2014-03-28 02:50:40 +01:00
|
|
|
|
using System;
|
|
|
|
|
using System.Collections.Generic;
|
|
|
|
|
using System.Linq;
|
|
|
|
|
using System.Text;
|
|
|
|
|
using DS4Library;
|
|
|
|
|
namespace DS4Control
|
|
|
|
|
{
|
2014-06-02 05:19:04 +02:00
|
|
|
|
public class DS4LightBar
|
2014-03-28 02:50:40 +01:00
|
|
|
|
{
|
|
|
|
|
private readonly static byte[/* Light On duration */, /* Light Off duration */] BatteryIndicatorDurations =
|
|
|
|
|
{
|
2014-03-29 06:29:08 +01:00
|
|
|
|
{ 0, 0 }, // 0 is for "charging" OR anything sufficiently-"charged"
|
2014-03-28 02:50:40 +01:00
|
|
|
|
{ 28, 252 },
|
|
|
|
|
{ 56, 224 },
|
|
|
|
|
{ 84, 196 },
|
|
|
|
|
{ 112, 168 },
|
|
|
|
|
{ 140, 140 },
|
|
|
|
|
{ 168, 112 },
|
|
|
|
|
{ 196, 84 },
|
|
|
|
|
{ 224, 56}, // on 80% of the time at 80, etc.
|
2014-03-29 06:29:08 +01:00
|
|
|
|
{ 252, 28 } // on 90% of the time at 90
|
2014-03-28 02:50:40 +01:00
|
|
|
|
};
|
2014-06-02 19:29:38 +02:00
|
|
|
|
static double[] counters = new double[4] { 0, 0, 0, 0 };
|
|
|
|
|
public static double[] fadetimer = new double[4] { 0, 0, 0, 0 };
|
|
|
|
|
static bool[] fadedirection = new bool[4] { false, false, false, false };
|
2014-05-23 04:42:07 +02:00
|
|
|
|
static DateTime oldnow = DateTime.UtcNow;
|
2014-03-29 06:29:08 +01:00
|
|
|
|
public static void updateLightBar(DS4Device device, int deviceNum)
|
2014-03-28 02:50:40 +01:00
|
|
|
|
{
|
2014-06-02 05:19:04 +02:00
|
|
|
|
DS4Color color;
|
|
|
|
|
if (!defualtLight)
|
|
|
|
|
{
|
|
|
|
|
if (Global.getRainbow(deviceNum) > 0)
|
|
|
|
|
{// Display rainbow
|
|
|
|
|
DateTime now = DateTime.UtcNow;
|
|
|
|
|
if (now >= oldnow + TimeSpan.FromMilliseconds(10)) //update by the millisecond that way it's a smooth transtion
|
|
|
|
|
{
|
|
|
|
|
oldnow = now;
|
|
|
|
|
if (device.Charging)
|
|
|
|
|
counters[deviceNum] -= 1.5 * 3 / Global.getRainbow(deviceNum);
|
|
|
|
|
else
|
|
|
|
|
counters[deviceNum] += 1.5 * 3 / Global.getRainbow(deviceNum);
|
|
|
|
|
}
|
|
|
|
|
if (counters[deviceNum] < 0)
|
|
|
|
|
counters[deviceNum] = 180000;
|
|
|
|
|
if (Global.getLedAsBatteryIndicator(deviceNum))
|
|
|
|
|
color = HuetoRGB((float)counters[deviceNum] % 360, (byte)(2.55 * device.Battery));
|
2014-05-28 04:49:58 +02:00
|
|
|
|
else
|
2014-06-02 05:19:04 +02:00
|
|
|
|
color = HuetoRGB((float)counters[deviceNum] % 360, 255);
|
|
|
|
|
|
2014-04-30 21:32:44 +02:00
|
|
|
|
}
|
2014-06-02 05:19:04 +02:00
|
|
|
|
else if (Global.getLedAsBatteryIndicator(deviceNum))
|
2014-03-29 06:29:08 +01:00
|
|
|
|
{
|
2014-06-02 19:29:38 +02:00
|
|
|
|
//if (device.Charging == false || device.Battery >= 100) // when charged, don't show the charging animation
|
2014-03-29 06:29:08 +01:00
|
|
|
|
{
|
2014-06-02 05:19:04 +02:00
|
|
|
|
DS4Color fullColor = new DS4Color
|
|
|
|
|
{
|
|
|
|
|
red = Global.loadColor(deviceNum).red,
|
|
|
|
|
green = Global.loadColor(deviceNum).green,
|
|
|
|
|
blue = Global.loadColor(deviceNum).blue
|
|
|
|
|
};
|
2014-03-28 02:50:40 +01:00
|
|
|
|
|
2014-06-02 05:19:04 +02:00
|
|
|
|
color = Global.loadLowColor(deviceNum);
|
|
|
|
|
DS4Color lowColor = new DS4Color
|
|
|
|
|
{
|
|
|
|
|
red = color.red,
|
|
|
|
|
green = color.green,
|
|
|
|
|
blue = color.blue
|
|
|
|
|
};
|
2014-03-28 02:50:40 +01:00
|
|
|
|
|
2014-06-02 05:19:04 +02:00
|
|
|
|
color = Global.getTransitionedColor(lowColor, fullColor, (uint)device.Battery);
|
|
|
|
|
}
|
2014-03-29 06:29:08 +01:00
|
|
|
|
}
|
2014-06-02 05:19:04 +02:00
|
|
|
|
else
|
2014-03-29 06:29:08 +01:00
|
|
|
|
{
|
2014-06-02 05:19:04 +02:00
|
|
|
|
color = Global.loadColor(deviceNum);
|
2014-03-29 06:29:08 +01:00
|
|
|
|
}
|
2014-03-28 02:50:40 +01:00
|
|
|
|
|
2014-06-02 05:19:04 +02:00
|
|
|
|
if (Global.getIdleDisconnectTimeout(deviceNum) > 0 && (!device.Charging || device.Battery >= 100))
|
|
|
|
|
{//Fade lightbar by idle time
|
|
|
|
|
TimeSpan timeratio = new TimeSpan(DateTime.UtcNow.Ticks - device.lastActive.Ticks);
|
|
|
|
|
double botratio = timeratio.TotalMilliseconds;
|
|
|
|
|
double topratio = TimeSpan.FromSeconds(Global.getIdleDisconnectTimeout(deviceNum)).TotalMilliseconds;
|
|
|
|
|
double ratio = ((botratio / topratio) * 100);
|
|
|
|
|
if (ratio >= 50 && ratio <= 100)
|
|
|
|
|
color = Global.getTransitionedColor(color, new DS4Color { red = 0, green = 0, blue = 0 }, (uint)((ratio - 50) * 2));
|
|
|
|
|
else if (ratio >= 100)
|
|
|
|
|
color = Global.getTransitionedColor(color, new DS4Color { red = 0, green = 0, blue = 0 }, 100);
|
|
|
|
|
}
|
2014-06-02 19:29:38 +02:00
|
|
|
|
if (device.Charging && device.Battery < 100)
|
|
|
|
|
switch (Global.getChargingType(deviceNum))
|
|
|
|
|
{
|
|
|
|
|
case 1:
|
|
|
|
|
if (fadetimer[deviceNum] <= 0)
|
|
|
|
|
fadedirection[deviceNum] = true;
|
|
|
|
|
else if (fadetimer[deviceNum] >= 105)
|
|
|
|
|
fadedirection[deviceNum] = false;
|
|
|
|
|
if (fadedirection[deviceNum])
|
|
|
|
|
fadetimer[deviceNum]+= .1;
|
|
|
|
|
else
|
|
|
|
|
fadetimer[deviceNum] -= .1;
|
|
|
|
|
color = Global.getTransitionedColor(color, new DS4Color { red = 0, green = 0, blue = 0 }, fadetimer[deviceNum]);
|
|
|
|
|
break;
|
|
|
|
|
case 2:
|
|
|
|
|
counters[deviceNum] += .167;
|
|
|
|
|
color = HuetoRGB((float)counters[deviceNum] % 360, 255);
|
|
|
|
|
break;
|
|
|
|
|
case 3:
|
|
|
|
|
color = Global.loadChargingColor(deviceNum);
|
|
|
|
|
break;
|
|
|
|
|
default:
|
|
|
|
|
break;
|
|
|
|
|
}
|
2014-05-22 21:13:38 +02:00
|
|
|
|
}
|
2014-06-02 19:29:38 +02:00
|
|
|
|
else if (shuttingdown)
|
|
|
|
|
color = new DS4Color { red = 0, green = 0, blue = 0};
|
2014-06-02 05:19:04 +02:00
|
|
|
|
else
|
|
|
|
|
color = new DS4Color { red = 32, green = 64, blue = 64 };
|
2014-03-29 06:29:08 +01:00
|
|
|
|
DS4HapticState haptics = new DS4HapticState
|
|
|
|
|
{
|
|
|
|
|
LightBarColor = color
|
|
|
|
|
};
|
|
|
|
|
if (haptics.IsLightBarSet())
|
2014-03-28 02:50:40 +01:00
|
|
|
|
{
|
2014-06-06 22:38:52 +02:00
|
|
|
|
if (device.Battery <= Global.getFlashAt(deviceNum) && !defualtLight && !device.Charging)
|
2014-03-29 06:29:08 +01:00
|
|
|
|
{
|
|
|
|
|
int level = device.Battery / 10;
|
|
|
|
|
if (level >= 10)
|
|
|
|
|
level = 0; // all values of ~0% or >~100% are rendered the same
|
|
|
|
|
haptics.LightBarFlashDurationOn = BatteryIndicatorDurations[level, 0];
|
|
|
|
|
haptics.LightBarFlashDurationOff = BatteryIndicatorDurations[level, 1];
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
haptics.LightBarFlashDurationOff = haptics.LightBarFlashDurationOn = 0;
|
2014-06-02 05:19:04 +02:00
|
|
|
|
haptics.LightBarExplicitlyOff = true;
|
2014-03-29 06:29:08 +01:00
|
|
|
|
}
|
2014-03-28 02:50:40 +01:00
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
2014-03-29 06:29:08 +01:00
|
|
|
|
haptics.LightBarExplicitlyOff = true;
|
2014-03-28 02:50:40 +01:00
|
|
|
|
}
|
2014-03-29 06:29:08 +01:00
|
|
|
|
device.pushHapticState(haptics);
|
2014-06-02 05:19:04 +02:00
|
|
|
|
|
2014-03-28 02:50:40 +01:00
|
|
|
|
}
|
2014-06-02 19:29:38 +02:00
|
|
|
|
public static bool defualtLight = false, shuttingdown = false;
|
2014-03-28 02:50:40 +01:00
|
|
|
|
|
2014-04-30 21:32:44 +02:00
|
|
|
|
public static DS4Color HuetoRGB(float hue, byte sat)
|
|
|
|
|
{
|
|
|
|
|
byte C = sat;
|
|
|
|
|
int X = (int)((C * (float)(1 - Math.Abs((hue / 60) % 2 - 1))));
|
|
|
|
|
if (0 <= hue && hue < 60)
|
|
|
|
|
return new DS4Color { red = C, green = (byte)X, blue = 0 };
|
|
|
|
|
else if (60 <= hue && hue < 120)
|
|
|
|
|
return new DS4Color { red = (byte)X, green = C, blue = 0 };
|
|
|
|
|
else if (120 <= hue && hue < 180)
|
|
|
|
|
return new DS4Color { red = 0, green = C, blue = (byte)X };
|
|
|
|
|
else if (180 <= hue && hue < 240)
|
|
|
|
|
return new DS4Color { red = 0, green = (byte)X, blue = C };
|
|
|
|
|
else if (240 <= hue && hue < 300)
|
|
|
|
|
return new DS4Color { red = (byte)X, green = 0, blue = C };
|
|
|
|
|
else if (300 <= hue && hue < 360)
|
|
|
|
|
return new DS4Color { red = C, green = 0, blue = (byte)X };
|
|
|
|
|
else
|
|
|
|
|
return new DS4Color { red = 255, green = 0, blue = 0 };
|
|
|
|
|
}
|
2014-03-28 02:50:40 +01:00
|
|
|
|
}
|
|
|
|
|
}
|