cemu-DS4Windows/DS4Windows/DS4Control/ProfilePropGroups.cs

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using System;
namespace DS4Windows
{
public class SquareStickInfo
{
public bool lsMode;
public bool rsMode;
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public double lsRoundness = 5.0;
public double rsRoundness = 5.0;
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}
public class StickDeadZoneInfo
{
public int deadZone;
public int antiDeadZone;
public int maxZone = 100;
public double maxOutput = 100.0;
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}
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public class TriggerDeadZoneZInfo
{
public byte deadZone; // Trigger deadzone is expressed in axis units
public int antiDeadZone;
public int maxZone = 100;
}
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public class GyroMouseInfo
{
}
public class GyroMouseStickInfo
{
public int deadZone;
public int maxZone;
public double antiDeadX;
public double antiDeadY;
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public int vertScale;
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// Flags representing invert axis choices
public uint inverted;
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public bool useSmoothing;
public double smoothWeight;
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}
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}