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372 lines
15 KiB
Plaintext
372 lines
15 KiB
Plaintext
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<?xml version="1.0" encoding="utf-8"?>
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<root>
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<!--
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Microsoft ResX Schema
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Version 2.0
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The primary goals of this format is to allow a simple XML format
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that is mostly human readable. The generation and parsing of the
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various data types are done through the TypeConverter classes
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associated with the data types.
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Example:
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... ado.net/XML headers & schema ...
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<resheader name="resmimetype">text/microsoft-resx</resheader>
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<resheader name="version">2.0</resheader>
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<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
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<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
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<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
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<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
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<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
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<value>[base64 mime encoded serialized .NET Framework object]</value>
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</data>
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<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
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<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
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<comment>This is a comment</comment>
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</data>
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There are any number of "resheader" rows that contain simple
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name/value pairs.
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Each data row contains a name, and value. The row also contains a
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type or mimetype. Type corresponds to a .NET class that support
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text/value conversion through the TypeConverter architecture.
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Classes that don't support this are serialized and stored with the
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mimetype set.
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The mimetype is used for serialized objects, and tells the
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ResXResourceReader how to depersist the object. This is currently not
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extensible. For a given mimetype the value must be set accordingly:
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Note - application/x-microsoft.net.object.binary.base64 is the format
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that the ResXResourceWriter will generate, however the reader can
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read any of the formats listed below.
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mimetype: application/x-microsoft.net.object.binary.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.soap.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.bytearray.base64
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value : The object must be serialized into a byte array
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: using a System.ComponentModel.TypeConverter
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: and then encoded with base64 encoding.
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-->
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<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
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<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
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<xsd:element name="root" msdata:IsDataSet="true">
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<xsd:complexType>
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<xsd:choice maxOccurs="unbounded">
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<xsd:element name="metadata">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" />
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</xsd:sequence>
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<xsd:attribute name="name" use="required" type="xsd:string" />
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<xsd:attribute name="type" type="xsd:string" />
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<xsd:attribute name="mimetype" type="xsd:string" />
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<xsd:attribute ref="xml:space" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="assembly">
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<xsd:complexType>
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<xsd:attribute name="alias" type="xsd:string" />
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<xsd:attribute name="name" type="xsd:string" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="data">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
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<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
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<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
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<xsd:attribute ref="xml:space" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="resheader">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" />
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</xsd:complexType>
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</xsd:element>
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</xsd:choice>
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</xsd:complexType>
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</xsd:element>
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</xsd:schema>
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<resheader name="resmimetype">
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<value>text/microsoft-resx</value>
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</resheader>
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<resheader name="version">
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<value>2.0</value>
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</resheader>
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<resheader name="reader">
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<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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<resheader name="writer">
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<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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<assembly alias="System.Drawing" name="System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" />
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<data name="button1.Location" type="System.Drawing.Point, System.Drawing">
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<value>300, 410</value>
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</data>
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<data name="button1.Text" xml:space="preserve">
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<value>Fait</value>
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</data>
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<data name="linkElectro.Location" type="System.Drawing.Point, System.Drawing">
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<value>357, 385</value>
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</data>
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<data name="linkJays2Kings.Location" type="System.Drawing.Point, System.Drawing">
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<value>102, 385</value>
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</data>
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<data name="label2.Location" type="System.Drawing.Point, System.Drawing">
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<value>288, 363</value>
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</data>
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<data name="label2.Size" type="System.Drawing.Size, System.Drawing">
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<value>112, 13</value>
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</data>
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<data name="label2.Text" xml:space="preserve">
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<value>Crédits/Code Source: </value>
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</data>
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<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
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<data name="lbAbout.Anchor" type="System.Windows.Forms.AnchorStyles, System.Windows.Forms">
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<value>Top, Left, Right</value>
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</data>
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<data name="lbAbout.Size" type="System.Drawing.Size, System.Drawing">
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<value>684, 19</value>
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</data>
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<data name="linkInhexSTER.Location" type="System.Drawing.Point, System.Drawing">
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<value>180, 385</value>
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</data>
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<data name="linkInhexSTER.Size" type="System.Drawing.Size, System.Drawing">
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<value>180, 13</value>
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</data>
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<data name="linkInhexSTER.Text" xml:space="preserve">
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<value>InhexSTER (Démarreur de DS4Tool)</value>
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</data>
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<data name="linkJhebbel.Location" type="System.Drawing.Point, System.Drawing">
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<value>514, 385</value>
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</data>
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<data name="label23.Size" type="System.Drawing.Size, System.Drawing">
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<value>51, 13</value>
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</data>
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<data name="label23.Text" xml:space="preserve">
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<value>*si Activé</value>
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</data>
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<data name="label26.Size" type="System.Drawing.Size, System.Drawing">
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<value>74, 13</value>
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</data>
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<data name="label26.Text" xml:space="preserve">
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<value>Scan du code</value>
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</data>
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<data name="label27.Location" type="System.Drawing.Point, System.Drawing">
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<value>277, 263</value>
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</data>
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<data name="label29.Location" type="System.Drawing.Point, System.Drawing">
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<value>277, 301</value>
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</data>
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<data name="label29.Size" type="System.Drawing.Size, System.Drawing">
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<value>398, 13</value>
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</data>
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<data name="label29.Text" xml:space="preserve">
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<value>Les touches sont interprétées différemment. Peut-être nécessaire pour certains jeux</value>
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</data>
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<data name="label28.Location" type="System.Drawing.Point, System.Drawing">
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<value>277, 282</value>
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</data>
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<data name="label28.Size" type="System.Drawing.Size, System.Drawing">
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<value>195, 13</value>
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</data>
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<data name="label28.Text" xml:space="preserve">
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<value>Assigner plusieurs touches à une entrée</value>
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</data>
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<data name="label14.Location" type="System.Drawing.Point, System.Drawing">
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<value>277, 108</value>
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</data>
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<data name="label14.Size" type="System.Drawing.Size, System.Drawing">
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<value>226, 13</value>
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</data>
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<data name="label14.Text" xml:space="preserve">
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<value>Déconnecter la manette (Bluetooth seulement)</value>
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</data>
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<data name="label8.Location" type="System.Drawing.Point, System.Drawing">
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<value>277, 146</value>
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</data>
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<data name="label8.Size" type="System.Drawing.Size, System.Drawing">
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<value>392, 13</value>
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</data>
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<data name="label8.Text" xml:space="preserve">
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<value>Clic droit (conseillé d'utiliser quand le côté droit est utilisé comme bouton de souris)</value>
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</data>
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<data name="label16.Location" type="System.Drawing.Point, System.Drawing">
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<value>277, 89</value>
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</data>
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<data name="label15.Size" type="System.Drawing.Size, System.Drawing">
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<value>252, 13</value>
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</data>
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<data name="label15.Text" xml:space="preserve">
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<value>PS + Options ou maintenir PS pendant 10 secondes</value>
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</data>
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<data name="label4.Size" type="System.Drawing.Size, System.Drawing">
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<value>245, 13</value>
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</data>
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<data name="label4.Text" xml:space="preserve">
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<value>Clic sur la partie inférieure et droite du pavé tactile*</value>
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</data>
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<data name="label7.Location" type="System.Drawing.Point, System.Drawing">
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<value>277, 184</value>
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</data>
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<data name="label7.Size" type="System.Drawing.Size, System.Drawing">
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<value>167, 13</value>
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</data>
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<data name="label7.Text" xml:space="preserve">
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<value>Glisser du clic gauche de la souris</value>
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</data>
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<data name="label21.Size" type="System.Drawing.Size, System.Drawing">
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<value>223, 13</value>
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</data>
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<data name="label21.Text" xml:space="preserve">
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<value>Cliquez sur la partie supérieure du pavé tactile</value>
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</data>
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<data name="label3.Size" type="System.Drawing.Size, System.Drawing">
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<value>186, 13</value>
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</data>
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<data name="label3.Text" xml:space="preserve">
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<value>Appuyer puis maintenir le pavé tactile*</value>
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</data>
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<data name="label12.Location" type="System.Drawing.Point, System.Drawing">
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<value>277, 70</value>
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</data>
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<data name="label9.Location" type="System.Drawing.Point, System.Drawing">
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<value>277, 165</value>
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</data>
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<data name="label9.Size" type="System.Drawing.Size, System.Drawing">
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<value>120, 13</value>
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</data>
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<data name="label9.Text" xml:space="preserve">
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<value>Défiler vers le Haut/Bas</value>
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</data>
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<data name="label19.Size" type="System.Drawing.Size, System.Drawing">
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<value>194, 13</value>
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</data>
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<data name="label19.Text" xml:space="preserve">
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<value>Cliquez sur le pavé tactile avec 2 doigts</value>
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</data>
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<data name="label10.Size" type="System.Drawing.Size, System.Drawing">
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<value>199, 13</value>
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</data>
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<data name="label10.Text" xml:space="preserve">
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<value>Deux doigts haut/bas sur la pavé tactile*</value>
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</data>
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<data name="label11.Location" type="System.Drawing.Point, System.Drawing">
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<value>277, 51</value>
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</data>
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<data name="label18.Size" type="System.Drawing.Size, System.Drawing">
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<value>189, 13</value>
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</data>
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<data name="label18.Text" xml:space="preserve">
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<value>Cliquez sur le côté droit du pavé tactile</value>
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</data>
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<data name="label6.Location" type="System.Drawing.Point, System.Drawing">
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<value>277, 32</value>
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</data>
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<data name="label6.Size" type="System.Drawing.Size, System.Drawing">
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<value>66, 13</value>
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</data>
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<data name="label6.Text" xml:space="preserve">
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<value>Right Touch</value>
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</data>
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<data name="label5.Location" type="System.Drawing.Point, System.Drawing">
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<value>277, 127</value>
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</data>
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<data name="label5.Size" type="System.Drawing.Size, System.Drawing">
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<value>358, 13</value>
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</data>
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<data name="label5.Text" xml:space="preserve">
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<value>Désactiver les glissements sur le pavé tactile (le clique fonctionne toujours)</value>
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</data>
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<data name="label17.Size" type="System.Drawing.Size, System.Drawing">
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<value>205, 13</value>
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</data>
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<data name="label17.Text" xml:space="preserve">
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<value>Cliquez sur le côté gauche du pavé tactile</value>
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</data>
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<data name="label1.Size" type="System.Drawing.Size, System.Drawing">
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<value>89, 13</value>
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</data>
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<data name="label1.Text" xml:space="preserve">
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<value>Pavé tactile + PS</value>
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</data>
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<data name="label22.Location" type="System.Drawing.Point, System.Drawing">
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<value>277, 203</value>
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</data>
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<data name="label20.Size" type="System.Drawing.Size, System.Drawing">
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<value>268, 13</value>
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</data>
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<data name="label20.Text" xml:space="preserve">
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<value>Glisser gauche ou droit avec 2 doigts sur le pavé tactile</value>
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</data>
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<data name="tableLayoutPanel1.Anchor" type="System.Windows.Forms.AnchorStyles, System.Windows.Forms">
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<value>Top, Left, Right</value>
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</data>
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<data name="label30.Size" type="System.Drawing.Size, System.Drawing">
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<value>106, 13</value>
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</data>
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<data name="label30.Text" xml:space="preserve">
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<value>Cacher manette DS4</value>
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</data>
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<data name="label31.Location" type="System.Drawing.Point, System.Drawing">
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<value>277, 3</value>
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</data>
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<data name="label31.Size" type="System.Drawing.Size, System.Drawing">
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<value>421, 26</value>
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</data>
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<data name="label31.Text" xml:space="preserve">
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<value>Cacher les entrées de base (Dinput) de la DS4 de la vérification des autres programmes
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si vous observez des entrées doubles en plein jeu ou si R2 met le jeu en pause </value>
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</data>
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<data name="label33.Location" type="System.Drawing.Point, System.Drawing">
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<value>277, 225</value>
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</data>
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<data name="label33.Size" type="System.Drawing.Size, System.Drawing">
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<value>324, 13</value>
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</data>
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<data name="label33.Text" xml:space="preserve">
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<value>Maintenir une action pour utiliser un autre ensemble de commandes</value>
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</data>
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<data name="tableLayoutPanel1.Size" type="System.Drawing.Size, System.Drawing">
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<value>684, 318</value>
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</data>
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<data name="lLChangelog.Size" type="System.Drawing.Size, System.Drawing">
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<value>103, 13</value>
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</data>
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<data name="lLChangelog.Text" xml:space="preserve">
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<value>Liste de nouveautés</value>
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</data>
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<data name="linkDonate.Anchor" type="System.Windows.Forms.AnchorStyles, System.Windows.Forms">
|
||
|
<value>Top, Right</value>
|
||
|
</data>
|
||
|
<data name="linkDonate.Location" type="System.Drawing.Point, System.Drawing">
|
||
|
<value>593, 9</value>
|
||
|
</data>
|
||
|
<data name="linkDonate.Size" type="System.Drawing.Size, System.Drawing">
|
||
|
<value>95, 13</value>
|
||
|
</data>
|
||
|
<data name="linkDonate.Text" xml:space="preserve">
|
||
|
<value>Donner via PayPal</value>
|
||
|
</data>
|
||
|
<data name="$this.ClientSize" type="System.Drawing.Size, System.Drawing">
|
||
|
<value>691, 434</value>
|
||
|
</data>
|
||
|
</root>
|