azahar/src/lime_qt/configuration/configure_audio.h
OpenSauce 6cf2c37392
The big rebrand commit
- Rebranded executable files to reference Lime instead of Citra
- Rebranded many files in the source tree to reference Lime instead of Citra
- Rebranded many resource files to reference Lime instead of Citra
- Rebranded all instances of Citra's reverse DNS to Lime's reverse DNS
- Other small misc rebrands
2024-03-31 16:50:40 +01:00

44 lines
978 B
C++

// Copyright 2016 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <QWidget>
namespace Ui {
class ConfigureAudio;
}
namespace ConfigurationShared {
enum class CheckState;
}
class ConfigureAudio : public QWidget {
Q_OBJECT
public:
explicit ConfigureAudio(bool is_powered_on, QWidget* parent = nullptr);
~ConfigureAudio() override;
void ApplyConfiguration();
void RetranslateUI();
void SetConfiguration();
private:
void UpdateAudioOutputDevices(int sink_index);
void UpdateAudioInputDevices(int index);
void SetOutputTypeFromSinkType();
void SetOutputDeviceFromDeviceID();
void SetInputTypeFromInputType();
void SetInputDeviceFromDeviceID();
void SetVolumeIndicatorText(int percentage);
void SetupPerGameUI();
ConfigurationShared::CheckState audio_stretching;
std::unique_ptr<Ui::ConfigureAudio> ui;
};