cemu-DS4Windows/DS4Windows/DS4Library/DS4Devices.cs

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C#
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace DS4Windows
{
public class DS4Devices
{
private static Dictionary<string, DS4Device> Devices = new Dictionary<string, DS4Device>();
private static HashSet<String> DevicePaths = new HashSet<String>();
public static bool isExclusiveMode = false;
//enumerates ds4 controllers in the system
public static void findControllers()
{
lock (Devices)
{
int[] pid = { 0x5C4 };
IEnumerable<HidDevice> hDevices = HidDevices.Enumerate(0x054C, pid);
// Sort Bluetooth first in case USB is also connected on the same controller.
hDevices = hDevices.OrderBy<HidDevice, ConnectionType>((HidDevice d) => { return DS4Device.HidConnectionType(d); });
foreach (HidDevice hDevice in hDevices)
{
if (DevicePaths.Contains(hDevice.DevicePath))
continue; // BT/USB endpoint already open once
if (!hDevice.IsOpen)
{
hDevice.OpenDevice(isExclusiveMode);
// TODO in exclusive mode, try to hold both open when both are connected
if (isExclusiveMode && !hDevice.IsOpen)
hDevice.OpenDevice(false);
}
if (hDevice.IsOpen)
{
if (Devices.ContainsKey(hDevice.readSerial()))
continue; // happens when the BT endpoint already is open and the USB is plugged into the same host
else
{
DS4Device ds4Device = new DS4Device(hDevice);
ds4Device.Removal += On_Removal;
Devices.Add(ds4Device.MacAddress, ds4Device);
DevicePaths.Add(hDevice.DevicePath);
ds4Device.StartUpdate();
}
}
}
}
}
//allows to get DS4Device by specifying unique MAC address
//format for MAC address is XX:XX:XX:XX:XX:XX
public static DS4Device getDS4Controller(string mac)
{
lock (Devices)
{
DS4Device device = null;
try
{
Devices.TryGetValue(mac, out device);
}
catch (ArgumentNullException) { }
return device;
}
}
//returns DS4 controllers that were found and are running
public static IEnumerable<DS4Device> getDS4Controllers()
{
lock (Devices)
{
DS4Device[] controllers = new DS4Device[Devices.Count];
Devices.Values.CopyTo(controllers, 0);
return controllers;
}
}
public static void stopControllers()
{
lock (Devices)
{
IEnumerable<DS4Device> devices = getDS4Controllers();
foreach (DS4Device device in devices)
{
device.StopUpdate();
device.HidDevice.CloseDevice();
}
Devices.Clear();
DevicePaths.Clear();
}
}
//called when devices is diconnected, timed out or has input reading failure
public static void On_Removal(object sender, EventArgs e)
{
lock (Devices)
{
DS4Device device = (DS4Device)sender;
device.HidDevice.CloseDevice();
Devices.Remove(device.MacAddress);
DevicePaths.Remove(device.HidDevice.DevicePath);
}
}
}
}