2014-03-28 02:50:40 +01:00
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using System;
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using System.Runtime.InteropServices;
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using Microsoft.Win32.SafeHandles;
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2015-02-08 22:51:52 +01:00
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namespace DS4Windows
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2014-03-28 02:50:40 +01:00
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{
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internal static class NativeMethods
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{
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2015-02-08 22:51:52 +01:00
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[StructLayout(LayoutKind.Sequential)]
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internal struct BLUETOOTH_FIND_RADIO_PARAMS
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{
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[MarshalAs(UnmanagedType.U4)]
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public int dwSize;
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}
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[DllImport("bthprops.cpl", CharSet = CharSet.Auto)]
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internal extern static IntPtr BluetoothFindFirstRadio(ref BLUETOOTH_FIND_RADIO_PARAMS pbtfrp, ref IntPtr phRadio);
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[DllImport("bthprops.cpl", CharSet = CharSet.Auto)]
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internal extern static bool BluetoothFindNextRadio(IntPtr hFind, ref IntPtr phRadio);
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[DllImport("bthprops.cpl", CharSet = CharSet.Auto)]
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internal extern static bool BluetoothFindRadioClose(IntPtr hFind);
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[DllImport("kernel32.dll", SetLastError = true)]
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internal static extern Boolean DeviceIoControl(IntPtr DeviceHandle, Int32 IoControlCode, ref long InBuffer, Int32 InBufferSize, IntPtr OutBuffer, Int32 OutBufferSize, ref Int32 BytesReturned, IntPtr Overlapped);
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[DllImport("kernel32.dll", SetLastError = true, ExactSpelling = true, CharSet = CharSet.Auto)]
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internal static extern bool CloseHandle(IntPtr hObject);
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2014-03-28 02:50:40 +01:00
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internal const int FILE_FLAG_OVERLAPPED = 0x40000000;
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internal const short FILE_SHARE_READ = 0x1;
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internal const short FILE_SHARE_WRITE = 0x2;
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internal const uint GENERIC_READ = 0x80000000;
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internal const uint GENERIC_WRITE = 0x40000000;
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internal const Int32 FileShareRead = 1;
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internal const Int32 FileShareWrite = 2;
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internal const Int32 OpenExisting = 3;
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internal const int ACCESS_NONE = 0;
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internal const int INVALID_HANDLE_VALUE = -1;
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internal const short OPEN_EXISTING = 3;
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internal const int WAIT_TIMEOUT = 0x102;
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internal const uint WAIT_OBJECT_0 = 0;
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internal const uint WAIT_FAILED = 0xffffffff;
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internal const int WAIT_INFINITE = 0xffff;
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[StructLayout(LayoutKind.Sequential)]
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internal struct OVERLAPPED
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{
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public int Internal;
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public int InternalHigh;
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public int Offset;
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public int OffsetHigh;
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public int hEvent;
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}
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[StructLayout(LayoutKind.Sequential)]
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internal struct SECURITY_ATTRIBUTES
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{
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public int nLength;
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public IntPtr lpSecurityDescriptor;
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public bool bInheritHandle;
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}
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[DllImport("kernel32.dll", SetLastError = true, ExactSpelling = true, CharSet = CharSet.Auto)]
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static internal extern bool CancelIo(IntPtr hFile);
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[DllImport("kernel32.dll", SetLastError = true, ExactSpelling = true, CharSet = CharSet.Auto)]
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static internal extern bool CancelIoEx(IntPtr hFile, IntPtr lpOverlapped);
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[DllImport("kernel32.dll", SetLastError = true, ExactSpelling = true, CharSet = CharSet.Auto)]
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static internal extern bool CancelSynchronousIo(IntPtr hObject);
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[DllImport("kernel32.dll", CharSet = CharSet.Auto)]
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static internal extern IntPtr CreateEvent(ref SECURITY_ATTRIBUTES securityAttributes, int bManualReset, int bInitialState, string lpName);
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[DllImport("kernel32.dll", CharSet = CharSet.Auto, SetLastError = true)]
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2017-03-10 01:07:17 +01:00
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static internal extern IntPtr CreateFile(string lpFileName, uint dwDesiredAccess, int dwShareMode, ref SECURITY_ATTRIBUTES lpSecurityAttributes, int dwCreationDisposition, uint dwFlagsAndAttributes, int hTemplateFile);
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2014-03-28 02:50:40 +01:00
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[DllImport("kernel32.dll", CharSet = CharSet.Auto, SetLastError = true)]
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2017-03-10 01:07:17 +01:00
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internal static extern SafeFileHandle CreateFile(String lpFileName, UInt32 dwDesiredAccess, Int32 dwShareMode, IntPtr lpSecurityAttributes, Int32 dwCreationDisposition, UInt32 dwFlagsAndAttributes, Int32 hTemplateFile);
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2014-03-28 02:50:40 +01:00
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[DllImport("kernel32.dll", SetLastError = true)]
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static internal extern bool ReadFile(IntPtr hFile, [Out] byte[] lpBuffer, uint nNumberOfBytesToRead, out uint lpNumberOfBytesRead, IntPtr lpOverlapped);
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[DllImport("kernel32.dll")]
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static internal extern uint WaitForSingleObject(IntPtr hHandle, int dwMilliseconds);
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[DllImport("kernel32.dll")]
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2014-03-29 06:29:08 +01:00
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static internal extern bool WriteFile(IntPtr hFile, byte[] lpBuffer, uint nNumberOfBytesToWrite, out uint lpNumberOfBytesWritten, [In] ref System.Threading.NativeOverlapped lpOverlapped);
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2014-03-28 02:50:40 +01:00
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internal const int DBT_DEVICEARRIVAL = 0x8000;
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internal const int DBT_DEVICEREMOVECOMPLETE = 0x8004;
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internal const int DBT_DEVTYP_DEVICEINTERFACE = 5;
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internal const int DBT_DEVTYP_HANDLE = 6;
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internal const int DEVICE_NOTIFY_ALL_INTERFACE_CLASSES = 4;
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internal const int DEVICE_NOTIFY_SERVICE_HANDLE = 1;
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internal const int DEVICE_NOTIFY_WINDOW_HANDLE = 0;
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internal const int WM_DEVICECHANGE = 0x219;
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internal const short DIGCF_PRESENT = 0x2;
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internal const short DIGCF_DEVICEINTERFACE = 0x10;
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internal const int DIGCF_ALLCLASSES = 0x4;
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Version 1.4.5
Added support for the New DS4 USB Adapater (Thanks to boganhobo and
Chamilsaan)
Implemented teokp's amazing fix for hide ds4 not working on the
anniversary update of Windows 10: when a controller fails to enter
exclusive mode, DS4Windows will ask for admin privilages to fix the
issue.
Now (near)unlimited Special Actions can be made from the previous limit
of 50
Special Action Xbox Game DVR is now no longer limited to Windows 10,
renamed multi action button: Assign a macro to single tap, double tap,
and holding down a button
Added option for White DS4Windows Icon in the notification tray (While
not merged from, thanks to tehmantra)
Added option to temporarily turn off DS4Windows when using a certain
program (togglable in the Auto Profiles Tab) (Same case as above but
thanks to dedChar to bring to light)
Fixed Options crashes in certain locales where decimal points are
repesented with commas, such as German (Thanks to kiliansch)
Added/Updated translations for many languauges, now including Japanese,
Slovenian, Hungarian, Greek, Finnish, Czech, Indonesian, and Ukrainian
2016-09-22 03:38:38 +02:00
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internal const int DICS_ENABLE = 1;
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internal const int DICS_DISABLE = 2;
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internal const int DICS_FLAG_GLOBAL = 1;
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internal const int DIF_PROPERTYCHANGE = 0x12;
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2014-03-28 02:50:40 +01:00
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Version 1.4.5
Added support for the New DS4 USB Adapater (Thanks to boganhobo and
Chamilsaan)
Implemented teokp's amazing fix for hide ds4 not working on the
anniversary update of Windows 10: when a controller fails to enter
exclusive mode, DS4Windows will ask for admin privilages to fix the
issue.
Now (near)unlimited Special Actions can be made from the previous limit
of 50
Special Action Xbox Game DVR is now no longer limited to Windows 10,
renamed multi action button: Assign a macro to single tap, double tap,
and holding down a button
Added option for White DS4Windows Icon in the notification tray (While
not merged from, thanks to tehmantra)
Added option to temporarily turn off DS4Windows when using a certain
program (togglable in the Auto Profiles Tab) (Same case as above but
thanks to dedChar to bring to light)
Fixed Options crashes in certain locales where decimal points are
repesented with commas, such as German (Thanks to kiliansch)
Added/Updated translations for many languauges, now including Japanese,
Slovenian, Hungarian, Greek, Finnish, Czech, Indonesian, and Ukrainian
2016-09-22 03:38:38 +02:00
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internal const int MAX_DEV_LEN = 1000;
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2014-03-28 02:50:40 +01:00
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internal const int SPDRP_ADDRESS = 0x1c;
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internal const int SPDRP_BUSNUMBER = 0x15;
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internal const int SPDRP_BUSTYPEGUID = 0x13;
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internal const int SPDRP_CAPABILITIES = 0xf;
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internal const int SPDRP_CHARACTERISTICS = 0x1b;
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internal const int SPDRP_CLASS = 7;
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internal const int SPDRP_CLASSGUID = 8;
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internal const int SPDRP_COMPATIBLEIDS = 2;
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internal const int SPDRP_CONFIGFLAGS = 0xa;
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internal const int SPDRP_DEVICE_POWER_DATA = 0x1e;
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internal const int SPDRP_DEVICEDESC = 0;
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internal const int SPDRP_DEVTYPE = 0x19;
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internal const int SPDRP_DRIVER = 9;
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internal const int SPDRP_ENUMERATOR_NAME = 0x16;
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internal const int SPDRP_EXCLUSIVE = 0x1a;
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internal const int SPDRP_FRIENDLYNAME = 0xc;
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internal const int SPDRP_HARDWAREID = 1;
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internal const int SPDRP_LEGACYBUSTYPE = 0x14;
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internal const int SPDRP_LOCATION_INFORMATION = 0xd;
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internal const int SPDRP_LOWERFILTERS = 0x12;
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internal const int SPDRP_MFG = 0xb;
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internal const int SPDRP_PHYSICAL_DEVICE_OBJECT_NAME = 0xe;
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internal const int SPDRP_REMOVAL_POLICY = 0x1f;
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internal const int SPDRP_REMOVAL_POLICY_HW_DEFAULT = 0x20;
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internal const int SPDRP_REMOVAL_POLICY_OVERRIDE = 0x21;
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internal const int SPDRP_SECURITY = 0x17;
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internal const int SPDRP_SECURITY_SDS = 0x18;
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internal const int SPDRP_SERVICE = 4;
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internal const int SPDRP_UI_NUMBER = 0x10;
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internal const int SPDRP_UI_NUMBER_DESC_FORMAT = 0x1d;
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internal const int SPDRP_UPPERFILTERS = 0x11;
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[StructLayout(LayoutKind.Sequential)]
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internal class DEV_BROADCAST_DEVICEINTERFACE
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{
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internal int dbcc_size;
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internal int dbcc_devicetype;
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internal int dbcc_reserved;
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internal Guid dbcc_classguid;
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internal short dbcc_name;
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}
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[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
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internal class DEV_BROADCAST_DEVICEINTERFACE_1
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{
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internal int dbcc_size;
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internal int dbcc_devicetype;
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internal int dbcc_reserved;
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[MarshalAs(UnmanagedType.ByValArray, ArraySubType = UnmanagedType.U1, SizeConst = 16)]
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internal byte[] dbcc_classguid;
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[MarshalAs(UnmanagedType.ByValArray, SizeConst = 255)]
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internal char[] dbcc_name;
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}
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[StructLayout(LayoutKind.Sequential)]
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internal class DEV_BROADCAST_HANDLE
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{
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internal int dbch_size;
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internal int dbch_devicetype;
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internal int dbch_reserved;
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internal int dbch_handle;
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internal int dbch_hdevnotify;
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}
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[StructLayout(LayoutKind.Sequential)]
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internal class DEV_BROADCAST_HDR
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{
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internal int dbch_size;
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internal int dbch_devicetype;
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internal int dbch_reserved;
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}
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[StructLayout(LayoutKind.Sequential)]
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internal struct SP_DEVICE_INTERFACE_DATA
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{
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internal int cbSize;
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internal System.Guid InterfaceClassGuid;
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internal int Flags;
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internal IntPtr Reserved;
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}
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[StructLayout(LayoutKind.Sequential)]
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internal struct SP_DEVINFO_DATA
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{
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internal int cbSize;
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internal Guid ClassGuid;
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internal int DevInst;
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internal IntPtr Reserved;
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}
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[StructLayout(LayoutKind.Sequential, CharSet=CharSet.Auto)]
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internal struct SP_DEVICE_INTERFACE_DETAIL_DATA
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{
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internal int Size;
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[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 256)]
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internal string DevicePath;
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}
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[StructLayout(LayoutKind.Sequential)]
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internal struct DEVPROPKEY
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{
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public Guid fmtid;
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public ulong pid;
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}
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Version 1.4.5
Added support for the New DS4 USB Adapater (Thanks to boganhobo and
Chamilsaan)
Implemented teokp's amazing fix for hide ds4 not working on the
anniversary update of Windows 10: when a controller fails to enter
exclusive mode, DS4Windows will ask for admin privilages to fix the
issue.
Now (near)unlimited Special Actions can be made from the previous limit
of 50
Special Action Xbox Game DVR is now no longer limited to Windows 10,
renamed multi action button: Assign a macro to single tap, double tap,
and holding down a button
Added option for White DS4Windows Icon in the notification tray (While
not merged from, thanks to tehmantra)
Added option to temporarily turn off DS4Windows when using a certain
program (togglable in the Auto Profiles Tab) (Same case as above but
thanks to dedChar to bring to light)
Fixed Options crashes in certain locales where decimal points are
repesented with commas, such as German (Thanks to kiliansch)
Added/Updated translations for many languauges, now including Japanese,
Slovenian, Hungarian, Greek, Finnish, Czech, Indonesian, and Ukrainian
2016-09-22 03:38:38 +02:00
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[StructLayout(LayoutKind.Sequential)]
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internal struct SP_CLASSINSTALL_HEADER
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{
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internal int cbSize;
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internal int installFunction;
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}
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[StructLayout(LayoutKind.Sequential)]
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internal struct SP_PROPCHANGE_PARAMS
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{
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internal SP_CLASSINSTALL_HEADER classInstallHeader;
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internal int stateChange;
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internal int scope;
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internal int hwProfile;
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}
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2014-03-28 02:50:40 +01:00
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internal static DEVPROPKEY DEVPKEY_Device_BusReportedDeviceDesc =
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new DEVPROPKEY { fmtid = new Guid(0x540b947e, 0x8b40, 0x45bc, 0xa8, 0xa2, 0x6a, 0x0b, 0x89, 0x4c, 0xbd, 0xa2), pid = 4 };
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[DllImport("setupapi.dll", EntryPoint = "SetupDiGetDeviceRegistryProperty")]
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public static extern bool SetupDiGetDeviceRegistryProperty(IntPtr deviceInfoSet, ref SP_DEVINFO_DATA deviceInfoData, int propertyVal, ref int propertyRegDataType, byte[] propertyBuffer, int propertyBufferSize, ref int requiredSize);
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[DllImport("setupapi.dll", EntryPoint = "SetupDiGetDevicePropertyW", SetLastError = true)]
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public static extern bool SetupDiGetDeviceProperty(IntPtr deviceInfo, ref SP_DEVINFO_DATA deviceInfoData, ref DEVPROPKEY propkey, ref ulong propertyDataType, byte[] propertyBuffer, int propertyBufferSize, ref int requiredSize, uint flags);
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[DllImport("setupapi.dll")]
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static internal extern bool SetupDiEnumDeviceInfo(IntPtr deviceInfoSet, int memberIndex, ref SP_DEVINFO_DATA deviceInfoData);
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[DllImport("user32.dll", CharSet = CharSet.Auto)]
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static internal extern IntPtr RegisterDeviceNotification(IntPtr hRecipient, IntPtr notificationFilter, Int32 flags);
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[DllImport("setupapi.dll")]
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internal static extern int SetupDiCreateDeviceInfoList(ref Guid classGuid, int hwndParent);
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[DllImport("setupapi.dll")]
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static internal extern int SetupDiDestroyDeviceInfoList(IntPtr deviceInfoSet);
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[DllImport("setupapi.dll")]
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static internal extern bool SetupDiEnumDeviceInterfaces(IntPtr deviceInfoSet, ref SP_DEVINFO_DATA deviceInfoData, ref Guid interfaceClassGuid, int memberIndex, ref SP_DEVICE_INTERFACE_DATA deviceInterfaceData);
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[DllImport("setupapi.dll", CharSet = CharSet.Auto)]
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static internal extern IntPtr SetupDiGetClassDevs(ref System.Guid classGuid, string enumerator, int hwndParent, int flags);
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[DllImport("setupapi.dll", CharSet = CharSet.Auto, EntryPoint = "SetupDiGetDeviceInterfaceDetail")]
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static internal extern bool SetupDiGetDeviceInterfaceDetailBuffer(IntPtr deviceInfoSet, ref SP_DEVICE_INTERFACE_DATA deviceInterfaceData, IntPtr deviceInterfaceDetailData, int deviceInterfaceDetailDataSize, ref int requiredSize, IntPtr deviceInfoData);
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[DllImport("setupapi.dll", CharSet = CharSet.Auto)]
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static internal extern bool SetupDiGetDeviceInterfaceDetail(IntPtr deviceInfoSet, ref SP_DEVICE_INTERFACE_DATA deviceInterfaceData, ref SP_DEVICE_INTERFACE_DETAIL_DATA deviceInterfaceDetailData, int deviceInterfaceDetailDataSize, ref int requiredSize, IntPtr deviceInfoData);
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Version 1.4.5
Added support for the New DS4 USB Adapater (Thanks to boganhobo and
Chamilsaan)
Implemented teokp's amazing fix for hide ds4 not working on the
anniversary update of Windows 10: when a controller fails to enter
exclusive mode, DS4Windows will ask for admin privilages to fix the
issue.
Now (near)unlimited Special Actions can be made from the previous limit
of 50
Special Action Xbox Game DVR is now no longer limited to Windows 10,
renamed multi action button: Assign a macro to single tap, double tap,
and holding down a button
Added option for White DS4Windows Icon in the notification tray (While
not merged from, thanks to tehmantra)
Added option to temporarily turn off DS4Windows when using a certain
program (togglable in the Auto Profiles Tab) (Same case as above but
thanks to dedChar to bring to light)
Fixed Options crashes in certain locales where decimal points are
repesented with commas, such as German (Thanks to kiliansch)
Added/Updated translations for many languauges, now including Japanese,
Slovenian, Hungarian, Greek, Finnish, Czech, Indonesian, and Ukrainian
2016-09-22 03:38:38 +02:00
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[DllImport("setupapi.dll", CharSet = CharSet.Auto)]
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static internal extern bool SetupDiSetClassInstallParams(IntPtr deviceInfoSet, ref SP_DEVINFO_DATA deviceInfoData, ref SP_PROPCHANGE_PARAMS classInstallParams, int classInstallParamsSize);
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[DllImport("setupapi.dll", CharSet = CharSet.Auto)]
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static internal extern bool SetupDiCallClassInstaller(int installFunction, IntPtr deviceInfoSet, ref SP_DEVINFO_DATA deviceInfoData);
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[DllImport("setupapi.dll", CharSet = CharSet.Auto)]
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static internal extern bool SetupDiGetDeviceInstanceId(IntPtr deviceInfoSet, ref SP_DEVINFO_DATA deviceInfoData, char[] deviceInstanceId, Int32 deviceInstanceIdSize, ref int requiredSize);
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[DllImport("user32.dll")]
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2014-03-28 02:50:40 +01:00
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static internal extern bool UnregisterDeviceNotification(IntPtr handle);
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internal const short HIDP_INPUT = 0;
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internal const short HIDP_OUTPUT = 1;
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internal const short HIDP_FEATURE = 2;
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[StructLayout(LayoutKind.Sequential)]
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internal struct HIDD_ATTRIBUTES
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{
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internal int Size;
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internal ushort VendorID;
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internal ushort ProductID;
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internal short VersionNumber;
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}
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[StructLayout(LayoutKind.Sequential)]
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internal struct HIDP_CAPS
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{
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internal short Usage;
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internal short UsagePage;
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internal short InputReportByteLength;
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internal short OutputReportByteLength;
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internal short FeatureReportByteLength;
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[MarshalAs(UnmanagedType.ByValArray, SizeConst = 17)]
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internal short[] Reserved;
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internal short NumberLinkCollectionNodes;
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internal short NumberInputButtonCaps;
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internal short NumberInputValueCaps;
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internal short NumberInputDataIndices;
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internal short NumberOutputButtonCaps;
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internal short NumberOutputValueCaps;
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internal short NumberOutputDataIndices;
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internal short NumberFeatureButtonCaps;
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internal short NumberFeatureValueCaps;
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internal short NumberFeatureDataIndices;
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}
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[StructLayout(LayoutKind.Sequential)]
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internal struct HIDP_VALUE_CAPS
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{
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internal short UsagePage;
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internal byte ReportID;
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internal int IsAlias;
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internal short BitField;
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internal short LinkCollection;
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internal short LinkUsage;
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internal short LinkUsagePage;
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internal int IsRange;
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internal int IsStringRange;
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internal int IsDesignatorRange;
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internal int IsAbsolute;
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internal int HasNull;
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internal byte Reserved;
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internal short BitSize;
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internal short ReportCount;
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internal short Reserved2;
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internal short Reserved3;
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internal short Reserved4;
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internal short Reserved5;
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internal short Reserved6;
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internal int LogicalMin;
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internal int LogicalMax;
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internal int PhysicalMin;
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internal int PhysicalMax;
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internal short UsageMin;
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internal short UsageMax;
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internal short StringMin;
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internal short StringMax;
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internal short DesignatorMin;
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internal short DesignatorMax;
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internal short DataIndexMin;
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internal short DataIndexMax;
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}
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[DllImport("hid.dll")]
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|
|
static internal extern bool HidD_FlushQueue(IntPtr hidDeviceObject);
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[DllImport("hid.dll")]
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static internal extern bool HidD_FlushQueue(SafeFileHandle hidDeviceObject);
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[DllImport("hid.dll")]
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static internal extern bool HidD_GetAttributes(IntPtr hidDeviceObject, ref HIDD_ATTRIBUTES attributes);
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[DllImport("hid.dll")]
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static internal extern bool HidD_GetFeature(IntPtr hidDeviceObject, byte[] lpReportBuffer, int reportBufferLength);
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[DllImport("hid.dll", SetLastError = true)]
|
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|
|
internal static extern Boolean HidD_GetInputReport(SafeFileHandle HidDeviceObject, Byte[] lpReportBuffer, Int32 ReportBufferLength);
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[DllImport("hid.dll")]
|
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|
|
static internal extern void HidD_GetHidGuid(ref Guid hidGuid);
|
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[DllImport("hid.dll")]
|
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|
|
static internal extern bool HidD_GetNumInputBuffers(IntPtr hidDeviceObject, ref int numberBuffers);
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[DllImport("hid.dll")]
|
|
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|
|
static internal extern bool HidD_GetPreparsedData(IntPtr hidDeviceObject, ref IntPtr preparsedData);
|
|
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|
[DllImport("hid.dll")]
|
|
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|
|
static internal extern bool HidD_FreePreparsedData(IntPtr preparsedData);
|
|
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|
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|
|
[DllImport("hid.dll")]
|
|
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|
|
static internal extern bool HidD_SetFeature(IntPtr hidDeviceObject, byte[] lpReportBuffer, int reportBufferLength);
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[DllImport("hid.dll")]
|
|
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|
|
static internal extern bool HidD_SetFeature(SafeFileHandle hidDeviceObject, byte[] lpReportBuffer, int reportBufferLength);
|
|
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|
|
[DllImport("hid.dll")]
|
|
|
|
|
static internal extern bool HidD_SetNumInputBuffers(IntPtr hidDeviceObject, int numberBuffers);
|
|
|
|
|
|
|
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|
|
[DllImport("hid.dll")]
|
|
|
|
|
static internal extern bool HidD_SetOutputReport(IntPtr hidDeviceObject, byte[] lpReportBuffer, int reportBufferLength);
|
|
|
|
|
|
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|
|
[DllImport("hid.dll", SetLastError = true)]
|
|
|
|
|
static internal extern bool HidD_SetOutputReport(SafeFileHandle hidDeviceObject, byte[] lpReportBuffer, int reportBufferLength);
|
|
|
|
|
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|
|
[DllImport("hid.dll")]
|
|
|
|
|
static internal extern int HidP_GetCaps(IntPtr preparsedData, ref HIDP_CAPS capabilities);
|
|
|
|
|
|
|
|
|
|
[DllImport("hid.dll")]
|
|
|
|
|
static internal extern int HidP_GetValueCaps(short reportType, ref byte valueCaps, ref short valueCapsLength, IntPtr preparsedData);
|
|
|
|
|
|
|
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|
|
[DllImport("hid.dll")]
|
|
|
|
|
static internal extern bool HidD_GetSerialNumberString(IntPtr HidDeviceObject, byte[] Buffer, ulong BufferLength);
|
|
|
|
|
}
|
|
|
|
|
}
|