cemu-DS4Windows/DS4Windows/DS4Control/ControlSerivce.cs

850 lines
38 KiB
C#
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.IO;
using System.Reflection;
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using System.Media;
using System.Threading.Tasks;
using static DS4Windows.Global;
namespace DS4Windows
{
public class ControlService
{
public X360Device x360Bus;
public DS4Device[] DS4Controllers = new DS4Device[4];
public Mouse[] touchPad = new Mouse[4];
private bool running = false;
private DS4State[] MappedState = new DS4State[4];
private DS4State[] CurrentState = new DS4State[4];
private DS4State[] PreviousState = new DS4State[4];
public DS4StateExposed[] ExposedState = new DS4StateExposed[4];
public bool recordingMacro = false;
public event EventHandler<DebugEventArgs> Debug = null;
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public bool eastertime = false;
private int eCode = 0;
bool[] buttonsdown = { false, false, false, false };
List<DS4Controls> dcs = new List<DS4Controls>();
bool[] held = new bool[4];
int[] oldmouse = new int[4] { -1, -1, -1, -1 };
SoundPlayer sp = new SoundPlayer();
private class X360Data
{
public byte[] Report = new byte[28];
public byte[] Rumble = new byte[8];
}
private X360Data[] processingData = new X360Data[4];
public ControlService()
{
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sp.Stream = Properties.Resources.EE;
x360Bus = new X360Device();
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AddtoDS4List();
for (int i = 0; i < DS4Controllers.Length; i++)
{
processingData[i] = new X360Data();
MappedState[i] = new DS4State();
CurrentState[i] = new DS4State();
PreviousState[i] = new DS4State();
ExposedState[i] = new DS4StateExposed(CurrentState[i]);
}
}
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void AddtoDS4List()
{
dcs.Add(DS4Controls.Cross);
dcs.Add(DS4Controls.Cross);
dcs.Add(DS4Controls.Circle);
dcs.Add(DS4Controls.Square);
dcs.Add(DS4Controls.Triangle);
dcs.Add(DS4Controls.Options);
dcs.Add(DS4Controls.Share);
dcs.Add(DS4Controls.DpadUp);
dcs.Add(DS4Controls.DpadDown);
dcs.Add(DS4Controls.DpadLeft);
dcs.Add(DS4Controls.DpadRight);
dcs.Add(DS4Controls.PS);
dcs.Add(DS4Controls.L1);
dcs.Add(DS4Controls.R1);
dcs.Add(DS4Controls.L2);
dcs.Add(DS4Controls.R2);
dcs.Add(DS4Controls.L3);
dcs.Add(DS4Controls.R3);
dcs.Add(DS4Controls.LXPos);
dcs.Add(DS4Controls.LXNeg);
dcs.Add(DS4Controls.LYPos);
dcs.Add(DS4Controls.LYNeg);
dcs.Add(DS4Controls.RXPos);
dcs.Add(DS4Controls.RXNeg);
dcs.Add(DS4Controls.RYPos);
dcs.Add(DS4Controls.RYNeg);
dcs.Add(DS4Controls.SwipeUp);
dcs.Add(DS4Controls.SwipeDown);
dcs.Add(DS4Controls.SwipeLeft);
dcs.Add(DS4Controls.SwipeRight);
}
private async void WarnExclusiveModeFailure(DS4Device device)
{
if (DS4Devices.isExclusiveMode && !device.IsExclusive)
{
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await System.Threading.Tasks.Task.Delay(5);
String message = Properties.Resources.CouldNotOpenDS4.Replace("*Mac address*", device.MacAddress) + " " + Properties.Resources.QuitOtherPrograms;
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LogDebug(message, true);
Log.LogToTray(message, true);
}
}
public bool Start(bool showlog = true)
{
if (x360Bus.Open() && x360Bus.Start())
{
if (showlog)
LogDebug(Properties.Resources.Starting);
DS4Devices.isExclusiveMode = UseExclusiveMode;
if (showlog)
{
LogDebug(Properties.Resources.SearchingController);
LogDebug(DS4Devices.isExclusiveMode ? Properties.Resources.UsingExclusive: Properties.Resources.UsingShared);
}
try
{
DS4Devices.findControllers();
IEnumerable<DS4Device> devices = DS4Devices.getDS4Controllers();
int ind = 0;
DS4LightBar.defualtLight = false;
foreach (DS4Device device in devices)
{
if (showlog)
LogDebug(Properties.Resources.FoundController + device.MacAddress + " (" + device.ConnectionType + ")");
WarnExclusiveModeFailure(device);
DS4Controllers[ind] = device;
device.Removal -= DS4Devices.On_Removal;
device.Removal += this.On_DS4Removal;
device.Removal += DS4Devices.On_Removal;
touchPad[ind] = new Mouse(ind, device);
device.LightBarColor = MainColor[ind];
if (!DinputOnly[ind])
x360Bus.Plugin(ind);
device.Report += this.On_Report;
TouchPadOn(ind, device);
//string filename = ProfilePath[ind];
ind++;
if (showlog)
if (System.IO.File.Exists(appdatapath + "\\Profiles\\" + ProfilePath[ind-1] + ".xml"))
{
string prolog = Properties.Resources.UsingProfile.Replace("*number*", ind.ToString()).Replace("*Profile name*", ProfilePath[ind-1]);
LogDebug(prolog);
Log.LogToTray(prolog);
}
else
{
string prolog = Properties.Resources.NotUsingProfile.Replace("*number*", (ind).ToString());
LogDebug(prolog);
Log.LogToTray(prolog);
}
if (ind >= 4) // out of Xinput devices!
break;
}
}
catch (Exception e)
{
LogDebug(e.Message);
Log.LogToTray(e.Message);
}
running = true;
}
return true;
}
public bool Stop(bool showlog = true)
{
if (running)
{
running = false;
if (showlog)
LogDebug(Properties.Resources.StoppingX360);
bool anyUnplugged = false;
for (int i = 0; i < DS4Controllers.Length; i++)
{
if (DS4Controllers[i] != null)
{
if (DCBTatStop && !DS4Controllers[i].Charging && showlog)
DS4Controllers[i].DisconnectBT();
else
{
DS4LightBar.forcelight[i] = false;
DS4LightBar.forcedFlash[i] = 0;
DS4LightBar.defualtLight = true;
DS4LightBar.updateLightBar(DS4Controllers[i], i, CurrentState[i], ExposedState[i], touchPad[i]);
System.Threading.Thread.Sleep(50);
}
CurrentState[i].Battery = PreviousState[i].Battery = 0; // Reset for the next connection's initial status change.
x360Bus.Unplug(i);
anyUnplugged = true;
DS4Controllers[i] = null;
touchPad[i] = null;
}
}
if (anyUnplugged)
System.Threading.Thread.Sleep(XINPUT_UNPLUG_SETTLE_TIME);
x360Bus.UnplugAll();
x360Bus.Stop();
if (showlog)
LogDebug(Properties.Resources.StoppingDS4);
DS4Devices.stopControllers();
if (showlog)
LogDebug(Properties.Resources.StoppedDS4Windows);
ControllerStatusChanged(this);
}
return true;
}
public bool HotPlug()
{
if (running)
{
DS4Devices.findControllers();
IEnumerable<DS4Device> devices = DS4Devices.getDS4Controllers();
foreach (DS4Device device in devices)
{
if (device.IsDisconnecting)
continue;
if (((Func<bool>)delegate
{
for (Int32 Index = 0; Index < DS4Controllers.Length; Index++)
if (DS4Controllers[Index] != null && DS4Controllers[Index].MacAddress == device.MacAddress)
return true;
return false;
})())
continue;
for (Int32 Index = 0; Index < DS4Controllers.Length; Index++)
if (DS4Controllers[Index] == null)
{
LogDebug(Properties.Resources.FoundController + device.MacAddress + " (" + device.ConnectionType + ")");
WarnExclusiveModeFailure(device);
DS4Controllers[Index] = device;
device.Removal -= DS4Devices.On_Removal;
device.Removal += this.On_DS4Removal;
device.Removal += DS4Devices.On_Removal;
touchPad[Index] = new Mouse(Index, device);
device.LightBarColor = MainColor[Index];
device.Report += this.On_Report;
if (!DinputOnly[Index])
x360Bus.Plugin(Index);
TouchPadOn(Index, device);
//string filename = Path.GetFileName(ProfilePath[Index]);
if (System.IO.File.Exists(appdatapath + "\\Profiles\\" + ProfilePath[Index] + ".xml"))
{
string prolog = Properties.Resources.UsingProfile.Replace("*number*", (Index + 1).ToString()).Replace("*Profile name*", ProfilePath[Index]);
LogDebug(prolog);
Log.LogToTray(prolog);
}
else
{
string prolog = Properties.Resources.NotUsingProfile.Replace("*number*", (Index + 1).ToString());
LogDebug(prolog);
Log.LogToTray(prolog);
}
break;
}
}
}
return true;
}
public void TouchPadOn(int ind, DS4Device device)
{
ITouchpadBehaviour tPad = touchPad[ind];
device.Touchpad.TouchButtonDown += tPad.touchButtonDown;
device.Touchpad.TouchButtonUp += tPad.touchButtonUp;
device.Touchpad.TouchesBegan += tPad.touchesBegan;
device.Touchpad.TouchesMoved += tPad.touchesMoved;
device.Touchpad.TouchesEnded += tPad.touchesEnded;
device.Touchpad.TouchUnchanged += tPad.touchUnchanged;
//LogDebug("Touchpad mode for " + device.MacAddress + " is now " + tmode.ToString());
//Log.LogToTray("Touchpad mode for " + device.MacAddress + " is now " + tmode.ToString());
ControllerStatusChanged(this);
}
public void TimeoutConnection(DS4Device d)
{
try
{
System.Diagnostics.Stopwatch sw = new System.Diagnostics.Stopwatch();
sw.Start();
while (!d.IsAlive())
{
if (sw.ElapsedMilliseconds < 1000)
System.Threading.Thread.SpinWait(500);
//If weve been waiting less than 1 second let the thread keep its processing chunk
else
System.Threading.Thread.Sleep(500);
//If weve been waiting more than 1 second give up some resources
if (sw.ElapsedMilliseconds > 5000) throw new TimeoutException(); //Weve waited long enough
}
sw.Reset();
}
catch (TimeoutException)
{
Stop(false);
Start(false);
}
}
public string getDS4ControllerInfo(int index)
{
if (DS4Controllers[index] != null)
{
DS4Device d = DS4Controllers[index];
if (!d.IsAlive())
//return "Connecting..."; // awaiting the first battery charge indication
{
var TimeoutThread = new System.Threading.Thread(() => TimeoutConnection(d));
TimeoutThread.IsBackground = true;
TimeoutThread.Name = "TimeoutFor" + d.MacAddress.ToString();
TimeoutThread.Start();
return Properties.Resources.Connecting;
}
String battery;
if (d.Charging)
{
if (d.Battery >= 100)
battery = Properties.Resources.Charged;
else
battery = Properties.Resources.Charging.Replace("*number*", d.Battery.ToString());
}
else
{
battery = Properties.Resources.Battery.Replace("*number*", d.Battery.ToString());
}
return d.MacAddress + " (" + d.ConnectionType + "), " + battery;
//return d.MacAddress + " (" + d.ConnectionType + "), Battery is " + battery + ", Touchpad in " + modeSwitcher[index].ToString();
}
else
return String.Empty;
}
public string getDS4MacAddress(int index)
{
if (DS4Controllers[index] != null)
{
DS4Device d = DS4Controllers[index];
if (!d.IsAlive())
//return "Connecting..."; // awaiting the first battery charge indication
{
var TimeoutThread = new System.Threading.Thread(() => TimeoutConnection(d));
TimeoutThread.IsBackground = true;
TimeoutThread.Name = "TimeoutFor" + d.MacAddress.ToString();
TimeoutThread.Start();
return Properties.Resources.Connecting;
}
return d.MacAddress;
}
else
return String.Empty;
}
public string getShortDS4ControllerInfo(int index)
{
if (DS4Controllers[index] != null)
{
DS4Device d = DS4Controllers[index];
String battery;
if (!d.IsAlive())
battery = "...";
if (d.Charging)
{
if (d.Battery >= 100)
battery = Properties.Resources.Full;
else
battery = d.Battery + "%+";
}
else
{
battery = d.Battery + "%";
}
return (d.ConnectionType + " " + battery);
}
else
return Properties.Resources.NoneText;
}
public string getDS4Battery(int index)
{
if (DS4Controllers[index] != null)
{
DS4Device d = DS4Controllers[index];
String battery;
if (!d.IsAlive())
battery = "...";
if (d.Charging)
{
if (d.Battery >= 100)
battery = Properties.Resources.Full;
else
battery = d.Battery + "%+";
}
else
{
battery = d.Battery + "%";
}
return battery;
}
else
return Properties.Resources.NA;
}
public string getDS4Status(int index)
{
if (DS4Controllers[index] != null)
{
DS4Device d = DS4Controllers[index];
return d.ConnectionType+"";
}
else
return Properties.Resources.NoneText;
}
private int XINPUT_UNPLUG_SETTLE_TIME = 250; // Inhibit races that occur with the asynchronous teardown of ScpVBus -> X360 driver instance.
//Called when DS4 is disconnected or timed out
protected virtual void On_DS4Removal(object sender, EventArgs e)
{
DS4Device device = (DS4Device)sender;
int ind = -1;
for (int i = 0; i < DS4Controllers.Length; i++)
if (DS4Controllers[i] != null && device.MacAddress == DS4Controllers[i].MacAddress)
ind = i;
if (ind != -1)
{
CurrentState[ind].Battery = PreviousState[ind].Battery = 0; // Reset for the next connection's initial status change.
x360Bus.Unplug(ind);
string removed = Properties.Resources.ControllerWasRemoved.Replace("*Mac address*", (ind +1).ToString());
if (DS4Controllers[ind].Battery <= 20 &&
DS4Controllers[ind].ConnectionType == ConnectionType.BT && !DS4Controllers[ind].Charging)
removed += ". " + Properties.Resources.ChargeController;
LogDebug(removed);
Log.LogToTray(removed);
System.Threading.Thread.Sleep(XINPUT_UNPLUG_SETTLE_TIME);
DS4Controllers[ind] = null;
touchPad[ind] = null;
ControllerStatusChanged(this);
}
}
public bool[] lag = { false, false, false, false };
//Called every time the new input report has arrived
protected virtual void On_Report(object sender, EventArgs e)
{
DS4Device device = (DS4Device)sender;
int ind = -1;
for (int i = 0; i < DS4Controllers.Length; i++)
if (device == DS4Controllers[i])
ind = i;
if (ind != -1)
{
if (FlushHIDQueue[ind])
device.FlushHID();
if (!string.IsNullOrEmpty(device.error))
{
LogDebug(device.error);
}
if (DateTime.UtcNow - device.firstActive > TimeSpan.FromSeconds(5))
{
if (device.Latency >= FlashWhenLateAt && !lag[ind])
LagFlashWarning(ind, true);
else if (device.Latency < FlashWhenLateAt && lag[ind])
LagFlashWarning(ind, false);
}
device.getExposedState(ExposedState[ind], CurrentState[ind]);
DS4State cState = CurrentState[ind];
device.getPreviousState(PreviousState[ind]);
DS4State pState = PreviousState[ind];
if (pState.Battery != cState.Battery)
ControllerStatusChanged(this);
CheckForHotkeys(ind, cState, pState);
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if (eastertime)
EasterTime(ind);
GetInputkeys(ind);
if (LSCurve[ind] != 0 || RSCurve[ind] != 0 || LSDeadzone[ind] != 0 || RSDeadzone[ind] != 0 ||
L2Deadzone[ind] != 0 || R2Deadzone[ind] != 0) //if a curve or deadzone is in place
cState = Mapping.SetCurveAndDeadzone(ind, cState);
if (!recordingMacro && (!string.IsNullOrEmpty(tempprofilename[ind]) ||
getHasCustomKeysorButtons(ind) || getHasShiftCustomKeysorButtons(ind) || ProfileActions[ind].Count > 0))
{
Mapping.MapCustom(ind, cState, MappedState[ind], ExposedState[ind], touchPad[ind], this);
cState = MappedState[ind];
}
if (getHasCustomExtras(ind))
DoExtras(ind);
// Update the GUI/whatever.
DS4LightBar.updateLightBar(device, ind, cState, ExposedState[ind], touchPad[ind]);
x360Bus.Parse(cState, processingData[ind].Report, ind);
// We push the translated Xinput state, and simultaneously we
// pull back any possible rumble data coming from Xinput consumers.
if (x360Bus.Report(processingData[ind].Report, processingData[ind].Rumble))
{
Byte Big = (Byte)(processingData[ind].Rumble[3]);
Byte Small = (Byte)(processingData[ind].Rumble[4]);
if (processingData[ind].Rumble[1] == 0x08)
{
setRumble(Big, Small, ind);
}
}
// Output any synthetic events.
Mapping.Commit(ind);
// Pull settings updates.
device.IdleTimeout = IdleDisconnectTimeout[ind];
}
}
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public void LagFlashWarning(int ind, bool on)
{
if (on)
{
lag[ind] = true;
LogDebug(Properties.Resources.LatencyOverTen.Replace("*number*", (ind + 1).ToString()), true);
if (FlashWhenLate)
{
DS4Color color = new DS4Color { red = 50, green = 0, blue = 0 };
DS4LightBar.forcedColor[ind] = color;
DS4LightBar.forcedFlash[ind] = 2;
DS4LightBar.forcelight[ind] = true;
}
}
else
{
lag[ind] = false;
LogDebug(Properties.Resources.LatencyNotOverTen.Replace("*number*", (ind + 1).ToString()));
DS4LightBar.forcelight[ind] = false;
DS4LightBar.forcedFlash[ind] = 0;
}
}
private void DoExtras(int ind)
{
DS4State cState = CurrentState[ind];
DS4StateExposed eState = ExposedState[ind];
Mouse tp = touchPad[ind];
DS4Controls helddown = DS4Controls.None;
foreach (KeyValuePair<DS4Controls, string> p in getCustomExtras(ind))
{
if (Mapping.getBoolMapping(p.Key, cState, eState, tp))
{
helddown = p.Key;
break;
}
}
if (helddown != DS4Controls.None)
{
string p = getCustomExtras(ind)[helddown];
string[] extraS = p.Split(',');
int[] extras = new int[extraS.Length];
for (int i = 0; i < extraS.Length; i++)
{
int b;
if (int.TryParse(extraS[i], out b))
extras[i] = b;
}
held[ind] = true;
try
{
if (!(extras[0] == extras[1] && extras[1] == 0))
setRumble((byte)extras[0], (byte)extras[1], ind);
if (extras[2] == 1)
{
DS4Color color = new DS4Color { red = (byte)extras[3], green = (byte)extras[4], blue = (byte)extras[5] };
DS4LightBar.forcedColor[ind] = color;
DS4LightBar.forcedFlash[ind] = (byte)extras[6];
DS4LightBar.forcelight[ind] = true;
}
if (extras[7] == 1)
{
if (oldmouse[ind] == -1)
oldmouse[ind] = ButtonMouseSensitivity[ind];
ButtonMouseSensitivity[ind] = extras[8];
}
}
catch { }
}
else if (held[ind])
{
DS4LightBar.forcelight[ind] = false;
DS4LightBar.forcedFlash[ind] = 0;
ButtonMouseSensitivity[ind] = oldmouse[ind];
oldmouse[ind] = -1;
setRumble(0, 0, ind);
held[ind] = false;
}
}
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public void EasterTime(int ind)
{
DS4State cState = CurrentState[ind];
DS4StateExposed eState = ExposedState[ind];
Mouse tp = touchPad[ind];
bool pb = false;
foreach (DS4Controls dc in dcs)
{
if (Mapping.getBoolMapping(dc, cState, eState, tp))
{
pb = true;
break;
}
}
int temp = eCode;
//Looks like you found the easter egg code, since you're already cheating,
//I scrambled the code for you :)
if (pb && !buttonsdown[ind])
{
if (cState.Cross && eCode == 9)
eCode++;
else if (!cState.Cross && eCode == 9)
eCode = 0;
else if (cState.DpadLeft && eCode == 6)
eCode++;
else if (!cState.DpadLeft && eCode == 6)
eCode = 0;
else if (cState.DpadRight && eCode == 7)
eCode++;
else if (!cState.DpadRight && eCode == 7)
eCode = 0;
else if (cState.DpadLeft && eCode == 4)
eCode++;
else if (!cState.DpadLeft && eCode == 4)
eCode = 0;
else if (cState.DpadDown && eCode == 2)
eCode++;
else if (!cState.DpadDown && eCode == 2)
eCode = 0;
else if (cState.DpadRight && eCode == 5)
eCode++;
else if (!cState.DpadRight && eCode == 5)
eCode = 0;
else if (cState.DpadUp && eCode == 1)
eCode++;
else if (!cState.DpadUp && eCode == 1)
eCode = 0;
else if (cState.DpadDown && eCode == 3)
eCode++;
else if (!cState.DpadDown && eCode == 3)
eCode = 0;
else if (cState.Circle && eCode == 8)
eCode++;
else if (!cState.Circle && eCode == 8)
eCode = 0;
if (cState.DpadUp && eCode == 0)
eCode++;
if (eCode == 10)
{
string message = "(!)";
sp.Play();
LogDebug(message, true);
eCode = 0;
}
if (temp != eCode)
Console.WriteLine(eCode);
buttonsdown[ind] = true;
}
else if (!pb)
buttonsdown[ind] = false;
}
public string GetInputkeys(int ind)
{
DS4State cState = CurrentState[ind];
DS4StateExposed eState = ExposedState[ind];
Mouse tp = touchPad[ind];
if (DS4Controllers[ind] != null)
if (Mapping.getBoolMapping(DS4Controls.Cross, cState, eState, tp)) return "Cross";
else if (Mapping.getBoolMapping(DS4Controls.Circle, cState, eState, tp)) return "Circle";
else if (Mapping.getBoolMapping(DS4Controls.Triangle, cState, eState, tp)) return "Triangle";
else if (Mapping.getBoolMapping(DS4Controls.Square, cState, eState, tp)) return "Square";
else if (Mapping.getBoolMapping(DS4Controls.L1, cState, eState, tp)) return "L1";
else if (Mapping.getBoolMapping(DS4Controls.R1, cState, eState, tp)) return "R1";
else if (Mapping.getBoolMapping(DS4Controls.L2, cState, eState, tp)) return "L2";
else if (Mapping.getBoolMapping(DS4Controls.R2, cState, eState, tp)) return "R2";
else if (Mapping.getBoolMapping(DS4Controls.L3, cState, eState, tp)) return "L3";
else if (Mapping.getBoolMapping(DS4Controls.R3, cState, eState, tp)) return "R3";
else if (Mapping.getBoolMapping(DS4Controls.DpadUp, cState, eState, tp)) return "Up";
else if (Mapping.getBoolMapping(DS4Controls.DpadDown, cState, eState, tp)) return "Down";
else if (Mapping.getBoolMapping(DS4Controls.DpadLeft, cState, eState, tp)) return "Left";
else if (Mapping.getBoolMapping(DS4Controls.DpadRight, cState, eState, tp)) return "Right";
else if (Mapping.getBoolMapping(DS4Controls.Share, cState, eState, tp)) return "Share";
else if (Mapping.getBoolMapping(DS4Controls.Options, cState, eState, tp)) return "Options";
else if (Mapping.getBoolMapping(DS4Controls.PS, cState, eState, tp)) return "PS";
else if (Mapping.getBoolMapping(DS4Controls.LXPos, cState, eState, tp)) return "LS Right";
else if (Mapping.getBoolMapping(DS4Controls.LXNeg, cState, eState, tp)) return "LS Left";
else if (Mapping.getBoolMapping(DS4Controls.LYPos, cState, eState, tp)) return "LS Down";
else if (Mapping.getBoolMapping(DS4Controls.LYNeg, cState, eState, tp)) return "LS Up";
else if (Mapping.getBoolMapping(DS4Controls.RXPos, cState, eState, tp)) return "RS Right";
else if (Mapping.getBoolMapping(DS4Controls.RXNeg, cState, eState, tp)) return "RS Left";
else if (Mapping.getBoolMapping(DS4Controls.RYPos, cState, eState, tp)) return "RS Down";
else if (Mapping.getBoolMapping(DS4Controls.RYNeg, cState, eState, tp)) return "RS Up";
else if (Mapping.getBoolMapping(DS4Controls.TouchLeft, cState, eState, tp)) return "Touch Left";
else if (Mapping.getBoolMapping(DS4Controls.TouchRight, cState, eState, tp)) return "Touch Right";
else if (Mapping.getBoolMapping(DS4Controls.TouchMulti, cState, eState, tp)) return "Touch Multi";
else if (Mapping.getBoolMapping(DS4Controls.TouchUpper, cState, eState, tp)) return "Touch Upper";
return "nothing";
}
public DS4Controls GetInputkeysDS4(int ind)
{
DS4State cState = CurrentState[ind];
DS4StateExposed eState = ExposedState[ind];
Mouse tp = touchPad[ind];
if (DS4Controllers[ind] != null)
if (Mapping.getBoolMapping(DS4Controls.Cross, cState, eState, tp)) return DS4Controls.Cross;
else if (Mapping.getBoolMapping(DS4Controls.Circle, cState, eState, tp)) return DS4Controls.Circle;
else if (Mapping.getBoolMapping(DS4Controls.Triangle, cState, eState, tp)) return DS4Controls.Triangle;
else if (Mapping.getBoolMapping(DS4Controls.Square, cState, eState, tp)) return DS4Controls.Square;
else if (Mapping.getBoolMapping(DS4Controls.L1, cState, eState, tp)) return DS4Controls.L1;
else if (Mapping.getBoolMapping(DS4Controls.R1, cState, eState, tp)) return DS4Controls.R1;
else if (Mapping.getBoolMapping(DS4Controls.L2, cState, eState, tp)) return DS4Controls.L2;
else if (Mapping.getBoolMapping(DS4Controls.R2, cState, eState, tp)) return DS4Controls.R2;
else if (Mapping.getBoolMapping(DS4Controls.L3, cState, eState, tp)) return DS4Controls.L3;
else if (Mapping.getBoolMapping(DS4Controls.R3, cState, eState, tp)) return DS4Controls.R3;
else if (Mapping.getBoolMapping(DS4Controls.DpadUp, cState, eState, tp)) return DS4Controls.DpadUp;
else if (Mapping.getBoolMapping(DS4Controls.DpadDown, cState, eState, tp)) return DS4Controls.DpadDown;
else if (Mapping.getBoolMapping(DS4Controls.DpadLeft, cState, eState, tp)) return DS4Controls.DpadLeft;
else if (Mapping.getBoolMapping(DS4Controls.DpadRight, cState, eState, tp)) return DS4Controls.DpadRight;
else if (Mapping.getBoolMapping(DS4Controls.Share, cState, eState, tp)) return DS4Controls.Share;
else if (Mapping.getBoolMapping(DS4Controls.Options, cState, eState, tp)) return DS4Controls.Options;
else if (Mapping.getBoolMapping(DS4Controls.PS, cState, eState, tp)) return DS4Controls.PS;
else if (Mapping.getBoolMapping(DS4Controls.LXPos, cState, eState, tp)) return DS4Controls.LXPos;
else if (Mapping.getBoolMapping(DS4Controls.LXNeg, cState, eState, tp)) return DS4Controls.LXNeg;
else if (Mapping.getBoolMapping(DS4Controls.LYPos, cState, eState, tp)) return DS4Controls.LYPos;
else if (Mapping.getBoolMapping(DS4Controls.LYNeg, cState, eState, tp)) return DS4Controls.LYNeg;
else if (Mapping.getBoolMapping(DS4Controls.RXPos, cState, eState, tp)) return DS4Controls.RXPos;
else if (Mapping.getBoolMapping(DS4Controls.RXNeg, cState, eState, tp)) return DS4Controls.RXNeg;
else if (Mapping.getBoolMapping(DS4Controls.RYPos, cState, eState, tp)) return DS4Controls.RYPos;
else if (Mapping.getBoolMapping(DS4Controls.RYNeg, cState, eState, tp)) return DS4Controls.RYNeg;
else if (Mapping.getBoolMapping(DS4Controls.TouchLeft, cState, eState, tp)) return DS4Controls.TouchLeft;
else if (Mapping.getBoolMapping(DS4Controls.TouchRight, cState, eState, tp)) return DS4Controls.TouchRight;
else if (Mapping.getBoolMapping(DS4Controls.TouchMulti, cState, eState, tp)) return DS4Controls.TouchMulti;
else if (Mapping.getBoolMapping(DS4Controls.TouchUpper, cState, eState, tp)) return DS4Controls.TouchUpper;
return DS4Controls.None;
}
public bool[] touchreleased = { true, true, true, true }, touchslid = { false, false, false, false };
public byte[] oldtouchvalue = { 0, 0, 0, 0 };
public int[] oldscrollvalue = { 0, 0, 0, 0 };
protected virtual void CheckForHotkeys(int deviceID, DS4State cState, DS4State pState)
{
if (!UseTPforControls[deviceID] && cState.Touch1 && pState.PS)
{
if (TouchSensitivity[deviceID] > 0 && touchreleased[deviceID])
{
oldtouchvalue[deviceID] = TouchSensitivity[deviceID];
oldscrollvalue[deviceID] = ScrollSensitivity[deviceID];
TouchSensitivity[deviceID] = 0;
ScrollSensitivity[deviceID] = 0;
LogDebug(TouchSensitivity[deviceID] > 0 ? Properties.Resources.TouchpadMovementOn : Properties.Resources.TouchpadMovementOff);
Log.LogToTray(TouchSensitivity[deviceID] > 0 ? Properties.Resources.TouchpadMovementOn : Properties.Resources.TouchpadMovementOff);
touchreleased[deviceID] = false;
}
else if (touchreleased[deviceID])
{
TouchSensitivity[deviceID] = oldtouchvalue[deviceID];
ScrollSensitivity[deviceID] = oldscrollvalue[deviceID];
LogDebug(TouchSensitivity[deviceID] > 0 ? Properties.Resources.TouchpadMovementOn : Properties.Resources.TouchpadMovementOff);
Log.LogToTray(TouchSensitivity[deviceID] > 0 ? Properties.Resources.TouchpadMovementOn : Properties.Resources.TouchpadMovementOff);
touchreleased[deviceID] = false;
}
}
else
touchreleased[deviceID] = true;
}
public virtual void StartTPOff(int deviceID)
{
if (deviceID < 4)
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{
oldtouchvalue[deviceID] = TouchSensitivity[deviceID];
oldscrollvalue[deviceID] = ScrollSensitivity[deviceID];
TouchSensitivity[deviceID] = 0;
ScrollSensitivity[deviceID] = 0;
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}
}
public virtual string TouchpadSlide(int ind)
{
DS4State cState = CurrentState[ind];
string slidedir = "none";
if (DS4Controllers[ind] != null && cState.Touch2 && !(touchPad[ind].dragging || touchPad[ind].dragging2))
if (touchPad[ind].slideright && !touchslid[ind])
{
slidedir = "right";
touchslid[ind] = true;
}
else if (touchPad[ind].slideleft && !touchslid[ind])
{
slidedir = "left";
touchslid[ind] = true;
}
else if (!touchPad[ind].slideleft && !touchPad[ind].slideright)
{
slidedir = "";
touchslid[ind] = false;
}
return slidedir;
}
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public virtual void LogDebug(String Data, bool warning = false)
{
Console.WriteLine(System.DateTime.Now.ToString("G") + "> " + Data);
if (Debug != null)
{
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DebugEventArgs args = new DebugEventArgs(Data, warning);
OnDebug(this, args);
}
}
public virtual void OnDebug(object sender, DebugEventArgs args)
{
if (Debug != null)
Debug(this, args);
}
//sets the rumble adjusted with rumble boost
public virtual void setRumble(byte heavyMotor, byte lightMotor, int deviceNum)
{
byte boost = RumbleBoost[deviceNum];
uint lightBoosted = ((uint)lightMotor * (uint)boost) / 100;
if (lightBoosted > 255)
lightBoosted = 255;
uint heavyBoosted = ((uint)heavyMotor * (uint)boost) / 100;
if (heavyBoosted > 255)
heavyBoosted = 255;
if (deviceNum < 4)
if (DS4Controllers[deviceNum] != null)
DS4Controllers[deviceNum].setRumble((byte)lightBoosted, (byte)heavyBoosted);
}
public DS4State getDS4State(int ind)
{
return CurrentState[ind];
}
public DS4State getDS4StateMapped(int ind)
{
return MappedState[ind];
}
}
}