cemu-DS4Windows/DS4Windows/DS4Forms/KBM360.zh-Hant.resx

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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="lbFlashRate.Text" xml:space="preserve">
<value>閃爍頻率</value>
</data>
<assembly alias="System.Drawing" name="System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" />
<data name="lbRumble.Size" type="System.Drawing.Size, System.Drawing">
<value>30, 17</value>
</data>
<data name="lbRumble.Text" xml:space="preserve">
<value>震動</value>
</data>
<data name="lbHeavy.Size" type="System.Drawing.Size, System.Drawing">
<value>30, 17</value>
</data>
<data name="lbHeavy.Text" xml:space="preserve">
<value>強震</value>
</data>
<data name="lbLight.Size" type="System.Drawing.Size, System.Drawing">
<value>30, 17</value>
</data>
<data name="lbLight.Text" xml:space="preserve">
<value>微震</value>
</data>
<data name="lbBlue.Size" type="System.Drawing.Size, System.Drawing">
<value>19, 17</value>
</data>
<data name="lbBlue.Text" xml:space="preserve">
<value>藍</value>
</data>
<data name="lbGreen.Text" xml:space="preserve">
<value>綠</value>
</data>
<data name="bnTest.Text" xml:space="preserve">
<value>測試</value>
</data>
<data name="lbRed.Size" type="System.Drawing.Size, System.Drawing">
<value>19, 17</value>
</data>
<data name="lbRed.Text" xml:space="preserve">
<value>紅</value>
</data>
<data name="cBScanCode.Size" type="System.Drawing.Size, System.Drawing">
<value>74, 21</value>
</data>
<data name="cBScanCode.Text" xml:space="preserve">
<value>掃描代碼</value>
</data>
<data name="lBTip.Text" xml:space="preserve">
<value>你也可以按下它來選擇一個按鍵</value>
</data>
<data name="btnGuide.Text" xml:space="preserve">
<value>指南</value>
</data>
<data name="X360Label.Size" type="System.Drawing.Size, System.Drawing">
<value>78, 17</value>
</data>
<data name="X360Label.Text" xml:space="preserve">
<value>X360 控制器</value>
</data>
<data name="KBMlabel.Size" type="System.Drawing.Size, System.Drawing">
<value>63, 17</value>
</data>
<data name="KBMlabel.Text" xml:space="preserve">
<value>鍵盤和滑鼠</value>
</data>
<data name="lBMacroOn.Size" type="System.Drawing.Size, System.Drawing">
<value>316, 17</value>
</data>
<data name="lBMacroOn.Text" xml:space="preserve">
<value>巨集錄製開始,選擇一個按鍵來關閉,否則關閉這個視窗來儲存</value>
</data>
<data name="bnMacro.Text" xml:space="preserve">
<value>錄製巨集</value>
</data>
<data name="cBToggle.Size" type="System.Drawing.Size, System.Drawing">
<value>52, 21</value>
</data>
<data name="cBToggle.Text" xml:space="preserve">
<value>切換</value>
</data>
<data name="btnDefault.Text" xml:space="preserve">
<value>預設</value>
</data>
<data name="btnUNBOUND.Text" xml:space="preserve">
<value>未設定</value>
</data>
<data name="cBMouse.Text" xml:space="preserve">
<value>改變滑鼠靈敏度</value>
</data>
<data name="cBLightbar.Size" type="System.Drawing.Size, System.Drawing">
<value>74, 21</value>
</data>
<data name="cBLightbar.Text" xml:space="preserve">
<value>改變顏色</value>
</data>
<data name="gBExtras.Text" xml:space="preserve">
<value>額外</value>
</data>
<data name="rBShiftModifer.Text" xml:space="preserve">
<value>Shift Modifier</value>
</data>
</root>