cemu-DS4Windows/DS4Windows/DS4Forms/Hotkeys.fr-FR.resx

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<?xml version="1.0" encoding="utf-8"?>
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Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
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<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
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<comment>This is a comment</comment>
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<assembly alias="System.Drawing" name="System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" />
<data name="lbAbout.Size" type="System.Drawing.Size, System.Drawing">
<value>528, 19</value>
</data>
<data name="lLChangelog.Location" type="System.Drawing.Point, System.Drawing">
<value>7, 3</value>
</data>
<data name="lLChangelog.Size" type="System.Drawing.Size, System.Drawing">
<value>103, 13</value>
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<data name="lLChangelog.Text" xml:space="preserve">
<value>Liste de nouveautés</value>
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<data name="linkDonate.Location" type="System.Drawing.Point, System.Drawing">
<value>421, 3</value>
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<data name="linkDonate.Size" type="System.Drawing.Size, System.Drawing">
<value>103, 13</value>
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<data name="linkDonate.Text" xml:space="preserve">
<value>Donation via PayPal</value>
</data>
<data name="lbHotkeys.Size" type="System.Drawing.Size, System.Drawing">
<value>497, 505</value>
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<data name="lbHotkeys.Text" xml:space="preserve">
<value>Cacher manette DS4: Cacher les entrées de base (Dinput) de la DS4 de la vérification des autres programmes si vous observez des entrées doubles en plein jeu ou si R2 met le jeu en pause
Cliquez sur le côté gauche du pavé tactile: Left Touch
Cliquez sur le côté droit du pavé tactile: Right Touch
Cliquez sur le pavé tactile avec 2 doigts: Multitouch
Cliquez sur la partie supérieure du pavé tactile: Upper Touch
PS + Options ou maintenir PS pendant 10 secondes: Déconnecter la manette (Bluetooth seulement)
Pavé tactile + PS: Désactiver les glissements sur le pavé tactile (le clique fonctionne toujours)
Clic sur la partie inférieure et droite du pavé tactile*: Clic droit (conseillé d'utiliser quand le côté droit est utilisé comme bouton de souris)
Deux doigts haut/bas sur la pavé tactile*: Défiler vers le Haut/Bas
Appuyer puis maintenir le pavé tactile*: Glisser du clic gauche de la souris
Glisser gauche ou droit avec 2 doigts sur le pavé tactile*: Cycle through profiles
Shift Modifer: Maintenir une action pour utiliser un autre ensemble de commandes
Pendant que vous configurez le clavier et la souris:
Toggle: La touche restera dans un état "enfoncée" tant qu'elle n'aura pas été pressée une nouvelle fois
Macro: Assigner plusieurs touches à une entrée
Scan du code: Les touches sont interprétées différemment. Peut-être nécessaire pour certains jeux
*Si Activé</value>
</data>
<data name="tPHotkeys.Size" type="System.Drawing.Size, System.Drawing">
<value>520, 384</value>
</data>
<data name="tLPTranslators.Location" type="System.Drawing.Point, System.Drawing">
<value>3, 110</value>
</data>
<data name="tLPTranslators.Size" type="System.Drawing.Size, System.Drawing">
<value>514, 258</value>
</data>
<data name="lbTranslators.Size" type="System.Drawing.Size, System.Drawing">
<value>64, 13</value>
</data>
<data name="lbTranslators.Text" xml:space="preserve">
<value>Traducteurs</value>
</data>
<data name="lbLinkText.Location" type="System.Drawing.Point, System.Drawing">
<value>3, 368</value>
</data>
<data name="tPCredits.Size" type="System.Drawing.Size, System.Drawing">
<value>520, 384</value>
</data>
<data name="tCAbout.Location" type="System.Drawing.Point, System.Drawing">
<value>0, 19</value>
</data>
<data name="tCAbout.Size" type="System.Drawing.Size, System.Drawing">
<value>528, 410</value>
</data>
<data name="$this.ClientSize" type="System.Drawing.Size, System.Drawing">
<value>528, 429</value>
</data>
<data name="tPCredits.Text" xml:space="preserve">
<value>Crédits</value>
</data>
<data name="tPHotkeys.Text" xml:space="preserve">
<value>Raccourcis</value>
</data>
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