cemu-DS4Windows/DS4Tool/Program.cs

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5.4 KiB
C#
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using System;
using System.Windows.Forms;
using System.Threading;
using System.Runtime.InteropServices;
using System.Diagnostics;
using System.ComponentModel;
using DS4Control;
namespace DS4Windows
{
static class Program
{
[DllImport("user32.dll")]
[return: MarshalAs(UnmanagedType.Bool)]
static extern bool SetForegroundWindow(IntPtr hWnd);
[DllImport("user32.dll")]
private static extern IntPtr GetForegroundWindow();
// Add "global\" in front of the EventName, then only one instance is allowed on the
// whole system, including other users. But the application can not be brought
// into view, of course.
private static String SingleAppComEventName = "{a52b5b20-d9ee-4f32-8518-307fa14aa0c6}";
static Mutex mutex = new Mutex(true, "{FI329DM2-DS4W-J2K2-HYES-92H21B3WJARG}");
private static BackgroundWorker singleAppComThread = null;
private static EventWaitHandle threadComEvent = null;
public static DS4Control.Control rootHub;
/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
static void Main(string[] args)
{
foreach(string s in args)
{
if (s == "driverinstall" || s == "-driverinstall")
{
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
Application.Run(new WelcomeDialog());
return;
}
}
System.Runtime.GCSettings.LatencyMode = System.Runtime.GCLatencyMode.LowLatency;
try
{
System.Diagnostics.Process.GetCurrentProcess().PriorityClass = System.Diagnostics.ProcessPriorityClass.High;
}
catch
{
// Ignore problems raising the priority.
}
try
{
// another instance is already running if OpenExsting succeeds.
threadComEvent = EventWaitHandle.OpenExisting(SingleAppComEventName);
threadComEvent.Set(); // signal the other instance.
threadComEvent.Close();
return; // return immediatly.
}
catch { /* don't care about errors */ }
// Create the Event handle
threadComEvent = new EventWaitHandle(false, EventResetMode.AutoReset, SingleAppComEventName);
CreateInterAppComThread();
if (mutex.WaitOne(TimeSpan.Zero, true))
{
rootHub = new DS4Control.Control();
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
Application.Run(new DS4Form(args));
mutex.ReleaseMutex();
}
// End the communication thread.
singleAppComThread.CancelAsync();
while (singleAppComThread.IsBusy)
Thread.Sleep(50);
threadComEvent.Close();
}
static private void CreateInterAppComThread()
{
singleAppComThread = new BackgroundWorker();
singleAppComThread.WorkerReportsProgress = false;
singleAppComThread.WorkerSupportsCancellation = true;
singleAppComThread.DoWork += new DoWorkEventHandler(singleAppComThread_DoWork);
singleAppComThread.RunWorkerAsync();
}
static private void singleAppComThread_DoWork(object sender, DoWorkEventArgs e)
{
BackgroundWorker worker = sender as BackgroundWorker;
WaitHandle[] waitHandles = new WaitHandle[] { threadComEvent };
while (!worker.CancellationPending)
{
// check every second for a signal.
if (WaitHandle.WaitAny(waitHandles, 1000) == 0)
{
// The user tried to start another instance. We can't allow that,
// so bring the other instance back into view and enable that one.
// That form is created in another thread, so we need some thread sync magic.
if (Application.OpenForms.Count > 0)
{
Form mainForm = Application.OpenForms[0];
mainForm.Invoke(new SetFormVisableDelegate(ThreadFormVisable), mainForm);
}
}
}
}
/// <summary>
/// When this method is called using a Invoke then this runs in the thread
/// that created the form, which is nice.
/// </summary>
/// <param name="frm"></param>
private delegate void SetFormVisableDelegate(Form frm);
static private void ThreadFormVisable(Form frm)
{
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if (frm != null)
{
if (frm is DS4Form)
{
// display the form and bring to foreground.
frm.WindowState = FormWindowState.Normal;
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frm.Focus();
}
else
{
WinProgs wp = (WinProgs)frm;
wp.form.mAllowVisible = true;
wp.ShowMainWindow();
SetForegroundWindow(wp.form.Handle);
}
}
SetForegroundWindow(frm.Handle);
}
}
}