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    Example:
    
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    <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
    <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
    <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
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        <value>[base64 mime encoded serialized .NET Framework object]</value>
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        <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
        <comment>This is a comment</comment>
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    There are any number of "resheader" rows that contain simple 
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    Each data row contains a name, and value. The row also contains a 
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    Classes that don't support this are serialized and stored with the 
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    The mimetype is used for serialized objects, and tells the 
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    Note - application/x-microsoft.net.object.binary.base64 is the format 
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    read any of the formats listed below.
    
    mimetype: application/x-microsoft.net.object.binary.base64
    value   : The object must be serialized with 
            : System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
            : and then encoded with base64 encoding.
    
    mimetype: application/x-microsoft.net.object.soap.base64
    value   : The object must be serialized with 
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            : and then encoded with base64 encoding.

    mimetype: application/x-microsoft.net.object.bytearray.base64
    value   : The object must be serialized into a byte array 
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  <resheader name="resmimetype">
    <value>text/microsoft-resx</value>
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  <resheader name="version">
    <value>2.0</value>
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    <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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    <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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  <data name="lbAbout.Text" xml:space="preserve">
    <value>DS4Windows - Jays2Kings Build (Versão</value>
  </data>
  <assembly alias="System.Drawing" name="System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" />
  <data name="lLChangelog.Size" type="System.Drawing.Size, System.Drawing">
    <value>152, 17</value>
  </data>
  <data name="lLChangelog.Text" xml:space="preserve">
    <value>Registo de Alterações</value>
  </data>
  <data name="linkDonate.Size" type="System.Drawing.Size, System.Drawing">
    <value>110, 17</value>
  </data>
  <data name="linkDonate.Text" xml:space="preserve">
    <value>Doar via Paypal</value>
  </data>
  <data name="lbHotkeys.Text" xml:space="preserve">
    <value>Esconder Controle DS4: Esconde entrada normal do DS4 (Dinput) de outros programas, marque se você estiver recebendo dupla entrada em jogos ou o R2 pausa jogos 
Clicar no lado esquerdo do touchpad: Toque Esquerdo
Clicar no lado direito do touchpad: Toque Direito
Clicar no touchpad com 2 dedos: Multitouch
Clicar na parte superior do touchpad: Toque Superior
PS + Options ou segurar PS durante 10 segundos: Desconectar controle (apenas no Bluetooth)
Toque Touchpad + PS: Desligue movimento touchpad (clicar ainda funciona)
Clicar no canto inferior direito do touchpad: Botão direito do mouse (funciona melhor quando o lado direito é usado como um botão do mouse)
Dois dedos para cima/baixo no touchpad*: Rola para cima/baixo
Toque e segure o touchpad*: Arrastar com o esquerdo do mouse
2 dedos para touchpad direita ou esquerda*: Troca perfis
Modificador: Segure uma ação para usar um outro conjunto de controles
Ao mapear teclado e mouse:
Alternar: A tecla permanecerá em um estado "pressionado" até ser pressionada novamente
Macro: Atribua várias teclas a uma entrada
Escanear código: As teclas são interpretados de forma diferente. Podem ser necessários para determinados jogos
*Se habilitado</value>
  </data>
  <data name="tPHotkeys.Text" xml:space="preserve">
    <value>Atalhos</value>
  </data>
  <data name="lbTranslators.Size" type="System.Drawing.Size, System.Drawing">
    <value>78, 17</value>
  </data>
  <data name="lbTranslators.Text" xml:space="preserve">
    <value>Tradutores</value>
  </data>
  <data name="tPCredits.Text" xml:space="preserve">
    <value>Créditos</value>
  </data>
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