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https://github.com/cemu-project/DS4Windows.git
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Output thread tweaks
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@ -163,7 +163,6 @@ namespace DS4Windows
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public event EventHandler<EventArgs> Removal = null;
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public event EventHandler<EventArgs> SyncChange = null;
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public event EventHandler<EventArgs> SerialChange = null;
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//public event EventHandler<EventArgs> PublishRemoval = null;
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public HidDevice HidDevice => hDevice;
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public bool IsExclusive => HidDevice.IsExclusive;
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@ -579,25 +578,20 @@ namespace DS4Windows
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int lastError = 0;
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while (!exitOutputThread)
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{
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bool result = false;
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bool result = false, currentRumble = false;
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if (outputRumble)
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if (currentRumble)
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{
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lock (outputReportBuffer)
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{
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outputReportBuffer.CopyTo(outputReport, 0);
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outputPendCount--;
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outputRumble = false;
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}
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lock(outputReport)
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{
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result = writeOutput();
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}
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currentRumble = false;
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if (!result)
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{
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outputRumble = true;
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currentRumble = true;
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exitOutputThread = true;
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int thisError = Marshal.GetLastWin32Error();
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if (lastError != thisError)
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{
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@ -608,11 +602,18 @@ namespace DS4Windows
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}
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}
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if (!outputRumble)
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if (!currentRumble)
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{
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lastError = 0;
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lock (outputReportBuffer)
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{
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Monitor.Wait(outputReportBuffer);
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outputReportBuffer.CopyTo(outputReport, 0);
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outputPendCount--;
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outputRumble = false;
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}
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currentRumble = true;
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}
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}
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}
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