mirror of
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390 lines
14 KiB
Plaintext
390 lines
14 KiB
Plaintext
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<?xml version="1.0" encoding="utf-8"?>
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<root>
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<!--
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Microsoft ResX Schema
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Version 2.0
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The primary goals of this format is to allow a simple XML format
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that is mostly human readable. The generation and parsing of the
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various data types are done through the TypeConverter classes
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associated with the data types.
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Example:
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... ado.net/XML headers & schema ...
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<resheader name="resmimetype">text/microsoft-resx</resheader>
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<resheader name="version">2.0</resheader>
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<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
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<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
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<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
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<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
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<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
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<value>[base64 mime encoded serialized .NET Framework object]</value>
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</data>
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<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
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<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
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<comment>This is a comment</comment>
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</data>
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There are any number of "resheader" rows that contain simple
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name/value pairs.
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Each data row contains a name, and value. The row also contains a
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type or mimetype. Type corresponds to a .NET class that support
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text/value conversion through the TypeConverter architecture.
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Classes that don't support this are serialized and stored with the
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mimetype set.
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The mimetype is used for serialized objects, and tells the
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ResXResourceReader how to depersist the object. This is currently not
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extensible. For a given mimetype the value must be set accordingly:
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Note - application/x-microsoft.net.object.binary.base64 is the format
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that the ResXResourceWriter will generate, however the reader can
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read any of the formats listed below.
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mimetype: application/x-microsoft.net.object.binary.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.soap.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.bytearray.base64
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value : The object must be serialized into a byte array
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: using a System.ComponentModel.TypeConverter
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: and then encoded with base64 encoding.
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-->
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<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
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<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
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<xsd:element name="root" msdata:IsDataSet="true">
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<xsd:complexType>
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<xsd:choice maxOccurs="unbounded">
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<xsd:element name="metadata">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" />
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</xsd:sequence>
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<xsd:attribute name="name" use="required" type="xsd:string" />
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<xsd:attribute name="type" type="xsd:string" />
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<xsd:attribute name="mimetype" type="xsd:string" />
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<xsd:attribute ref="xml:space" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="assembly">
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<xsd:complexType>
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<xsd:attribute name="alias" type="xsd:string" />
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<xsd:attribute name="name" type="xsd:string" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="data">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
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<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
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<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
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<xsd:attribute ref="xml:space" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="resheader">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" />
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</xsd:complexType>
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</xsd:element>
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</xsd:choice>
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</xsd:complexType>
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</xsd:element>
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</xsd:schema>
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<resheader name="resmimetype">
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<value>text/microsoft-resx</value>
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</resheader>
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<resheader name="version">
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<value>2.0</value>
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</resheader>
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<resheader name="reader">
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<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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<resheader name="writer">
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<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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<data name="ABXYToolStripMenuItem.Text" xml:space="preserve">
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<value>문양 버튼</value>
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</data>
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<data name="ArrowKeysToolStripMenuItem.Text" xml:space="preserve">
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<value>방향 버튼</value>
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</data>
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<data name="alwaysOnToolStripMenuItem.Text" xml:space="preserve">
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<value>항상 켜짐</value>
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</data>
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<data name="btnBrowse.Text" xml:space="preserve">
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<value>찾아보기..</value>
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</data>
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<data name="btnEditAction.Text" xml:space="preserve">
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<value>동작 편집</value>
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</data>
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<data name="btnNewAction.Text" xml:space="preserve">
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<value>새 동작</value>
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</data>
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<data name="btnRemAction.Text" xml:space="preserve">
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<value>동작 삭제</value>
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</data>
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<data name="btnRumbleHeavyTest.Text" xml:space="preserve">
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<value>강한 진동 테스트</value>
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</data>
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<data name="btnRumbleLightTest.Text" xml:space="preserve">
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<value>약한 진동 테스트</value>
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</data>
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<data name="cBControllerInput.Text" xml:space="preserve">
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<value>매핑과 읽기를 위해 사용</value>
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</data>
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<data name="cBDinput.Text" xml:space="preserve">
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<value>Dinput 만 사용</value>
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</data>
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<data name="cBDoubleTap.Text" xml:space="preserve">
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<value>더블 탭</value>
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</data>
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<data name="cBFlashType.Items" xml:space="preserve">
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<value>반짝임</value>
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</data>
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<data name="cBFlashType.Items1" xml:space="preserve">
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<value>펄스</value>
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</data>
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<data name="cBFlushHIDQueue.Text" xml:space="preserve">
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<value>HID 초기화</value>
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</data>
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<data name="cBIdleDisconnect.Text" xml:space="preserve">
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<value>미사용시 연결해제</value>
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</data>
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<data name="cBLaunchProgram.Text" xml:space="preserve">
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<value>프로파일과 함께 프로그램 실행</value>
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</data>
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<data name="cBLightbyBattery.Text" xml:space="preserve">
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<value>색이 배터리%와 같이 변화</value>
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</data>
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<data name="cBlowerRCOn.Text" xml:space="preserve">
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<value>우측 하단을 오른클릭으로 설정</value>
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</data>
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<data name="cBMouseAccel.Text" xml:space="preserve">
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<value>마우스 가속</value>
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</data>
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<data name="cBScroll.Text" xml:space="preserve">
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<value>스크롤</value>
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</data>
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<data name="cBSlide.Text" xml:space="preserve">
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<value>슬라이드</value>
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</data>
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<data name="cbStartTouchpadOff.Text" xml:space="preserve">
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<value>슬라이드/스크롤이 꺼진 상태로 시작</value>
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</data>
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<data name="cBTap.Text" xml:space="preserve">
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<value>탭</value>
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</data>
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<data name="cBTouchpadJitterCompensation.Text" xml:space="preserve">
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<value>지터 보조</value>
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</data>
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<data name="cBWhileCharging.Items" xml:space="preserve">
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<value>기본</value>
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</data>
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<data name="cBWhileCharging.Items1" xml:space="preserve">
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<value>펄스</value>
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</data>
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<data name="cBWhileCharging.Items2" xml:space="preserve">
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<value>레인보우</value>
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</data>
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<data name="cBWhileCharging.Items3" xml:space="preserve">
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<value>색</value>
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</data>
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<data name="cHAction.Text" xml:space="preserve">
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<value>동작</value>
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</data>
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<data name="cHName.Text" xml:space="preserve">
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<value>이름</value>
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</data>
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<data name="cHTrigger.Text" xml:space="preserve">
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<value>트리거</value>
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</data>
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<data name="defaultToolStripMenuItem.Text" xml:space="preserve">
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<value>기본값</value>
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</data>
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<data name="DpadToolStripMenuItem.Text" xml:space="preserve">
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<value>방향 버튼</value>
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</data>
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<data name="fingerOnTouchpadToolStripMenuItem.Text" xml:space="preserve">
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<value>한 손가락을 터치패드에 놓기</value>
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</data>
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<data name="fingersOnTouchpadToolStripMenuItem.Text" xml:space="preserve">
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<value>두 손가락을 터치패드에 놓기</value>
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</data>
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<data name="gBLightbar.Text" xml:space="preserve">
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<value>라이트 바</value>
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</data>
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<data name="gBOther.Text" xml:space="preserve">
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<value>기타</value>
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</data>
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<data name="gBRumble.Text" xml:space="preserve">
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<value>진동</value>
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</data>
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<data name="gBSensitivity,Text" xml:space="preserve">
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<value>감도</value>
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</data>
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<data name="gBTouchpad.Text" xml:space="preserve">
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<value>터치패드</value>
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</data>
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<data name="lb6Accel.Text" xml:space="preserve">
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<value>가속도</value>
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</data>
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<data name="lb6Gryo.Text" xml:space="preserve">
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<value>자이로</value>
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</data>
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<data name="lbActionsTip.Text" xml:space="preserve">
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<value>선택된 컨트롤로 동작을 수행합니다, 프로파일이 로드 돼었을 때의 동작을 체크해주세요.</value>
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</data>
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<data name="lbBlue.Text" xml:space="preserve">
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<value>B</value>
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</data>
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<data name="lbButtonMouseSens.Text" xml:space="preserve">
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<value>마우스 감도:</value>
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</data>
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<data name="lbControlTip.Text" xml:space="preserve">
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<value>라이트 바를 클릭하여 색 편집기로</value>
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</data>
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<data name="lbEmpty.Text" xml:space="preserve">
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<value>없음:</value>
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</data>
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<data name="lbFull.Text" xml:space="preserve">
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<value>꽉참:</value>
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</data>
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<data name="lbGreen.Text" xml:space="preserve">
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<value>G</value>
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</data>
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<data name="lbGyroInvert.Text" xml:space="preserve">
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<value>반전:</value>
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</data>
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<data name="lbGyroSens.Text" xml:space="preserve">
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<value>자이로 감도:</value>
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</data>
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<data name="lbGyroTriggers.Text" xml:space="preserve">
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<value>트리거:</value>
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</data>
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<data name="lbIdleMinutes.Text" xml:space="preserve">
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<value>분</value>
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</data>
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<data name="lbInputDelay.Text" xml:space="preserve">
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<value>입력 지연: N/Ams</value>
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</data>
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<data name="lbLowBlue.Text" xml:space="preserve">
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<value>B</value>
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</data>
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<data name="lbLowGreen.Text" xml:space="preserve">
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<value>G</value>
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</data>
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<data name="lbLowRed.Text" xml:space="preserve">
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<value>R</value>
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</data>
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<data name="lbLSTip.Text" xml:space="preserve">
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<value>왼쪽 스틱</value>
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</data>
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<data name="lbRed.Text" xml:space="preserve">
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<value>R</value>
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</data>
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<data name="lbRSTip.Text" xml:space="preserve">
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<value>오른쪽 스틱</value>
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</data>
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<data name="lbSATip.Text" xml:space="preserve">
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<value>육축: X축은 읽기 편의를 위해 반전 되었습니다</value>
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</data>
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<data name="lbspc.Text" xml:space="preserve">
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<value>초/반복</value>
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</data>
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<data name="lbUseController.Text" xml:space="preserve">
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<value>컨트롤러 사용</value>
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</data>
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<data name="lbWhileCharging.Text" xml:space="preserve">
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<value>충전중일시:</value>
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</data>
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<data name="LSToolStripMenuItem.Text" xml:space="preserve">
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<value>왼쪽 스틱</value>
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</data>
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<data name="MouseToolStripMenuItem.Text" xml:space="preserve">
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<value>마우스</value>
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</data>
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<data name="rBSAControls.Text" xml:space="preserve">
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<value>컨트롤러로 사용</value>
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</data>
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<data name="rBSAMouse.Text" xml:space="preserve">
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<value>마우스로 사용</value>
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</data>
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<data name="resetToolStripMenuItem.Text" xml:space="preserve">
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<value>리셋</value>
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</data>
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<data name="RSToolStripMenuItem.Text" xml:space="preserve">
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<value>오른쪽 스틱</value>
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</data>
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<data name="tPController.Text" xml:space="preserve">
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<value>컨트롤러 수치:</value>
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</data>
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<data name="tPControls.Text" xml:space="preserve">
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|||
|
<value>컨트롤</value>
|
|||
|
</data>
|
|||
|
<data name="tPCurve.Text" xml:space="preserve">
|
|||
|
<value>커브</value>
|
|||
|
</data>
|
|||
|
<data name="tPDeadzone.Text" xml:space="preserve">
|
|||
|
<value>데드존</value>
|
|||
|
</data>
|
|||
|
<data name="tPSpecial.Text" xml:space="preserve">
|
|||
|
<value>특수 동작</value>
|
|||
|
</data>
|
|||
|
<data name="tSMIDPadInverted.Text" xml:space="preserve">
|
|||
|
<value>반전</value>
|
|||
|
</data>
|
|||
|
<data name="tSMIDPadInvertedX.Text" xml:space="preserve">
|
|||
|
<value>X축 반전</value>
|
|||
|
</data>
|
|||
|
<data name="tSMIDPadInvertedY.Text" xml:space="preserve">
|
|||
|
<value>Y축 반전</value>
|
|||
|
</data>
|
|||
|
<data name="tSMILSInverted.Text" xml:space="preserve">
|
|||
|
<value>반전</value>
|
|||
|
</data>
|
|||
|
<data name="tSMILSInvertedX.Text" xml:space="preserve">
|
|||
|
<value>X축 반전</value>
|
|||
|
</data>
|
|||
|
<data name="tSMILSInvertedY.Text" xml:space="preserve">
|
|||
|
<value>Y축 반전</value>
|
|||
|
</data>
|
|||
|
<data name="tSMIMouseInverted.Text" xml:space="preserve">
|
|||
|
<value>반전</value>
|
|||
|
</data>
|
|||
|
<data name="tSMIMouseInvertedX.Text" xml:space="preserve">
|
|||
|
<value>X축 반전</value>
|
|||
|
</data>
|
|||
|
<data name="tSMIMouseInvertedY.Text" xml:space="preserve">
|
|||
|
<value>Y축 반전</value>
|
|||
|
</data>
|
|||
|
<data name="tSMIRSInverted.Text" xml:space="preserve">
|
|||
|
<value>반전</value>
|
|||
|
</data>
|
|||
|
<data name="tSMIRSInvertedX.Text" xml:space="preserve">
|
|||
|
<value>X축 반전</value>
|
|||
|
</data>
|
|||
|
<data name="tSMIRSInvertedY.Text" xml:space="preserve">
|
|||
|
<value>Y축 반전</value>
|
|||
|
</data>
|
|||
|
<data name="wScanCodeArrowKeysToolStripMenuItem.Text" xml:space="preserve">
|
|||
|
<value>w/ 코드 스캔</value>
|
|||
|
</data>
|
|||
|
<data name="wScanCodeWASDToolStripMenuItem.Text" xml:space="preserve">
|
|||
|
<value>w/ 코드 스캔</value>
|
|||
|
</data>
|
|||
|
</root>
|