdate)
add_custom_target(translation ALL DEPENDS citra_qt_lupdate)
endif()
# Find all TS files except en.ts
@ -229,7 +225,7 @@ if (ENABLE_QT_TRANSLATION)
list(REMOVE_ITEM LANGUAGES_TS ${CITRA_QT_LANGUAGES}/en.ts)
# Compile TS files to QM files
qt_add_lrelease(citra-qt TS_FILES ${LANGUAGES_TS} NO_GLOBAL_TARGET QM_FILES_OUTPUT_VARIABLE LANGUAGES_QM)
qt_add_lrelease(citra_qt TS_FILES ${LANGUAGES_TS} NO_GLOBAL_TARGET QM_FILES_OUTPUT_VARIABLE LANGUAGES_QM)
# Build a QRC file from the QM file list
set(LANGUAGES_QRC ${CMAKE_CURRENT_BINARY_DIR}/languages.qrc)
@ -246,7 +242,7 @@ else()
set(LANGUAGES)
endif()
target_sources(citra-qt
target_sources(citra_qt
PRIVATE
${COMPAT_LIST}
${ICONS}
@ -254,77 +250,38 @@ target_sources(citra-qt
${THEMES}
)
if (APPLE)
set(DIST_DIR "../../dist/apple")
set(APPLE_RESOURCES
"${DIST_DIR}/citra.icns"
"${DIST_DIR}/LaunchScreen.storyboard"
"${DIST_DIR}/launch_logo.png"
)
target_sources(citra-qt PRIVATE ${APPLE_RESOURCES})
# Define app bundle metadata.
include(GenerateBuildInfo)
set_target_properties(citra-qt PROPERTIES
MACOSX_BUNDLE TRUE
MACOSX_BUNDLE_INFO_PLIST "${DIST_DIR}/Info.plist.in"
MACOSX_BUNDLE_BUNDLE_NAME "Citra"
MACOSX_BUNDLE_GUI_IDENTIFIER "com.citra-emu.citra"
MACOSX_BUNDLE_BUNDLE_VERSION "${BUILD_VERSION}"
MACOSX_BUNDLE_SHORT_VERSION_STRING "${BUILD_FULLNAME}"
MACOSX_BUNDLE_LONG_VERSION_STRING "${BUILD_FULLNAME}"
MACOSX_BUNDLE_ICON_FILE "citra.icns"
RESOURCE "${APPLE_RESOURCES}"
)
if (IOS)
set_target_properties(citra-qt PROPERTIES
# Have Xcode copy and sign MoltenVK into app bundle.
XCODE_EMBED_FRAMEWORKS "${MOLTENVK_LIBRARY}"
XCODE_EMBED_FRAMEWORKS_CODE_SIGN_ON_COPY YES
XCODE_ATTRIBUTE_LD_RUNPATH_SEARCH_PATHS "@executable_path/Frameworks"
# Support iPhone and iPad.
XCODE_ATTRIBUTE_TARGETED_DEVICE_FAMILY "1,2"
)
endif()
elseif(WIN32)
# compile as a win32 gui application instead of a console application
target_link_libraries(citra-qt PRIVATE Qt6::EntryPointImplementation)
if(MSVC)
set_target_properties(citra-qt PROPERTIES LINK_FLAGS_RELEASE "/SUBSYSTEM:WINDOWS")
elseif(MINGW)
set_target_properties(citra-qt PROPERTIES LINK_FLAGS_RELEASE "-mwindows")
endif()
if (WIN32)
target_link_libraries(citra_qt PRIVATE Qt6::EntryPointImplementation)
endif()
if(ENABLE_SDL2)
target_link_libraries(citra-qt PRIVATE SDL2::SDL2)
target_compile_definitions(citra-qt PRIVATE HAVE_SDL2)
target_link_libraries(citra_qt PRIVATE SDL2::SDL2)
target_compile_definitions(citra_qt PRIVATE HAVE_SDL2)
endif()
create_target_directory_groups(citra-qt)
create_target_directory_groups(citra_qt)
target_link_libraries(citra-qt PRIVATE audio_core citra_common citra_core input_common network video_core)
target_link_libraries(citra-qt PRIVATE Boost::boost nihstro-headers Qt6::Widgets Qt6::Multimedia Qt6::Concurrent)
target_link_libraries(citra-qt PRIVATE ${PLATFORM_LIBRARIES} Threads::Threads)
target_link_libraries(citra_qt PRIVATE audio_core citra_common citra_core input_common network video_core)
target_link_libraries(citra_qt PRIVATE Boost::boost nihstro-headers Qt6::Widgets Qt6::Multimedia Qt6::Concurrent)
target_link_libraries(citra_qt PRIVATE ${PLATFORM_LIBRARIES} Threads::Threads)
if (ENABLE_OPENGL)
target_link_libraries(citra-qt PRIVATE glad)
target_link_libraries(citra_qt PRIVATE glad)
endif()
if (ENABLE_VULKAN)
target_link_libraries(citra-qt PRIVATE vulkan-headers)
target_link_libraries(citra_qt PRIVATE vulkan-headers)
endif()
if (NOT WIN32)
target_include_directories(citra-qt PRIVATE ${Qt6Gui_PRIVATE_INCLUDE_DIRS})
target_include_directories(citra_qt PRIVATE ${Qt6Gui_PRIVATE_INCLUDE_DIRS})
endif()
if (UNIX AND NOT APPLE)
target_link_libraries(citra-qt PRIVATE Qt6::DBus gamemode)
target_link_libraries(citra_qt PRIVATE Qt6::DBus gamemode)
endif()
target_compile_definitions(citra-qt PRIVATE
target_compile_definitions(citra_qt PRIVATE
# Use QStringBuilder for string concatenation to reduce
# the overall number of temporary strings created.
-DQT_USE_QSTRINGBUILDER
@ -344,28 +301,18 @@ target_compile_definitions(citra-qt PRIVATE
)
if (USE_DISCORD_PRESENCE)
target_sources(citra-qt PUBLIC
target_sources(citra_qt PUBLIC
discord_impl.cpp
discord_impl.h
)
target_link_libraries(citra-qt PRIVATE discord-rpc)
target_compile_definitions(citra-qt PRIVATE -DUSE_DISCORD_PRESENCE)
target_link_libraries(citra_qt PRIVATE discord-rpc)
target_compile_definitions(citra_qt PRIVATE -DUSE_DISCORD_PRESENCE)
endif()
if (ENABLE_WEB_SERVICE)
target_link_libraries(citra-qt PRIVATE web_service)
endif()
if(UNIX AND NOT APPLE)
install(TARGETS citra-qt RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}/bin")
target_link_libraries(citra_qt PRIVATE web_service)
endif()
if (CITRA_USE_PRECOMPILED_HEADERS)
target_precompile_headers(citra-qt PRIVATE precompiled_headers.h)
endif()
# Bundle in-place on MSVC so dependencies can be resolved by builds.
if (MSVC)
include(BundleTarget)
bundle_target_in_place(citra-qt)
target_precompile_headers(citra_qt PRIVATE precompiled_headers.h)
endif()

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@ -9,7 +9,7 @@
#include <QPainter>
#include <QWindow>
#include "citra_qt/bootmanager.h"
#include "citra_qt/main.h"
#include "citra_qt/citra_qt.h"
#include "common/color.h"
#include "common/microprofile.h"
#include "common/scm_rev.h"

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@ -7,7 +7,7 @@
#include <QMediaDevices>
#include <QThread>
#include "citra_qt/camera/qt_multimedia_camera.h"
#include "citra_qt/main.h"
#include "citra_qt/citra_qt.h"
#if defined(__APPLE__)
#include "common/apple_authorization.h"

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@ -3,6 +3,7 @@
// Refer to the license.txt file included.
#include <clocale>
#include <iostream>
#include <memory>
#include <optional>
#include <thread>
@ -24,7 +25,6 @@
#include <shlobj.h>
#include <windows.h>
#else
#include <iostream>
#include <getopt.h>
#endif
#ifdef __unix__
@ -33,13 +33,13 @@
#include <QtDBus/QtDBus>
#include "common/linux/gamemode.h"
#endif
#include "citra_meta/common_strings.h"
#include "citra_qt/aboutdialog.h"
#include "citra_qt/applets/mii_selector.h"
#include "citra_qt/applets/swkbd.h"
#include "citra_qt/bootmanager.h"
#include "citra_qt/camera/qt_multimedia_camera.h"
#include "citra_qt/camera/still_image_camera.h"
#include "citra_qt/compatdb.h"
#include "citra_qt/compatibility_list.h"
#include "citra_qt/configuration/config.h"
#include "citra_qt/configuration/configure_dialog.h"
@ -61,7 +61,7 @@
#include "citra_qt/game_list.h"
#include "citra_qt/hotkeys.h"
#include "citra_qt/loading_screen.h"
#include "citra_qt/main.h"
#include "citra_qt/citra_qt.h"
#include "citra_qt/movie/movie_play_dialog.h"
#include "citra_qt/movie/movie_record_dialog.h"
#include "citra_qt/multiplayer/state.h"
@ -118,13 +118,6 @@
Q_IMPORT_PLUGIN(QWindowsIntegrationPlugin);
#endif
#ifdef _WIN32
extern "C" {
// tells Nvidia drivers to use the dedicated GPU by default on laptops with switchable graphics
__declspec(dllexport) unsigned long NvOptimusEnablement = 0x00000001;
}
#endif
#ifdef HAVE_SDL2
#include <SDL.h>
#endif
@ -171,7 +164,7 @@ void GMainWindow::ShowCommandOutput(std::string title, std::string message) {
GMainWindow::GMainWindow(Core::System& system_)
: ui{std::make_unique<Ui::MainWindow>()}, system{system_}, movie{system.Movie()},
config{std::make_unique<Config>()}, emu_thread{nullptr} {
config{std::make_unique<QtConfig>()}, emu_thread{nullptr} {
Common::Log::Initialize();
Common::Log::Start();
@ -188,7 +181,7 @@ GMainWindow::GMainWindow(Core::System& system_)
}
// Dump video
if (args[i] == QStringLiteral("-d")) {
if (args[i] == QStringLiteral("--dump-video") || args[i] == QStringLiteral("-d")) {
if (i >= args.size() - 1 || args[i + 1].startsWith(QChar::fromLatin1('-'))) {
continue;
}
@ -202,13 +195,13 @@ GMainWindow::GMainWindow(Core::System& system_)
}
// Launch game in fullscreen mode
if (args[i] == QStringLiteral("-f")) {
if (args[i] == QStringLiteral("--fullscreen") || args[i] == QStringLiteral("-f")) {
fullscreen_override = true;
continue;
}
// Enable GDB stub
if (args[i] == QStringLiteral("-g")) {
if (args[i] == QStringLiteral("--gdbport") || args[i] == QStringLiteral("-g")) {
if (i >= args.size() - 1 || args[i + 1].startsWith(QChar::fromLatin1('-'))) {
continue;
}
@ -217,24 +210,12 @@ GMainWindow::GMainWindow(Core::System& system_)
continue;
}
if (args[i] == QStringLiteral("-h")) {
const std::string help_string =
std::string("Usage: ") + args[0].toStdString() +
" [options] <file path>\n"
"-d [path] Dump video recording of emulator playback to the given file path\n"
"-g [port] Enable gdb stub on the given port\n"
"-f Start in fullscreen mode\n"
"-h Display this help and exit\n"
"-i [path] Install a CIA file at the given path\n"
"-p [path] Play a TAS movie located at the given path\n"
"-r [path] Record a TAS movie to the given file path\n"
"-v Output version information and exit";
ShowCommandOutput("Help", help_string);
if (args[i] == QStringLiteral("--help") || args[i] == QStringLiteral("-h")) {
ShowCommandOutput("Help", fmt::format(Common::help_string, args[0].toStdString()));
exit(0);
}
if (args[i] == QStringLiteral("-i")) {
if (args[i] == QStringLiteral("--install") || args[i] == QStringLiteral("-i")) {
if (i >= args.size() - 1 || args[i + 1].startsWith(QChar::fromLatin1('-'))) {
continue;
}
@ -267,7 +248,7 @@ GMainWindow::GMainWindow(Core::System& system_)
exit(0);
}
if (args[i] == QStringLiteral("-p")) {
if (args[i] == QStringLiteral("--movie-play") || args[i] == QStringLiteral("-p")) {
if (i >= args.size() - 1 || args[i + 1].startsWith(QChar::fromLatin1('-'))) {
continue;
}
@ -276,7 +257,7 @@ GMainWindow::GMainWindow(Core::System& system_)
continue;
}
if (args[i] == QStringLiteral("-r")) {
if (args[i] == QStringLiteral("--movie-record") || args[i] == QStringLiteral("-r")) {
if (i >= args.size() - 1 || args[i + 1].startsWith(QChar::fromLatin1('-'))) {
continue;
}
@ -285,7 +266,25 @@ GMainWindow::GMainWindow(Core::System& system_)
continue;
}
if (args[i] == QStringLiteral("-v")) {
if (args[i] == QStringLiteral("--movie-record-author") || args[i] == QStringLiteral("-a")) {
if (i >= args.size() - 1 || args[i + 1].startsWith(QChar::fromLatin1('-'))) {
continue;
}
movie_record_author = args[++i];
continue;
}
if (args[i] == QStringLiteral("--multiplayer") || args[i] == QStringLiteral("-m")) {
std::cout << "Warning: The --multiplayer option is not yet implemented for the Qt "
"frontend; Ignoring."
<< std::endl;
if (i < args.size() - 1 && !args[i + 1].startsWith(QChar::fromLatin1('-'))) {
i++;
}
continue;
}
if (args[i] == QStringLiteral("--version") || args[i] == QStringLiteral("-v")) {
const std::string version_string =
std::string("Lime3DS ") + Common::g_scm_branch + " " + Common::g_scm_desc;
ShowCommandOutput("Version", version_string);
@ -293,7 +292,7 @@ GMainWindow::GMainWindow(Core::System& system_)
}
// Launch game in windowed mode
if (args[i] == QStringLiteral("-w")) {
if (args[i] == QStringLiteral("--windowed") || args[i] == QStringLiteral("-w")) {
fullscreen_override = false;
continue;
}
@ -1410,7 +1409,7 @@ void GMainWindow::BootGame(const QString& filename) {
const std::string config_file_name =
title_id == 0 ? name : fmt::format("{:016X}", title_id);
LOG_INFO(Frontend, "Loading per game config file for title {}", config_file_name);
Config per_game_config(config_file_name, Config::ConfigType::PerGameConfig);
QtConfig per_game_config(config_file_name, QtConfig::ConfigType::PerGameConfig);
}
// Artic Base Server cannot accept a client multiple times, so multiple loaders are not
@ -2403,14 +2402,7 @@ void GMainWindow::OnLoadComplete() {
}
void GMainWindow::OnMenuReportCompatibility() {
if (!NetSettings::values.citra_token.empty() && !NetSettings::values.citra_username.empty()) {
CompatDB compatdb{this};
compatdb.exec();
} else {
QMessageBox::critical(this, tr("Missing Citra Account"),
tr("You must link your Citra account to submit test cases."
"<br/>Go to Emulation &gt; Configure... &gt; Web to do so."));
}
// NoOp
}
void GMainWindow::ToggleFullscreen() {
@ -3685,7 +3677,7 @@ static Qt::HighDpiScaleFactorRoundingPolicy GetHighDpiRoundingPolicy() {
#endif
}
int main(int argc, char* argv[]) {
void LaunchQtFrontend(int argc, char* argv[]) {
Common::DetachedTasks detached_tasks;
MicroProfileOnThreadCreate("Frontend");
SCOPE_EXIT({ MicroProfileShutdown(); });
@ -3711,6 +3703,19 @@ int main(int argc, char* argv[]) {
QApplication app(argc, argv);
// Required when using .qrc resources from within a static library.
// See https://doc.qt.io/qt-5/resources.html#using-resources-in-a-library
Q_INIT_RESOURCE(compatibility_list);
Q_INIT_RESOURCE(theme_colorful);
Q_INIT_RESOURCE(theme_colorful_dark);
Q_INIT_RESOURCE(theme_colorful_midnight_blue);
Q_INIT_RESOURCE(theme_default);
Q_INIT_RESOURCE(theme_qdarkstyle);
Q_INIT_RESOURCE(theme_qdarkstyle_midnight_blue);
#ifdef ENABLE_QT_TRANSLATION
Q_INIT_RESOURCE(languages);
#endif
// Qt changes the locale and causes issues in float conversion using std::to_string() when
// generating shaders
setlocale(LC_ALL, "C");
@ -3740,5 +3745,5 @@ int main(int argc, char* argv[]) {
int result = app.exec();
detached_tasks.WaitForAllTasks();
return result;
exit(result);
}

View File

@ -25,7 +25,7 @@
#include <filesystem>
class AboutDialog;
class Config;
class QtConfig;
class ClickableLabel;
class EmuThread;
class GameList;
@ -86,6 +86,8 @@ namespace Service::FS {
enum class MediaType : u32;
}
void LaunchQtFrontend(int argc, char* argv[]);
class GMainWindow : public QMainWindow {
Q_OBJECT
@ -346,7 +348,7 @@ private:
bool message_label_used_for_movie = false;
MultiplayerState* multiplayer_state = nullptr;
std::unique_ptr<Config> config;
std::unique_ptr<QtConfig> config;
// Whether emulation is currently running in Citra.
bool emulation_running = false;

View File

@ -1,81 +0,0 @@
// Copyright 2017 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <QButtonGroup>
#include <QMessageBox>
#include <QPushButton>
#include <QtConcurrent/qtconcurrentrun.h>
#include "citra_qt/compatdb.h"
#include "core/core.h"
#include "ui_compatdb.h"
CompatDB::CompatDB(QWidget* parent)
: QWizard(parent, Qt::WindowTitleHint | Qt::WindowCloseButtonHint | Qt::WindowSystemMenuHint),
ui{std::make_unique<Ui::CompatDB>()} {
ui->setupUi(this);
connect(ui->radioButton_Perfect, &QRadioButton::clicked, this, &CompatDB::EnableNext);
connect(ui->radioButton_Great, &QRadioButton::clicked, this, &CompatDB::EnableNext);
connect(ui->radioButton_Okay, &QRadioButton::clicked, this, &CompatDB::EnableNext);
connect(ui->radioButton_Bad, &QRadioButton::clicked, this, &CompatDB::EnableNext);
connect(ui->radioButton_IntroMenu, &QRadioButton::clicked, this, &CompatDB::EnableNext);
connect(ui->radioButton_WontBoot, &QRadioButton::clicked, this, &CompatDB::EnableNext);
connect(button(NextButton), &QPushButton::clicked, this, &CompatDB::Submit);
connect(&testcase_watcher, &QFutureWatcher<bool>::finished, this,
&CompatDB::OnTestcaseSubmitted);
}
CompatDB::~CompatDB() = default;
enum class CompatDBPage {
Intro = 0,
Selection = 1,
Final = 2,
};
void CompatDB::Submit() {
QButtonGroup* compatibility = new QButtonGroup(this);
compatibility->addButton(ui->radioButton_Perfect, 0);
compatibility->addButton(ui->radioButton_Great, 1);
compatibility->addButton(ui->radioButton_Okay, 2);
compatibility->addButton(ui->radioButton_Bad, 3);
compatibility->addButton(ui->radioButton_IntroMenu, 4);
compatibility->addButton(ui->radioButton_WontBoot, 5);
switch ((static_cast<CompatDBPage>(currentId()))) {
case CompatDBPage::Selection:
if (compatibility->checkedId() == -1) {
button(NextButton)->setEnabled(false);
}
break;
case CompatDBPage::Final:
back();
LOG_DEBUG(Frontend, "Compatibility Rating: {}", compatibility->checkedId());
button(NextButton)->setEnabled(false);
button(NextButton)->setText(tr("Submitting"));
button(CancelButton)->setVisible(false);
break;
default:
LOG_ERROR(Frontend, "Unexpected page: {}", currentId());
}
}
void CompatDB::OnTestcaseSubmitted() {
if (!testcase_watcher.result()) {
QMessageBox::critical(this, tr("Communication error"),
tr("An error occurred while sending the Testcase"));
button(NextButton)->setEnabled(true);
button(NextButton)->setText(tr("Next"));
button(CancelButton)->setVisible(true);
} else {
next();
// older versions of QT don't support the "NoCancelButtonOnLastPage" option, this is a
// workaround
button(CancelButton)->setVisible(false);
}
}
void CompatDB::EnableNext() {
button(NextButton)->setEnabled(true);
}

View File

@ -1,30 +0,0 @@
// Copyright 2017 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <QFutureWatcher>
#include <QWizard>
namespace Ui {
class CompatDB;
}
class CompatDB : public QWizard {
Q_OBJECT
public:
explicit CompatDB(QWidget* parent = nullptr);
~CompatDB();
private:
QFutureWatcher<bool> testcase_watcher;
std::unique_ptr<Ui::CompatDB> ui;
void Submit();
void OnTestcaseSubmitted();
void EnableNext();
};

View File

@ -1,215 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>CompatDB</class>
<widget class="QWizard" name="CompatDB">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>600</width>
<height>482</height>
</rect>
</property>
<property name="minimumSize">
<size>
<width>500</width>
<height>410</height>
</size>
</property>
<property name="windowTitle">
<string>Report Compatibility</string>
</property>
<property name="options">
<set>QWizard::DisabledBackButtonOnLastPage|QWizard::HelpButtonOnRight|QWizard::NoBackButtonOnStartPage</set>
</property>
<widget class="QWizardPage" name="wizard_Info">
<property name="title">
<string>Report Game Compatibility</string>
</property>
<attribute name="pageId">
<string notr="true">0</string>
</attribute>
<layout class="QVBoxLayout" name="verticalLayout">
<item>
<widget class="QLabel" name="lbl_Spiel">
<property name="text">
<string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;&lt;span style=&quot; font-size:10pt;&quot;&gt;Should you choose to submit a test case to the &lt;/span&gt;&lt;a href=&quot;https://citra-emu.org/game/&quot;&gt;&lt;span style=&quot; font-size:10pt; text-decoration: underline; color:#0000ff;&quot;&gt;Citra Compatibility List&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot; font-size:10pt;&quot;&gt;, The following information will be collected and displayed on the site:&lt;/span&gt;&lt;/p&gt;&lt;ul style=&quot;margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;&quot;&gt;&lt;li style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Hardware Information (CPU / GPU / Operating System)&lt;/li&gt;&lt;li style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Which version of Citra you are running&lt;/li&gt;&lt;li style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;The connected Citra account&lt;/li&gt;&lt;/ul&gt;&lt;/body&gt;&lt;/html&gt;</string>
</property>
<property name="wordWrap">
<bool>true</bool>
</property>
<property name="openExternalLinks">
<bool>true</bool>
</property>
</widget>
</item>
<item>
<spacer name="verticalSpacer_2">
<property name="orientation">
<enum>Qt::Vertical</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>20</width>
<height>0</height>
</size>
</property>
</spacer>
</item>
</layout>
</widget>
<widget class="QWizardPage" name="wizard_Report">
<property name="title">
<string>Report Game Compatibility</string>
</property>
<attribute name="pageId">
<string notr="true">1</string>
</attribute>
<layout class="QFormLayout" name="formLayout">
<item row="2" column="0">
<widget class="QRadioButton" name="radioButton_Perfect">
<property name="text">
<string>Perfect</string>
</property>
</widget>
</item>
<item row="2" column="1">
<widget class="QLabel" name="lbl_Perfect">
<property name="text">
<string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Game functions flawlessly with no audio or graphical glitches.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
</property>
<property name="wordWrap">
<bool>true</bool>
</property>
</widget>
</item>
<item row="4" column="0">
<widget class="QRadioButton" name="radioButton_Great">
<property name="text">
<string>Great</string>
</property>
</widget>
</item>
<item row="4" column="1">
<widget class="QLabel" name="lbl_Great">
<property name="text">
<string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Game functions with minor graphical or audio glitches and is playable from start to finish. May require some workarounds.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
</property>
<property name="wordWrap">
<bool>true</bool>
</property>
</widget>
</item>
<item row="5" column="0">
<widget class="QRadioButton" name="radioButton_Okay">
<property name="text">
<string>Okay</string>
</property>
</widget>
</item>
<item row="5" column="1">
<widget class="QLabel" name="lbl_Okay">
<property name="text">
<string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Game functions with major graphical or audio glitches, but game is playable from start to finish with workarounds.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
</property>
<property name="wordWrap">
<bool>true</bool>
</property>
</widget>
</item>
<item row="6" column="0">
<widget class="QRadioButton" name="radioButton_Bad">
<property name="text">
<string>Bad</string>
</property>
</widget>
</item>
<item row="6" column="1">
<widget class="QLabel" name="lbl_Bad">
<property name="text">
<string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches even with workarounds.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
</property>
<property name="wordWrap">
<bool>true</bool>
</property>
</widget>
</item>
<item row="7" column="0">
<widget class="QRadioButton" name="radioButton_IntroMenu">
<property name="text">
<string>Intro/Menu</string>
</property>
</widget>
</item>
<item row="7" column="1">
<widget class="QLabel" name="lbl_IntroMenu">
<property name="text">
<string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start Screen.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
</property>
<property name="wordWrap">
<bool>true</bool>
</property>
</widget>
</item>
<item row="8" column="0">
<widget class="QRadioButton" name="radioButton_WontBoot">
<property name="text">
<string>Won't Boot</string>
</property>
<property name="checkable">
<bool>true</bool>
</property>
<property name="checked">
<bool>false</bool>
</property>
</widget>
</item>
<item row="8" column="1">
<widget class="QLabel" name="lbl_WontBoot">
<property name="text">
<string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;The game crashes when attempting to startup.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
</property>
</widget>
</item>
<item row="0" column="0" colspan="2">
<widget class="QLabel" name="lbl_Independent">
<property name="font">
<font>
<pointsize>10</pointsize>
</font>
</property>
<property name="text">
<string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Independent of speed or performance, how well does this game play from start to finish on this version of Citra?&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
</property>
<property name="wordWrap">
<bool>true</bool>
</property>
</widget>
</item>
<item row="1" column="0" colspan="2">
<spacer name="verticalSpacer">
<property name="orientation">
<enum>Qt::Vertical</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>20</width>
<height>0</height>
</size>
</property>
</spacer>
</item>
</layout>
</widget>
<widget class="QWizardPage" name="wizard_ThankYou">
<property name="title">
<string>Thank you for your submission!</string>
</property>
<attribute name="pageId">
<string notr="true">2</string>
</attribute>
</widget>
</widget>
<resources/>
<connections/>
</ui>

View File

@ -15,24 +15,24 @@
#include "network/network.h"
#include "network/network_settings.h"
Config::Config(const std::string& config_name, ConfigType config_type) : type{config_type} {
QtConfig::QtConfig(const std::string& config_name, ConfigType config_type) : type{config_type} {
global = config_type == ConfigType::GlobalConfig;
Initialize(config_name);
}
Config::~Config() {
QtConfig::~QtConfig() {
if (global) {
Save();
}
}
const std::array<int, Settings::NativeButton::NumButtons> Config::default_buttons = {
const std::array<int, Settings::NativeButton::NumButtons> QtConfig::default_buttons = {
Qt::Key_A, Qt::Key_S, Qt::Key_Z, Qt::Key_X, Qt::Key_T, Qt::Key_G,
Qt::Key_F, Qt::Key_H, Qt::Key_Q, Qt::Key_W, Qt::Key_M, Qt::Key_N,
Qt::Key_O, Qt::Key_P, Qt::Key_1, Qt::Key_2, Qt::Key_B, Qt::Key_V,
};
const std::array<std::array<int, 5>, Settings::NativeAnalog::NumAnalogs> Config::default_analogs{{
const std::array<std::array<int, 5>, Settings::NativeAnalog::NumAnalogs> QtConfig::default_analogs{{
{
Qt::Key_Up,
Qt::Key_Down,
@ -54,7 +54,7 @@ const std::array<std::array<int, 5>, Settings::NativeAnalog::NumAnalogs> Config:
// This must be in alphabetical order according to action name as it must have the same order as
// UISetting::values.shortcuts, which is alphabetically ordered.
// clang-format off
const std::array<UISettings::Shortcut, 35> Config::default_hotkeys {{
const std::array<UISettings::Shortcut, 35> QtConfig::default_hotkeys {{
{QStringLiteral("Advance Frame"), QStringLiteral("Main Window"), {QStringLiteral(""), Qt::ApplicationShortcut}},
{QStringLiteral("Audio Mute/Unmute"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+M"), Qt::WindowShortcut}},
{QStringLiteral("Audio Volume Down"), QStringLiteral("Main Window"), {QStringLiteral(""), Qt::WindowShortcut}},
@ -93,7 +93,7 @@ const std::array<UISettings::Shortcut, 35> Config::default_hotkeys {{
}};
// clang-format on
void Config::Initialize(const std::string& config_name) {
void QtConfig::Initialize(const std::string& config_name) {
const std::string fs_config_loc = FileUtil::GetUserPath(FileUtil::UserPath::ConfigDir);
const std::string config_file = fmt::format("{}.ini", config_name);
@ -120,7 +120,7 @@ void Config::Initialize(const std::string& config_name) {
// Explicit std::string definition: Qt can't implicitly convert a std::string to a QVariant, nor
// can it implicitly convert a QVariant back to a {std::,Q}string
template <>
void Config::ReadBasicSetting(Settings::Setting<std::string>& setting) {
void QtConfig::ReadBasicSetting(Settings::Setting<std::string>& setting) {
const QString name = QString::fromStdString(setting.GetLabel());
const auto default_value = QString::fromStdString(setting.GetDefault());
if (qt_config->value(name + QStringLiteral("/default"), false).toBool()) {
@ -131,7 +131,7 @@ void Config::ReadBasicSetting(Settings::Setting<std::string>& setting) {
}
template <typename Type, bool ranged>
void Config::ReadBasicSetting(Settings::Setting<Type, ranged>& setting) {
void QtConfig::ReadBasicSetting(Settings::Setting<Type, ranged>& setting) {
const QString name = QString::fromStdString(setting.GetLabel());
const Type default_value = setting.GetDefault();
if (qt_config->value(name + QStringLiteral("/default"), false).toBool()) {
@ -150,7 +150,7 @@ void Config::ReadBasicSetting(Settings::Setting<Type, ranged>& setting) {
}
template <typename Type, bool ranged>
void Config::ReadGlobalSetting(Settings::SwitchableSetting<Type, ranged>& setting) {
void QtConfig::ReadGlobalSetting(Settings::SwitchableSetting<Type, ranged>& setting) {
QString name = QString::fromStdString(setting.GetLabel());
const bool use_global = qt_config->value(name + QStringLiteral("/use_global"), true).toBool();
setting.SetGlobal(use_global);
@ -168,7 +168,7 @@ void Config::ReadGlobalSetting(Settings::SwitchableSetting<Type, ranged>& settin
}
template <>
void Config::ReadGlobalSetting(Settings::SwitchableSetting<std::string>& setting) {
void QtConfig::ReadGlobalSetting(Settings::SwitchableSetting<std::string>& setting) {
QString name = QString::fromStdString(setting.GetLabel());
const bool use_global = qt_config->value(name + QStringLiteral("/use_global"), true).toBool();
setting.SetGlobal(use_global);
@ -181,7 +181,7 @@ void Config::ReadGlobalSetting(Settings::SwitchableSetting<std::string>& setting
// Explicit std::string definition: Qt can't implicitly convert a std::string to a QVariant
template <>
void Config::WriteBasicSetting(const Settings::Setting<std::string>& setting) {
void QtConfig::WriteBasicSetting(const Settings::Setting<std::string>& setting) {
const QString name = QString::fromStdString(setting.GetLabel());
const std::string& value = setting.GetValue();
qt_config->setValue(name + QStringLiteral("/default"), value == setting.GetDefault());
@ -190,7 +190,7 @@ void Config::WriteBasicSetting(const Settings::Setting<std::string>& setting) {
// Explicit u16 definition: Qt would store it as QMetaType otherwise, which is not human-readable
template <>
void Config::WriteBasicSetting(const Settings::Setting<u16>& setting) {
void QtConfig::WriteBasicSetting(const Settings::Setting<u16>& setting) {
const QString name = QString::fromStdString(setting.GetLabel());
const u16& value = setting.GetValue();
qt_config->setValue(name + QStringLiteral("/default"), value == setting.GetDefault());
@ -198,7 +198,7 @@ void Config::WriteBasicSetting(const Settings::Setting<u16>& setting) {
}
template <typename Type, bool ranged>
void Config::WriteBasicSetting(const Settings::Setting<Type, ranged>& setting) {
void QtConfig::WriteBasicSetting(const Settings::Setting<Type, ranged>& setting) {
const QString name = QString::fromStdString(setting.GetLabel());
const Type value = setting.GetValue();
qt_config->setValue(name + QStringLiteral("/default"), value == setting.GetDefault());
@ -210,7 +210,7 @@ void Config::WriteBasicSetting(const Settings::Setting<Type, ranged>& setting) {
}
template <typename Type, bool ranged>
void Config::WriteGlobalSetting(const Settings::SwitchableSetting<Type, ranged>& setting) {
void QtConfig::WriteGlobalSetting(const Settings::SwitchableSetting<Type, ranged>& setting) {
const QString name = QString::fromStdString(setting.GetLabel());
const Type& value = setting.GetValue(global);
if (!global) {
@ -227,7 +227,7 @@ void Config::WriteGlobalSetting(const Settings::SwitchableSetting<Type, ranged>&
}
template <>
void Config::WriteGlobalSetting(const Settings::SwitchableSetting<std::string>& setting) {
void QtConfig::WriteGlobalSetting(const Settings::SwitchableSetting<std::string>& setting) {
const QString name = QString::fromStdString(setting.GetLabel());
const std::string& value = setting.GetValue(global);
if (!global) {
@ -241,7 +241,7 @@ void Config::WriteGlobalSetting(const Settings::SwitchableSetting<std::string>&
// Explicit u16 definition: Qt would store it as QMetaType otherwise, which is not human-readable
template <>
void Config::WriteGlobalSetting(const Settings::SwitchableSetting<u16, true>& setting) {
void QtConfig::WriteGlobalSetting(const Settings::SwitchableSetting<u16, true>& setting) {
const QString name = QString::fromStdString(setting.GetLabel());
const u16& value = setting.GetValue(global);
if (!global) {
@ -253,7 +253,7 @@ void Config::WriteGlobalSetting(const Settings::SwitchableSetting<u16, true>& se
}
}
void Config::ReadValues() {
void QtConfig::ReadValues() {
if (global) {
ReadControlValues();
ReadCameraValues();
@ -273,7 +273,7 @@ void Config::ReadValues() {
ReadUtilityValues();
}
void Config::ReadAudioValues() {
void QtConfig::ReadAudioValues() {
qt_config->beginGroup(QStringLiteral("Audio"));
ReadGlobalSetting(Settings::values.audio_emulation);
@ -291,7 +291,7 @@ void Config::ReadAudioValues() {
qt_config->endGroup();
}
void Config::ReadCameraValues() {
void QtConfig::ReadCameraValues() {
using namespace Service::CAM;
qt_config->beginGroup(QStringLiteral("Camera"));
@ -325,7 +325,7 @@ void Config::ReadCameraValues() {
qt_config->endGroup();
}
void Config::ReadControlValues() {
void QtConfig::ReadControlValues() {
qt_config->beginGroup(QStringLiteral("Controls"));
ReadBasicSetting(Settings::values.use_artic_base_controller);
@ -442,7 +442,7 @@ void Config::ReadControlValues() {
qt_config->endGroup();
}
void Config::ReadUtilityValues() {
void QtConfig::ReadUtilityValues() {
qt_config->beginGroup(QStringLiteral("Utility"));
ReadGlobalSetting(Settings::values.dump_textures);
@ -453,7 +453,7 @@ void Config::ReadUtilityValues() {
qt_config->endGroup();
}
void Config::ReadCoreValues() {
void QtConfig::ReadCoreValues() {
qt_config->beginGroup(QStringLiteral("Core"));
ReadGlobalSetting(Settings::values.cpu_clock_percentage);
@ -466,7 +466,7 @@ void Config::ReadCoreValues() {
qt_config->endGroup();
}
void Config::ReadDataStorageValues() {
void QtConfig::ReadDataStorageValues() {
qt_config->beginGroup(QStringLiteral("Data Storage"));
ReadBasicSetting(Settings::values.use_virtual_sd);
@ -485,7 +485,7 @@ void Config::ReadDataStorageValues() {
qt_config->endGroup();
}
void Config::ReadDebuggingValues() {
void QtConfig::ReadDebuggingValues() {
qt_config->beginGroup(QStringLiteral("Debugging"));
// Intentionally not using the QT default setting as this is intended to be changed in the ini
@ -506,7 +506,7 @@ void Config::ReadDebuggingValues() {
qt_config->endGroup();
}
void Config::ReadLayoutValues() {
void QtConfig::ReadLayoutValues() {
qt_config->beginGroup(QStringLiteral("Layout"));
ReadGlobalSetting(Settings::values.render_3d);
@ -551,7 +551,7 @@ void Config::ReadLayoutValues() {
qt_config->endGroup();
}
void Config::ReadMiscellaneousValues() {
void QtConfig::ReadMiscellaneousValues() {
qt_config->beginGroup(QStringLiteral("Miscellaneous"));
ReadBasicSetting(Settings::values.log_filter);
@ -561,7 +561,7 @@ void Config::ReadMiscellaneousValues() {
qt_config->endGroup();
}
void Config::ReadMultiplayerValues() {
void QtConfig::ReadMultiplayerValues() {
qt_config->beginGroup(QStringLiteral("Multiplayer"));
UISettings::values.nickname = ReadSetting(QStringLiteral("nickname"), QString{}).toString();
@ -612,7 +612,7 @@ void Config::ReadMultiplayerValues() {
qt_config->endGroup();
}
void Config::ReadPathValues() {
void QtConfig::ReadPathValues() {
qt_config->beginGroup(QStringLiteral("Paths"));
ReadGlobalSetting(UISettings::values.screenshot_path);
@ -664,7 +664,7 @@ void Config::ReadPathValues() {
qt_config->endGroup();
}
void Config::ReadRendererValues() {
void QtConfig::ReadRendererValues() {
qt_config->beginGroup(QStringLiteral("Renderer"));
ReadGlobalSetting(Settings::values.graphics_api);
@ -695,7 +695,7 @@ void Config::ReadRendererValues() {
qt_config->endGroup();
}
void Config::ReadShortcutValues() {
void QtConfig::ReadShortcutValues() {
qt_config->beginGroup(QStringLiteral("Shortcuts"));
for (const auto& [name, group, shortcut] : default_hotkeys) {
@ -716,7 +716,7 @@ void Config::ReadShortcutValues() {
qt_config->endGroup();
}
void Config::ReadSystemValues() {
void QtConfig::ReadSystemValues() {
qt_config->beginGroup(QStringLiteral("System"));
ReadGlobalSetting(Settings::values.is_new_3ds);
@ -743,7 +743,7 @@ const QString DEFAULT_VIDEO_ENCODER_OPTIONS =
QStringLiteral("quality:realtime,speed:6,tile-columns:4,frame-parallel:1,threads:8,row-mt:1");
const QString DEFAULT_AUDIO_ENCODER_OPTIONS = QStringLiteral("");
void Config::ReadVideoDumpingValues() {
void QtConfig::ReadVideoDumpingValues() {
qt_config->beginGroup(QStringLiteral("VideoDumping"));
Settings::values.output_format =
@ -780,7 +780,7 @@ void Config::ReadVideoDumpingValues() {
qt_config->endGroup();
}
void Config::ReadUIValues() {
void QtConfig::ReadUIValues() {
qt_config->beginGroup(QStringLiteral("UI"));
ReadPathValues();
@ -816,7 +816,7 @@ void Config::ReadUIValues() {
qt_config->endGroup();
}
void Config::ReadUIGameListValues() {
void QtConfig::ReadUIGameListValues() {
qt_config->beginGroup(QStringLiteral("GameList"));
ReadBasicSetting(UISettings::values.game_list_icon_size);
@ -842,7 +842,7 @@ void Config::ReadUIGameListValues() {
qt_config->endGroup();
}
void Config::ReadUILayoutValues() {
void QtConfig::ReadUILayoutValues() {
qt_config->beginGroup(QStringLiteral("UILayout"));
UISettings::values.geometry = ReadSetting(QStringLiteral("geometry")).toByteArray();
@ -858,7 +858,7 @@ void Config::ReadUILayoutValues() {
qt_config->endGroup();
}
void Config::ReadUpdaterValues() {
void QtConfig::ReadUpdaterValues() {
qt_config->beginGroup(QStringLiteral("Updater"));
ReadBasicSetting(UISettings::values.check_for_update_on_start);
@ -867,7 +867,7 @@ void Config::ReadUpdaterValues() {
qt_config->endGroup();
}
void Config::ReadWebServiceValues() {
void QtConfig::ReadWebServiceValues() {
qt_config->beginGroup(QStringLiteral("WebService"));
NetSettings::values.web_api_url =
@ -882,7 +882,7 @@ void Config::ReadWebServiceValues() {
qt_config->endGroup();
}
void Config::SaveValues() {
void QtConfig::SaveValues() {
if (global) {
SaveControlValues();
SaveCameraValues();
@ -903,7 +903,7 @@ void Config::SaveValues() {
qt_config->sync();
}
void Config::SaveAudioValues() {
void QtConfig::SaveAudioValues() {
qt_config->beginGroup(QStringLiteral("Audio"));
WriteGlobalSetting(Settings::values.audio_emulation);
@ -921,7 +921,7 @@ void Config::SaveAudioValues() {
qt_config->endGroup();
}
void Config::SaveCameraValues() {
void QtConfig::SaveCameraValues() {
using namespace Service::CAM;
qt_config->beginGroup(QStringLiteral("Camera"));
@ -951,7 +951,7 @@ void Config::SaveCameraValues() {
qt_config->endGroup();
}
void Config::SaveControlValues() {
void QtConfig::SaveControlValues() {
qt_config->beginGroup(QStringLiteral("Controls"));
WriteBasicSetting(Settings::values.use_artic_base_controller);
@ -1012,7 +1012,7 @@ void Config::SaveControlValues() {
qt_config->endGroup();
}
void Config::SaveUtilityValues() {
void QtConfig::SaveUtilityValues() {
qt_config->beginGroup(QStringLiteral("Utility"));
WriteGlobalSetting(Settings::values.dump_textures);
@ -1023,7 +1023,7 @@ void Config::SaveUtilityValues() {
qt_config->endGroup();
}
void Config::SaveCoreValues() {
void QtConfig::SaveCoreValues() {
qt_config->beginGroup(QStringLiteral("Core"));
WriteGlobalSetting(Settings::values.cpu_clock_percentage);
@ -1036,7 +1036,7 @@ void Config::SaveCoreValues() {
qt_config->endGroup();
}
void Config::SaveDataStorageValues() {
void QtConfig::SaveDataStorageValues() {
qt_config->beginGroup(QStringLiteral("Data Storage"));
WriteBasicSetting(Settings::values.use_virtual_sd);
@ -1051,7 +1051,7 @@ void Config::SaveDataStorageValues() {
qt_config->endGroup();
}
void Config::SaveDebuggingValues() {
void QtConfig::SaveDebuggingValues() {
qt_config->beginGroup(QStringLiteral("Debugging"));
// Intentionally not using the QT default setting as this is intended to be changed in the ini
@ -1070,7 +1070,7 @@ void Config::SaveDebuggingValues() {
qt_config->endGroup();
}
void Config::SaveLayoutValues() {
void QtConfig::SaveLayoutValues() {
qt_config->beginGroup(QStringLiteral("Layout"));
WriteGlobalSetting(Settings::values.render_3d);
@ -1114,7 +1114,7 @@ void Config::SaveLayoutValues() {
qt_config->endGroup();
}
void Config::SaveMiscellaneousValues() {
void QtConfig::SaveMiscellaneousValues() {
qt_config->beginGroup(QStringLiteral("Miscellaneous"));
WriteBasicSetting(Settings::values.log_filter);
@ -1124,7 +1124,7 @@ void Config::SaveMiscellaneousValues() {
qt_config->endGroup();
}
void Config::SaveMultiplayerValues() {
void QtConfig::SaveMultiplayerValues() {
qt_config->beginGroup(QStringLiteral("Multiplayer"));
WriteSetting(QStringLiteral("nickname"), UISettings::values.nickname, QString{});
@ -1167,7 +1167,7 @@ void Config::SaveMultiplayerValues() {
qt_config->endGroup();
}
void Config::SavePathValues() {
void QtConfig::SavePathValues() {
qt_config->beginGroup(QStringLiteral("Paths"));
WriteGlobalSetting(UISettings::values.screenshot_path);
@ -1195,7 +1195,7 @@ void Config::SavePathValues() {
qt_config->endGroup();
}
void Config::SaveRendererValues() {
void QtConfig::SaveRendererValues() {
qt_config->beginGroup(QStringLiteral("Renderer"));
WriteGlobalSetting(Settings::values.graphics_api);
@ -1227,7 +1227,7 @@ void Config::SaveRendererValues() {
qt_config->endGroup();
}
void Config::SaveShortcutValues() {
void QtConfig::SaveShortcutValues() {
qt_config->beginGroup(QStringLiteral("Shortcuts"));
// Lengths of UISettings::values.shortcuts & default_hotkeys are same.
@ -1247,7 +1247,7 @@ void Config::SaveShortcutValues() {
qt_config->endGroup();
}
void Config::SaveSystemValues() {
void QtConfig::SaveSystemValues() {
qt_config->beginGroup(QStringLiteral("System"));
WriteGlobalSetting(Settings::values.is_new_3ds);
@ -1268,7 +1268,7 @@ void Config::SaveSystemValues() {
qt_config->endGroup();
}
void Config::SaveVideoDumpingValues() {
void QtConfig::SaveVideoDumpingValues() {
qt_config->beginGroup(QStringLiteral("VideoDumping"));
WriteSetting(QStringLiteral("output_format"),
@ -1295,7 +1295,7 @@ void Config::SaveVideoDumpingValues() {
qt_config->endGroup();
}
void Config::SaveUIValues() {
void QtConfig::SaveUIValues() {
qt_config->beginGroup(QStringLiteral("UI"));
SavePathValues();
@ -1330,7 +1330,7 @@ void Config::SaveUIValues() {
qt_config->endGroup();
}
void Config::SaveUIGameListValues() {
void QtConfig::SaveUIGameListValues() {
qt_config->beginGroup(QStringLiteral("GameList"));
WriteBasicSetting(UISettings::values.game_list_icon_size);
@ -1356,7 +1356,7 @@ void Config::SaveUIGameListValues() {
qt_config->endGroup();
}
void Config::SaveUILayoutValues() {
void QtConfig::SaveUILayoutValues() {
qt_config->beginGroup(QStringLiteral("UILayout"));
WriteSetting(QStringLiteral("geometry"), UISettings::values.geometry);
@ -1370,7 +1370,7 @@ void Config::SaveUILayoutValues() {
qt_config->endGroup();
}
void Config::SaveUpdaterValues() {
void QtConfig::SaveUpdaterValues() {
qt_config->beginGroup(QStringLiteral("Updater"));
WriteBasicSetting(UISettings::values.check_for_update_on_start);
@ -1379,7 +1379,7 @@ void Config::SaveUpdaterValues() {
qt_config->endGroup();
}
void Config::SaveWebServiceValues() {
void QtConfig::SaveWebServiceValues() {
qt_config->beginGroup(QStringLiteral("WebService"));
WriteSetting(QStringLiteral("web_api_url"),
@ -1393,11 +1393,11 @@ void Config::SaveWebServiceValues() {
qt_config->endGroup();
}
QVariant Config::ReadSetting(const QString& name) const {
QVariant QtConfig::ReadSetting(const QString& name) const {
return qt_config->value(name);
}
QVariant Config::ReadSetting(const QString& name, const QVariant& default_value) const {
QVariant QtConfig::ReadSetting(const QString& name, const QVariant& default_value) const {
QVariant result;
if (qt_config->value(name + QStringLiteral("/default"), false).toBool()) {
result = default_value;
@ -1407,22 +1407,22 @@ QVariant Config::ReadSetting(const QString& name, const QVariant& default_value)
return result;
}
void Config::WriteSetting(const QString& name, const QVariant& value) {
void QtConfig::WriteSetting(const QString& name, const QVariant& value) {
qt_config->setValue(name, value);
}
void Config::WriteSetting(const QString& name, const QVariant& value,
const QVariant& default_value) {
void QtConfig::WriteSetting(const QString& name, const QVariant& value,
const QVariant& default_value) {
qt_config->setValue(name + QStringLiteral("/default"), value == default_value);
qt_config->setValue(name, value);
}
void Config::Reload() {
void QtConfig::Reload() {
ReadValues();
// To apply default value changes
SaveValues();
}
void Config::Save() {
void QtConfig::Save() {
SaveValues();
}

View File

@ -13,13 +13,13 @@
class QSettings;
class Config {
class QtConfig {
public:
enum class ConfigType : u32 { GlobalConfig, PerGameConfig };
explicit Config(const std::string& config_name = "qt-config",
ConfigType config_type = ConfigType::GlobalConfig);
~Config();
explicit QtConfig(const std::string& config_name = "qt-config",
ConfigType config_type = ConfigType::GlobalConfig);
~QtConfig();
void Reload();
void Save();

View File

@ -162,7 +162,7 @@ void ConfigureHotkeys::RestoreDefaults() {
for (int r2 = 0; r2 < parent->rowCount(); ++r2) {
model->item(r, 0)
->child(r2, hotkey_column)
->setText(Config::default_hotkeys[r2].shortcut.keyseq);
->setText(QtConfig::default_hotkeys[r2].shortcut.keyseq);
}
}
}
@ -198,7 +198,7 @@ void ConfigureHotkeys::PopupContextMenu(const QPoint& menu_location) {
void ConfigureHotkeys::RestoreHotkey(QModelIndex index) {
const QKeySequence& default_key_sequence = QKeySequence::fromString(
Config::default_hotkeys[index.row()].shortcut.keyseq, QKeySequence::NativeText);
QtConfig::default_hotkeys[index.row()].shortcut.keyseq, QKeySequence::NativeText);
const auto [key_sequence_used, used_action] = IsUsedKey(default_key_sequence);
if (key_sequence_used && default_key_sequence != QKeySequence(model->data(index).toString())) {

View File

@ -228,8 +228,9 @@ ConfigureInput::ConfigureInput(Core::System& _system, QWidget* parent)
Settings::SaveProfile(ui->profile->currentIndex());
});
context_menu.addAction(tr("Restore Default"), this, [&] {
buttons_param[button_id] = Common::ParamPackage{
InputCommon::GenerateKeyboardParam(Config::default_buttons[button_id])};
buttons_param[button_id] =
Common::ParamPackage{InputCommon::GenerateKeyboardParam(
QtConfig::default_buttons[button_id])};
button_map[button_id]->setText(ButtonToText(buttons_param[button_id]));
ApplyConfiguration();
Settings::SaveProfile(ui->profile->currentIndex());
@ -268,7 +269,7 @@ ConfigureInput::ConfigureInput(Core::System& _system, QWidget* parent)
});
context_menu.addAction(tr("Restore Default"), this, [&] {
Common::ParamPackage params{InputCommon::GenerateKeyboardParam(
Config::default_analogs[analog_id][sub_button_id])};
QtConfig::default_analogs[analog_id][sub_button_id])};
SetAnalogButton(params, analogs_param[analog_id],
analog_sub_buttons[sub_button_id]);
analog_map_buttons[analog_id][sub_button_id]->setText(AnalogToText(
@ -347,8 +348,8 @@ ConfigureInput::ConfigureInput(Core::System& _system, QWidget* parent)
for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs;
analog_id++) {
Common::ParamPackage params{InputCommon::GenerateKeyboardParam(
Config::default_analogs[analog_id]
[static_cast<u32>(AnalogSubButtons::modifier)])};
QtConfig::default_analogs[analog_id][static_cast<u32>(
AnalogSubButtons::modifier)])};
SetAnalogButton(params, analogs_param[analog_id], "modifier");
ui->buttonCircleMod->setText(
AnalogToText(analogs_param[analog_id], "modifier"));
@ -464,13 +465,13 @@ void ConfigureInput::LoadConfiguration() {
void ConfigureInput::RestoreDefaults() {
for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) {
buttons_param[button_id] = Common::ParamPackage{
InputCommon::GenerateKeyboardParam(Config::default_buttons[button_id])};
InputCommon::GenerateKeyboardParam(QtConfig::default_buttons[button_id])};
}
for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) {
for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) {
Common::ParamPackage params{InputCommon::GenerateKeyboardParam(
Config::default_analogs[analog_id][sub_button_id])};
QtConfig::default_analogs[analog_id][sub_button_id])};
SetAnalogButton(params, analogs_param[analog_id], analog_sub_buttons[sub_button_id]);
}
analogs_param[analog_id].Set("modifier_scale", 0.5f);

View File

@ -31,7 +31,7 @@ ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id_, const QString
filename{file_name.toStdString()}, title_id{title_id_}, system{system_} {
const auto config_file_name = title_id == 0 ? std::string(FileUtil::GetFilename(filename))
: fmt::format("{:016X}", title_id);
game_config = std::make_unique<Config>(config_file_name, Config::ConfigType::PerGameConfig);
game_config = std::make_unique<QtConfig>(config_file_name, QtConfig::ConfigType::PerGameConfig);
const bool is_powered_on = system.IsPoweredOn();
audio_tab = std::make_unique<ConfigureAudio>(is_powered_on, this);

View File

@ -65,7 +65,7 @@ private:
QGraphicsScene* scene;
std::unique_ptr<Config> game_config;
std::unique_ptr<QtConfig> game_config;
Core::System& system;

View File

@ -29,7 +29,7 @@
#include "citra_qt/game_list.h"
#include "citra_qt/game_list_p.h"
#include "citra_qt/game_list_worker.h"
#include "citra_qt/main.h"
#include "citra_qt/citra_qt.h"
#include "citra_qt/uisettings.h"
#include "common/logging/log.h"
#include "common/settings.h"

View File

@ -8,7 +8,7 @@
#include <QRegularExpression>
#include <QString>
#include <QtConcurrent/QtConcurrentRun>
#include "citra_qt/main.h"
#include "citra_qt/citra_qt.h"
#include "citra_qt/multiplayer/direct_connect.h"
#include "citra_qt/multiplayer/message.h"
#include "citra_qt/multiplayer/validation.h"

View File

@ -6,7 +6,7 @@
#include <QList>
#include <QtConcurrent/QtConcurrentRun>
#include "citra_qt/game_list_p.h"
#include "citra_qt/main.h"
#include "citra_qt/citra_qt.h"
#include "citra_qt/multiplayer/lobby.h"
#include "citra_qt/multiplayer/lobby_p.h"
#include "citra_qt/multiplayer/message.h"

View File

@ -0,0 +1,48 @@
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${PROJECT_SOURCE_DIR}/CMakeModules)
add_library(citra_sdl STATIC EXCLUDE_FROM_ALL
config.cpp
config.h
default_ini.h
emu_window/emu_window_sdl2.cpp
emu_window/emu_window_sdl2.h
citra_sdl.cpp
precompiled_headers.h
resource.h
)
if (ENABLE_SOFTWARE_RENDERER)
target_sources(citra_sdl PRIVATE
emu_window/emu_window_sdl2_sw.cpp
emu_window/emu_window_sdl2_sw.h
)
endif()
if (ENABLE_OPENGL)
target_sources(citra_sdl PRIVATE
emu_window/emu_window_sdl2_gl.cpp
emu_window/emu_window_sdl2_gl.h
)
endif()
if (ENABLE_VULKAN)
target_sources(citra_sdl PRIVATE
emu_window/emu_window_sdl2_vk.cpp
emu_window/emu_window_sdl2_vk.h
)
endif()
create_target_directory_groups(citra_sdl)
target_link_libraries(citra_sdl PRIVATE citra_common citra_core input_common network)
target_link_libraries(citra_sdl PRIVATE inih)
if (MSVC)
target_link_libraries(citra_sdl PRIVATE getopt)
endif()
target_link_libraries(citra_sdl PRIVATE ${PLATFORM_LIBRARIES} SDL2::SDL2 Threads::Threads)
if (ENABLE_OPENGL)
target_link_libraries(citra_sdl PRIVATE glad)
endif()
if (CITRA_USE_PRECOMPILED_HEADERS)
target_precompile_headers(citra_sdl PRIVATE precompiled_headers.h)
endif()

View File

@ -1,4 +1,4 @@
// Copyright 2014 Citra Emulator Project
// Copyright Citra Emulator Project / Lime3DS Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
@ -11,17 +11,18 @@
// This needs to be included before getopt.h because the latter #defines symbols used by it
#include "common/microprofile.h"
#include "citra/config.h"
#include "citra/emu_window/emu_window_sdl2.h"
#include "citra_sdl/config.h"
#include "citra_sdl/emu_window/emu_window_sdl2.h"
#ifdef ENABLE_OPENGL
#include "citra/emu_window/emu_window_sdl2_gl.h"
#include "citra_sdl/emu_window/emu_window_sdl2_gl.h"
#endif
#ifdef ENABLE_SOFTWARE_RENDERER
#include "citra/emu_window/emu_window_sdl2_sw.h"
#include "citra_sdl/emu_window/emu_window_sdl2_sw.h"
#endif
#ifdef ENABLE_VULKAN
#include "citra/emu_window/emu_window_sdl2_vk.h"
#include "citra_sdl/emu_window/emu_window_sdl2_vk.h"
#endif
#include "SDL_messagebox.h"
#include "common/common_paths.h"
#include "common/detached_tasks.h"
#include "common/file_util.h"
@ -40,6 +41,7 @@
#include "core/hle/service/cfg/cfg.h"
#include "core/movie.h"
#include "input_common/main.h"
#include "citra_meta/common_strings.h"
#include "network/network.h"
#include "video_core/gpu.h"
#include "video_core/renderer_base.h"
@ -59,31 +61,18 @@
#include <windows.h>
#include <shellapi.h>
extern "C" {
// tells Nvidia drivers to use the dedicated GPU by default on laptops with switchable graphics
__declspec(dllexport) unsigned long NvOptimusEnablement = 0x00000001;
}
#endif
static void PrintHelp(const char* argv0) {
std::cout << "Usage: " << argv0
<< " [options] <filename>\n"
"-g, --gdbport=NUMBER Enable gdb stub on port NUMBER\n"
"-i, --install=FILE Installs a specified CIA file\n"
"-m, --multiplayer=nick:password@address:port"
" Nickname, password, address and port for multiplayer\n"
"-r, --movie-record=[file] Record a movie (game inputs) to the given file\n"
"-a, --movie-record-author=AUTHOR Sets the author of the movie to be recorded\n"
"-p, --movie-play=[file] Playback the movie (game inputs) from the given file\n"
"-d, --dump-video=[file] Dumps audio and video to the given video file\n"
"-f, --fullscreen Start in fullscreen mode\n"
"-h, --help Display this help and exit\n"
"-v, --version Output version information and exit\n";
static void ShowCommandOutput(std::string title, std::string message) {
#ifdef _WIN32
SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_INFORMATION, title.c_str(), message.c_str(), NULL);
#else
std::cout << message << std::endl;
#endif
}
static void PrintVersion() {
std::cout << "Citra " << Common::g_scm_branch << " " << Common::g_scm_desc << std::endl;
static void PrintHelp(const char* argv0) {
ShowCommandOutput("Help", fmt::format(Common::help_string, argv0));
}
static void OnStateChanged(const Network::RoomMember::State& state) {
@ -182,12 +171,12 @@ static void OnStatusMessageReceived(const Network::StatusMessageEntry& msg) {
}
/// Application entry point
int main(int argc, char** argv) {
void LaunchSdlFrontend(int argc, char** argv) {
Common::Log::Initialize();
Common::Log::SetColorConsoleBackendEnabled(true);
Common::Log::Start();
Common::DetachedTasks detached_tasks;
Config config;
SdlConfig config;
int option_index = 0;
bool use_gdbstub = Settings::values.use_gdbstub.GetValue();
u32 gdb_port = static_cast<u32>(Settings::values.gdbstub_port.GetValue());
@ -203,7 +192,7 @@ int main(int argc, char** argv) {
if (argv_w == nullptr) {
LOG_CRITICAL(Frontend, "Failed to get command line arguments");
return -1;
exit(-1);
}
#endif
std::string filepath;
@ -216,23 +205,31 @@ int main(int argc, char** argv) {
u16 port = Network::DefaultRoomPort;
static struct option long_options[] = {
{"gdbport", required_argument, 0, 'g'},
{"install", required_argument, 0, 'i'},
{"multiplayer", required_argument, 0, 'm'},
{"movie-record", required_argument, 0, 'r'},
{"movie-record-author", required_argument, 0, 'a'},
{"movie-play", required_argument, 0, 'p'},
{"dump-video", required_argument, 0, 'd'},
{"fullscreen", no_argument, 0, 'f'},
{"gdbport", required_argument, 0, 'g'},
{"help", no_argument, 0, 'h'},
{"install", required_argument, 0, 'i'},
{"movie-play", required_argument, 0, 'p'},
{"movie-record", required_argument, 0, 'r'},
{"movie-record-author", required_argument, 0, 'a'},
{"multiplayer", required_argument, 0, 'm'},
{"version", no_argument, 0, 'v'},
{"windowed", no_argument, 0, 'w'},
{0, 0, 0, 0},
};
while (optind < argc) {
int arg = getopt_long(argc, argv, "g:i:m:r:p:fhv", long_options, &option_index);
int arg = getopt_long(argc, argv, "d:fg:hi:p:r:a:m:nvw", long_options, &option_index);
if (arg != -1) {
switch (static_cast<char>(arg)) {
case 'd':
dump_video = optarg;
break;
case 'f':
fullscreen = true;
LOG_INFO(Frontend, "Starting in fullscreen mode...");
break;
case 'g':
errno = 0;
gdb_port = strtoul(optarg, &endarg, 0);
@ -244,6 +241,9 @@ int main(int argc, char** argv) {
exit(1);
}
break;
case 'h':
PrintHelp(argv[0]);
exit(0);
case 'i': {
const auto cia_progress = [](std::size_t written, std::size_t total) {
LOG_INFO(Frontend, "{:02d}%", (written * 100 / total));
@ -255,6 +255,15 @@ int main(int argc, char** argv) {
exit(1);
break;
}
case 'p':
movie_play = optarg;
break;
case 'r':
movie_record = optarg;
break;
case 'a':
movie_record_author = optarg;
break;
case 'm': {
use_multiplayer = true;
const std::string str_arg(optarg);
@ -264,7 +273,7 @@ int main(int argc, char** argv) {
if (!std::regex_match(str_arg, re)) {
std::cout << "Wrong format for option --multiplayer\n";
PrintHelp(argv[0]);
return 0;
exit(0);
}
std::smatch match;
@ -279,36 +288,19 @@ int main(int argc, char** argv) {
if (!std::regex_match(nickname, nickname_re)) {
std::cout
<< "Nickname is not valid. Must be 4 to 20 alphanumeric characters.\n";
return 0;
exit(0);
}
if (address.empty()) {
std::cout << "Address to room must not be empty.\n";
return 0;
exit(0);
}
break;
}
case 'r':
movie_record = optarg;
break;
case 'a':
movie_record_author = optarg;
break;
case 'p':
movie_play = optarg;
break;
case 'd':
dump_video = optarg;
break;
case 'f':
fullscreen = true;
LOG_INFO(Frontend, "Starting in fullscreen mode...");
break;
case 'h':
PrintHelp(argv[0]);
return 0;
case 'v':
PrintVersion();
return 0;
const std::string version_string =
std::string("Citra ") + Common::g_scm_branch + " " + Common::g_scm_desc;
ShowCommandOutput("Version", version_string);
exit(0);
}
} else {
#ifdef _WIN32
@ -329,12 +321,12 @@ int main(int argc, char** argv) {
if (filepath.empty()) {
LOG_CRITICAL(Frontend, "Failed to load ROM: No ROM specified");
return -1;
exit(-1);
}
if (!movie_record.empty() && !movie_play.empty()) {
LOG_CRITICAL(Frontend, "Cannot both play and record a movie");
return -1;
exit(-1);
}
auto& system = Core::System::GetInstance();
@ -385,7 +377,7 @@ int main(int argc, char** argv) {
#elif ENABLE_SOFTWARE_RENDERER
return std::make_unique<EmuWindow_SDL2_SW>(system, fullscreen, is_secondary);
#else
// TODO: Add a null renderer backend for this, perhaps.
// TODO: Add a null renderer backend for this, perhaps.
#error "At least one renderer must be enabled."
#endif
}
@ -399,8 +391,8 @@ int main(int argc, char** argv) {
const auto scope = emu_window->Acquire();
LOG_INFO(Frontend, "Citra Version: {} | {}-{}", Common::g_build_fullname, Common::g_scm_branch,
Common::g_scm_desc);
LOG_INFO(Frontend, "Citra Version: {} | {}-{}", Common::g_build_fullname,
Common::g_scm_branch, Common::g_scm_desc);
Settings::LogSettings();
const Core::System::ResultStatus load_result{
@ -409,26 +401,26 @@ int main(int argc, char** argv) {
switch (load_result) {
case Core::System::ResultStatus::ErrorGetLoader:
LOG_CRITICAL(Frontend, "Failed to obtain loader for {}!", filepath);
return -1;
exit(-1);
case Core::System::ResultStatus::ErrorLoader:
LOG_CRITICAL(Frontend, "Failed to load ROM!");
return -1;
exit(-1);
case Core::System::ResultStatus::ErrorLoader_ErrorEncrypted:
LOG_CRITICAL(Frontend, "The game that you are trying to load must be decrypted before "
"being used with Citra. \n\n For more information on dumping and "
"decrypting games, please refer to: "
"https://web.archive.org/web/20240304210021/https://citra-emu.org/"
"wiki/dumping-game-cartridges/");
return -1;
exit(-1);
case Core::System::ResultStatus::ErrorLoader_ErrorInvalidFormat:
LOG_CRITICAL(Frontend, "Error while loading ROM: The ROM format is not supported.");
return -1;
exit(-1);
case Core::System::ResultStatus::ErrorNotInitialized:
LOG_CRITICAL(Frontend, "CPUCore not initialized");
return -1;
exit(-1);
case Core::System::ResultStatus::ErrorSystemMode:
LOG_CRITICAL(Frontend, "Failed to determine system mode!");
return -1;
exit(-1);
case Core::System::ResultStatus::Success:
break; // Expected case
default:
@ -448,7 +440,7 @@ int main(int argc, char** argv) {
Network::NoPreferredMac, password);
} else {
LOG_ERROR(Network, "Could not access RoomMember");
return 0;
exit(0);
}
}
@ -532,5 +524,5 @@ int main(int argc, char** argv) {
#endif
detached_tasks.WaitForAllTasks();
return 0;
exit(0);
}

View File

@ -0,0 +1,7 @@
// Copyright Citra Emulator Project / Lime3DS Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
void LaunchSdlFrontend(int argc, char** argv);

View File

@ -8,8 +8,8 @@
#include <type_traits>
#include <INIReader.h>
#include <SDL.h>
#include "citra/config.h"
#include "citra/default_ini.h"
#include "citra_sdl/config.h"
#include "citra_sdl/default_ini.h"
#include "common/file_util.h"
#include "common/logging/backend.h"
#include "common/logging/log.h"
@ -19,7 +19,7 @@
#include "input_common/udp/client.h"
#include "network/network_settings.h"
Config::Config() {
SdlConfig::SdlConfig() {
// TODO: Don't hardcode the path; let the frontend decide where to put the config files.
sdl2_config_loc = FileUtil::GetUserPath(FileUtil::UserPath::ConfigDir) + "sdl2-config.ini";
sdl2_config = std::make_unique<INIReader>(sdl2_config_loc);
@ -27,9 +27,9 @@ Config::Config() {
Reload();
}
Config::~Config() = default;
SdlConfig::~SdlConfig() = default;
bool Config::LoadINI(const std::string& default_contents, bool retry) {
bool SdlConfig::LoadINI(const std::string& default_contents, bool retry) {
const std::string& location = this->sdl2_config_loc;
if (sdl2_config->ParseError() < 0) {
if (retry) {
@ -71,7 +71,7 @@ static const std::array<std::array<int, 5>, Settings::NativeAnalog::NumAnalogs>
}};
template <>
void Config::ReadSetting(const std::string& group, Settings::Setting<std::string>& setting) {
void SdlConfig::ReadSetting(const std::string& group, Settings::Setting<std::string>& setting) {
std::string setting_value = sdl2_config->Get(group, setting.GetLabel(), setting.GetDefault());
if (setting_value.empty()) {
setting_value = setting.GetDefault();
@ -80,12 +80,12 @@ void Config::ReadSetting(const std::string& group, Settings::Setting<std::string
}
template <>
void Config::ReadSetting(const std::string& group, Settings::Setting<bool>& setting) {
void SdlConfig::ReadSetting(const std::string& group, Settings::Setting<bool>& setting) {
setting = sdl2_config->GetBoolean(group, setting.GetLabel(), setting.GetDefault());
}
template <typename Type, bool ranged>
void Config::ReadSetting(const std::string& group, Settings::Setting<Type, ranged>& setting) {
void SdlConfig::ReadSetting(const std::string& group, Settings::Setting<Type, ranged>& setting) {
if constexpr (std::is_floating_point_v<Type>) {
setting = static_cast<Type>(
sdl2_config->GetReal(group, setting.GetLabel(), setting.GetDefault()));
@ -95,7 +95,7 @@ void Config::ReadSetting(const std::string& group, Settings::Setting<Type, range
}
}
void Config::ReadValues() {
void SdlConfig::ReadValues() {
// Controls
// TODO: add multiple input profile support
for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
@ -382,7 +382,7 @@ void Config::ReadValues() {
sdl2_config->GetInteger("Video Dumping", "audio_bitrate", 64000);
}
void Config::Reload() {
void SdlConfig::Reload() {
LoadINI(DefaultINI::sdl2_config_file);
ReadValues();
}

View File

@ -10,7 +10,7 @@
class INIReader;
class Config {
class SdlConfig {
std::unique_ptr<INIReader> sdl2_config;
std::string sdl2_config_loc;
@ -18,8 +18,8 @@ class Config {
void ReadValues();
public:
Config();
~Config();
SdlConfig();
~SdlConfig();
void Reload();

View File

@ -7,7 +7,7 @@
#include <string>
#define SDL_MAIN_HANDLED
#include <SDL.h>
#include "citra/emu_window/emu_window_sdl2.h"
#include "citra_sdl/emu_window/emu_window_sdl2.h"
#include "common/logging/log.h"
#include "common/scm_rev.h"
#include "core/core.h"

View File

@ -8,7 +8,7 @@
#define SDL_MAIN_HANDLED
#include <SDL.h>
#include <glad/glad.h>
#include "citra/emu_window/emu_window_sdl2_gl.h"
#include "citra_sdl/emu_window/emu_window_sdl2_gl.h"
#include "common/scm_rev.h"
#include "common/settings.h"
#include "core/core.h"

View File

@ -5,7 +5,7 @@
#pragma once
#include <memory>
#include "citra/emu_window/emu_window_sdl2.h"
#include "citra_sdl/emu_window/emu_window_sdl2.h"
struct SDL_Window;

View File

@ -8,7 +8,7 @@
#define SDL_MAIN_HANDLED
#include <SDL.h>
#include <SDL_rect.h>
#include "citra/emu_window/emu_window_sdl2_sw.h"
#include "citra_sdl/emu_window/emu_window_sdl2_sw.h"
#include "common/scm_rev.h"
#include "common/settings.h"
#include "core/core.h"

View File

@ -5,7 +5,7 @@
#pragma once
#include <memory>
#include "citra/emu_window/emu_window_sdl2.h"
#include "citra_sdl/emu_window/emu_window_sdl2.h"
struct SDL_Renderer;
struct SDL_Surface;

View File

@ -8,7 +8,7 @@
#include <SDL.h>
#include <SDL_syswm.h>
#include <fmt/format.h>
#include "citra/emu_window/emu_window_sdl2_vk.h"
#include "citra_sdl/emu_window/emu_window_sdl2_vk.h"
#include "common/logging/log.h"
#include "common/scm_rev.h"
#include "core/frontend/emu_window.h"

View File

@ -5,7 +5,7 @@
#pragma once
#include <memory>
#include "citra/emu_window/emu_window_sdl2.h"
#include "citra_sdl/emu_window/emu_window_sdl2.h"
namespace Frontend {
class GraphicsContext;

View File

@ -38,7 +38,7 @@ enum class Class : u8 {
Core_ARM11, ///< ARM11 CPU core
Core_Timing, ///< CoreTiming functions
Core_Cheats, ///< Cheat functions
Config, ///< Emulator configuration (including commandline)
Config, ///< Emulator configuration
Debug, ///< Debugging tools
Debug_Emulated, ///< Debug messages from the emulated programs
Debug_GPU, ///< GPU debugging tools