<?xml version="1.0" encoding="utf-8"?>
<root>
  <!-- 
    Microsoft ResX Schema 
    
    Version 2.0
    
    The primary goals of this format is to allow a simple XML format 
    that is mostly human readable. The generation and parsing of the 
    various data types are done through the TypeConverter classes 
    associated with the data types.
    
    Example:
    
    ... ado.net/XML headers & schema ...
    <resheader name="resmimetype">text/microsoft-resx</resheader>
    <resheader name="version">2.0</resheader>
    <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
    <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
    <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
    <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
    <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
        <value>[base64 mime encoded serialized .NET Framework object]</value>
    </data>
    <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
        <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
        <comment>This is a comment</comment>
    </data>
                
    There are any number of "resheader" rows that contain simple 
    name/value pairs.
    
    Each data row contains a name, and value. The row also contains a 
    type or mimetype. Type corresponds to a .NET class that support 
    text/value conversion through the TypeConverter architecture. 
    Classes that don't support this are serialized and stored with the 
    mimetype set.
    
    The mimetype is used for serialized objects, and tells the 
    ResXResourceReader how to depersist the object. This is currently not 
    extensible. For a given mimetype the value must be set accordingly:
    
    Note - application/x-microsoft.net.object.binary.base64 is the format 
    that the ResXResourceWriter will generate, however the reader can 
    read any of the formats listed below.
    
    mimetype: application/x-microsoft.net.object.binary.base64
    value   : The object must be serialized with 
            : System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
            : and then encoded with base64 encoding.
    
    mimetype: application/x-microsoft.net.object.soap.base64
    value   : The object must be serialized with 
            : System.Runtime.Serialization.Formatters.Soap.SoapFormatter
            : and then encoded with base64 encoding.

    mimetype: application/x-microsoft.net.object.bytearray.base64
    value   : The object must be serialized into a byte array 
            : using a System.ComponentModel.TypeConverter
            : and then encoded with base64 encoding.
    -->
  <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
    <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
    <xsd:element name="root" msdata:IsDataSet="true">
      <xsd:complexType>
        <xsd:choice maxOccurs="unbounded">
          <xsd:element name="metadata">
            <xsd:complexType>
              <xsd:sequence>
                <xsd:element name="value" type="xsd:string" minOccurs="0" />
              </xsd:sequence>
              <xsd:attribute name="name" use="required" type="xsd:string" />
              <xsd:attribute name="type" type="xsd:string" />
              <xsd:attribute name="mimetype" type="xsd:string" />
              <xsd:attribute ref="xml:space" />
            </xsd:complexType>
          </xsd:element>
          <xsd:element name="assembly">
            <xsd:complexType>
              <xsd:attribute name="alias" type="xsd:string" />
              <xsd:attribute name="name" type="xsd:string" />
            </xsd:complexType>
          </xsd:element>
          <xsd:element name="data">
            <xsd:complexType>
              <xsd:sequence>
                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
                <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
              </xsd:sequence>
              <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
              <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
              <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
              <xsd:attribute ref="xml:space" />
            </xsd:complexType>
          </xsd:element>
          <xsd:element name="resheader">
            <xsd:complexType>
              <xsd:sequence>
                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
              </xsd:sequence>
              <xsd:attribute name="name" type="xsd:string" use="required" />
            </xsd:complexType>
          </xsd:element>
        </xsd:choice>
      </xsd:complexType>
    </xsd:element>
  </xsd:schema>
  <resheader name="resmimetype">
    <value>text/microsoft-resx</value>
  </resheader>
  <resheader name="version">
    <value>2.0</value>
  </resheader>
  <resheader name="reader">
    <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
  </resheader>
  <resheader name="writer">
    <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
  </resheader>
  <data name="ABXYToolStripMenuItem.Text" xml:space="preserve">
    <value>Richtings Toetsen</value>
  </data>
  <data name="ArrowKeysToolStripMenuItem.Text" xml:space="preserve">
    <value>Pijltjes Toetsen</value>
  </data>
  <data name="btnBrowse.Text" xml:space="preserve">
    <value>Openen...</value>
  </data>
  <data name="btnEditAction.Text" xml:space="preserve">
    <value>Actie Aanpassen</value>
  </data>
  <data name="btnNewAction.Text" xml:space="preserve">
    <value>Nieuwe Actie</value>
  </data>
  <data name="btnRemAction.Text" xml:space="preserve">
    <value>Actie Verwijderen</value>
  </data>
  <data name="btnRumbleHeavyTest.Text" xml:space="preserve">
    <value>Test Zwaar</value>
  </data>
  <data name="btnRumbleLightTest.Text" xml:space="preserve">
    <value>Test Licht</value>
  </data>
  <data name="cBControllerInput.Text" xml:space="preserve">
    <value>Voor Instellen en Uitlezen</value>
  </data>
  <data name="cBDinput.Text" xml:space="preserve">
    <value>Gebruik alleen Dinput</value>
  </data>
  <data name="cBDoubleTap.Text" xml:space="preserve">
    <value>Dubbel Klik</value>
  </data>
  <data name="cBFlashType.Items" xml:space="preserve">
    <value>Flits als</value>
  </data>
  <data name="cBFlashType.Items1" xml:space="preserve">
    <value>Knipper als</value>
  </data>
  <data name="cBFlushHIDQueue.Text" xml:space="preserve">
    <value>Flush HID</value>
  </data>
  <data name="cBIdleDisconnect.Text" xml:space="preserve">
    <value>Normaal ontkoppelen</value>
  </data>
  <data name="cBLaunchProgram.Text" xml:space="preserve">
    <value>Programma opstarten met Profiel</value>
  </data>
  <data name="cBLightbyBattery.Text" xml:space="preserve">
    <value>Kleur bij de Batterij %</value>
  </data>
  <data name="cBlowerRCOn.Text" xml:space="preserve">
    <value>Rechts onder als RMB</value>
  </data>
  <data name="cBMouseAccel.Text" xml:space="preserve">
    <value>Muis versnelling</value>
  </data>
  <data name="cBScroll.Text" xml:space="preserve">
    <value>Scroll</value>
  </data>
  <data name="cBSlide.Text" xml:space="preserve">
    <value>Schuiven</value>
  </data>
  <data name="cbStartTouchpadOff.Text" xml:space="preserve">
    <value>start met schuiven/scroll uit</value>
  </data>
  <data name="cBTap.Text" xml:space="preserve">
    <value>Tikken</value>
  </data>
  <data name="cBTouchpadJitterCompensation.Text" xml:space="preserve">
    <value>Haper compensatie</value>
  </data>
  <data name="cBWhileCharging.Items" xml:space="preserve">
    <value>Normaal</value>
  </data>
  <data name="cBWhileCharging.Items1" xml:space="preserve">
    <value>Knipperen</value>
  </data>
  <data name="cBWhileCharging.Items2" xml:space="preserve">
    <value>Regenboog</value>
  </data>
  <data name="cBWhileCharging.Items3" xml:space="preserve">
    <value>Kleur</value>
  </data>
  <data name="cHAction.Text" xml:space="preserve">
    <value>Actie</value>
  </data>
  <data name="cHName.Text" xml:space="preserve">
    <value>Naam</value>
  </data>
  <data name="cHTrigger.Text" xml:space="preserve">
    <value>Trekker</value>
  </data>
  <data name="defaultToolStripMenuItem.Text" xml:space="preserve">
    <value>Standaard</value>
  </data>
  <data name="DpadToolStripMenuItem.Text" xml:space="preserve">
    <value>Dpad</value>
  </data>
  <data name="fingerOnTouchpadToolStripMenuItem.Text" xml:space="preserve">
    <value>Vinger op Touchpad</value>
  </data>
  <data name="fingersOnTouchpadToolStripMenuItem.Text" xml:space="preserve">
    <value>2 Vingers op Touchpad</value>
  </data>
  <data name="gBLightbar.Text" xml:space="preserve">
    <value>Lichtbalk</value>
  </data>
  <data name="gBOther.Text" xml:space="preserve">
    <value>Anderen</value>
  </data>
  <data name="gBRumble.Text" xml:space="preserve">
    <value>Trillen</value>
  </data>
  <data name="gBSensitivity,Text" xml:space="preserve">
    <value>Gevoeligheid</value>
  </data>
  <data name="gBTouchpad.Text" xml:space="preserve">
    <value>Touchpad</value>
  </data>
  <data name="lb6Accel.Text" xml:space="preserve">
    <value>Accel</value>
  </data>
  <data name="lb6Gryo.Text" xml:space="preserve">
    <value>Gyro</value>
  </data>
  <data name="lbActionsTip.Text" xml:space="preserve">
    <value>Hou de geselecteerde besturing om een actie uit te voeren, controlleer de actie om het te gebruiken als het profiel geladen is</value>
  </data>
  <data name="lbBlue.Text" xml:space="preserve">
    <value>B</value>
  </data>
  <data name="lbButtonMouseSens.Text" xml:space="preserve">
    <value>Muis Gevoeligheid</value>
  </data>
  <data name="alwaysOnToolStripMenuItem.Text" xml:space="preserve">
    <value>Altijd aan</value>
  </data>
  <data name="lbControlTip.Text" xml:space="preserve">
    <value>Klik de Lightbar voor een kleur te kiezen.</value>
  </data>
  <data name="lbEmpty.Text" xml:space="preserve">
    <value>Leeg</value>
  </data>
  <data name="lbFull.Text" xml:space="preserve">
    <value>Vol</value>
  </data>
  <data name="lbGreen.Text" xml:space="preserve">
    <value>G</value>
  </data>
  <data name="lbGyroInvert.Text" xml:space="preserve">
    <value>Omkeren</value>
  </data>
  <data name="lbGyroSens.Text" xml:space="preserve">
    <value>Gevoeligheid Gyro</value>
  </data>
  <data name="lbGyroTriggers.Text" xml:space="preserve">
    <value>Triggers</value>
  </data>
  <data name="lbIdleMinutes.Text" xml:space="preserve">
    <value>Minuten</value>
  </data>
  <data name="lbInputDelay.Text" xml:space="preserve">
    <value>Invoer vertraging</value>
  </data>
  <data name="lbLowBlue.Text" xml:space="preserve">
    <value>B</value>
  </data>
  <data name="lbLowGreen.Text" xml:space="preserve">
    <value>G</value>
  </data>
  <data name="lbLowRed.Text" xml:space="preserve">
    <value>R</value>
  </data>
  <data name="lbLSTip.Text" xml:space="preserve">
    <value>Linker Stick</value>
  </data>
  <data name="lbRed.Text" xml:space="preserve">
    <value>R</value>
  </data>
  <data name="lbRSTip.Text" xml:space="preserve">
    <value>Rechter Stick</value>
  </data>
  <data name="lbSATip.Text" xml:space="preserve">
    <value>Sixaxes: X is omgedraaid voor makkelijker lezen</value>
  </data>
  <data name="lbspc.Text" xml:space="preserve">
    <value>Seconden/Periode</value>
  </data>
  <data name="lbUseController.Text" xml:space="preserve">
    <value>Gebruik de controller</value>
  </data>
  <data name="lbWhileCharging.Text" xml:space="preserve">
    <value>Tijdens het laden</value>
  </data>
  <data name="LSToolStripMenuItem.Text" xml:space="preserve">
    <value>Linker Stick</value>
  </data>
  <data name="MouseToolStripMenuItem.Text" xml:space="preserve">
    <value>Muis</value>
  </data>
  <data name="rBSAControls.Text" xml:space="preserve">
    <value>Gebruik voor besturing</value>
  </data>
  <data name="rBSAMouse.Text" xml:space="preserve">
    <value>Als muis gebruiken</value>
  </data>
  <data name="resetToolStripMenuItem.Text" xml:space="preserve">
    <value>Resetten</value>
  </data>
  <data name="RSToolStripMenuItem.Text" xml:space="preserve">
    <value>Rechter Stick</value>
  </data>
  <data name="tPControls.Text" xml:space="preserve">
    <value>Besturing</value>
  </data>
  <data name="tPSpecial.Text" xml:space="preserve">
    <value>Speciale Acties</value>
  </data>
  <data name="tSMIDPadInverted.Text" xml:space="preserve">
    <value>Omgekeerd</value>
  </data>
  <data name="tSMIDPadInvertedX.Text" xml:space="preserve">
    <value>Omgekeerde X</value>
  </data>
  <data name="tSMIDPadInvertedY.Text" xml:space="preserve">
    <value>Omgekeerde Y</value>
  </data>
  <data name="tSMILSInverted.Text" xml:space="preserve">
    <value>Omgekeerd</value>
  </data>
  <data name="tSMILSInvertedX.Text" xml:space="preserve">
    <value>Omgekeerde X</value>
  </data>
  <data name="tSMILSInvertedY.Text" xml:space="preserve">
    <value>Omgekeerde Y</value>
  </data>
  <data name="tSMIMouseInverted.Text" xml:space="preserve">
    <value>Omgekeerd</value>
  </data>
  <data name="tSMIMouseInvertedX.Text" xml:space="preserve">
    <value>Omgekeerde X</value>
  </data>
  <data name="tSMIMouseInvertedY.Text" xml:space="preserve">
    <value>Omgekeerde Y</value>
  </data>
  <data name="tSMIRSInverted.Text" xml:space="preserve">
    <value>Omgekeerd</value>
  </data>
  <data name="tSMIRSInvertedX.Text" xml:space="preserve">
    <value>Omgekeerde X</value>
  </data>
  <data name="tSMIRSInvertedY.Text" xml:space="preserve">
    <value>Omgekeerde Y</value>
  </data>
  <data name="wScanCodeArrowKeysToolStripMenuItem.Text" xml:space="preserve">
    <value>w/ Scan Code</value>
  </data>
  <data name="wScanCodeWASDToolStripMenuItem.Text" xml:space="preserve">
    <value>w/ Scan Code</value>
  </data>
</root>