cemu-DS4Windows/DS4Control/DragMouse.cs

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4.0 KiB
C#
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Runtime.InteropServices;
using DS4Library;
using System.Threading;
namespace DS4Control
{
class DragMouse: Mouse
{
protected bool leftClick = false;
protected Timer timer;
private readonly MouseCursor cursor;
private readonly MouseWheel wheel;
public DragMouse(int deviceID):base(deviceID)
{
timer = new System.Threading.Timer((a) =>
{
InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_LEFTUP);
leftClick = false;
}, null,
System.Threading.Timeout.Infinite,
System.Threading.Timeout.Infinite);
cursor = new MouseCursor(deviceNum);
wheel = new MouseWheel(deviceNum);
}
public override string ToString()
{
return "Drag Mode";
}
public override void touchesBegan(object sender, TouchpadEventArgs arg)
{
base.touchesBegan(sender, arg);
if (leftClick)
timer.Change(System.Threading.Timeout.Infinite, System.Threading.Timeout.Infinite);
}
public override void touchesEnded(object sender, TouchpadEventArgs arg)
{
if (Global.getTapSensitivity(deviceNum) != 0)
{
DateTime test = arg.timeStamp;
if (test <= (pastTime + TimeSpan.FromMilliseconds((double)Global.getTapSensitivity(deviceNum) * 2)) && !arg.touchButtonPressed)
{
if (Math.Abs(firstTouch.hwX - arg.touches[0].hwX) < 10 &&
Math.Abs(firstTouch.hwY - arg.touches[0].hwY) < 10)
{
if (leftClick)
InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_LEFTUP);
leftClick = true;
InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_LEFTDOWN);
timer.Change(Global.getTapSensitivity(deviceNum) * 2, System.Threading.Timeout.Infinite);
}
}
else if (leftClick)
{
InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_LEFTUP);
leftClick = false;
}
}
}
public override void touchButtonUp(object sender, TouchpadEventArgs arg)
{
if (arg.touches == null)
{
//No touches, finger on upper portion of touchpad
mapTouchPad(DS4Controls.TouchUpper, true);
}
else if (arg.touches.Length > 1)
mapTouchPad(DS4Controls.TouchMulti, true);
else if (!rightClick && arg.touches.Length == 1 && !mapTouchPad(DS4Controls.TouchButton, true))
{
InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_LEFTUP);
leftClick = false;
}
}
public override void touchButtonDown(object sender, TouchpadEventArgs arg)
{
if (arg.touches == null)
{
//No touches, finger on upper portion of touchpad
if (!mapTouchPad(DS4Controls.TouchUpper))
InputMethods.performMiddleClick();
}
else if (!Global.getLowerRCOff(deviceNum) && arg.touches[0].hwX > (1920 * 3) / 4
&& arg.touches[0].hwY > (960 * 3) / 4)
{
rightClick = true;
InputMethods.performRightClick();
}
else if (arg.touches.Length > 1 && !mapTouchPad(DS4Controls.TouchMulti))
{
rightClick = true;
InputMethods.performRightClick();
}
else if (arg.touches.Length == 1 && !mapTouchPad(DS4Controls.TouchButton))
{
rightClick = false;
InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_LEFTDOWN);
leftClick = true;
}
}
}
}