cemu-DS4Windows/DS4Windows/DS4Forms/LanguagePackControl.xaml.cs

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C#
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2019-12-18 22:33:23 +01:00
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
using DS4WinWPF.DS4Forms.ViewModels;
namespace DS4WinWPF.DS4Forms
{
/// <summary>
/// Interaction logic for LanguagePackControl.xaml
/// </summary>
public partial class LanguagePackControl : UserControl
{
private LanguagePackViewModel langPackVM;
public LanguagePackControl()
{
InitializeComponent();
langPackVM = new LanguagePackViewModel();
this.DataContext = null;
langPackVM.ScanFinished += LangPackVM_ScanFinished;
langPackVM.SelectedIndexChanged += CheckForCultureChange;
langPackVM.ScanForLangPacks();
}
private void CheckForCultureChange(object sender, EventArgs e)
{
if (langPackVM.ChangeLanguagePack())
{
MessageBox.Show(Properties.Resources.LanguagePackApplyRestartRequired,
"DS4Windows", MessageBoxButton.OK, MessageBoxImage.Information);
}
}
private void LangPackVM_ScanFinished(object sender, EventArgs e)
{
Dispatcher.BeginInvoke((Action)(() =>
{
cbCulture.IsEnabled = true;
this.DataContext = langPackVM;
}));
}
}
}